Gunners and mainframe dialogue relating to HalluciGen, Inc.
DN102[]
Male Gunner[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
1 | DN102_CoweringScene | {[Crazed man] Insane raving at the player. / Afraid} Get away! Get away!![]() | DN102_CoweringEnemy: The gas... you... you can't get away from the gas. | A | |
2 | {[Crazed man] Insane raving at the player. / Nervous} Here, kitty kitty kitty. *chuckles*![]() | DN102_CoweringEnemy: The gas... you... you can't get away from the gas. | A | ||
3 | {[Crazed man] Insane raving at the player. / Afraid} Bugs! Bugs bugs bugs!![]() | DN102_CoweringEnemy: The gas... you... you can't get away from the gas. | A | ||
4 | {[Crazed man] Insane raving at the player. / Disbelief} You! You aren't real! You... aren't... real!![]() | DN102_CoweringEnemy: The gas... you... you can't get away from the gas. | A | ||
5 | DN102_CoweringEnemy: The gas... you... you can't get away from the gas. | {[Crazed man] Insane raving at the player. Gasping for air. / Afraid} Can't... breathe...![]() | A1a | ||
6 | DN102_CoweringEnemy: The gas... you... you can't get away from the gas. | {[Crazed man] Insane raving at the player. / Afraid} You can't get away! You can't get away!![]() | A2a | ||
7 | DN102_CoweringEnemy: The gas... you... you can't get away from the gas. | {[Crazed man] Insane raving at the player. / Awed} They're... they're everywhere!![]() | A3a | ||
8 | DN102_CoweringEnemy: The gas... you... you can't get away from the gas. | {[Crazed man] Insane raving at the player. / Happy} Bugs. Bugs. Bugs.![]() | A4a | ||
9 | {[Crazed man] Insane raving. / Amused} The gas... you... you can't get away from the gas.![]() | DN102_CoweringEnemy: Can't... breathe... | A1a | ||
10 | {[Crazed man] Insane raving. / Sad} No! No! Bad kitty! Go away! Go away!![]() | DN102_CoweringEnemy: Can't... breathe... | A2a | ||
11 | {[Crazed man] Insane raving. / Somber} No... stop it... *sob*![]() | DN102_CoweringEnemy: Can't... breathe... | A3a | ||
12 | {[Crazed man] Insane raving. / InPain} It's under my skin! Get it out! Get it out!![]() | DN102_CoweringEnemy: Can't... breathe... | A4a | ||
13 | {[Crazed man] Insane raving. / Concerned} Davey? Davey, what are you doing here? You're dead! Dead! *giggles*![]() | DN102_CoweringEnemy: Can't... breathe... | A5a | ||
14 | {[Crazed man] Insane raving. / SinisterSmile} Bugs! Bugs bugs bugs bugs bugs.![]() | DN102_CoweringEnemy: Can't... breathe... | A6a | ||
15 | DN102_DeconHallEnemyCoughing | {Coughing/choking from a poisonous gas. / Angry} *cough* | A1a | ||
16 | {Coughing/choking from a poisonous gas. / Angry} *gasp* | A2a | |||
17 | DN102_HalluciGenTest2React | {Confused, frightened. Hit by a wave of strange energy. / Puzzled} What the...? | A1a | ||
18 | DN102_HalluciGenTest3React | {In pain, about to pass out. Hit by a large jolt of electricity. / Angry} Ugh!![]() | A2a | ||
19 | - | {[Crazed soldier] Furious, animalistic snarl / Angry} *Snarl* | |||
20 | {[Crazed soldier] Crazed soldier panting, livid, through gritted teeth / Angry} *Panting* | ||||
21 | {[Crazed soldier] Crazed, shouting orders. There are no bugs. / Angry} Bugs! Kill them! Kill them all!![]() | ||||
22 | {[Crazed soldier] Crazed soldier attacking, panicked. / Afraid} Look out!![]() | ||||
23 | {[Crazed soldier] Panicked / Afraid} Who... who's there?![]() | ||||
24 | {[Crazed soldier] Crazed, insane giggling. / SinisterSmile} *Giggling* | ||||
25 | {[Crazed soldier] Animalistic growling/snarling. / Angry} Grraah!![]() | ||||
26 | {[Crazed soldier] Crazed soldier gasping for air / InPain} Can't... breathe... *gasp*![]() | ||||
27 | {[Crazed soldier] Insane raving / Afraid} Get out of my head! Get out! Get out!![]() | ||||
28 | {[Crazed soldier] Hallucinating, awed / Awed} The voices... they... they say....![]() | ||||
