This is a transcript for dialogue with Captain Avery. |
DLC03_V118_PearlAvery[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
1 | DLC03_V118_PearlAvery_LoopScene | I'll repeat, there are no "police" in Far Harbor. | A2a | ||
2 | I'm sorry, but I don't have time for this. | A3a | |||
3 | I have my hands full helping my people. | A4a | |||
4 | I really hope you find someone to help, but it's not me. | A5a | |||
5 | A stranger came to town that might help you... That's the best I can offer. | A6a |
DLC03ConvFarHarborChildrenExecution[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
6 | DLC03ConvFarHarborChildrenExecution_01 | {Authority - angry / Angry} If we kill any more of the Children of Atom there could be war, Allen. | CaptainAvery: Just stop this! | A1a | |
7 | CaptainAvery: If we kill any more of the Children of Atom there could be war, Allen. | {Firm, angry / Angry} Just stop this! | AllenLee: This ain't some innocent, Avery. | A1a | |
8 | AllenLee: She did! Machete Mike spotted her. | {Shocked / Surprised} I... But the Children- | AllenLee: It's like I been saying, the Children of Atom are out to kill us all. | A1a | |
9 | AllenLee: Punishment is pretty clear, Captain. | {Defeated / Tired} Do what you must. | A1a | ||
10 | DLC03ConvFarHarborChildrenExecution_02 | AllenLee: Now will you listen to sense? The Children of Atom need to be wiped clean off this island. | {Bitter, tired / Tired} You've had your blood today. I can't stomach any more of it. | CaptainAvery: All of you, show's over. Go home. | A1a |
11 | CaptainAvery: You've had your blood today. I can't stomach any more of it. | {Tired, defeated / Tired} All of you, show's over. Go home. | A1a |
DLC03ConvFarHarborCoAEnding[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
12 | DLC03ConvFarHarborCoAEnding_DeadAvery | {Filled with gravity, but calling a crowd to silence / Somber} Now, everyone. Silence. | CaptainAvery: The bright light... The rumors are true. It was a nuclear detonation. | A1a | |
13 | CaptainAvery: Now, everyone. Silence. | {Hard to find the words / Somber} The bright light... The rumors are true. It was a nuclear detonation. | CaptainAvery: The Children of Atom... They're... all dead. | A1a | |
14 | CaptainAvery: The bright light... The rumors are true. It was a nuclear detonation. | {Somber} The Children of Atom... They're... all dead. | AllenLee: 'Bout time! Ha! | A1a | |
15 | AllenLee: 'Bout time! Ha! | {Mega disapproval / Stern} Allen. We had our differences, yes, but a lot of people died. | CaptainAvery: Some... Well, not all of them deserve to be mourned. | A1a | |
16 | CaptainAvery: Allen. We had our differences, yes, but a lot of people died. | {Struggling with words / Somber} Some... Well, not all of them deserve to be mourned. | CaptainAvery: But others were friends and family that just... came to believe differently than us. | A1a | |
17 | CaptainAvery: Some... Well, not all of them deserve to be mourned. | {Mourning / Somber} But others were friends and family that just... came to believe differently than us. | AllenLee: Brainwashed, you mean? | A1a | |
18 | AllenLee: Brainwashed, you mean? | {Loses her cool but regains it / Angry} This should be a solemn occasion, Allen. | CaptainAvery: Please. A moment of silence. | A1a | |
19 | CaptainAvery: This should be a solemn occasion, Allen. | {Somber} Please. A moment of silence. | CaptainAvery: Thank you. | A1a | |
20 | CaptainAvery: Please. A moment of silence. | {Somber} Thank you. | A1a | ||
21 | DLC03ConvFarHarborCoAEnding_PeaceAvery | {Quieting a crowd, loud voice (not a shout) - eager to relay good news / Happy} Now, everyone. Quiet. Quiet. | CaptainAvery: High Confessor Tektus, the leader of the Children of Atom, has made a formal peace with us. | A1a | |
22 | CaptainAvery: Now, everyone. Quiet. Quiet. | {Pleased! / Happy} High Confessor Tektus, the leader of the Children of Atom, has made a formal peace with us. | AllenLee: And you believe him? | A1a | |
23 | AllenLee: And you believe him? | {Firmly convinced, happy / Happy} I do. He said it was a vision from Atom. | CaptainAvery: And if you know anything about them, you know how serious that is. | A1a | |
24 | CaptainAvery: I do. He said it was a vision from Atom. | {Explaining} And if you know anything about them, you know how serious that is. | Mitch: But those missionaries of his... | A1a | |
25 | Mitch: But those missionaries of his... | {Assuaging fears, confident / Confident} They won't be a problem, he's keeping them clear of Far Harbor. No more preachers coming. | Mitch: So they just going to forgive what Allen's done? | A1a | |
26 | Mitch: So they just going to forgive what Allen's done? | {A little surprised, too, but very pleased / Friendly} Their, well, God commanded them to let that go. So, yeah, I think they've forgiven us. | CaptainAvery: So they'll stay on their part of the island, and we'll stay on ours. | A1a | |
27 | CaptainAvery: Their, well, God commanded them to let that go. So, yeah, I think they've forgiven us. | {Confident} So they'll stay on their part of the island, and we'll stay on ours. | CaptainAvery: That's all. | A1a | |
28 | CaptainAvery: So they'll stay on their part of the island, and we'll stay on ours. | {Friendly} That's all. | A1a |
DLC03DialogueFarHarbor[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
29 | DLC03DialogueFarHarbor_CaptainAvery | Yes? Make it quick. | Player Default: What's there to do in town? | A | |
30 | I hope the Harbor's being good to you. | CaptainAvery: At this point, I'd settle if folks were just plain civil to you. | A | ||
