# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
37 | MS09CabotHouseIntercomIntro | | Go away. | Player Default: I'm here to talk to Jack Cabot. | A |
38 | | I told you to go away. | Player Default: I'm here to talk to Jack Cabot. | A |
39 | Player Default: Come on, let me in. | {resigned} You're not going to give up, are you? Have it your way. Door's unlocked. Come on in. | | A1a |
40 | Player Default: Come on, let me in. | I'm done talking to you. | | A2a |
41 | Player Default: Why don't I want to come in? It seems like a nice place. | You don't want to come in because then I would have to kill you. I assume you don't want to be killed. So get out of here. | Player Default: Come on, let me in. | Y1a |
42 | Player Default: I'm here to talk to Jack Cabot. | Oh, it's you. Good. Come on in. | CabotHouseIntercom: You seem nice enough, but trust me. You don't want to come inside. | A1a |
43 | Player Default: I'm here to talk to Jack Cabot. | Oh, it's you. I thought you might change your mind. Come on in, door's open. | CabotHouseIntercom: You seem nice enough, but trust me. You don't want to come inside. | A2a |
44 | Player Default: What is this place? | This is Cabot House, like it says on the sign. | | Y1a |
45 | | And if you don't know what that is, you're in the wrong place. You should leave before you get yourself into trouble. | CabotHouseIntercom: This is Cabot House, like it says on the sign. | Y1b |
46 | Player Default: Oh, it's you. Good. Come on in. | You seem nice enough, but trust me. You don't want to come inside. | Player Default: Come on, let me in. | A1a |
47 | Player Default: Oh, it's you. Good. Come on in. | No, you really don't. Now get out of here. | Player Default: Come on, let me in. | A2a |
48 | Player Default: Oh, it's you. Good. Come on in. | You need to leave if you know what's good for you. | Player Default: Come on, let me in. | X1a |
49 | MS09CabotHouseIntroEdward | | {Neutral} I still need to give you your assignment. | Player Default: I'm ready to get to work. | A |
50 | Edward: What I have for you to do is simple. | {Question} You know the old insane asylum you shot up? Parsons? | Edward: There's an important package that went missing between there and here. I need you to track it down and bring it back to me. | A1a |
51 | Edward: What I have for you to do is simple. | Jack owns a... facility... north of the city. | Edward: There's an important package that went missing between there and here. I need you to track it down and bring it back to me. | A2a |
52 | Edward: You know the old insane asylum you shot up? Parsons? | {Neutral} There's an important package that went missing between there and here. I need you to track it down and bring it back to me. | | A1a |
53 | | {Question} Any questions? | Player Default: Only about a million... | A1b |
54 | Edward: You should start at Parsons. | {Somber} We think the courier got ambushed as he was leaving the place. The guards heard gunfire in the distance but don't know exactly what happened. | | A1a |
55 | | {Neutral} Check in with Maria at Parsons. She's in charge of the security force there. She can point you in the right direction. | Edward: You all set, then? | A1b |
56 | Player Default: Keep your shirt on, I'm getting to it. | {Neutral} You should start at Parsons. | Edward: We think the courier got ambushed as he was leaving the place. The guards heard gunfire in the distance but don't know exactly what happened. | A1a |
57 | Player Default: Keep your shirt on, I'm getting to it. | {Neutral} You should start at Parsons State Insane Asylum. Don't let the name spook you, it's just a secure building that we're using. | Edward: We think the courier got ambushed as he was leaving the place. The guards heard gunfire in the distance but don't know exactly what happened. | A2a |
58 | Player Default: I'm ready to get to work. | {Friendly} Good. | Edward: That's part of the job, by the way. It's best to keep an open mind. Jack may be eccentric but he's definitely not crazy. | A1a |
