This is a transcript for dialogue with Mechanist (Automatron). |
DLC01DialogueQuest[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
1 | DLC01Dialogue_IsabelConvo01 | {Isabel: Nervous, worried. / Worried} In case I haven't said it enough, I really am sorry about this. | Player Default: It's fine. We all make mistakes. Some just bigger than others. | A | |
2 | Player Default: You say that... | {Isabel: Nervously explaining her childhood. / Nervous} I just didn't have much in the way of friends while I was growing up. Robots are all I've ever really had. | A1a | ||
3 | {Isabel: Nervously explaining her childhood. / Nervous} Sparks was my very first creation. My very first real friend. | A1b | |||
4 | {Isabel: Nervously explaining her childhood. Reflective. / Nervous} The General Atomics Factory originally drew me to the Commonwealth. I never expected to also find this entire military base dedicated to robotics. | A1c | |||
5 | {Isabel: Trying to add a little humorous play out of nervousness and to wrap up the conversation. / Friendly} But... I did, so I did what I knew best. I built amazing robots and hoped to save the Commonwealth. And I guess you know the rest of that story. | Player Default: So you considered these robots to be your friends. | A1d | ||
6 | Player Default: Try me? I can be pretty understanding. | {Isabel: Worried. More to herself than to the player. Doesn't want to talk about her past. / Worried} That's easy to say... | IsabelCruz: I just didn't have much in the way of friends while I was growing up. Robots are all I've ever really had. | Y1a | |
7 | Player Default: Actually, I just want to trade. | {Isabel: Relieved that the player changed the subject. / Relieved} Sounds good to me. | IsabelCruz: I just didn't have much in the way of friends while I was growing up. Robots are all I've ever really had. | X1a | |
8 | Player Default: You're right. I don't have time for this. | {Isabel: Uneasy, apologetic. / Apologetic} Right. You're right. I'm sure you have better things to do. | IsabelCruz: I just didn't have much in the way of friends while I was growing up. Robots are all I've ever really had. | B1a | |
9 | Player Default: You never know until you tell me. | {Isabel: Worried. More to herself than to the player. Doesn't want to talk about her past. / Nervous} You say that... | IsabelCruz: I just didn't have much in the way of friends while I was growing up. Robots are all I've ever really had. | A1a | |
10 | Player Default: Right, but... I'm just not used to making mistakes. I'm usually... very precise about these things. | {Isabel: Very regretful. / Somber} It's just... I really did think I could make a difference. | Player Default: You never know until you tell me. | A1a | |
11 | Player Default: What started all this? The suit, the robots. It had to be something. | {Isabel: Worried. Doesn't want to talk about her past. / Worried} You wouldn't understand. | Player Default: You never know until you tell me. | Y1a | |
12 | Player Default: I just want to trade. | {Isabel: Relieved that the player changed the subject. / Relieved} Sounds good to me. | IsabelCruz: It's just... I really did think I could make a difference. | X1a | |
13 | Player Default: Dressing up and playing hero got a lot of people killed. | {Isabel: Uneasy, apologetic. / Apologetic} I know. And I can't... undo that. I only hope that somehow I can make up for this. | IsabelCruz: It's just... I really did think I could make a difference. | B1a | |
14 | Player Default: It's fine. We all make mistakes. Some just bigger than others. | {Isabel: Nervous, discussing a bit about herself which she doesn't normally do. / Nervous} Right, but... I'm just not used to making mistakes. I'm usually... very precise about these things. | IsabelCruz: It's just... I really did think I could make a difference. | A1a | |
15 | Player Default: I did. I thought, "Who could be trusted more than a robot?" but...yeah. At least I still have Sparks." | {Isabel: Nervous. Feels like she may have said too much and trying to get out of the conversation. / Friendly} Anyway, I better get back to doing... something. | A1a | ||
16 | Player Default: Do you feel like the robots betrayed you? | {Isabel: Worried. More to herself than to the player. Doesn't want to talk about her past. / Worried} In a sense. In some cases, I feel like I betrayed myself. | Y1a | ||
17 | {Isabel: Worried. More to herself than to the player. Doesn't want to talk about her past. / Somber} I look at everything I did and managed to accomplish... just to screw it all up. I trusted my robots and my ability to program them to do good. | Y1b | |||
18 | {Isabel: Worried. More to herself than to the player. Doesn't want to talk about her past. / Somber} And it... all blew up in my face. | IsabelCruz: Anyway, I better get back to doing... something. | Y1c | ||
19 | Player Default: I think I just want to trade. | {Isabel: Relieved that the player changed the subject. / Relieved} Sounds good to me. | IsabelCruz: Anyway, I better get back to doing... something. | X1a | |
20 | Player Default: So you're the crazy robot lady. | {Isabel: Acting as if she's amused, but she's really hurt. / Nervous} Oh yeah. I haven't heard that one yet. Really. | IsabelCruz: Anyway, I better get back to doing... something. | B1a | |
21 | Player Default: So you considered these robots to be your friends. | {Isabel: Worried. More to herself than to the player. Feeling stupid. / Nervous} I did. I thought, "Who could be trusted more than a robot?" but...yeah. At least I still have Sparks." | IsabelCruz: Anyway, I better get back to doing... something. | A1a | |
22 | DLC01Dialogue_IsabelConvo02 | {Isabel: Grateful, but nervous that he player might not like the idea of hunting down her loose bots. / Nervous} Thanks again for helping me try to make this right. | Player Default: Don't worry. It needs to be done. | A | |
23 | Player Default: All this inspired by a drawing? | {Isabel: Worried about making herself look bad. / Worried} I know how it sounds, but the only things I had besides robots were comic books. | Y1a | ||
24 | {Isabel: Sadly reflecting on the past. / Somber} I used to... dream about being a hero. Everything just came together. I thought the Mechanist was the next logical step. | Player Default: At least you tried. It's more than most people do these days. | Y1b | ||
25 | Player Default: I just want to trade. | {Isabel: Relieved that the player changed the subject. / Relieved} Trade? Yes, let's do that. | X1a | ||
26 | Player Default: And now it's just a symbol of terror. Way to go. | {Isabel: Regretful. / Apologetic} Right... Right. I'll just go back about my business. | B1a | ||
27 | Player Default: At least you tried. It's more than most people do these days. | {Isabel: Apologetic and sad. / Apologetic} True. But I think we'd both agree, I'd be better off if I never found this place. | A1a | ||
28 | Player Default: I wish I could do more. Being the Mechanist... it helped. | {Isabel: Recalling a memory. Reflective. / Somber} I found the idea, this... drawing, at a ransacked caravan. | A1a | ||