31 | DLC03FemaleCaptainAvery: I hope the Harbor's being good to you. | {Amused} At this point, I'd settle if folks were just plain civil to you. | Player Default: What's there to do in town? | A1a | |
32 | Player Default: What's there to do in town? | {Happy to share info / Friendly} Brooks sells general goods. Teddy Wright's in back of his shop, and he can patch you up if you need it. | A1a | ||
33 | {Really, really dislikes Allen - the rest is pleasant / Friendly} Besides that the Last Plank's a popular stop for booze and what have you. And lastly, well, if you need a gun see Allen Lee. | Player Default: What's there to do in town? | A1b | ||
34 | Player Default: I have to go. | Be well. | B1a | ||
35 | Player Default: What's the history of this place? | {Thinking} Well, this whole dock used to belong to the Mariner. | X1a | ||
36 | {This is a tragic tale, thinking of a lot of loss / Somber} When the Fog started getting thicker - family by family, homestead by homestead, people were kicked out of their homes inland. | X1b | |||
37 | {Grateful} The Mariner was kind enough to let people stay. The Harbor just kind of grew out of that charity. | Player Default: What's there to do in town? | X1c | ||
38 | Player Default: | Maybe ask Mitch at the Last Plank? | Y1a | ||
39 | Some people at the end of the docks might need help, too. Everyone calls them the "dregs." *sigh* | Player Default: What's there to do in town? | Y1b | ||
40 | Player Default: | The Mariner and Cassie Dalton are the only leads I have. | Player Default: What's there to do in town? | Y2a | |
41 | - | You have your caps. Leave the wind farm alone. | A | ||
42 | The very survival of Far Harbor rests in your hands. I know you'll make the right decision. | A | |||
43 | Take your time. | ||||
44 | Well, I do have work, you know. | ||||
45 | So... you were saying? | ||||
46 | *groan* | ||||
47 | Oof. | ||||
48 | {Angry, betrayed} I vouched for you. | ||||
49 | Defend the Harbor! | ||||
50 | Work together, everyone! | ||||
51 | Don't do this. | ||||
52 | Put that back. | ||||
53 | Rumor is something terrible happened at Acadia. | ||||
54 | {Sorrow} You know firsthand what a problem Tektus was. But for all of the Children of Atom... | ||||
55 | You don't buy peace in a moment or just once. It's a long road. But now we have a chance with the Children of Atom. | ||||
56 | With DiMA... You never can tell what a man's capable of. | ||||
57 | We were going down a dark road. But you turned it around. Thank you. | ||||
58 | You showed them not to underestimated. | ||||
59 | {A concerned politician for her constituents} I hope the people and the Lumber Mill are safe. | ||||
60 | {Wishes she could've saved them} I warned Small Bertha. It's just too dangerous inland. But she went anyway. | ||||
61 | Thank you for holding those... codes... safe. The Harbor owes you. | ||||
62 | Harbormen are an ornery, frustating lot. But they're good people. | ||||
63 | My people are short on gratitude. But on their behalf: thank you. | ||||
64 | {We'll get there again in tone, wistful} In my grandma's time, Harbormen tamed the whole island. Every nook and cranny of it. | ||||
65 | As dire as things are we can turn the ship around. Together. | ||||
66 | I have to go knock some sense in people. We need more guns defending the Hull. | ||||
67 | Harbormen were going to have extra blankets, food, fuel for the fire. Instead you got your caps. | ||||
68 | At least you were reasonable about the wind farm. Well, mostly. | ||||
69 | Those codes for the farm... They're our town's future. Please be responsible with them. | ||||
70 | The Mariner told me about... how you helped her. Thank you. | ||||
71 | {Very approving} Don't think I haven't noticed what you and the Mariner have been up to. |
DLC03DialogueFarHarborPostMQ05Avery[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
72 | DLC03PostMQ05Avery_DeadAcadia | {Depressed} Maybe the Mariner was right. | CaptainAvery: The island feeds on our blood. Our pain. | A | |
73 | DLC03FemaleCaptainAvery: Maybe the Mariner was right. | {Bitter, bleak / Depressed} The island feeds on our blood. Our pain. | CaptainAvery: And with what we did to Acadia it must be happy. | A1a | |
74 | CaptainAvery: The island feeds on our blood. Our pain. | {Bleak / Depressed} And with what we did to Acadia it must be happy. | Player Default: The whole thing's a tragedy. | A1a | |
75 | Player Default: The whole thing's a tragedy. | {Sighing tone, deflated / Sad} I'd like to blame you, but really, it's not your fault. | CaptainAvery: We both tried our best to stop it, but maybe you just can't fight human nature. | A1a | |
76 | Player Default: If left alone, Acadia would always be a threat. | {Defiant then deflates / Defiant} It was also a promise, as well. A promise of something better... | CaptainAvery: We both tried our best to stop it, but maybe you just can't fight human nature. | B1a | |
77 | Player Default: The island's not to blame. Your people are. | {Rolls over / Depressed} You're right, of course. | CaptainAvery: We both tried our best to stop it, but maybe you just can't fight human nature. | X1a | |
78 | Player Default: You're lucky to be alive. | {Depressed} Why? Because they don't know I'm a synth? | CaptainAvery: We both tried our best to stop it, but maybe you just can't fight human nature. | Y1a | |
79 | Player Default: You're lucky to be alive. | {Depressed} Why would Allen kill me? To be Captain? He can have the damned job. | CaptainAvery: We both tried our best to stop it, but maybe you just can't fight human nature. | Y2a | |