59 | Player Default: What a wack-job. | {Stern} Jack pays the bills, so he can believe what he wants. | Edward: That's part of the job, by the way. It's best to keep an open mind. Jack may be eccentric but he's definitely not crazy. | B1a |
60 | Player Default: That was... interesting. | {Amused} Ha. Good. If you like that kind of thing, you've come to the right place. | Edward: That's part of the job, by the way. It's best to keep an open mind. Jack may be eccentric but he's definitely not crazy. | X1a |
61 | Player Default: What was all that about? | {Neutral} Don't worry about it for now. | Edward: That's part of the job, by the way. It's best to keep an open mind. Jack may be eccentric but he's definitely not crazy. | Y1a |
62 | Player Default: You haven't told me half of what I need to know. | {Neutral} Keep your shirt on, I'm getting to it. | Edward: You should start at Parsons. | B1a |
63 | Player Default: I hope you have more to go on than that. | {Sarcastic} Don't worry. I don't expect you to do the impossible. Not on your first day. | Edward: You should start at Parsons. | X1a |
64 | Player Default: Yep. I'll see you soon with the package. | {Sarcastic} Good luck. Don't get killed on your first job. | | A1a |
65 | Player Default: I was all set when I walked in here. | {Sarcastic} Well then get going already. | | B1a |
66 | Player Default: I have some questions. | {Neutral} Shoot. | Player Default: How did this package go missing? | Y1a |
67 | Edward: Check in with Maria at Parsons. She's in charge of the security force there. She can point you in the right direction. | {Question} You all set, then? | Player Default: Yep. I'll see you soon with the package. | A1a |
68 | Player Default: Good. | {Neutral} That's part of the job, by the way. It's best to keep an open mind. Jack may be eccentric but he's definitely not crazy. | Edward: What I have for you to do is simple. | A1a |
69 | Edward: That's part of the job, by the way. It's best to keep an open mind. Jack may be eccentric but he's definitely not crazy. | What I have for you to do is simple. | Edward: You know the old insane asylum you shot up? Parsons? | A1a |
70 | MS09CabotHouseIntroEdwardQuestions | | {wondering what the player is still doing here / Question} What is it? | Player Default: How did this package go missing? | A |
71 | Player Default: Why does Jack have people guarding an old insane asylum? | {Neutral} I don't mind you asking questions, as long as you don't mind me not answering them. | | X1a |
72 | | {Neutral} If it was important to what I was asking you to do, I'd tell you. In this case, it isn't. | | X1b |
73 | Player Default: Nothing else. | {Neutral} Okay. They're expecting you over at Parsons, so you'd better get going. | | B1a |
74 | Player Default: Nothing else. | {Stern} Then you have a job to do. | | B2a |
75 | Player Default: That's why I'm sending you. It's important that you recover the missing package. | {Question} Anything else? | | A2a |
76 | Player Default: That's why I'm sending you. It's important that you recover the missing package. | {Question} You all set then? | | A3a |
77 | Player Default: That's why I'm sending you. It's important that you recover the missing package. | {Question} Are we good here? | | A4a |
78 | Player Default: How did this package go missing? | {Neutral} The courier got there and picked up the package just fine, but never got back here. | | A1a |
79 | | {Concerned} Could be simple bad luck, or it could be a deliberate ambush. | | A1b |
80 | | {Concerned} That's why I'm sending you. It's important that you recover the missing package. | | A1c |
81 | MS09CabotHouseIntroInvited | Player Default: What is this place? | {Neutral} Better to let Jack answer that. Come on. | Edward: Jack! The new guy is here. | Y1a |
82 | | {Depressed} Come on. Let's go meet the boss. | Player Default: Sounds good. | A1a |
83 | Edward: Better to let Jack answer that. Come on. | {Neutral} Jack! The new guy is here. | Jack: One moment! One moment, I just have to... | A1a |
