# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
1 | DLC03Acadia_BoS
_LarsenAcadiaExteriorScene | | All right, this one's by the books! Move in, take it slow, and make sure nothing gets out! | | A1a |
2 | DLC03Acadia_BoS
_LarsenEndingScene | PlayerVoiceFemale01: Hey, Larsen. | Well, that could've been worse. | Larsen: Are we sure that's all of them? | A1a |
3 | Larsen: Well, that could've been worse. | Are we sure that's all of them? | Player Default: Relax. We definitely got them all. | A1a |
4 | Player Default: Relax. We definitely got them all. | You've seen this place, and... whatever the hell they were up to. I'm sure you can understand my concern. | Larsen: The fact that these synths, operating on their own, organized into this group, and started... building things. It's horrifying. | A1a |
5 | Player Default: Hard to be sure. I don't think there are any left, but you never know. | I don't like the thought of leaving this unfinished. | Larsen: The fact that these synths, operating on their own, organized into this group, and started... building things. It's horrifying. | B1a |
6 | Player Default: Who cares? We got enough of them. | We should all care. If we didn't wipe them out, they can rebuild and then we're back to square one. | Larsen: The fact that these synths, operating on their own, organized into this group, and started... building things. It's horrifying. | X1a |
7 | Player Default: Are we sure there wasn't some other way to handle this? | Little late to be having second thoughts, don't you think? | Larsen: The fact that these synths, operating on their own, organized into this group, and started... building things. It's horrifying. | Y1a |
8 | Player Default: You've seen this place, and... whatever the hell they were up to. I'm sure you can understand my concern. | The fact that these synths, operating on their own, organized into this group, and started... building things. It's horrifying. | Larsen: Their presence here goes against everything the Brotherhood stands for. We've done the world a favor by eliminating them. | A1a |
9 | Larsen: The fact that these synths, operating on their own, organized into this group, and started... building things. It's horrifying. | Their presence here goes against everything the Brotherhood stands for. We've done the world a favor by eliminating them. | Larsen: We're going to retain a presence on the island, just to be sure the job is done. Pick off any stragglers coming in from the wilderness. | A1a |
10 | Larsen: Their presence here goes against everything the Brotherhood stands for. We've done the world a favor by eliminating them. | We're going to retain a presence on the island, just to be sure the job is done. Pick off any stragglers coming in from the wilderness. | Larsen: We've done good work here. Be proud. | A1a |
11 | Larsen: We're going to retain a presence on the island, just to be sure the job is done. Pick off any stragglers coming in from the wilderness. | We've done good work here. Be proud. | | A1a |
12 | DLC03Acadia_BoS
_LarsenScene | Player Default: Very good. We'll be here when you're ready. | We've got this area locked down, but the sooner we can mobilize the happier I'll be. | Larsen: Are we cleared to initiate the assault? | A1a |
13 | Player Default: Very good. We'll be here when you're ready. | If I may... I don't like this place. At all. | Larsen: Are we cleared to initiate the assault? | A2a |
14 | Player Default: Very good. We'll be here when you're ready. | And here I thought the Commonwealth was a shithole. | Larsen: Are we cleared to initiate the assault? | A3a |
15 | Player Default: Very good. We'll be here when you're ready. | We're eager to get this over with. | Larsen: Are we cleared to initiate the assault? | A4a |
16 | PlayerVoiceFemale01: Looks like you made it. | {snapping to attention} Sir! | Larsen: Knight-Captain Larsen. I'm heading up this little excursion. | A1a |
17 | PlayerVoiceFemale01: Looks like you made it. | {snapping to attention} Ma'am! | Larsen: Knight-Captain Larsen. I'm heading up this little excursion. | A2a |
18 | Larsen: Sir! | Knight-Captain Larsen. I'm heading up this little excursion. | Larsen: We've secured a perimeter, and are prepping for the assault. | A1a |
19 | Larsen: Knight-Captain Larsen. I'm heading up this little excursion. | We've secured a perimeter, and are prepping for the assault. | Larsen: It's my understanding that you were assigned reconaissance duty. That's proceeding as planned? | A1a |
20 | Larsen: We've secured a perimeter, and are prepping for the assault. | It's my understanding that you were assigned reconaissance duty. That's proceeding as planned? | Player Default: That's right. I'm scouting the target area. | A1a |
21 | Player Default: That's right. I'm scouting the target area. | Very good. We'll be here when you're ready. | Larsen: We've got this area locked down, but the sooner we can mobilize the happier I'll be. | A1a |
22 | Player Default: Let's take it down a notch, pal. I'll get around to it. | Look, we're taking a risk being here. We're exposed, and we're separated from the main force. The sooner we get this over with, the better. | | B1a |
23 | | I'll be waiting for word that the mission can proceed. | Larsen: We've got this area locked down, but the sooner we can mobilize the happier I'll be. | B1b |
24 | Player Default: Wait, that was my job? I thought I was in charge of party supplies! | The longer we're out in the open, the greater the chance that we'll lose the element of surprise, or worse, come under attack. | | X1a |
25 | | We won't move until you make the call, but we can't wait forever. | Larsen: We've got this area locked down, but the sooner we can mobilize the happier I'll be. | X1b |
26 | Player Default: What exactly is the plan for moving in? | Once the order's been given, we'll air drop on to the site, lock it down, and obliterate every synth we find. | | Y1a |
27 | | But that order won't come until intelligence has been gathered. Are you making progress? | Player Default: That's right. I'm scouting the target area. | Y1b |
28 | Larsen: We've got this area locked down, but the sooner we can mobilize the happier I'll be. | Are we cleared to initiate the assault? | Player Default: We're clear. Let's move out. | A1a |
29 | Player Default: We're clear. Let's move out. | Very good. We'll see you there. | | A1a |
30 | Player Default: Not yet. I need more time. | {frustrated} If you say so... We'll just keep waiting. | | B1a |
31 | Player Default: There must be some other way to resolve this... | You know as well as I do that those synths cannot be allowed to exist. Don't worry, our men should be safe. Now, can we go? | Player Default: We're clear. Let's move out. | X1a |
32 | Player Default: What's our strategy? | We won't move in until you're on site. Then we do a sweep and clear, floor by floor. | | Y1a |
33 | | The vertibird will maintain a perimeter, in case any of them try and make a run for it. | | Y1b |
34 | | Are we clear to proceed? | Player Default: We're clear. Let's move out. | Y1c |
38 | - | | Let's get this done. | | A |
35 | | You are listening, aren't you? | | |
36 | | Is everything all right? | | |
37 | | You seem... distracted. | | |