80 | Player Default: I'd like to blame you, but really, it's not your fault. | {Bitter, doesn't blame PC / Depressed} We both tried our best to stop it, but maybe you just can't fight human nature. | CaptainAvery: At least there's "peace." The Nucleus is a crater. Acadia, a graveyard. | A1a | |
81 | Player Default: I'd like to blame you, but really, it's not your fault. | {Given up / Depressed} I used to wonder if I was worthy of being Captain. But now I know they're not worthy of me. | CaptainAvery: At least there's "peace." The Nucleus is a crater. Acadia, a graveyard. | A2a | |
82 | CaptainAvery: We both tried our best to stop it, but maybe you just can't fight human nature. | {A real silver lining - still deflated / Somber} At least there's "peace." The Nucleus is a crater. Acadia, a graveyard. | A1a | ||
83 | {Too tired and defeated to be angry - clear she can't enforce this / Tired} All thanks to you. Just go home, mainlander. And don't ever come back. | A1b | |||
84 | CaptainAvery: We both tried our best to stop it, but maybe you just can't fight human nature. | {Maudlin / Somber} Maybe the Children of Atom are right. Maybe we are the infidels in this holy land. | A2a | ||
85 | {Tired} I'm just too damned tired to care right now. | A2b | |||
86 | DLC03PostMQ05Avery_Peace | {Enjoying a quiet moment - at peace / Happy} You hear that? | CaptainAvery: That's the sound of the Harbor. Normal. Nothing special. And unexpected. | A | |
87 | DLC03FemaleCaptainAvery: You hear that? | {Reveling in it / Happy} That's the sound of the Harbor. Normal. Nothing special. And unexpected. | CaptainAvery: After DiMA's trial, I was certain Allen would win. That the mob would demand and get their fill of blood. | A1a | |
88 | CaptainAvery: That's the sound of the Harbor. Normal. Nothing special. And unexpected. | {Sharing a fear / Nervous} After DiMA's trial, I was certain Allen would win. That the mob would demand and get their fill of blood. | CaptainAvery: But somehow you made everyone satisfied with simple justice. | A1a | |
89 | CaptainAvery: After DiMA's trial, I was certain Allen would win. That the mob would demand and get their fill of blood. | {Amazement / Relieved} But somehow you made everyone satisfied with simple justice. | Player Default: At their core, your people are good. Maybe even noble. | A1a | |
90 | Player Default: At their core, your people are good. Maybe even noble. | {Surprised} How does an outsider know them better than me? | CaptainAvery: I thought you were a monster... For what you did to the Children of Atom. | A1a | |
91 | Player Default: You owe me, Avery. | No argument there. | CaptainAvery: I thought you were a monster... For what you did to the Children of Atom. | B1a | |
92 | Player Default: Sometimes justice is enough. | {Happy} I underestimated my people. And you. | CaptainAvery: I thought you were a monster... For what you did to the Children of Atom. | X1a | |
93 | Player Default: It wasn't easy. | {Grateful} You have to know if it weren't for you... It would've gone very differently. | CaptainAvery: I thought you were a monster... For what you did to the Children of Atom. | Y1a | |
94 | Player Default: How does an outsider know them better than me? | {Unsteady - she really doesn't know what to make of the player / Puzzled} I thought you were a monster... For what you did to the Children of Atom. | A1a | ||
95 | {She forgives the player - which is a big step for her / Grateful} But then you deliver this. I... I wish you well, stranger. And thank you. | A1b | |||
96 | Player Default: How does an outsider know them better than me? | {Can't believe her luck / Thinking} With Acadia's Fog Condensers and the peace with the Children of Atom... | A2a | ||
97 | {Intensely grateful / Grateful} This really is the dawn of a new day. This island can never truly repay you, but we'll certainly try. | A2b | |||
98 | Player Default: How does an outsider know them better than me? | {One major problem dealt with - but an iceberg may be on the horizon / Somber} Right now things are... good. But who knows how long it'll last unless the Children of Atom are dealt with. | A3a |
DLC03DialogueFarHarborPostQuest[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
99 | DLC03DialogueFarHarborPostQuest_AveryDeadCoA | We're talking. Now. | CaptainAvery: Tektus was many things, but I don't think he was that eager to meet his Division. | A | |
100 | DLC03FemaleCaptainAvery: We're talking. Now. | Tektus was many things, but I don't think he was that eager to meet his Division. | CaptainAvery: Why did you do it? | A1a | |
101 | CaptainAvery: Tektus was many things, but I don't think he was that eager to meet his Division. | Why did you do it? | Player Default: Ultimately it was a choice between you or them. | A1a | |
102 | Player Default: Ultimately it was a choice between you or them. | *sigh* Maybe of putting aside all the bad blood... Was just a fairy tale. | CaptainAvery: I hope their sacrifice will bring peace to the island. | A1a | |
103 | Player Default: Their cult was a dangerous disease. It needed to be cured. | Under Tektus... I could see what you're saying. | B1a | ||
104 | But with Martin, they were just looking for answers. Whose to say what they may have done in the future? | B1b | |||
105 | Now we'll never know. | CaptainAvery: I hope their sacrifice will bring peace to the island. | B1c | ||
106 | Player Default: I don't owe you an explanation. | I suppose you don't. | CaptainAvery: I hope their sacrifice will bring peace to the island. | X1a | |
107 | Player Default: With their beliefs, their leadership... It's safer, for all us, with them out of the picture. | There's a real chance they would be a threat to us in the future. | Y1a | ||