29 | {Isabel: Recalling a memory. Reflective. / Somber} It was like, some sort of hero that someone had created. Even made their own posters. | A1b | |||
30 | {Isabel: Recalling a memory. Reflective. / Somber} I took what I could and decided I wanted to bring that hero to life. | A1c | |||
31 | {Isabel: Recalling a memory. Reflective. / Somber} It was too late to save that caravan, but becoming the Mechanist was my way of keeping hope alive. | Player Default: At least you tried. It's more than most people do these days. | A1d | ||
32 | Player Default: So tell me: why the Mechanist? How'd you come up with that? | {Isabel: Worried. More to herself than to the player. Doesn't want to talk about her past. / Worried} It's a little silly. | IsabelCruz: I found the idea, this... drawing, at a ransacked caravan. | Y1a | |
33 | Player Default: I just want to trade. | {Isabel: Relieved that the player changed the subject. / Relieved} Trade? Yes, let's do that. | IsabelCruz: I found the idea, this... drawing, at a ransacked caravan. | X1a | |
34 | Player Default: This is ridiculous. How many bots did you release out there? | {Isabel: Uneasy, apologetic. / Apologetic} As many as I thought necessary at the time... which is unfortunately a lot. | IsabelCruz: I found the idea, this... drawing, at a ransacked caravan. | B1a | |
35 | Player Default: Don't worry. It needs to be done. | {Isabel: Speaking more to herself than to the player. / Nervous} I wish I could do more. Being the Mechanist... it helped. | IsabelCruz: I found the idea, this... drawing, at a ransacked caravan. | A1a | |
36 | DLC01Dialogue_IsabelDuringRadiants | {Isabel: Concerned for the player's well being. / Worried} Hope those robots aren't giving you too much trouble. | Player Default: Don't worry. I got this. | A | |
37 | {Isabel: Concerned for the player's well being. / Worried} Be careful out there. With some of the modifications I added, the bots can be a little dangerous. | Player Default: Don't worry. I got this. | A | ||
38 | {Isabel: Concerned for the player's well being. / Worried} I hope you won't run into more on your way there. They pose a bigger threat in larger numbers. | Player Default: Don't worry. I got this. | A | ||
39 | {Isabel: Concerned for the player's well being. / Worried} I'm sorry. I know this must a real pain to deal with those robots. | Player Default: Don't worry. I got this. | A | ||
40 | Player Default: You hanging in there? | {Isabel: Confused. Feeling uncertain about herself. / Puzzled} Not... bad. Not good? Coming to terms I suppose. | Y2a | ||
41 | Player Default: You hanging in there? | {Isabel: Confused. Feeling uncertain about herself. / Somber} I've been better. Just trying to keep busy. Sometimes I feel like the truth is still sinking in. | Y3a | ||
42 | Player Default: You hanging in there? | {Isabel: Confused. Feeling uncertain about herself. / Puzzled} I guess... I'm still here? Alive, that is. It helps. Knowing that you're out there. And I'm still glad you've given me a second chance. | Y4a | ||
43 | {Isabel: Coming to terms with what's she's done. / Concerned} It's just... hard, still. You know? | Y4b | |||
44 | {Isabel: Agreeing to trade. / Neutral} Sure. | X1a | |||
45 | {Isabel: Agreeing to trade. / Neutral} Oh right. Sure. | X2a | |||
46 | {Isabel: Agreeing to trade. / Neutral} Of course. | X4a | |||
47 | Player Default: Hardly. Against those "scrapbots"?" | {Isabel: Awkward at first. Trying to be positive. Player was rude about her robots, but at least they're getting the job done. Trails off at the end. / Friendly} Oh, yeah. Right. Well, that's good to know. | B1a | ||
48 | Player Default: Hardly. Against those "scrapbots?" | {Isabel: Trying to be positive. Player was rude about her robots, but at least they're getting the job done. / Friendly} Oh. Yes. I didn't meant to say you couldn't handle them. I'm just... glad they aren't a problem. | B2a | ||
49 | Player Default: Hardly. Against those "scrapbots?" | {Isabel: Trying to be positive. Player was rude about her robots, but at least they're getting the job done. / Friendly} Right. Good. I'm glad. | B4a | ||
50 | Player Default: Don't worry. I got this. | {Isabel: More to herself than to the player. / Worried} I can't imagine how many more there must be out there. | A1a | ||
51 | Player Default: Don't worry. I got this. | {Isabel: Nervous. / Worried} Thanks. You've no idea how... relieved I am that you're doing this. | A2a | ||
52 | Player Default: Don't worry. I got this. | {Isabel: More to herself than to the player. / Worried} And I've no doubt there's a lot more where that came from. | A4a | ||
53 | DLC01Dialogue_IsabelGiveSuit | Player Default: You're welcome. | {Isabel: Friendly/Nervous. / Nervous} There's one more thing... a much bigger thing. | A1a | |
54 | {Isabel: Friendly/Nervous. / Nervous} There are still robots out there. Lots of them. | A1b | |||
55 | {Isabel: Friendly/Nervous. / Nervous} My communications are down and I can't call them back, but I can tell you where they are... if you're interested. | A1c | |||
56 | Player Default: You really don't want it anymore? | {Isabel: Friendly/Nervous. / Neutral} No. It's part of a past I don't want to dwell on. It's time I move on. | IsabelCruz: There's one more thing... a much bigger thing. | Y1a | |
57 | Player Default: You don't have to do that. | {Isabel: Friendly/Nervous. / Nervous} I want to. I need to move on, and this just seemed the right way to handle it. | IsabelCruz: There's one more thing... a much bigger thing. | X1a | |
58 | Player Default: I don't want it. You keep it. | {Isabel: Friendly/Nervous. / Nervous} No, really. I insist. I can't have it anymore. Just toss if it you want. I don't care, as along as I don't have it. | IsabelCruz: There's one more thing... a much bigger thing. | B1a | |
59 | Player Default: Thank you. | {Isabel: Friendly/Nervous. / Friendly} You're welcome. | IsabelCruz: There's one more thing... a much bigger thing. | A1a | |
60 | IsabelCruz: Um, Isabel. That's my name, Isabel Cruz. | {Isabel: Friendly/Nervous. Reinforces the word "thankful" as she realizes that's what she initially meant to say. / Happy} I just wanted to say, I'm really happy... thankful, that you've let me stick around here." | A1a | ||
61 | {Isabel: Friendly/Nervous. / Happy} And in order to show you that I'm done with the past... I want you to have this, as a sort of promise I guess. | A1b | |||
62 | {Isabel: Friendly/Nervous. / Friendly} It's the Mechanist suit I made. | Player Default: Thank you. | A1c | ||
63 | Player Default: What's up? | {Isabel: Friendly/Nervous. / Friendly} Just a quick thing... | IsabelCruz: Um, Isabel. That's my name, Isabel Cruz. | Y1a | |
64 | Player Default: Speak. I'm listening. | {Isabel: Friendly/Nervous. / Nervous} Great. Here goes... | IsabelCruz: Um, Isabel. That's my name, Isabel Cruz. | X1a | |
65 | Player Default: Get lost. I don't have time for you. | {Isabel: Player was rude. Kinda, shaking it off and thinking. This line should be dragged out to sound like "Oooooh-kay" / Nervous} Oh ok. " | B1a | ||