84 | Edward: Better to let Jack answer that. Come on. | {Neutral} Jack! The new gal is here. | Jack: One moment! One moment, I just have to... | A2a |
85 | Jack: One moment! One moment, I just have to... | {deadpan / Sarcastic} He'll be right with us. | Jack: Hello, hello! Welcome to Cabot House. I'm Jack Cabot. | A1a |
86 | MS09CabotHouseIntroJackEnd | Jack: You're sending him to look for the missing shipment? | {Neutral} Yeah. | Jack: Well, then. I'd better leave you to it. | A1a |
87 | Jack: Edward will be your immediate supervisor. There won't be any need for us to have any further direct interaction. | {Sarcastic} You really do have a way with people. Luckily I didn't hire you for your personality, so... congratulations. Welcome to the family. | | A1a |
88 | Jack: Edward will be your immediate supervisor. There won't be any need for us to have any further direct interaction. | {Friendly} Okay. You're officially hired. Congratulations. | | A2a |
89 | | {trying not to be annoyed / Irritated} Jack, can I tell her what I need her to do? | Jack: I'm sorry, Edward. I just get carried away sometimes. | A1a |
90 | | {trying not to be annoyed / Irritated} Jack, can I tell him what I need him to do? | Jack: I'm sorry, Edward. I just get carried away sometimes. | A2a |
91 | MS09CabotHouseIntroMain | Jack: Don't interrupt, Edward. | {Puzzled} Is this really the time for... | | A1a |
92 | MS09CabotHouseIntroUninvited | Jack: Edward! Who is it? | {Irritated} Don't worry about it, Jack. I've got it under control. | Jack: Edward, don't be so hasty. I like the look of this lady. | A1a |
93 | Jack: Edward, don't be so hasty. I like the look of this lady. | {heavy sigh of resignation - Jack is being Jack and you can't do anything about it / Disgust} | Player Default: Pleased to meet you, Jack. | A1a |
94 | Player Default: Easy. I'm really not looking for trouble. | {Stern} You come into Boston and knock on random doors... I think you actually are looking for trouble. | Jack: Edward! Who is it? | A1a |
95 | Player Default: Bad idea, unless you really want to piss me off. | {Stern} I don't much care if you're pissed off or not. Just don't move. | Jack: Edward! Who is it? | B1a |
96 | Player Default: Vault-Tec calling! But I, ah... guess you guys are all set. | {Stern} Very cute. Maybe you should just try shutting up and standing still. | Jack: Edward! Who is it? | X1a |
97 | Player Default: Why did you let me in if you were just going to kill me? | {Stern} You kind of insisted, remember? | | Y1a |
98 | | {Stern} I also wanted to get a look at you. I don't like to kill people if I don't have to. | Jack: Edward! Who is it? | Y1b |
99 | | {Stern} Hold very, very still. Now tell me what you're doing here. | Player Default: Easy. I'm really not looking for trouble. | A1a |
100 | MS09CabotHouseMission2Intro | | {Question} So did you find out what happened to the courier? | Player Default: Some raiders set up camp near Parsons and ambushed him. I took care of them. | A |
101 | Player Default: There was only this one vial left. | {Relieved} Oh, good. I was afraid we wouldn't get any of it back. | Edward: Here's your pay for the job. I'm throwing in a little bonus for bringing back the serum. That was good work. | A1a |
102 | Player Default: There was only this one vial left. | {befuddled by player's honesty combined with stupidity / Stern} You're honest at least... that was a really bad idea, by the way, but it's too late to do anything about it now. | Edward: Here's your pay for the job. I'm throwing in a little bonus for bringing back the serum. That was good work. | A2a |
103 | Player Default: The serum was all gone. | {Concerned} Yeah, figures. Oh, well. | Edward: Here's your pay for the job. I'm throwing in a little bonus for bringing back the serum. That was good work. | B1a |
104 | Player Default: The serum was all gone. | {Disgust} You used it, didn't you? I know the look... That was a really stupid thing to do, by the way. But too late to do anything about it now. | Edward: Here's your pay for the job. I'm throwing in a little bonus for bringing back the serum. That was good work. | B2a |
