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Cameron Lamprecht is a developer who worked at Bethesda Softworks on Fallout 76 as a systems designer, first listed in the updated credits with Wastelanders.

Employment history[]

FromToCompanyRole
19962001Rogue EntertainmentLevel Designer
20012003Blizzard EntertianmentDesigner / Modeler
20032009Pi StudiosArtist / Designer
?August 2018Escalation StudiosDesigner
August 2018PresentBethesda Game Studios DallasDesigner

Credits[]

Fallout series[]

YearTitleCredited as/for
2020Fallout 76Systems Designer

Other work[]

YearTitleCredited as/for
1997Quake IILevel Designer
2000American McGee's AliceLevel / Scenario Designer
2004World of WarcraftAdditional Artist
2004Call of Duty: United OffensiveContract Artist
2006Call of Duty 3Design / Level Building
2007Halo 2Map Editor
2008Rock BandPi Studios
2011RageAdditional Online Work
2013Disney InfinityCore Technology
2016Please, Don't Touch Anything 3DEscalation Studios
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