108 | But is it wrong to have hope? To hope there could've been a better future together? | CaptainAvery: I hope their sacrifice will bring peace to the island. | Y1b | ||
109 | Player Default: *sigh* Maybe of putting aside all the bad blood... Was just a fairy tale. | I hope their sacrifice will bring peace to the island. | CaptainAvery: Otherwise what you've done... Just leave. | A1a | |
110 | CaptainAvery: I hope their sacrifice will bring peace to the island. | Otherwise what you've done... Just leave. | A1a | ||
111 | DLC03DialogueFarHarborPostQuest_AveryPeaceWithCoA | I need to talk to you. | CaptainAvery: Tektus wasn't specific, but he said that you were an "instrument of Atom's will." | A | |
112 | DLC03FemaleCaptainAvery: I need to talk to you. | Tektus wasn't specific, but he said that you were an "instrument of Atom's will." | CaptainAvery: Because of you, I think we have a real chance of peace here. | A1a | |
113 | CaptainAvery: Tektus wasn't specific, but he said that you were an "instrument of Atom's will." | Because of you, I think we have a real chance of peace here. | Player Default: I wish you both well. | A1a | |
114 | Player Default: I wish you both well. | Truly, we don't deserve you. | CaptainAvery: Once the Fog recedes, and given time it always does, we'll take our island back. | A1a | |
115 | Player Default: Yeah, but the whole thing is built on lies. | Sad thing is, I bet that's the way most peaces are kept. But, enough of that. | CaptainAvery: Once the Fog recedes, and given time it always does, we'll take our island back. | B1a | |
116 | Player Default: Do you think you and Tektus can make this work? | With so much blood spilled, it won't be easy. | Y1a | ||
117 | But working together, I think we can do it. | Player Default: I wish you both well. | Y1b | ||
118 | Player Default: Truly, we don't deserve you. | Once the Fog recedes, and given time it always does, we'll take our island back. | CaptainAvery: And that's thanks to you. | A1a | |
119 | CaptainAvery: Once the Fog recedes, and given time it always does, we'll take our island back. | And that's thanks to you. | A1a |
DLC03FarHarborFF02[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
120 | DLC03FarHarborFF02_AveryScene1Intro | {Stern, direct / Stern} I'll be straight with you. | Avery: It's never easy to ask anyone on this island for help, much less a stranger. | A | |
121 | Player Default: Alright, I'll head out there now. | {A little worried, but otherwise confident in the player / Confident} Good. Our water supply won't last much longer. | A1a | ||
122 | Player Default: I'm not making any promises. I'm not a mechanic. | {Impatient / Stern} It's not a complicated repair, just installing some replacement components. Believe me, if Howard can do it, anyone can. | B1a | ||
123 | {Stern, this is serious / Stern} All that I ask is that you hurry. I don't have to tell you how important our water supply is. | B1b | |||
124 | Player Default: Am I going to need any tools or parts if I have to make these repairs on my own? | {Concerned / Concerned} The Fog Condensers need their power modules replaced, but Howard took the only spares we had. | X1a | ||
125 | {Stern, this is serious / Stern} Either way, you're going to have to find him first. | Player Default: Alright, I'll head out there now. | X1b | ||
126 | Player Default: What exactly are these Fog Condensers? How do they work? | {Exposition / Neutral} Well, I'm no engineer, but the way it was explained to me, each Fog Condenser pulls in the air around it and then condenses it into liquid. | Y1a | ||
127 | {Exposition / Neutral} The point being, the Fog doesn't get past them. They make a barrier that protects the town. | Y1b | |||
128 | {Neutral} No Fog means that all the nasty things living in it stay in it. They don't venture out too often. The Fog's their home, I guess. | Y1c | |||
129 | {Exposition / Neutral} The Fog Condensers eat up a lot of power, but we've got a wind farm that takes care of that. As long as the turbines stay charged, we stay safe. | Player Default: Alright, I'll head out there now. | Y1d | ||
130 | DLC03FemaleCaptainAvery: I'll be straight with you. | {Stern, direct / Stern} It's never easy to ask anyone on this island for help, much less a stranger. | A1a | ||
131 | {Stern, direct / Stern} But I've got a responsibility to these people, and I have a job for you if you're up for it. Besides, I know you're tougher than you look. | Player Default: I'm happy to help with anything I can. | A1b | ||
132 | Player Default: I'm happy to help with anything I can. | {Almost suspicious / Suspicious} If you say so. | Avery: We get our drinking water from a purifier not far outside of town. | A1a | |
133 | Player Default: Quit wasting my time and just tell me what you need. | {Neutral} Right, right. | Avery: We get our drinking water from a purifier not far outside of town. | B1a | |
134 | Player Default: If you say so. | {Exposition / Neutral} We get our drinking water from a purifier not far outside of town. | A1a | ||
135 | {Exposition / Neutral} We had a bad storm not long before you got here, and it must have damaged the Fog Condensers that protect the road to the purifier. | A1b | |||
136 | {Concerned / Concerned} I sent Howard Dunbar out to fix them. He was out there when the Mirelurks hit us, and I'm afraid they might have got him, too. | Avery: I was hoping you might go have a look. If... the worst happened, maybe you could get those Fog Condensers back online. | A1c | ||