105 | Player Default: The serum was all gone. | {Disgust} You're not that good at lying, you know that? But I don't have time to make a thing out of it. | Edward: Here's your pay for the job. I'm throwing in a little bonus for bringing back the serum. That was good work. | B3a |
106 | Player Default: What's so important about this serum? | {Stern} You're getting paid to follow orders. Your orders were to get it back. That's all you need to worry about. | Player Default: There was only this one vial left. | Y1a |
107 | Player Default: Hmm. I don't like raiders operating so close to Parsons. I hope this isn't the start of something serious. | {Question} What about the serum he was carrying? Did you get any of it back? | Player Default: There was only this one vial left. | A1a |
108 | Player Default: Some raiders set up camp near Parsons and ambushed him. I took care of them. | {Concerned} Hmm. I don't like raiders operating so close to Parsons. I hope this isn't the start of something serious. | Edward: What about the serum he was carrying? Did you get any of it back? | A1a |
109 | Player Default: When do I get paid? | {Irritated} We'll get to that. First I need to know what happened to the courier. | Player Default: Some raiders set up camp near Parsons and ambushed him. I took care of them. | Y1a |
110 | Player Default: When do I get paid? | {Neutral} We'll get to that. Now answer the damn question. | Player Default: Some raiders set up camp near Parsons and ambushed him. I took care of them. | Y2a |
111 | Player Default: Oh, good. I was afraid we wouldn't get any of it back. | {Impressed} Here's your pay for the job. I'm throwing in a little bonus for bringing back the serum. That was good work. | Edward: Now, as far as what's next... | A1a |
112 | Player Default: Oh, good. I was afraid we wouldn't get any of it back. | {Irritated} You aren't getting paid for this job, though, since you didn't follow my orders. I've got to say, not a great start. | Edward: Now, as far as what's next... | A2a |
113 | Player Default: Oh, good. I was afraid we wouldn't get any of it back. | {Concerned} Here's your pay for the job. Too bad about the serum. | Edward: Now, as far as what's next... | A3a |
114 | Edward: Here's your pay for the job. I'm throwing in a little bonus for bringing back the serum. That was good work. | {thinking about something and not liking it / Thinking} Now, as far as what's next... | | A1a |
115 | | {Worried} Oh, hell, I guess it's time you met Wilhelmina. Jack's not going to be happy about it. Come on. | | A1b |
116 | MS09CabotHouseMission2Looping | Jack: No, but that doesn't mean... | {Friendly} I'd be happy to send someone to look for her, ma'am. | Edward: It's not a... | A1a |
117 | Jack: Mother, Edward has better things to do than sending someone out to find Emogene. Again. | {Irritated} It's not a... | | A1a |
118 | MS09CabotHouseMission2Main | Edward: Just doing my job. | {Apologetic} Speaking of which, here's all we got back of the last delivery from Parsons. Raiders got the rest of it, I'm sorry to say. | Jack: Ah, good. Finally! This will help settle mother down. | A1a |
119 | Edward: Just doing my job. | {you're lying to cover for the player who stole the delivery / Concerned} Speaking of which... we tracked down that last delivery from Parsons. There was only, uh... raiders must have used it all before we got there. | Jack: Ah, good. Finally! This will help settle mother down. | A2a |
120 | Edward: Just doing my job. | {Apologetic} Speaking of which... we tracked down that last delivery from Parsons. Raiders got it all, I'm sorry to say. | Jack: Ah, good. Finally! This will help settle mother down. | A3a |
121 | | {Friendly} Jack. I'll take care of it. | Edward: Mrs. Cabot, don't worry. I'll send someone to find Emogene. | A1a |