29 | {[Crazed soldier] Insane raving / Amused} Have to... have to kill. Kill. Kill!![]() | ||||
30 | {[Crazed soldier] Hallucinating, awed / Awed} The voices... they... they say....![]() | ||||
31 | {[Crazed soldier] Thrilled, urging the player on. / Amused} Do it again! Again!![]() | ||||
32 | {[Crazed soldier] Roar of triumph. / Angry} Grrrah! | ||||
33 | {[Crazed soldier] Panicking / Afraid} They're... they're everywhere!![]() | ||||
34 | {[Crazed soldier] Panicking / Afraid} Run. Got to... got to run. Run run run.![]() |
Male Gunner[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
1 | DN102_DeconHallEnemyCoughing | {Coughing/choking from a poisonous gas. / Angry} *cough*![]() | A1a | ||
2 | {Coughing/choking from a poisonous gas. / Angry} *gasp*![]() | A2a | |||
3 | DN102_HalluciGenTest2React | {Confused, frightened. Hit by a wave of strange energy. / Puzzled} What the...?![]() | A1a | ||
4 | DN102_HalluciGenTest3React | {In pain, about to pass out. Hit by a large jolt of electricity. / Angry} Gah!![]() | A1a | ||
5 | - | {[Crazed soldier] Furious, animalistic snarl / Angry} *Snarl*![]() | |||
6 | {[Crazed soldier] Crazed soldier panting, livid, through gritted teeth / Angry} *Panting*![]() | ||||
7 | {[Crazed soldier] Crazed, thrilled. So many people to kill! / Happy} I can't stop! Can't... stop!![]() | ||||
8 | {[Crazed soldier] Crazed, chanting. "Kill-Kill-Kill (beat) Kill-Kill-Kill" / Angry} Kill. Kill. Kill. Kill. Kill. Kill.![]() | ||||
9 | {[Crazed soldier] Awed / Awed} Invisible! They're invisible!![]() | ||||
10 | {[Crazed soldier] Creepy, insane raving / Afraid} Where'd you go... where'd you go...?![]() | ||||
11 | {[Crazed soldier] Amazed / Awed} Sorcery!![]() | ||||
12 | {[Crazed soldier] Crazed, insane giggling. / SinisterSmile} *Giggling*![]() | ||||
13 | {[Crazed soldier] Animalistic growling/snarling. / Angry} Grraah!![]() | ||||
14 | {[Crazed soldier] Quickly, panicking / Afraid} Can't stop! Can't stop! Can't stop!![]() | ||||
15 | {[Crazed soldier] Cold, furious / Angry} You're all gonna die! You hear me? Die!![]() | ||||
16 | {[Crazed soldier] Panicking / Afraid} It's coming. It's coming!![]() | ||||
17 | {[Crazed soldier] Hallucinating, awed. / Afraid} Bats. Bats everywhere!![]() | ||||
18 | {[Crazed soldier] Trying to remember something / Afraid} I have to... have to...![]() | ||||
19 | {[Crazed soldier] Crazed, triumphant laughter. / Amused} *Laughs*![]() | ||||
20 | {[Crazed soldier] Crazed, yelling. / Angry} Blood! Blood!![]() | ||||
21 | {[Crazed soldier] Panicking / Afraid} No! No, this... this isn't real! It isn't real!![]() | ||||
22 | {[Crazed soldier] Yelling as he flees / Afraid} Help! Someone! Anyone!![]() |
Female Gunner[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
1 | DN102_AmnesiacDoorApproach | {[The Amnesiac] Nervously, frightened; through a door. "Wh...who's there? Come around the side!" / Afraid} Who's there? Come around the side!![]() | A1a | ||
2 | DN102_AmnesiacDoorOpened | {[The Amnesiac] Panicking as the player forces their way into the room. To combat. / Angry} No! Get out! Get out!![]() | A1a | ||
3 | DN102_AmnesiacFlee | {[The Amnesiac] Panicked, babbling as she runs off. / Afraid} I have to get out of here! Have to... get out!![]() | A1a | ||
4 | DN102_AmnesiacMainScene | {[The Amnesiac] Terrified, panicky. Shaky voice. She's all alone and doesn't know what's going on. / Afraid} Who... who are you?![]() | Player Default: It's okay. I'm a friend. | A | |
5 | {[The Amnesiac] Terrified, panicky. Shaky voice. She's all alone and doesn't know what's going on. / Afraid} Who are you?![]() | Player Default: It's okay. I'm a friend. | A | ||
6 | Player Default: It's okay. I'm a friend. | {[The Amnesiac] Hesitant, still frightened. / Afraid} Are you? I... I don't remember. I don't remember anything!![]() | A1a | ||