137 | Avery: I sent Howard Dunbar out to fix them. He was out there when the Mirelurks hit us, and I'm afraid they might have got him, too. | {Concerned / Concerned} I was hoping you might go have a look. If... the worst happened, maybe you could get those Fog Condensers back online. | A1a | ||
138 | {Exposition / Neutral} If you're up to it, just head south out of town. It's paying work, of course. | A1b | |||
139 | {Proud / Confident} I wouldn't ask a stranger to stick their neck out on our behalf unless I was willing to pay a fair share for it. | Player Default: Alright, I'll head out there now. | A1c | ||
140 | DLC03FarHarborFF02_AveryScene2Complete | PlayerVoiceFemale01: Those Fog Condensers are back online. | {Relieved / Relieved} Good. Our water supply was starting to get low. Wasn't sure how much longer we could hold out. | A1a | |
141 | {Apprehensive / Concerned} Did you... find Howard? | Player Default: He died trying to get those condensers fixed. The man is a hero. | A1b | ||
142 | Player Default: He died trying to get those condensers fixed. The man is a hero. | {Sad, you lost one of your people / Sad} Yes... yes he is. I'll make sure we remember him as such. | Avery: Well, I said it was paying work. Two hundred caps should be enough. | A1a | |
143 | Player Default: He's mirelurk food. | {Frustrated (at yourself) and sad / Sad} I should never have let him go out there alone. | Avery: Well, I said it was paying work. Two hundred caps should be enough. | B1a | |
144 | Player Default: Yes... yes he is. I'll make sure we remember him as such. | {Neutral} Well, I said it was paying work. Two hundred caps should be enough. | Player Default: Thanks. Glad I could help you out. | A1a | |
145 | Player Default: Thanks. Glad I could help you out. | {Friendly / Friendly} That makes two of us. | Avery: Now, here's your pay. I've got to start making arrangements for Howard, so I'll say goodbye. | A1a | |
146 | Player Default: That's it? What a waste of time. | {Defensive / Stern} We're not rich here. It was hard enough scraping that much together. | Avery: Now, here's your pay. I've got to start making arrangements for Howard, so I'll say goodbye. | B1a | |
147 | Player Default: Captain, nobody's going to want to help you out unless you're prepared to pay a fair wage. | {Agreeable / Neutral} Well, I can't argue with that. I suppose I could spare a little more. I can give you 250 caps. | Player Default: Thanks. Glad I could help you out. | X1a | |
148 | Player Default: Captain, nobody's going to want to help you out unless you're prepared to pay a fair wage. | {Starting to get annoyed with the player's greed / Stern} You drive a hard bargain, mainlander. I'll give you 300 caps. | Player Default: Thanks. Glad I could help you out. | X2a | |
149 | Player Default: Captain, nobody's going to want to help you out unless you're prepared to pay a fair wage. | {Drawing the line, stern / Stern} You're squeezing blood from a stone, stranger. I can give you 400, but not a cap more. | Avery: Now, here's your pay. I've got to start making arrangements for Howard, so I'll say goodbye. | X3a | |
150 | Player Default: Captain, nobody's going to want to help you out unless you're prepared to pay a fair wage. | {Irritated at the player's greed / Irritated} You don't know when to quit, do you? I think I'll stick with the original offer. 200 caps, and no more. | Avery: Now, here's your pay. I've got to start making arrangements for Howard, so I'll say goodbye. | X4a | |
151 | Player Default: Captain, nobody's going to want to help you out unless you're prepared to pay a fair wage. | {Fed up, quit nagging me for more money / Stern} Do I look rich to you? That's all the caps I can spare. | Avery: Now, here's your pay. I've got to start making arrangements for Howard, so I'll say goodbye. | X5a | |
152 | Player Default: Is there anything else I can do to help? | {Friendly / Neutral} Don't know if you've chatted up the Mariner but she's always looking for help. | Y1a | ||
153 | {Friendly / Neutral} I know Cassie Dalton was asking around... but... Well, judge for yourself there. | Player Default: Thanks. Glad I could help you out. | Y1b | ||
154 | Player Default: That makes two of us. | {Grateful but sad for Harold (he just died) / Neutral} Now, here's your pay. I've got to start making arrangements for Howard, so I'll say goodbye. | A1a | ||
155 | - | {Worried / Concerned} I hope Howard's okay. | |||
156 | {Worried / Concerned} Water supply won't last much longer. | ||||
157 | {With urgency / Stern} We need those Fog Condensers working as soon as possible. | ||||
158 | {With urgency / Stern} We're all counting on you. | ||||
159 | {With urgency / Stern} Remember, head south out of town. You'll find the Fog Condensers along the road. You can't miss them. |
DLC03FarHarborM03[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
160 | DLC03FarHarborM03_TurnIn | {In awe, having a hard time expressing how appreciative she is / Awed} It's hard to believe before you came here all hope seemed lost. | Avery: But now we've taken back homesteads. People are finally coming together. And all of it... it's all because of you. | A | |
161 | DLC03FemaleCaptainAvery: It's hard to believe before you came here all hope seemed lost. | {Awed} But now we've taken back homesteads. People are finally coming together. And all of it... it's all because of you. | Player Default: I just wanted to help my friends. | A1a | |
162 | Player Default: I just wanted to help my friends. | {Deeply grateful / Grateful} We don't deserve you. Sincerely. | Avery: My people are so mired with their own concerns, I don't think they even realize that you saved us. All of us. | A1a | |