66 | {Isabel: Recovering from the player being really rude. Decided to stay strong and press the subject. / Friendly} Well... it'll just take a minute. | IsabelCruz: Um, Isabel. That's my name, Isabel Cruz. | B1b | ||
67 | Player Default: Sure, go ahead. | {Isabel: Friendly/Nervous. / Relieved} Oh, good. | IsabelCruz: Um, Isabel. That's my name, Isabel Cruz. | A1a | |
68 | {Isabel: Friendly/Nervous. / Nervous} Oh, have time for that quick chat now? | Player Default: Sure, go ahead. | A | ||
69 | {Isabel: Nervous/Friendly / Friendly} Hey, just one more thing... if you have a minute. | Player Default: Sure, go ahead. | A | ||
70 | {Isabel: Talking to herself. Player walked away. / Nervous} Ah, right then. Gotta work on those people skills. | A1a | |||
71 | Player Default: Oh, good. | {Isabel: Friendly/Nervous. Introducing herself. / Nervous} Um, Isabel. That's my name, Isabel Cruz. | IsabelCruz: I just wanted to say, I'm really happy... thankful, that you've let me stick around here. | A1a | |
72 | DLC01Dialogue_IsabelOfferRadiants | Player Default: Seriously? How many robots are out there? | {Isabel: Friendly/Nervous. / Nervous} Quite a few. There's a lot of ground to cover on the Commonwealth, so... there's kind of a whole bunch out there. | Player Default: Sure. | Y1a |
73 | Player Default: Actually, I'd like to trade a few things. | {Isabel: Friendly/Nervous. / Puzzled} Oh ok. Maybe later then, right? Here's what I have. | X1a | ||
74 | Player Default: No way. | {Isabel: Friendly/Nervous. / Nervous} That's ok. Maybe later? If you change your mind, you... know where to find me. | B1a | ||
75 | Player Default: Sure. | {Isabel: Friendly/Nervous. / Happy} Great. | A1a | ||
76 | - | {Demanding / Confident} Speak! | |||
77 | {Demanding / Confident} Answer me, villain. | ||||
78 | {Demanding / Confident} Choose your words carefully. | ||||
79 | {Neutral} So awkward... | ||||
80 | {Neutral} Oh, were we still talking? | ||||
81 | {Neutral} Um, hello? | ||||
82 | {Spoken during combat when grenades are thrown. / Concerned} Incoming! | ||||
83 | {Spoken during combat when grenades are thrown. / Concerned} Sparks! Look out! | ||||
84 | {Spoken during combat when grenades are thrown. / Concerned} Sparks! Take cover! | ||||
85 | {Attacking the enemy in hand to hand combat. / Angry} You asked for this! | ||||
86 | {Attacking the enemy in hand to hand combat. / Confident} For the Commonwealth! | ||||
87 | {Attacking the enemy in hand to hand combat. / Angry} Take that! | ||||
88 | {Taunting in combat. / Confident} You've caused the Commonwealth enough pain! | ||||
89 | {Taunting in combat. / Confident} I can't allow your reign of terror to continue. | ||||
90 | {Taunting in combat. / Confident} Someone needs to stop this madness. | ||||
91 | {Taunting in combat. / Confident} This ends now. | ||||
92 | {More of a hurt declaration (with fear of death) rather than a taunt. / Worried} It didn't have to be this way. | ||||
93 | {More of a hurt declaration (with fear of death) rather than a taunt. / Worried} I never should have trusted you. | ||||
94 | {More of a hurt declaration (with fear of death) rather than a taunt. / Worried} Is violence all you know? | ||||
95 | {Mechanist: Getting hit in combat. / Concerned} Argh! | ||||
96 | {Isabel: Getting hit in combat. / Concerned} Argh! | ||||
97 | {Mechanist: Getting hit in combat. / Concerned} Ugh! | ||||
98 | {Isabel: Getting hit in combat. / Concerned} Ugh! | ||||
99 | {Mechanist: Getting hit in combat. / Concerned} Nargh! | ||||
100 | {Isabel: Getting hit in combat. / Concerned} Nargh! | ||||
101 | {Getting hit in combat. Almost taunting. / Concerned} Is that the best you've got? | ||||
102 | {Getting hit in combat. Almost taunting. / Concerned} Do your worst. | ||||
103 | {Getting hit in combat. Trying to self motivate. / InPain} I can't give up. | ||||
104 | {Getting hit in combat. Trying to self motivate. / InPain} Gotta keep going. | ||||
105 | {Dying. / InPain} Failure... Imminent... | ||||
106 | {Bleeding out, going to die. / InPain} No, not possible. |
DLC01Lair[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
107 | DLC01Lair_MBattle_1120_P1_Group2Start | {Mechanist: Giving commands. / Irritated} Hmph. Sparks, some backup! | Sparks: (affirmative bleep) | A1a | |
108 | DLC01Lair_MBattle_1130_P1_Group3Start | {Mechanist: Coldly, giving commands. / Irritated} Bring in the turret. | Sparks: (affirmative bleep) | A1a | |
109 | DLC01Lair_MBattle_1150_SelfDestructStart | Mechanist: EyeBots. They're so... expendable, you know? | {Mechanist: Commanding her Eyebots to self-destruct. / Irritated} Initiate Self-Destruct. Code 0-0-1. | A1a | |
110 | {Mechanist: Taunting, about to have all the eyebots self destruct. / Amused} EyeBots. They're so... expendable, you know? | Mechanist: Initiate Self-Destruct. Code 0-0-1. | A1a | ||
111 | DLC01Lair_MBattle_1150_SelfDestructStart2 | Sparks: (inquisitive bleep) | {Mechanist: Slight frustration. / Irritated} Of course I don't mean you, Sparks. | Sparks: (wary bleep) | A1a |
112 | DLC01Lair_MBattle_1200_Intro | Mechanist: Impressive. But I think you fail to grasp the full reality of your situation. | {Mechanist: Confidently addressing the player. Feels she has the upper hand. / Confident} Look around you. This entire facility is at my command. For every robot you destroy, ten more will come. | Mechanist: Struggle all you want. There is nothing you can do to stop me. Nothing! | A1a |
113 | {Mechanist: Confidently addressing the player. Feels she has the upper hand. / Confident} Impressive. But I think you fail to grasp the full reality of your situation. | Mechanist: Look around you. This entire facility is at my command. For every robot you destroy, ten more will come. | A1a | ||
114 | Sparks: (alarmed bleep) | {Mechanist: Confidently addressing the player. Feels she has the upper hand. / Confident} I'll deal with you myself. Come, my robots! Destroy him! | A1a | ||
115 | Sparks: (alarmed bleep) | {Mechanist: Confidently addressing the player. Feels she has the upper hand. / Confident} I'll deal with you myself. Come, my robots! Destroy her! | A2a | ||
116 | Mainframe: Warning. Power generation capacity exceeded. Now drawing reserve power. | {Mechanist: Irritated, commanding tone. / Irritated} Sparks! | Sparks: (alarmed bleep) | A1a | |
117 | Mechanist: Look around you. This entire facility is at my command. For every robot you destroy, ten more will come. | {Mechanist: Confidently addressing the player. Feels she has the upper hand. / Confident} Struggle all you want. There is nothing you can do to stop me. Nothing! | Mainframe: Warning. Power generation capacity exceeded. Now drawing reserve power. | A1a | |
118 | DLC01Lair_Mbattle_1220_Warning | Mainframe: Reserve power at 82%. | {Mechanist: Annoyed, angry, yelling command. / Angry} Shut that thing off! | Sparks: (alarmed bleep) | A1a |
119 | DLC01Lair_MBattle_1230_Warning | Mainframe: Reserve power at 58%. | {Mechanist: Giving commands; ordering a new robot brought in. / Confident} Sparks, bring her in. | Sparks: (affirmative bleep) | A1a |