7 | {[The Amnesiac] Begging for advice, panicking. / Afraid} What do I do? What do I do? | Player Default: It's okay. I'm a friend. | A1b | ||
8 | Player Default: It's okay. I'm a friend. | {[The Amnesiac] Hesitantly, unsure what to do. / Afraid} I... I...![]() | A2a | ||
9 | Player Default: It's okay. I'm a friend. | {[The Amnesiac] Frightened of the player. / Afraid} No! No no no, you're trying to trick me. Go away! Go away!![]() | A3a | ||
10 | Player Default: What the hell is going on here? | {[The Amnesiac] Confused, frightened. / Afraid} I... I don't know. I can't remember. I can't remember anything. | Y1a | ||
11 | {[The Amnesiac] Confused, afraid. Talking about a toxic gas that's destroyed her memory. / Afraid} The gas. It's... it's the gas. It's in my head. I can't get it out. I can't get it out! | Y1b | |||
12 | {[The Amnesiac] Cautiously, afraid. / Afraid} But you. Who are you?![]() | Player Default: It's okay. I'm a friend. | Y1c | ||
13 | {[The Amnesiac] Terrified of being left alone again. / Afraid} No! No! Please, please don't leave me!![]() | A1a | |||
14 | DN102_DeconHallEnemyCoughing | {Coughing/choking from a poisonous gas. / Angry} *cough*![]() | A1a | ||
15 | {Coughing/choking from a poisonous gas. / Angry} *gasp*![]() | A2a | |||
16 | DN102_HalluciGenTest2React | {Confused, frightened. Hit by a wave of strange energy. / Puzzled} What the...?![]() | A1a | ||
17 | DN102_HalluciGenTest3React | {In pain, about to pass out. Hit by a large jolt of electricity. / Angry} Aaah!![]() | A3a | ||
18 | - | {[Crazed soldier] Furious, animalistic snarl / Angry} *Snarl*![]() | |||
19 | {[Crazed soldier] Crazed soldier panting, livid, through gritted teeth / Angry} *Panting*![]() | ||||
20 | {[Crazed soldier] Crazed soldier attacking / Happy} Smash! Smash! *Laughs*![]() | ||||
21 | {[Crazed soldier] Crazed soldier attacking / Angry} Bleed! Bleed!![]() | ||||
22 | {[Crazed soldier] Panicked / Afraid} They're coming from the walls!![]() | ||||
23 | {[Crazed soldier] Confused, lost. / Puzzled} What? Where...? Where am I?![]() | ||||
24 | {[Crazed soldier] Crazed, insane giggling. / SinisterSmile} *Giggling*![]() | ||||
25 | {[Crazed soldier] Animalistic growling/snarling. / Angry} Grraah!![]() | ||||
26 | {[Crazed soldier] Terrified of the shadows / Afraid} Shadows! Look at the shadows!![]() | ||||
27 | {[Crazed soldier] Cold, furious / Angry} You'll pay. You'll all pay!![]() | ||||
28 | {[Crazed soldier] Furious / Angry} Got... to... kill...![]() | ||||
29 | {[Crazed soldier] Angry, confused / Afraid} What's happening to me...?![]() | ||||
30 | {[Crazed soldier] Chanting, under her breath / Angry} Die. Die. Die. Die. Die. *Giggles*![]() | ||||
31 | {[The Amnesiac] Panicking / Afraid} Stay back!![]() | ||||
32 | {[The Amnesiac] Panicking / Afraid} Please! I have to get out!![]() | ||||
33 | {[The Amnesiac] Panicking / Afraid} Let me go!![]() | ||||
34 | {[Crazed soldier] Triumphant, excited / Happy} Yes! Yes!![]() | ||||
35 | {[Crazed soldier] Crazed, evil giggle / Happy} *Giggles*![]() | ||||
36 | {[Crazed soldier] Sobbing as you flee in terror / Afraid} *Sobbing*![]() |
Mainframe[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
49 | DN102_HalluciGenIntercomLoop | {Computer voice making an announcement. / Neutral} Repeat. A chemical leak has been detected. Please evacuate the building immediately.![]() | A1a | ||
50 | {Computer voice making an announcement. / Neutral} A chemical leak has been detected. Please evacuate the building.![]() | A3a | |||
51 | {Computer voice making an announcement. / Neutral} Please evacuate the building.![]() | A4a | |||
52 | DN102_HalluciGenLabEntry | {Computer voice making an announcement. / Neutral} A security lockdown is now in effect. Repeat, a security lockdown is now in effect.![]() | DN102_HallucigenMainframeTalkingActivator: Please remain in your test chambers and await further instructions from your lab attendant. | A1a | |