163 | Player Default: What can I say, you guys pay well. | {Grateful - no shame in being greedy / Grateful} Then that's caps well spent. | Avery: My people are so mired with their own concerns, I don't think they even realize that you saved us. All of us. | B1a | |
164 | Player Default: You give me too much credit. | {Double take, seriously awed - struggling to explain / Awed} Hardly. With all you've done... Including the Captain's Dance. I guarantee you, generations from now we'll still talk about you. | Avery: My people are so mired with their own concerns, I don't think they even realize that you saved us. All of us. | Y1a | |
165 | Player Default: We don't deserve you. Sincerely. | {A touch guilty, still in awe / Grateful} My people are so mired with their own concerns, I don't think they even realize that you saved us. All of us. | A1a | ||
166 | {Profound gratitude / Grateful} Anything I give you or do for you... It just isn't enough. But take this. And thank you. | A1b |
DLC03FarHarborS02[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
167 | DLC03FarHarborS02_350b_BigQuestTurnIn | TeddyWright: At this rate, we may be running low on medical supplies inside a week or two. | {Nuts and bolts of town governance / Thinking} We're expecting another boat soon. | SmallBertha: Excuse me, ma'am. | A1a |
168 | SmallBertha: Excuse me, ma'am. | {Distracted, not unkind / Irritated} Hmm. Bertha, is it? We're a little busy. | SmallBertha: Excuse me. | A1a | |
169 | SmallBertha: If you give us some of those Acadian Fog Condensers, my friends are ready to homestead that lumber mill. | {Surprised, but concerned for her people - also doesn't really believe a 13 year old has such a good plan / Surprised} Surviving is about more than taming Fog. We got to stay together, Bertha. | SmallBertha: But we're no good here. Harbormen need their own land. Something to protect and hold. | A1a | |
170 | TeddyWright: I was wrong about you. | {Puzzled / Puzzled} What? | TeddyWright: Not you. | A1a | |
171 | TeddyWright: Give them the Fog Condensers, Avery. | {Against her better judgment, comes from a place of genuine concern for her people / Concerned} Well, I won't stop you. But until we deal with the Children of Atom - settling the island again... It could blow up in your face. | CaptainAvery: Come, Bertha. | A1a | |
172 | CaptainAvery: Well, I won't stop you. But until we deal with the Children of Atom - settling the island again... It could blow up in your face. | {Neutral} Come, Bertha. | TeddyWright: You might want to check up on Echo Lake. Bertha's friends would no doubt welcome you. | A1a |
DLC03FarHarborS03[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
173 | DLC03FarHarborS03_150_AveryConfrontation | {Concerned / Concerned} Mariner, please... I heard about this expedition of yours. | CaptainAvery: We need you. Please, turn back. | A | |
174 | DLC03FemaleCaptainAvery: Mariner, please... I heard about this expedition of yours. | {Pleading a little / Pleading} We need you. Please, turn back. | Mariner: I thought you didn't believe, Captain? Well, the mainlander does. | A1a | |
175 | Mariner: And together we're going to put an end to it. | {Genuinely deeply concerned / Pleading} Mainlander, if the Red Death's real... We can't afford to lose you both. | Player Default: With all I've seen and faced, this Red Death doesn't scare me. | A1a | |
176 | Player Default: With all I've seen and faced, this Red Death doesn't scare me. | {This may be a final goodbye to a hero / Sad} Don't say you haven't been warned. | A1a | ||
177 | Player Default: I'm having some second thoughts about this. | {Relieved / Relieved} Good, good. Now talk sense into the Mariner. | Mariner: You'll never change my mind on this. So don't you go getting cold feet on me now, mainlander. | B1a | |
178 | Player Default: Consider your warning delivered. | {May be a final goodbye / Sad} If there's nothing I can say, good luck. | X1a | ||
179 | Player Default: Do you really think it's dangerous? | {Do you believe in Big Foot? Well, no... but... (so uncomfortable here) / Nervous} Every now and again some fool goes hunting for the Red Death. | Y1a | ||
180 | {Warning, caution! / Worried} Sometimes they come back empty-handed... But more times than not, that's the last they're heard of. | Y1b | |||
181 | {Concerned genuinely for the player's welfare / Concerned} The hunt for the Red Death has taken its share of drunks, but it's also taken the lives of our mightiest men and women. | Y1c | |||
182 | {Pleading} Please, don't throw your life away. | Player Default: With all I've seen and faced, this Red Death doesn't scare me. | Y1d | ||
183 | - | Mariner, please... I heard about this expedition of yours. |
DLC03MQ02[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
184 | DLC03MQ02_0100_AmbientBoatApproach | AllenLee: Wait. That's not one of mine. | {Shocked as Allen draws a gun, then trying to talk him down, irritated / Angry} Jesus. Ease up, Allen. We got visitors. | AllenLee: Mainlanders ain't nothing but trouble. | A1a |
185 | AllenLee: Mainlanders ain't nothing but trouble. | {Firm, commanding / Angry} Put the damned gun down. | A1a | ||
186 | DLC03MQ02_0200_AveryGreeting | {Neutral} Are you lost? This is Far Harbor. We... don't get many visitors around here. | AllenLee: We don't need no freeloaders or more "help", mainlander. | A | |
187 | AllenLee: So you can get back in your boat and leave. | {Exasperated / Irritated} Allen, this isn't your dock. It belongs to the whole town, and that means strangers are welcome. | CaptainAvery: *sigh* Sorry, you've caught us during a... difficult time. | A1a | |