120 | DLC01Lair_Mbattle_1240_Warning | Mainframe: Reserve power at 34%. | {Mechanist: Frustrated, she's losing power in her facility. / Irritated} Grr... | A1a | |
121 | DLC01Lair_MBattle_1280_JunkbotStart | Sparks: (inquisitive bleep) | {Mechanist: Insistent, frustrated, giving commands. / Angry} Everything! | A1a | |
122 | Mainframe: Warning. Critical power failure is imminent. | {Mechanist: Frustrated, giving commands. / Angry} Dammit, Sparks! Throw everything at him! | Sparks: (inquisitive bleep) | A1a | |
123 | Mainframe: Warning. Critical power failure is imminent. | {Mechanist: Frustrated, giving commands. / Angry} Dammit, Sparks! Throw everything at her! | Sparks: (inquisitive bleep) | A2a | |
124 | DLC01Lair_MBattle_1290_JunkbotFinalCountdown | Mainframe: 3... | {Mechanist: Frustrated. About to lose power in her facility. / Angry} Dammit! | Mainframe: 1... | A1a |
125 | Mainframe: 7... | {Mechanist: Frustrated, near panic. Losing power in her facility. / Afraid} Come on, come on! | Mainframe: 5... | A1a | |
126 | DLC01Lair_MBattle_1300_MechanistEmerges_Part1 | Player Default: To what end? So you can crush me as you crushed my allies? | {Mechanist: Amused at the player's efforts to get her to leave a safe spot. / Amused} Besides, do you truly think I'd leave the safety of my command center? | Player Default: Good people listen. If you were making a grave mistake, you'd want to know the truth. | A1a |
127 | Player Default: Don't you want to know the truth? | {Mechanist: Being defiant. / Neutral} The destruction you've caused is truth enough. | Player Default: Good people listen. If you were making a grave mistake, you'd want to know the truth. | Y1a | |
128 | Player Default: How can either of us know who's sincere without looking each other in the eye? You can't afford to take that risk. | {Mechanist: Agreeing to talk. / Neutral} You're right. The truth must be known. | X1a | ||
129 | Player Default: Bots take orders. You're the only one with the motivation to stop me. Now show me what you've got and fight me. | {Mechanist: Agreeing to fight. / SinisterSmile} Fine. I'll show you what I'm truly capable of! | B1a | ||
130 | Player Default: You're confused. It's obvious. We need to talk this out, face to face. | {Mechanist: Stating the obvious to the player. / Confident} We're speaking now. | Mechanist: Besides, do you truly think I'd leave the safety of my command center? | X1a | |
131 | Player Default: Quit hiding and come face me you coward. | {Mechanist: Amused the player thinks she'll leave the safety of her room. / Amused} I watched you survive what should have been a guaranteed attempt to stop you. | Mechanist: Besides, do you truly think I'd leave the safety of my command center? | B1a | |
132 | Player Default: I'm not a villain. I just want you to hear me out, face to face. | {Mechanist: Suspicious of the player's motives. / Suspicious} To what end? So you can crush me as you crushed my allies? | Mechanist: Besides, do you truly think I'd leave the safety of my command center? | A1a | |
133 | Player Default: I'm not a villain. I just want you to hear me out, face to face. | {Mechanist: Agreeing to talk. / Neutral} Very well. I will hear you out, but only for the sake of the Commonwealth. | A2a | ||
134 | Sparks: (negative bleep) | {Mechanist: Frustrated, giving commands. / Irritated} Emergency power, then! | Sparks: (affirmative bleep) | A1a | |
135 | Mechanist: Grah! | {Mechanist: Frustrated, giving commands. / Irritated} Sparks, get the power back on. | Sparks: (negative bleep) | A1a | |
136 | {Mechanist: Frustrated, furious. Just lost power. / Angry} Grah! | Mechanist: Sparks, get the power back on. | A1a | ||
137 | Sparks: (affirmative bleep) | {Mechanist: Recovering a bit. Turning to address the player. / Confident} This isn't over, Scourge. I will not rest until I see the Commonwealth free of you. | Player Default: I'm not a villain. I just want you to hear me out, face to face. | A1a | |
138 | Player Default: Why are you accusing me of being a bad guy? | {Mechanist: / Confident} You've destroyed my robot allies. They seek to save the people of the Commonwealth and yet you deliberately stand in their way. | Player Default: I'm not a villain. I just want you to hear me out, face to face. | Y1a | |
139 | {Mechanist: Frustrated. Addressing the player, tired of waiting. She's coming out to fight. / Disgust} Enough. Let's finish this. | A1a | |||
140 | DLC01Lair_MBattle_1300_MechanistEmerges_Part2Dialogue | Mechanist: Sparks, with me. | {Mechanist: Straightforward. Addressing the player. Ready to speak. / Neutral} All right, then. | A1a | |
141 | {Mechanist: Heading out to confront the player. Commanding Sparks to follow her. / Confident} Sparks, with me. | Mechanist: All right, then. | A1a | ||
142 | DLC01Lair_MBattle_DropArcTraps | {Mechanist: Giving orders during battle. She's calling in a weapon. / Confident} Activate the Tesla Coils! | A1a | ||
143 | {Mechanist: Giving orders during battle. She's calling in a weapon. / Confident} Bring the Coils back around! | A2a | |||
144 | {Mechanist: Giving orders during battle. She's calling in a weapon. / Confident} Reroute power to the Coils! | A3a | |||
145 | {Mechanist: Giving orders during battle. She's calling in a weapon. / Confident} Initiate power transfer... now! | A4a | |||
146 | DLC01Lair_MBattle_DropMines | {Mechanist: Smug, to herself. She's calling in a weapon. / Confident} Recalibrate the electromagnets, and... there. Sparks, bring them in! | A1a | ||
147 | {Mechanist: Smug, taunting the player. / Confident} Watch your step. | A2a | |||
148 | {Mechanist: Giving orders during battle. / Confident} More mines! Now! | A3a | |||
149 | {Mechanist: Giving orders during battle. / Confident} Sparks! More mines! | A4a | |||
150 | DLC01Lair_MBattle_DropTanks | {Mechanist: Giving orders during battle. She's calling in a weapon. / Confident} Reroute the fuel tanks. Prepare to drop on my mark! | A1a | ||
151 | {Mechanist: Giving orders during battle. / Confident} Sparks, more fuel tanks! Now! | A2a | |||
152 | {Mechanist: Taunting the player. / Confident} Incoming! | A3a | |||
153 | {Mechanist: Taunting the player. / Confident} Bombs away! | A4a | |||
154 | DLC01Lair_MBattle_RoboticsExpertResponse | Mechanist: Fool! You think to turn my robots against me? | {Mechanist: Taunting the player. The robots the player took over have self-destructed. / Disgust} Better they perish than serve the likes of you. | A1a | |
155 | {Mechanist. Incredulous, taunting the player. / Amused} Fool! You think to turn my robots against me? | Mechanist: Better they perish than serve the likes of you. | A1a |
DLC01MQ05[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
156 | DLC01MQ05_750_MechSparksKilled | {Mechanist: Player killed Sparks, her constant robot companion. / Angry} Sparks! You'll pay for that! | A1a | ||
157 | {Isabel: Upset. Player killed Sparks, her constant robot companion. / Disbelief} Sparks, no! | A2a | |||
