Camille L. Martel is a developer who worked at Bethesda Softworks on Fallout 76 as an additional graphics programmer.
Employment history[]
From | To | Company | Role |
---|---|---|---|
July 2011 | January 2013 | THQ Montréal | Associate Programmer |
January 2013 | June 2013 | Ubisoft Montreal | Programmer |
January 2014 | March 2017 | Compulsion Games | Programmer |
April 2017 | May 2018 | Bethesda Game Studios Montreal | Graphics Programmer |
May 2018 | Present | Lightform | Senior Graphics Engineer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2018 | Fallout 76 | Additional Graphics Programmer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2012 | Darksiders II | Associate Programmer |
2014 | Watch Dogs | Programmer |
2016 | We Happy Few | Programmer |