Dean Kusler is a developer who worked at Bethesda Softworks on Fallout 76 as an infrastructure programmer.
Employment history[]
From | To | Company | Role |
---|---|---|---|
January 2005 | December 2013 | Terminal Reality | Programmer |
? | Present | Bethesda Game Studios Austin | Infrastructure Programmer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2018 | Fallout 76 | Infrastructure Programmer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2008 | Call of Duty: World at War | Additional Engineer |
2009 | Ghostbusters: The Video Game | Programmer |
2010 | Street Cricket Champions | Additional Programmer |
2012 | Kinect Star Wars | Dance Programmer |
2016 | Doom | Build Support |