158 | DLC01MQ05_800_MechanistInitialConfrontation | Player Default: The Shroud, as always, walks the path of justice. It is you who has fallen, Mechanist. | {Mechanist: Confident, but disgusted with the player for dressing as the Silver Shroud. / Disgust} Lies, Shroud! Lies! | Mechanist: The Commonwealth has suffered more than its fair share of injustices because of you. | X1a |
159 | {Mechanist: Commanding, confrontational. First close meeting with the player. / Stern} Halt, miscreant! | Player Default: There seems to be some sort of misunderstanding here. Maybe... we should talk about this. | A1a | ||
160 | {Mechanist: Confrontational. Player dressed as Silver Shroud. / Stern} The Silver Shroud. | Player Default: There seems to be some sort of misunderstanding here. Maybe... we should talk about this. | A2a | ||
161 | {Mechanist: Speaking to her nemesis. Player has walked away. / Confident} Very well. My righteous robots will end your tyranny once and for all! | A1a | |||
162 | Mechanist: The Commonwealth has suffered more than its fair share of injustices because of you. | {Mechanist: Confronting her nemesis (the player). / Confident} Now you'll face the full might of the Mechanist! My righteous robots will end your tyranny once and for all! | A1a | ||
163 | Player Default: Lies, Shroud! Lies! | {Mechanist: Confronting her nemesis (the player). / Confident} The Commonwealth has suffered more than its fair share of injustices because of you. | Mechanist: Now you'll face the full might of the Mechanist! My righteous robots will end your tyranny once and for all! | A1a | |
164 | Mechanist: Halt, miscreant! | {Mechanist: Confrontational. First close meeting with the player. / Stern} You may have infiltrated my sanctum and destroyed my robots, but your reign of terror ends here. | Player Default: There seems to be some sort of misunderstanding here. Maybe... we should talk about this. | A1a | |
165 | Mechanist: Halt, miscreant! | {Mechanist: Confrontational. Player dressed as Silver Shroud. / Stern} I cannot believe someone so respected, so honorable... Would come here and destroy my robots. Your reign of terror ends here, Shroud. | Player Default: There seems to be some sort of misunderstanding here. Maybe... we should talk about this. | A2a | |
166 | DLC01MQ05_850_MechanistMainConfrontation | {Isabel: Knows the gravity of what she's done (killed hundreds of innocents). / Depressed} I... understand now. | Mechanist: I wanted to help the Commonwealth... and robots are all I know. | A | |
167 | {Mechanist: About to attack the player. / Confident} Halt! Only the guilty would turn their back to reason. | A1a | |||
168 | {Isabel: About to start combat. Player walked away. / Irritated} Walking away only proves one thing to me: you are an enemy of the Commonwealth. | A2a | |||
169 | {Isabel: Confused that the player walked away. / Puzzled} Where are you going? Are we done talking? | A3a | |||
170 | Ada: They have taken innocent lives. My friends... they were simple traders. All dead at the hands of your robots. | {Isabel: Defensive. Defending her robots/work. / Concerned} Only people that threaten the safety of the Commonwealth. They'd never harm an innocent person. | Mechanist: The robots are programmed to protect. Their subroutines are clean: observe, evaluate, and react accordingly. | Y1a | |
171 | Ada: They have taken innocent lives. My friends... they were simple traders. All dead at the hands of your robots. | {Isabel: Concerned, yet trying to be confident. Spoken more to herself than to the player. / Concerned} No. That can't be right. | Mechanist: The robots are programmed to protect. Their subroutines are clean: observe, evaluate, and react accordingly. | X1a | |
172 | Ada: They have taken innocent lives. My friends... they were simple traders. All dead at the hands of your robots. | {Isabel: Trying to sound confident, although she's beginning to doubt herself. Spoken more to herself than to the player. / Concerned} I'm not confused. That just can't be right. | Mechanist: The robots are programmed to protect. Their subroutines are clean: observe, evaluate, and react accordingly. | X2a | |
173 | Ada: They have taken innocent lives. My friends... they were simple traders. All dead at the hands of your robots. | {Isabel: Concerned she could potentially be wrong, and angry at how the player is being so rude. / Concerned} No. They're programmed to protect. You're lying. | Player Default: Open your eyes. Those robots are killing innocent people. | B1a | |
174 | Ada: They have taken innocent lives. My friends... they were simple traders. All dead at the hands of your robots. | {Isabel: Confident. Truly believes she's right. / Confident} No. That's not true. | Mechanist: The robots are programmed to protect. Their subroutines are clean: observe, evaluate, and react accordingly. | A1a | |
175 | Ada: They have taken innocent lives. My friends... they were simple traders. All dead at the hands of your robots. | {Isabel: Doubting herself. Spoken more to herself than to the player. "Explain yourself" more suspicious than demanding. / Concerned} That can't be right... Explain yourself." | Player Default: They're misinterpreting orders. Your own Robobrain said as much. They're saving people by killing them. | A2a | |
176 | Mechanist: I'm Isabel. Cruz. | {Isabel: Nervous, defeated. / Somber} The Mechanist was just an easy way for me to help the Commonwealth. | A1a | ||
177 | {Isabel: Defeated. / Apologetic} But all my technical knowledge, all of these resources, and I still failed. | A1b | |||
178 | {Isabel: Defeated. Hopeless. / Apologetic} How does the Commonwealth have any hope against people like you? | Player Default: Hey, I'm not the enemy. I'm the one trying to protect the Commonwealth against your robots. | A1c | ||
179 | {Isabel: Nervous and awkward. She's finally exposed herself. / Somber} I'm Isabel. Cruz. | Player Default: Hey, I'm not the enemy. I'm the one trying to protect the Commonwealth against your robots. | A1a | ||
180 | {Isabel: Nervous. She's exposed herself for who she really is. / Nervous} There. Now, we both know who we're dealing with. | Player Default: Hey, I'm not the enemy. I'm the one trying to protect the Commonwealth against your robots. | A2a | ||
181 | Player Default: Deceiver! You may have tricked me, but you'll find I'm no easy foe! | {Defeated. / Apologetic} You're... you're right. I'm no match for the Silver Shroud. | Player Default: Hey, I'm not the enemy. I'm the one trying to protect the Commonwealth against your robots. | A1a | |
182 | Player Default: Deceiver! You may have tricked me, but you'll find I'm no easy foe! | {Transitioning from Mechanist to Isabel: Dropping "the Mechanist" act. Realizing that it's time to confront the player face to face. / Neutral} You're... you're right." | Player Default: Hey, I'm not the enemy. I'm the one trying to protect the Commonwealth against your robots. | A2a | |