53 | DN102_HallucigenMainframeTalkingActivator: A security lockdown is now in effect. Repeat, a security lockdown is now in effect. | {Computer voice making an announcement. / Neutral} Please remain in your test chambers and await further instructions from your lab attendant.![]() | A1a | ||
54 | DN102_HalluciGen LabLockdownReleased | {Computer voice making an announcement. / Neutral} The security lockdown has ended. Please evacuate the building in an orderly fashion.![]() | A1a |
Product testing[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
55 | DN102_HalluciGen ObsRoomEntry | {Marketing presentation. / Friendly} Welcome to the HalluciGen Labs Observation Area. Please step up to the windows for a demonstration of our products in development.![]() | A1a | ||
56 | DN102_HalluciGenTest1 | {Marketing presentation. / Friendly} HalluciGen's Irradicator provides your forces with a state-of-the-art field decontamination solution.![]() | DN102_HallucigenDemoTalkingActivator: Small amounts of residual radiation may persist in the affected area. Dosage subject to change pending safety evaluations. | A1a | |
57 | DN102_HallucigenDemoTalkingActivator: HalluciGen's Irradicator provides your forces with a state-of-the-art field decontamination solution. | {Marketing presentation. Briskly, like the disclaimers in a drug ad. / Friendly} Small amounts of residual radiation may persist in the affected area. Dosage subject to change pending safety evaluations.![]() | A1a | ||
58 | DN102_HalluciGenTest2 | DN102_HallucigenDemoTalkingActivator: | {Marketing presentation. / Friendly} InvisiWave is an exciting new advance in the field of stealth technology, capable of doing away with cumbersome personal generators forever.![]() | DN102_HallucigenDemoTalkingActivator: Some subjects may become inaudible and/or intangible. Effects may be permanent. Additional research is ongoing. | A1a |
59 | DN102_HallucigenDemoTalkingActivator: InvisiWave is an exciting new advance in the field of stealth technology, capable of doing away with cumbersome personal generators forever. | {Marketing presentation. Briskly, like the disclaimers in a drug ad. / Friendly} Some subjects may become inaudible and/or intangible. Effects may be permanent. Additional research is ongoing.![]() | A1a | ||
60 | {Friendly} | DN102_HallucigenDemoTalkingActivator: InvisiWave is an exciting new advance in the field of stealth technology, capable of doing away with cumbersome personal generators forever. | A1a | ||
61 | DN102_HalluciGenTest2React | {Confused, frightened. Hit by a wave of strange energy. / Puzzled} What the...? | A1a | ||
62 | {Confused, frightened. Hit by a wave of strange energy. / Puzzled} What the...? | A1a | |||
63 | {Confused, frightened. Hit by a wave of strange energy. / Puzzled} What the...? | A1a | |||
64 | DN102_HalluciGenTest3 | {Marketing presentation. / Friendly} Criminal scum? Don't get a gun. Try The Suppressor from HalluciGen-- a safe, reliable, and effective way to paralyze even armored targets.![]() | DN102_HallucigenDemoTalkingActivator: Side effects may include the partial and/or complete paralysis of the user, bystanders, small animals, and/or large animals. Discretion is advised. | A1a | |
65 | DN102_HallucigenDemoTalkingActivator: Criminal scum? Don't get a gun. Try The Suppressor from HalluciGen-- a safe, reliable, and effective way to paralyze even armored targets. | {Marketing presentation. Briskly, like the disclaimers in a drug ad. / Friendly} Side effects may include the partial and/or complete paralysis of the user, bystanders, small animals, and/or large animals. Discretion is advised.![]() | A1a |