Dan Nanni is a developer who worked at Bethesda Softworks on Fallout 76 as a quest designer and writer, first listed in the updated credits with Wastelanders.
Employment history[]
From | To | Company | Role |
---|---|---|---|
February 2018 | October 2022 | Bethesda Game Studios Dallas | Lead Designer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2020 | Fallout 76 | Quest Designer & Writer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2005 | Star Wars: Battlefront II | Designer |
2008 | Mercenaries 2: World in Flames | Additional Designer |
2011 | Killzone 3 | Game Designer |
2013 | Battlefield 4 | Gameplay Designer |
2017 | LawBreakers | Lead Designer |
2023 | Starfield | Additional Systems Designer |
External links[]
Official developer gameplay
- Fallout 76 – C.A.M.P. Shelters (Developer Gameplay) (Bethesda Softworks - October 29, 2020)
Interviews
- Fallout 76 - Chris Mayer & Dan Nanni Interview (GameReactor - June 26, 2019)