183 | Player Default: Deceiver! You may have tricked me, but you'll find I'm no easy foe! | {Mechanist: Agreeing. / Confident} You're right. It's time I faced the true enemy of the Commonwealth. | Player Default: Hey, I'm not the enemy. I'm the one trying to protect the Commonwealth against your robots. | A3a | |
184 | Player Default: That's where you're wrong, Mechanist. The only way this ends is with violence. | {Mechanist: Accusing the player of lying and about to go into combat. / Angry} Deceiver! You may have tricked me, but you'll find I'm no easy foe! | Player Default: Hey, I'm not the enemy. I'm the one trying to protect the Commonwealth against your robots. | B1a | |
185 | Player Default: How can you not know what they're doing? You must have some way of watching them. | {Isabel: Defensive. Defending her robots/work. / Concerned} My bots have never violated their protocol. Their data dumps only show the elimination of hostile encounters. | Player Default: They're misinterpreting orders. Your own Robobrain said as much. They're saving people by killing them. | Y1a | |
186 | Mechanist: No. That's not true. | {Isabel: Speaking more to herself than to the player. As if thinking out loud. / Thinking} The robots are programmed to protect. Their subroutines are clean: observe, evaluate, and react accordingly. | A1a | ||
187 | {Isabel: Speaking more to herself than to the player. As if thinking out loud. / Thinking} The testing was thorough. I ran every scenario. All passed. | Player Default: They're misinterpreting orders. Your own Robobrain said as much. They're saving people by killing them. | A1b | ||
188 | Player Default: They're misinterpreting orders. Your own Robobrain said as much. They're saving people by killing them. | {Isabel: Speaking more to herself than to the player. As if thinking out loud. Considering the possibility. / Thinking} Saving by... killing? | A1a | ||
189 | {Isabel: Nervous, she's come to the realization the the player is right, her bots are killing innocents. / Concerned} No, it's... the logic... it's there... I can see it now. | A1b | |||
190 | {Isabel: Realizing what a terrible thing she's done. / Nervous} I was hoping it was the Robobrains, an issue with their memory wipes... but you're right. Their primary directive was flawed. | Player Default: Now you know the truth. Your robots are dangerous. They had to be stopped. | A1c | ||
191 | Player Default: They're misinterpreting orders. Your own Robobrain said as much. They're saving people by killing them. | {Isabel: Speaking more to herself than to the player. As if thinking out loud. In denial. / Thinking} No, I don't believe you. They can't alter their programming. They're programmed to save people, not kill them. | Player Default: Think about it. There's probably a reason these robots weren't in mass production. | A2a | |
192 | Mechanist: And the data. They were always reporting hostiles killed and lives... saved. | {Isabel: Speaking more to herself than to the player. As if thinking out loud. / Thinking} No, it's... the logic. It's there... I can see it now. | A1a | ||
193 | {Isabel: Speaking more to herself than to the player. As if thinking out loud. / Thinking} I was hoping it was the Robobrains, an issue with their memory wipes... but you're right. Their primary directive was flawed. | Player Default: Now you know the truth. Your robots are dangerous. They had to be stopped. | A1b | ||
194 | Player Default: Now you know the truth. Your robots are dangerous. They had to be stopped. | {Isabel: Disappointed in herself. Under breath, as if noting an old cliche and not appreciating the similarity. / Thinking} The hero unknowingly became the villain... | Mechanist: I wanted to help the Commonwealth... and robots are all I know. | A1a | |
195 | Player Default: Well, your technicality cost a lot of innocent people their lives. | {Isabel: Concerned she could potentially be wrong, and angry at how the player is being so rude. / Concerned} Judging from the numbers in the data dump, if even a small percentage are innocents... | Mechanist: I wanted to help the Commonwealth... and robots are all I know. | B1a | |
196 | Player Default: The Robobrains require memory wipes? | {Isabel: Explaining but with the growing realization that she may be responsible for a lot of deaths. / Thinking} Yes. The human brain has a way of... re-wiring itself. If not properly maintained, it can... corrupt. | Player Default: That sounds like a serious flaw. And a dangerous one at that. | Y1a | |
197 | Player Default: The hero unknowingly became the villain... | {Isabel: Numb sadness. Speaking more to herself than to the player. / Neutral} I wanted to help the Commonwealth... and robots are all I know. | A1a | ||
198 | {Isabel: Numb sadness. Speaking more to herself than to the player. / Thinking} I found this place, and figured I could finally do my part. | Mechanist: I accept full responsibility. I can't take back what I've done or even atone for it. | A1b | ||
199 | Mechanist: I found this place, and figured I could finally do my part. | {Isabel: Trying to be strong to accept what's happened, but she's very nervous at the same time as well as scared, sad. / Sad} I accept full responsibility. I can't take back what I've done or even atone for it. | A1a | ||
200 | {Isabel: Hopeful, she believes she can still make up for the harm she's done. / Pleading} But this doesn't have to end in violence. | Player Default: Though your action initially appeared felonious, your intent was not. Seek redemption, Mechanist. You have much to atone for. | A1b | ||
201 | Player Default: Though your action initially appeared felonious, your intent was not. Seek redemption, Mechanist. You have much to atone for. | {Isabel: Relieved, happy and excited, but not overly so. / Relieved} Done. Consider it done. | A1a | ||
202 | {Isabel: Being hopeful. / Nervous} And you won't regret this. I promise. None of the Commonwealth will. | Mechanist: Here. Take this. It's the password to the mainframe. | A1b | ||
203 | Player Default: There is but one sentence for evildoers. Death has come for you, Mechanist. And I am its Shroud. | {Isabel: Disappointed in the player's choice. Didn't want a fight. / Worried} Damnit. I should have known that was coming. | Mechanist: Here. Take this. It's the password to the mainframe. | B1a | |
204 | Player Default: There is but one sentence for evildoers. Death has come for you, Mechanist. And I am its Shroud. | {Isabel: Disappointed in the player's choice. Didn't want a fight. / Worried} Why'd I have a feeling you'd say that? | Mechanist: Here. Take this. It's the password to the mainframe. | B2a | |
205 | Player Default: Your plan backfired. If you're telling the truth, this was one costly accident. | {Isabel: Reinforcing her honesty. / Concerned} It's the truth. I only ever wanted to make the Commonwealth a safer place. | X1a | ||
206 | {Isabel: Stressing how she sees herself as a good person. / Concerned} I grew up on a settlement. I've seen how good people struggle against Raiders and Super Mutants. | X1b | |||
207 | {Isabel: Reinforcing that she's being honest and how much she dislikes bad guys. / Concerned} I'd never want to be counted among them. | Mechanist: Here. Take this. It's the password to the mainframe. | X1c | ||
