![]() |
For a cross-game overview of this perk, see Awareness. |
---|
![]() | The following is based on Fallout: Brotherhood of Steel 2 design documents and is not canon. |
---|
Awareness is a skill that was set to appear in the cancelled Fallout: Brotherhood of Steel 2.
Effects[]
The skill would turn creatures away from the player character, with a varying percent chance to succeed in doing so.[1]
Notes[]
- Skills in Fallout: Brotherhood of Steel 2 would have worked like perks do in other Fallout games.
- Scarlet would have had this skill by default.