Dan Rosenthal is a developer who worked at Bethesda Softworks on Fallout 76 as an additional producer. In the updated credits for Wastelanders, Rosenthal was listed as a regular producer.
Work on the Fallout series[]
Rosenthal's role as a producer was closely tied to the Atomic Shop and seasons content, being a leader of the monetization team. Rosenthal worked on over 150 consecutive weeks of content for the Atomic Shop and the first ten in-game seasons. Rosenthal also served as a gameplay producer for features such as Shelters, Fallout 1st, Collectrons, survival tents, display mannequins and internal tools. Rosenthal was also the "patch owner" for several live releases and updates. Rosenthal left Bethesda and thus work on Fallout 76 in September 2022.[1]
Employment history[]
From | To | Company | Role |
---|---|---|---|
May 2007 | February 2011 | Wikimedia Foundation | Associate Community Officer |
March 2011 | June 2013 | United States Department of State | Foreign Service Officer |
March 2015 | May 2016 | Subatomic Studios | Producer |
September 2016 | May 2018 | MZ | Project Manager Game Operations |
August 2018 | September 2022 | Bethesda Game Studios Austin | Producer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2018 | Fallout 76 | Additional Producer Producer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2016 | House of the Dying Sun | Attorney |
2017 | Mobile Strike | Project Manager Game Operations |
2017 | Final Fantasy XV: A New Empire | Project Manager Game Operations |