208 | Player Default: Tell me. Why the mask? What's with the Mechanist? | {Isabel: Explaining, admitting flaws. / Thinking} I'm... not good with people. The Mechanist gave me a way to put myself out there without really being out there at all. | Y1a | ||
209 | {Isabel: Somewhat pleading, she knows her life is on the line, and hopeful. / Apologetic} But... you're kind of keeping me in suspense here. I can turn this around. I just need a chance. | Player Default: Though your action initially appeared felonious, your intent was not. Seek redemption, Mechanist. You have much to atone for. | Y1b | ||
210 | Player Default: And you won't regret this. I promise. None of the Commonwealth will. | {Isabel: Doing her best to be friendly and not come across as awkward. / Friendly} Here. Take this. It's the password to the mainframe. | A1a | ||
211 | {Isabel: Reassuring and thankful. / Friendly} You can use it to shut down the security protocols. I just... I rather this place be in your hands now. | A1b | |||
212 | Mechanist: I took all the necessary precautions. Innocent lives should never be taken. | {Isabel: Speaking more to herself than to the player. As if thinking out loud. Comes to a realization at the end when she says "Saved." / Thinking} And the data. They were always reporting hostiles killed and lives... saved." | Mechanist: No, it's... the logic. It's there... I can see it now. | A1a | |
213 | Ada: A deadly misinterpretation. | {Isabel: Defensive. Defending her robots/work. / Concerned} I am listening, I'm just... processing. So many precautions and safeguards. | Mechanist: And the data. They were always reporting hostiles killed and lives... saved. | Y1a | |
214 | Ada: You know there is a chance we are right, you are just afraid to take it. | {Isabel: Concerned, yet trying to be confident. Spoken more to herself than to the player. / Concerned} It can't be true. I would never program a robot to harm another living person, or creature for that matter. | Mechanist: And the data. They were always reporting hostiles killed and lives... saved. | X1a | |
215 | Ada: If you saw them in action, you'd instantly see how wrong you are. | {Isabel: Concerned she could potentially be wrong, and angry at how the player is being so rude. / Concerned} I need to think. You have to believe with the number of precautions I took, anyone would have concluded it was safe. | Player Default: Open your eyes. Those robots are killing innocent people. | B1a | |
216 | Ada: The introduction of a human brain creates too many unknown variables. You can't claim to know them all. | {Isabel: Confused. Thinking the possibility of the situation over. / Concerned} I took all the necessary precautions. Innocent lives should never be taken. | Mechanist: And the data. They were always reporting hostiles killed and lives... saved. | A1a | |
217 | {Mechanist: Trying to sound brave and heroic. / Confident} The Silver Shroud is no common criminal. | Player Default: Hey, I'm not the enemy. I'm the one trying to protect the Commonwealth against your robots. | A1a | ||
218 | {Mechanist: Trying to be brave. Wants to talk it out. / Confident} Let us discuss this... amicably. | Player Default: Hey, I'm not the enemy. I'm the one trying to protect the Commonwealth against your robots. | A2a | ||
219 | DLC01MQ05_850_MechanistSideConfrontation | Player Default: A regretful miscalculation. | {Mechanist: Confident. / Confident} You bypassed the pinnacle of pre-war security systems. I can see you're no common criminal. Perhaps we can reason this out. | A1a | |
220 | Player Default: You're done, Mechanist. | {Mechanist: Suspicious yet confident. / Concerned} There are still multiple outcomes to be had here. | Mechanist: You bypassed the pinnacle of pre-war security systems. I can see you're no common criminal. Perhaps we can reason this out. | B1a | |
221 | Player Default: You underestimated me. | {Mechanist: Suspicious yet confident. / Concerned} A regretful miscalculation. | Mechanist: You bypassed the pinnacle of pre-war security systems. I can see you're no common criminal. Perhaps we can reason this out. | A1a | |
222 | {Mechanist: Speaking as the Mechanist. Controlled surprise. / Suspicious} Impossible. I control all points of access to this room. | Player Default: You underestimated me. | A1a | ||
223 | DLC01MQ05_850_SideBranchGoading | {Isabel: Player walked away. This puts Isabel into combat mode. She's about to attack the player. / Irritated} I won't be ignored! | A1a | ||
224 | Player Default: No, I... It's people like you that are ruining this world. People like you that need to be stopped. | {Isabel: About to go into combat. / Confident} I didn't want it to come to this, but I can't allow you to keep terrorizing the Commonwealth. | A1a | ||
225 | Player Default: Open your eyes. Those robots are killing innocent people. | {Isabel: Considering the possibility. Spoken more to herself than to the player. / Thinking} Innocent people? | Mechanist: Saving by... killing? | A1a | |
226 | Player Default: Did the rads fry your brain? It's over Mechanist. You're lucky we're even having this conversation. | {Isabel: Reasserting herself. Player has been so rude, she now believes she must in the right. / Confident} No, I... It's people like you that are ruining this world. People like you that need to be stopped. | Mechanist: I didn't want it to come to this, but I can't allow you to keep terrorizing the Commonwealth. | B1a | |
227 | Player Default: The Silver Shroud is no villain. The only guilty here are you and your relentless automatons. | {Isabel: Concerned, yet trying to be confident. Spoken more to herself than to the player. / Concerned} No. That can't be right. | Mechanist: I didn't want it to come to this, but I can't allow you to keep terrorizing the Commonwealth. | X1a | |
228 | Player Default: The Silver Shroud is no villain. The only guilty here are you and your relentless automatons. | {Isabel: Reasserting herself. Player has been so rude, she now believes she must in the right. / Confident} No, my bots would never violate their protocol. You're the only threat here. | Mechanist: I didn't want it to come to this, but I can't allow you to keep terrorizing the Commonwealth. | X2a | |
229 | Player Default: How can you not know what they're doing? You must have some way of watching them. | {Isabel: Explaining but with the growing realization that she may be responsible for a lot of deaths. / Thinking} My bots have never violated their protocol. Their data dumps only show the elimination of hostile encounters. | Player Default: Open your eyes. Those robots are killing innocent people. | Y1a | |
230 | DLC01MQ05_850_SideBranchRobobrains | Player Default: Is that even ethical? Not only are you using human brains, but you're... wiping them, too? | {Isabel: Making scientific sense of a brutal act. / Puzzled} Why waste a resource that someone... died for? It's a skewed outlook, but it gives that life meaning. | Y1a | |