188 | CaptainAvery: Allen, this isn't your dock. It belongs to the whole town, and that means strangers are welcome. | {Changing gears - trying to be hospitable (despite a rough start) / Somber} *sigh* Sorry, you've caught us during a... difficult time. | CaptainAvery: But Allen's got a point, not all visitors have good intentions. So, what's your business here? | A1a | |
189 | CaptainAvery: *sigh* Sorry, you've caught us during a... difficult time. | {Balancing hospitality - with some concern / Tired} But Allen's got a point, not all visitors have good intentions. So, what's your business here? | Player Default: A young woman from the Commonwealth named Kasumi may have passed through here. Her family hired me to find her. | A1a | |
190 | Player Default: A young woman from the Commonwealth named Kasumi may have passed through here. Her family hired me to find her. | {Intrigued} Some sort of detective, huh? Well, she came through, all right. | Companion: At least we know she made it this far. | A1a | |
191 | Player Default: I didn't come all this way to be interrogated by the likes of you. | {Surprised} What? | CaptainAvery: Listen, stranger, if my tone is short it's because of dealing with knuckleheads like Allen Lee. | B1a | |
192 | Player Default: I need information about a synth refuge on this island. | {This is very common / Friendly} Another Commonwealth traveler looking for Acadia, then. | AllenLee: Dammit. Mariner's incoming. | X1a | |
193 | Player Default: What is this place? | {Telling a grim tale / Somber} Well, in ancient times, this used to be a tourist town. | Y1a | ||
194 | {Somber} My people have lived here, and on the island, for generations. | Y1b | |||
195 | {Somber} But now everyone's crowded onto the docks just trying to survive another day. | Y1c | |||
196 | {Somber} We have more than our fair share of problems. | Y1d | |||
197 | {Hopeful, but a tinge of suspicion / Question} You aren't here to add to them, are you? | Player Default: A young woman from the Commonwealth named Kasumi may have passed through here. Her family hired me to find her. | Y1e | ||
198 | Mariner: Something's coming through the Fog! | {Very serious / Angry} You. Help us defend the town, and I'll answer any questions you have. | A1a | ||
199 | {Stern} Take a post at the top of the wall near the main gate. | CaptainAvery: "The Hull" never lets us down. Now follow me! | A1b | ||
200 | CaptainAvery: Take a post at the top of the wall near the main gate. | {Loud, prepping to go to battle / Stern} The Hull never lets us down. Now follow me! | A1a | ||
201 | DLC03MQ02_0200b_AllenUpset | AllenLee: I knew I should've wasted him. | {Biting back anger at Allen - while trying to salvage this disaster of a welcome / Apologetic} Listen, stranger, if my tone is short it's because of dealing with knuckleheads like Allen Lee. | CaptainAvery: This is no interrogation, more like a welcome party. | A1a |
202 | CaptainAvery: Listen, stranger, if my tone is short it's because of dealing with knuckleheads like Allen Lee. | {Trying to be smooth, still irritated at Allen / Friendly} This is no interrogation, more like a welcome party. | CaptainAvery: People don't come to Far Harbor unless they have a powerful good reason. Might be I can help. | A1a | |
203 | CaptainAvery: This is no interrogation, more like a welcome party. | {Diplomatic / Friendly} People don't come to Far Harbor unless they have a powerful good reason. Might be I can help. | Player Default: A young woman from the Commonwealth named Kasumi may have passed through here. Her family hired me to find her. | A1a | |
204 | DLC03MQ02_0200c_AveryToWall | CaptainAvery: Be careful on the Hull, stranger! Don't fall off! | {Solemn} If you do, we might not be able to rescue you in time. | A1a | |
205 | {Brave face, seriously worried} Be careful on the Hull, stranger! Don't fall off! | CaptainAvery: If you do, we might not be able to rescue you in time. | A1a | ||
206 | DLC03MQ02_0400_PostHullAvery | {grim / Depressed} And now you see what we're up against. | CaptainAvery: The Fog and the creatures it spits out have taken the whole island from my people. | A | |
207 | AllenLee: The mainlander sees the sense in all this. | {Tone of finality / Irritated} I will do everything in my power to keep the peace here. So go, Allen. | CaptainAvery: Sorry for all... that. | B1a | |
208 | AllenLee: And now the Fog's covering the whole island. But only after the Children came. | {Tired of this argument, very firm} You know as well as I do, that's happened before. | X1a | ||
209 | {Stern} Sure, people have theories the Children are involved. But no one - and I mean no one - has proof. | Player Default: Can we get back to business? | X1b | ||
210 | AllenLee: And that the Atom would wipe this whole place clean of us. | {Grim as death, Allen is a murderer and deserves justice / Stern} If it were up to me, you'd hang for what you did to that preacher, Allen. | Player Default: Can we get back to business? | Y1a | |
211 | AllenLee: With the right people and my guns I can end those Children of Atom cultists for good. | {Old argument - flare of irritation, raised volume / Irritated} The Fog's been here forever. The Children didn't make it. | AllenLee: Before the rad eaters came, the Fog was under control. They come and it all goes wrong. | A1a | |
212 | AllenLee: It's time we do something! | {Apologetic to be having another scene in front of the player (dirty laundry) / Irritated} No need to burden the stranger with all this... nonsense. | Player Default: Can we get back to business? | A1a | |
213 | Player Default: Have the Children made the Fog worse? | {100% convinced / Stern} Absolutely not. There's not one bit of evidence. | AllenLee: Geiger counters don't lie, Avery. The Fog's gotten more lethal year over year. | X1a | |