122 | Edward: Jack. I'll take care of it. | {Concerned} Mrs. Cabot, don't worry. I'll send someone to find Emogene. | Wilhelmina: Thank you, Edward. I can always count on you. | A1a |
123 | Jack: You shouldn't indulge her Edward. It just makes her more impossible to deal with next time. | {Apologetic} Just doing my job. | Edward: Speaking of which, here's all we got back of the last delivery from Parsons. Raiders got the rest of it, I'm sorry to say. | A1a |
124 | MS09CabotHouseMission2MainEnd | | {Neutral} Here's the situation. | Edward: Emogene is Jack's sister. You probably figured that out yourself. | A |
125 | Player Default: The trouble usually isn't finding her. It's persuading her to come home. | {Neutral} I don't know where she's gone, but I can give you a place to start. | Edward: She's been spending a lot of time in Goodneighbor, at the jazz club there - the Third Rail. | A1a |
126 | Player Default: What if she doesn't want to come home? | Obviously, as one of the family, you can't just knock her in the head and drag her home by her heels. | | Y1a |
127 | | Usually by the time I send someone after her, she's gotten bored with the whole thing and is ready to come home. | | Y1b |
128 | | I'm sure you'll think of something. You're supposed to be resourceful, remember? | | Y1c |
129 | Edward: I don't know where she's gone, but I can give you a place to start. | {Neutral} She's been spending a lot of time in Goodneighbor, at the jazz club there - the Third Rail. | | A1a |
130 | | {Sarcastic} Somebody there must know something. She's not known for keeping her mouth shut. | Player Default: I know the Third Rail. I'll ask around there. | A1b |
131 | NPCMEdwardDeegan: Here's the situation. | {Neutral} Emogene is Jack's sister. You probably figured that out yourself. | | A1a |
132 | | {Sarcastic} She's, ah... a little flighty. Impulsive. | | A1b |
133 | | {Neutral} From time to time, she runs off, usually with a new boyfriend. Then I send somebody to bring her home. | Player Default: No problem. I'll bring her back. | A1c |
134 | Player Default: No problem. I'll bring her back. | {Neutral} The trouble usually isn't finding her. It's persuading her to come home. | Edward: I don't know where she's gone, but I can give you a place to start. | A1a |
135 | Player Default: Great. The sister's even crazier than Jack. | {Stern} I thought I told you to cut out that kind of talk. | Edward: I don't know where she's gone, but I can give you a place to start. | X1a |
136 | Player Default: Great. The sister's even crazier than Jack. | {Stern} She's not crazy. She just wants the world to be a different place than it really is. | Edward: I don't know where she's gone, but I can give you a place to start. | X2a |
137 | Player Default: Do you know where she's gone? | {Neutral} No, but it shouldn't be too hard to find out. | Edward: She's been spending a lot of time in Goodneighbor, at the jazz club there - the Third Rail. | Y1a |
138 | MS09Mission3CabotHouseEndEdward01 | | {Somber} It's a damn shame things had to end like this. | Player Default: Thanks for backing me up. I never thought you'd turn on Jack like that. | A |
139 | Player Default: They deserved it, for what they'd done to Lorenzo. | {Somber} Maybe. Maybe I do, too. After all, I worked for Jack for all this time, and helped keep Lorenzo locked up in Parsons. | Edward: I've had my doubts about the Lorenzo situation for a long time. You may not realize I've been working for the Cabots since before the Great War. | B1a |
140 | Player Default: What are you going to do now? | {Somber} I don't know. It's been a long time since I've had to answer that for myself. Only thing I'm sure of is that I won't stay here. | Edward: I've had my doubts about the Lorenzo situation for a long time. You may not realize I've been working for the Cabots since before the Great War. | Y1a |
141 | Player Default: Maybe. Maybe I do, too. After all, I worked for Jack for all this time, and helped keep Lorenzo locked up in Parsons. | {Thinking} I've had my doubts about the Lorenzo situation for a long time. You may not realize I've been working for the Cabots since before the Great War. | | A1a |
142 | | I never met Lorenzo, of course - he was already locked up in Parsons when I came on board. | | A1b |
143 | | {Somber} So I've had to take Jack's word for everything the whole time. And I won't lie - I had a good situation here and I didn't want to rock the boat. | | A1c |
144 | | {Somber} I don't know if it was the right decision or not. But what's done is done. | Player Default: Well, good luck. It's been a pleasure working for you. | A1d |
145 | Player Default: Well, good luck. It's been a pleasure working for you. | {Sarcastic} Thanks. I'm not sure hiring you was my best decision ever, but here we are. | Edward: Well, no point in hanging around here any longer. I'm done with the Cabots. | A1a |
146 | Player Default: Well, good luck. It's been a pleasure working for you. | {Friendly} Same to you. I'm sorry I got you involved in this mess. | Edward: Well, no point in hanging around here any longer. I'm done with the Cabots. | A2a |
147 | Player Default: Well, good luck. It's been a pleasure working for you. | {Sarcastic} Thanks. You probably got more than you bargained for when you barged in here uninvited. | Edward: Well, no point in hanging around here any longer. I'm done with the Cabots. | A3a |
148 | Player Default: Jack trusted you, and you paid him back with betrayal. | {Irritated} He didn't respect me enough to trust me. He assumed I was loyal no matter what. He never really cared what I thought. | Edward: Well, no point in hanging around here any longer. I'm done with the Cabots. | B1a |
149 | Player Default: You didn't owe Jack anything. You were an employee, nothing more. | {Disgust} I don't know about that, but I'd given him plenty of loyalty over the years without getting much respect in return. | Edward: Well, no point in hanging around here any longer. I'm done with the Cabots. | X1a |
150 | Player Default: Thanks. I'm not sure hiring you was my best decision ever, but here we are. | {Disgust} Well, no point in hanging around here any longer. I'm done with the Cabots. | | A1a |
151 | MS09Mission3EndingHelpCabots01 | | {Apologetic} We could use his help, Jack. You did kind of drop him in the middle of that whole Lorenzo situation without much context. | Jack: Convince me that I should still trust you. | A1a |
152 | | {Apologetic} We could use her help, Jack. You did kind of drop her in the middle of that whole Lorenzo situation without much context. | Jack: Convince me that I should still trust you. | A2a |
153 | MS09Mission3EndingHelpLorenzo01 | | {Stern} Hold on there, Jack. He has a point. Your story about "curing" Lorenzo has never quite added up. | Jack: What are you doing, Edward? | A1a |
154 | | {Stern} Hold on there, Jack. She has a point. Your story about "curing" Lorenzo has never quite added up. | Jack: What are you doing, Edward? | A2a |
155 | Jack: What are you doing, Edward? | {Neutral} I'd just like to hear what he has to say. He's talked to Lorenzo. I never have. | Edward: You're saying you think Jack's been lying about Lorenzo all this time? | A1a |
156 | Jack: What are you doing, Edward? | {Neutral} I'd just like to hear what she has to say. She's talked to Lorenzo. I never have. | Edward: You're saying you think Jack's been lying about Lorenzo all this time? | A2a |
157 | Edward: I'd just like to hear what he has to say. He's talked to Lorenzo. I never have. | {Question} You're saying you think Jack's been lying about Lorenzo all this time? | Player Default: Yes. Lorenzo doesn't seem crazy to me. Although he's understandably pretty pissed off. | A1a |
158 | Player Default: Yes. Lorenzo doesn't seem crazy to me. Although he's understandably pretty pissed off. | {Stern} Well goddamn. I guess you have some explaining to do, Jack. | Jack: You can't seriously doubt me, Edward? After all I've done for you? | A1a |
159 | Player Default: Yes. Lorenzo doesn't seem crazy to me. Although he's understandably pretty pissed off. | {Apologetic} Sorry, kid. I gotta stick with Jack on this one. | Jack: You can't seriously doubt me, Edward? After all I've done for you? | A2a |
160 | Player Default: No. Lorenzo really is a homocidal maniac. But I doubt Jack was trying very hard to "cure" him. | {Stern} That's what I always figured. | Jack: You can't seriously doubt me, Edward? After all I've done for you? | B1a |
161 | Player Default: I don't know. He seems pretty crazy now, but who wouldn't be after being locked up for 400 years? | {Stern} Well, Jack, anything you want to clear up before Lorenzo gets here? | Jack: You can't seriously doubt me, Edward? After all I've done for you? | X1a |
162 | Player Default: I don't know. He seems pretty crazy now, but who wouldn't be after being locked up for 400 years? | {Neutral} I guess we'll see what's what if Lorenzo shows up here. | Jack: You can't seriously doubt me, Edward? After all I've done for you? | X2a |
163 | Player Default: You've been working for Jack for a lot longer than I have - what do you think? | {coolly / Stern} I already know what I think. I want to hear what you think. | Player Default: Yes. Lorenzo doesn't seem crazy to me. Although he's understandably pretty pissed off. | Y1a |
164 | MS09Mission3EndingNeutral01 | | {Stern} This is my fault. I hired this idiot, and he betrayed you. | Jack: Give me one good reason why I shouldn't just kill you right now. | A1a |
165 | | {Stern} This is my fault. I hired this idiot, and she betrayed you. | Jack: Give me one good reason why I shouldn't just kill you right now. | A2a |
166 | MS09Mission3Intro | Jack: Listen. If they're inside the building, you have to go to the office and shut down the elevator. You can't risk them getting to Lorenzo. | {suddenly cut off in mid-sentence - static} Got it. Office. Elevator. You'd better round up whoever you can and get over- | Jack: Hello? Edward? Come in? Edward! | A1a |
167 | Jack: Bah. There's no signal at all. I've lost him. | | Wilhelmina: What's happening, Jack? If these people are inside Parsons, if they free him... | A1a |
168 | Jack: That's done it! Edward, what's going on there? | We're under attack. They're inside the building. | Jack: Inside? Can you keep them out of the basement? | A1a |
169 | CabotHouseRadio: I'm trying, Jack. I've never seen raiders that... | {faintly - shouting at someone away from the radio} For god's sake, Sammy, the doorway! Right there! | CabotHouseRadio: Sorry, things are a little busy around here right now. | A1a |
170 | CabotHouseRadio: For god's sake, Sammy, the doorway! Right there! | Sorry, things are a little busy around here right now. | Jack: Listen. If they're inside the building, you have to go to the office and shut down the elevator. You can't risk them getting to Lorenzo. | A1a |
171 | Jack: Inside? Can you keep them out of the basement? | {break off in the middle of your sentence to yell at someone} I'm trying, Jack. I've never seen raiders that... | CabotHouseRadio: For god's sake, Sammy, the doorway! Right there! | A1a |
172 | Jack: Edward, switch over to the Hartley modulator. Do you copy? | {fading in from static but now stronger and clearer signal} ... switching now. How's this? | Jack: That's done it! Edward, what's going on there? | A1a |
173 | MS09Mission3IntroLooping | Jack: Edward? Are you there? | {radio static with faint garbled speech (Edward Deegan)} | CabotHouseRadio: ... can't hear you, Jack. There's ... | A1a |
174 | CabotHouseRadio: | {fading in from static and back out - weak radio signal} ... can't hear you, Jack. There's ... | Jack: Edward! Switch to single sideband modulating! Can you hear me? | A1a |
175 | CabotHouseRadio: | {fading in from static and back out - weak radio signal} ... inside the building. Are you reading me? They're inside the... | Jack: Edward! Switch to single sideband modulating! Can you hear me? | A2a |
176 | CabotHouseRadio: | {fading in from static and back out - weak radio signal} I don't think we can... | Jack: Edward! Switch to single sideband modulating! Can you hear me? | A3a |