231 | {Isabel: Thinking again, speaking more to herself than to the player. / Thinking} Potentially, over 200 years in preservation may have made them more susceptible to corruption. | Player Default: That sounds like a serious flaw. And a dangerous one at that. | Y1b | ||
232 | Player Default: It takes a sadistic mind, indeed, to enslave a human brain for your metal monstrosities. | {Isabel: Concerned, yet trying to be confident. / Concerned} In retrospect, I can see the adversity. But this was breakthrough science, a huge advance for robotics. | X1a | ||
233 | Player Default: It takes a sadistic mind, indeed, to enslave a human brain for your metal monstrosities. | {Isabel: Matter of fact. / Neutral} It was a risk, but a minor one at the time. | Player Default: Now you know the truth. Your robots are dangerous. They had to be stopped. | X2a | |
234 | Player Default: "Corrupt"? That's the understatement of the year. They're killing machines." | {Isabel: Reasserting herself. Accepting responsibility. / Neutral} I take every precaution. The risk is minimal. | Player Default: Now you know the truth. Your robots are dangerous. They had to be stopped. | B1a | |
235 | Player Default: That sounds like a serious flaw. And a dangerous one at that. | {Isabel: Considering the possibility. Spoken more to herself than to the player. / Thinking} It is. But the process is thorough. They're wiped after each mission. | A1a | ||
236 | {Isabel: Cuts off her thought and changes course. Speaking distantly. / Neutral} They're... I found it's best to not let them recall what they've been through. | Player Default: Now you know the truth. Your robots are dangerous. They had to be stopped. | A1b | ||
237 | {Isabel: Player walked away from the conversation. / Nervous} We're not done here, are we? | A1a | |||
238 | - | {Mechanist: Trying to sound brave and heroic. / Confident} A woman of reason and resourcefulness. I can see you're no common criminal. | |||
239 | {Mechanist: Trying to sound brave and heroic. / Confident} A man of reason and resourcefulness. I can see you're no common criminal. | ||||
240 | {Friendly/nervous. / Nervous} Use the password to shut down the security. After that, the base is yours. | ||||
241 | {Friendly/nervous. / Grateful} Thank you for... understanding. | ||||
242 | {Upset with herself. / Depressed} I should have been more thorough. |
DLC01MQPostQuestRadiantAssault01[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
243 | - | {Isabel: Worried. / Worried} I have a tracking signal from another one of my bots. | A | ||
244 | {Isabel: Worried. / Concerned} Let me see... yes, I'm picking up a signal. Be careful. |
DLC01MQPostQuestRadiantAssault02[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
245 | - | {Isabel: Worried. / Worried} I'm picking up a group of bots. Be careful. | A | ||
246 | {Isabel: Worried, nervous. / Worried} Give me a minute... holy smokes, I'm tracking multiple bots. Be careful, okay? | ||||
247 | {Isabel: Under her breath as an afterthought. Feeling awkward. / Nervous} Holy smokes? Who says that? |
DLC01MQPostQuestRadiantAssault03_Min[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
248 | - | {Isabel: Worried. / Worried} I'm tracking multiple signals. Could be real trouble. | A | ||
249 | {Isabel: Concerned, worried. / Worried} Let me see what I can pick up... damn, this signal's too strong for a single bot. Must be a group traveling together. You'd better be careful. |
DLC01MQPostQuestRadiantAssault04_Inst[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
250 | - | {Isabel: Worried. / Worried} I've got a strong signal... at least two bots. Be careful. | A | ||
251 | {Isabel: Worried. / Worried} Hold on... yeah, tracking at least two bots. Could be more. You should plan accordingly. |
DLC01MQPostQuestRadiantAssault05_BOS[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
252 | - | {Isabel: Worried. / Worried} Looks like a large group of bots traveling together. Not to be taken lightly. | A | ||
253 | {Isabel: Concerned, worried. / Worried} Let me see what we've got... hmm, assuming this is accurate, looks like a whole swarm of bots traveling together. | ||||
254 | {Isabel: Concerned, worried. / Worried} Who knows what kind of damage they're doing. |
DLC01MQPostQuestRadiantParent[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
255 | DLC01MQPostQuestRadiantParentMechanistIntro | PlayerVoiceFemale01: Isabel, are you tracking any more of your rogue bots? | {Isabel: Friendly, slightly nervous. / Friendly} Oh right. Let me see if I can pick up a signal. | Player Default: Yes, please. | A2a |
256 | PlayerVoiceFemale01: Isabel, are you tracking any more of your rogue bots? | {Isabel: Friendly, slightly nervous. / Friendly} Tracking, yes. I can check on that for you. | Player Default: Yes, please. | A3a | |
257 | PlayerVoiceFemale01: Isabel, are you tracking any more of your rogue bots? | {Isabel: Friendly, slightly nervous. / Friendly} Ah yes. I can. I mean, I am. I'll locate one for you. | Player Default: Yes, please. | A4a | |
258 | Player Default: Do you think there are any more out there? | {Isabel: Nervous. / Apologetic} Well... it's hard to say. I wasn't keeping very close track of how many I released during my... "Mechanist phase." | Y1a | ||
259 | Player Default: I'd like to trade a few things. | {Isabel: Friendly, nervous. / Friendly} Sure, take a look. | X1a | ||
260 | Player Default: Never mind. | {Isabel: Friendly, slightly nervous.} No problem. | B1a | ||
261 | - | {Isabel: Slight worry, a bit nervous. / Puzzled} I'm not picking up a signal from any of my bots right now, but that doesn't necessarily mean you've found them all. | |||
262 | {Question} Are you ready to start tracking down some robots? |
DLC01MQPostQuestRadiantScene01[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
263 | - | {Isabel: Worried. / Worried} I have a tracking signal from another one of my bots. | A | ||
264 | {Isabel: Worried. / Concerned} Let's see here... yes, there's another one out there. Hope it's not too much trouble. |
DLC01MQPostQuestRadiantScene02[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
265 | - | {Isabel: Worried. / Worried} I have a tracking signal from another one of my bots. | A | ||
266 | {Isabel: Worried. / Concerned} Let's see here... yes, there's another one out there. Hope it's not too much trouble. |
DLC01MQPostQuestRadiantTravel01[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
267 | - | {Isabel: Worried. / Worried} I have a tracking signal from another one of my bots. | A | ||
268 | {Isabel: Worried. / Concerned} All right... yes, I've picked up another one. Shouldn't be too bad... I hope. |
DLC01MQPostQuestRadiantTravel02[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
269 | - | {Isabel: Worried. / Worried} I've got a tracking signal from another one of my bots. I hope you can take it out before it does any more damage. | A | ||
270 | {Isabel: Worried. / Concerned} Okay... tracking something... got it. Looks like only one signal this time. Still, no point in taking any chances, right? |