214 | Player Default: What's the deal with the Children of Atom? | {The diplomat - trying to give a thoughtful answer / Thinking} They're religious folk. Worship the power of Atom. Which is... radiation, I guess? | Y1a | ||
215 | {Thinking} If you want details you'd have to find and ask them. | Y1b | |||
216 | {Irritated} We used to have a peace with them, until a certain hothead menace named Allen Lee- | AllenLee: Now, that's enough. That preacher came into the Harbor saying that it was Atom's will that we lost our land. | Y1c | ||
217 | Player Default: What's the deal with the Children of Atom? | {Is positive Allen's lying, disgust / Disbelief} Allen pulled a gun on him. He claims the preacher reached for his. | Y2a | ||
218 | {Tired / Tired} We don't have police. Or really any law. Just custom and popular sentiment. | Y2b | |||
219 | {Greatly disturbed by this miscarriage of justice / Somber} And after everything the preacher said, it was abundantly clear doing anything to Allen would've made matters worse. | Player Default: Can we get back to business? | Y2c | ||
220 | DLC03FemaleCaptainAvery: And now you see what we're up against. | {Sad / Somber} The Fog and the creatures it spits out have taken the whole island from my people. | CaptainAvery: *sigh* But for your help when we needed it, you deserve this. | A1a | |
221 | CaptainAvery: The Fog and the creatures it spits out have taken the whole island from my people. | {Venom / Somber} *sigh* But for your help when we needed it, you deserve this. | Player Default: If you manage to survive despite all that, you must be tough. | A1a | |
222 | Player Default: If you manage to survive despite all that, you must be tough. | {Wry amusement - cut off rudely / Amused} *chuckle* Ornery, more like. I- | AllenLee: I'm done cowering behind your damned Hull, Avery. | A1a | |
223 | Player Default: Everywhere I go, nobody's got it easy. | {Sad - cut off rudely / Sad} No argument here. I- | AllenLee: I'm done cowering behind your damned Hull, Avery. | B1a | |
224 | Player Default: You've lost the whole island? | {Thoughtful answer, maudlin / Thinking} The Fog's been here forever. There are good years when it recedes and the island's almost normal. | X1a | ||
225 | {Recollecting difficult times - tinged with real suffering / Sad} Then there are times where it spreads all over. And people have to cling to any patch of land free of the Fog. | X1b | |||
226 | {Very grim - things are DESPERATE / Somber} For the past... oh, eight years or so, it's been getting... as bad as it's ever been. | X1c | |||
227 | {A terrible fate / Sad} Now, Far Harbor's one of the only places left that's safe. | Player Default: If you manage to survive despite all that, you must be tough. | X1d | ||
228 | Player Default: What's "The Fog"? | {Like answering "Why do we breathe, daddy?" - whew, boy, where to start / Thinking} Where to begin? The Fog's radioactive, right? | Y1a | ||
229 | {Serious, solemn} But there are pockets of it, the Deep Fog, that are hard fallout. And as deadly as that is, that's only part of the problem. | Y1b | |||
230 | {Stern} Things live in the Fog. Thrive. You think what attacked the Harbor's bad? There's far worse further inland. | Player Default: If you manage to survive despite all that, you must be tough. | Y1c | ||
231 | CaptainAvery: I will do everything in my power to keep the peace here. So go, Allen. | {Sincere apology, tired / Apologetic} Sorry for all... that. | CaptainAvery: You're here for Kasumi, right? She headed inland to the synth refuge, Acadia. | A1a | |
232 | CaptainAvery: Sorry for all... that. | You're here for Kasumi, right? She headed inland to the synth refuge, Acadia. | CaptainAvery: Getting there will be dangerous. You'll need a guide: Old Longfellow. | A1a | |
233 | CaptainAvery: Sorry for all... that. | You're headed for Acadia, right? | CaptainAvery: Getting there will be dangerous. You'll need a guide: Old Longfellow. | A2a | |
234 | CaptainAvery: You're here for Kasumi, right? She headed inland to the synth refuge, Acadia. | {Stern} Getting there will be dangerous. You'll need a guide: Old Longfellow. | CaptainAvery: No one knows the Fog like him. But, word of warning, he's a bit of an acquired taste. | A1a | |
235 | CaptainAvery: Getting there will be dangerous. You'll need a guide: Old Longfellow. | {Apologetic} No one knows the Fog like him. But, word of warning, he's a bit of an acquired taste. | Player Default: Thanks for the info. | A1a | |
236 | Player Default: Thanks for the info. | {A little uncertain, not used to people being nice to her} *grunt* Best place to look for Longfellow's at the bar. The Last Plank. And... | CaptainAvery: Please... Lend a hand around town, if you're able. Even if it's slapped away, people like the Mariner and Cassie and others need help. | A1a | |
237 | Player Default: I don't need a guide. | {Emphasizing how important it is to have a guide - doesn't want the player's death on her conscience} I don't recommend going it alone. If you change your mind, best place to look for Longfellow is the bar. The Last Plank. | B1a | ||
238 | Before you do that, though... | Companion: Finding our own way across a fog-covered, monster-infested island could take a while. A guide would speed things up. | B1b | ||
239 | Player Default: What can you tell me about Acadia? | {Thinking} Ask Longfellow, he's the only one that's been there. | Player Default: Thanks for the info. | X1a | |
240 | Player Default: What's Old Longfellow's story? | {Giving the jerk his due / