David Hof is a developer who worked at Bethesda Softworks on Fallout 76 as a systems programmer.
Employment history[]
From | To | Company | Role |
---|---|---|---|
May 2010 | January 2014 | Eidos Montréal | Senior Generalist Programmer |
January 2014 | April 2017 | WB Games Montréal | Senior Systems Programmer |
April 2017 | Present | Bethesda Game Studios Montreal | Systems Programmer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2018 | Fallout 76 | Systems Programmer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2006 | Tomb Raider: Legend | Additional Programmer |
2008 | Tomb Raider: Underworld | Engine Programmer |
2011 | Deus Ex: Human Revolution | Additional Programmer |
2012 | Hitman: Absolution | Core Engine Programmer |
2014 | Thief | Outpost Programmer |
2016 | Deus Ex: Mankind Divided | Programmer |