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This is a transcript for dialogue with Brotherhood of Steel initiates east of the Jefferson Memorial during Broken Steel.

Brotherhood of Steel initiate 1[]

Topic[]

TOPIC TOPIC TEXT / PROMPT EMOTION RESPONSE TEXT #
GREETING GREETING Disgust 50 The purified water's killing all the mirelurks living in the Basin. 1
GREETING Neutral 50 Lucky me, I get to pull out the floaters and roast them. 2
GREETING Neutral 50 You may want to stand back, unless you've got a strong stomach. 3
GREETING Disgust 50 I gotta finish burning these floaters before they foul up the water. 4
GREETING Disgust 50 Funny how the purified water is actually killing them. 5
GREETING Disgust 50 I never realized how many of these things were living down there. 6

Conversation[]

TOPIC TOPIC TEXT / PROMPT EMOTION RESPONSE TEXT #
HELLO HELLO Disgust 100 Stand back, unless you want mirelurk crud all over your boots. 7
HELLO Disgust 100 Just my luck to pull mirelurk duty three days in a row... 8
DLC03EncounterPPTopic DLC03EncounterPPTopic Disgust 50 God what a stink! {grumbling to himself} 9
DLC03EncounterPPTopic Disgust 50 This is worse than latrine duty. {grumbling to himself} 10
DLC03EncounterPPTopic Disgust 50 You won't see Elder Lyons down here pulling the putrid lurks out of the Basin. {grumbling to himself} 11
DLC03EncounterPPTopic Disgust 50 How many of these damn things were living down there? {grumbling to himself} 12

Combat[]

TOPIC TOPIC TEXT / PROMPT EMOTION RESPONSE TEXT #
Attack Attack Neutral 100 Just hold still a minute, and I'll put you out of your misery... 13
Attack Neutral 100 This one's still got a little life in it. 14
Attack Neutral 100 Not quite dead yet, eh? 15

Detection[]

TOPIC TOPIC TEXT / PROMPT EMOTION RESPONSE TEXT #
CombatToNormal CombatToNormal Happy 50 One more for the barbecue. {after killing a sick mirelurk} 16

Brotherhood of Steel initiate 2[]

Topic[]

TOPIC TOPIC TEXT / PROMPT EMOTION RESPONSE TEXT #
GREETING GREETING Happy 50 Hey, feel free to take a shot at any lurks you see in the Basin. 1
GREETING Neutral 50 They're all dying -- don't like the clean water, I guess. 2
GREETING Happy 50 Easier to just pop 'em in the head. Otherwise they die on the bottom and don't float up until they're good and ripe. 2
GREETING Happy 50 Not the most exciting job I ever had, but you gotta admit, it beats pulling the floaters out of the Basin. Ha ha ha. {amused to think of his poor buddy pulling rotting mirelurks out of the water} 2
GREETING Happy 50 Let me know if you see any live ones. 2

Conversation[]

TOPIC TOPIC TEXT / PROMPT EMOTION RESPONSE TEXT #
HELLO HELLO Disgust 100 Shh. If you spook the lurks I'll never get out of here. 1
HELLO Surprise 100 The lurks get real shy when they're sick. You gotta wait for 'em to poke their noses up. 2
DLC03EncounterPPTopic DLC03EncounterPPTopic Surprise 50 I think I see one. {bored, talking to himself on mirelurk patrol duty} 7
DLC03EncounterPPTopic Surprise 50 At least they don't shoot back. {bored, talking to himself on mirelurk patrol duty} 8
DLC03EncounterPPTopic Happy 50 Come on, pop your head up one more time for me. {bored, talking to himself on mirelurk patrol duty} 8
DLC03EncounterPPTopic Surprise 50 Maybe we finally got them all. {bored, talking to himself on mirelurk patrol duty} 8

Combat[]

TOPIC TOPIC TEXT / PROMPT EMOTION RESPONSE TEXT #
Attack Attack Neutral 100 Just hold still a minute, and I'll put you out of your misery... 13
Attack Neutral 100 This one's still got a little life in it. 14
Attack Neutral 100 Not quite dead yet, eh? 14

Detection[]

TOPIC TOPIC TEXT / PROMPT EMOTION RESPONSE TEXT #
CombatToNormal CombatToNormal Happy 50 One more for the barbecue. {after killing a sick mirelurk} 16
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