Chris Hite is a developer who worked at Bethesda Game Studios on Fallout 76 as a sound designer.
Employment history[]
From | To | Company | Role |
---|---|---|---|
March 2006 | June 2011 | Day 1 Studios | Senior Audio Designer |
June 2011 | July 2016 | id Software | Audio Lead |
July 2016 | October 2021 | Bethesda Game Studios | Senior Audio Designer |
October 2021 | ? | Brass Lion Entertainment | Lead Sound Designer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2018 | Fallout 76 | Additional Sound Design Sound Designer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2008 | Fracture | Sound Designer |
2011 | F.E.A.R. 3 | Lead Audio Designer |
2014 | Wolfenstein: The New Order | Sound Designer |
2016 | Doom | Audio Director |