177 | CabotHouseRadio: | {fading in from static and back out - weak radio signal} ... where they came from. I repeat, we're falling back to the main... | Jack: Edward! Switch to single sideband modulating! Can you hear me? | A4a |
178 | CabotHouseRadio: | {fading in from static and back out - weak radio signal} Jack? Are you reading me? Jack? If we can't hold... | Jack: Edward! Switch to single sideband modulating! Can you hear me? | A5a |
179 | Jack: Edward! Switch to single sideband modulating! Can you hear me? | {radio static with faint garbled speech (Edward Deegan)} | | A1a |
180 | MS09Mission3ParsonsEdwardSceneIntro | Jack: Good. | {Tired} Shot quite a few of them before they decided to leave me alone in here. | | A1a |
181 | | {painfully - you're badly hurt / InPain} Haven't seen anybody for quite a while. I think. It's hard to keep track of time. | Jack: Are you sure you can't get up? I could really use your help. | A1b |
182 | Jack: Edward! How badly are you hurt? | {InPain} I'm not dead yet. But I don't think I can get up. | Jack: You kept them from using the elevator? | A1a |
183 | Jack: Are you sure you can't get up? I could really use your help. | {painfully - you're badly hurt / InPain} Yeah, Jack, I'm pretty damn sure. | Jack: Well, then don't worry about it. Me and your friend here will have to take care of things ourselves. | A1a |
184 | Jack: You kept them from using the elevator? | {painfully - you're badly hurt / InPain} Yeah. I... I sent the elevator down to the basement like you wanted and shut it down. | Jack: Good. | A1a |
185 | MS09Mission3ParsonsEdwardSceneOutro | Jack: Now, we need to get to the basement before these intruders find a way to set Lorenzo free. Follow me. | {through gritted teeth - you're in a lot of pain / InPain} Be careful, Jack. | Edward: You, too. | A1a |
186 | Edward: Be careful, Jack. | {InPain} You, too. | | A1a |
187 | - | | Door's open. | | A |
188 | | {Apologetic} Sorry it had to go down like this, Jack. | | |
189 | | {Apologetic} Nothing personal, miss. You just ended up on the wrong side of this. | | |
190 | | {Worried} Jack, if you've got something that will help here, now's the time. | | |
191 | | {Worried} Hit him with the radiation, Jack! | | |
192 | | {Confident} Now! Hit him while he's weakened! | | |
193 | | {Confident} It's working! The radiation seems to weaken him! | | |
194 | | {Angry} You're not going to win this one, Lorenzo. | | |
195 | | {Disgust} Not a great way to repay Jack for all his years of trying to help you. | | |
196 | | {Angry} Jack always said you were a dangerous maniac. He wasn't kidding. | | |
197 | | {Neutral} It's a metal case holding vials of serum. | | |
198 | | {Stern} You don't need to worry about what it is. Jack needs it for his research. That's all you need to know. | | |
199 | | {Somber} It could have been a lot worse. | | |
200 | | {unexpected candor / Sad} It's a damn shame about Emogene. She was the only one of them I actually liked. | | |
201 | | {Somber} I'm sorry we couldn't save Mrs. Cabot. Although she probably wasn't going to last long without the serum anyway. | | |
202 | | {Somber} Jesus, what a mess. | | |
203 | | {Somber} I guess Jack knew what he was doing, keeping Lorenzo locked up like that. | | |
204 | | {Somber} I'm starting to think backing you up was a mistake. A bit late for second thoughts though. | | |
205 | | {Somber} Lorenzo seems as crazy as a rat in a drainpipe. I don't know what you were thinking. | | |
206 | | {Somber} Jesus, what a mess. | | |
207 | | {Worried} Don't worry about me. | | |
208 | | I'll be alright. | | |
209 | | I just need to... rest here a minute... | | |
210 | | {Neutral} Jack says there's no hurry about finding Emogene, but he doesn't mean it. | | |
211 | | {Sarcastic} Now you've met the matriarch of the family. Explains a lot, doesn't it? | | |
212 | | {Question} I hope you're making some progress on that Emogene thing. | | |
213 | | Hey. | | |
214 | | Yeah? | | |
215 | | What's up? | | |
216 | | I'm not sure. | | |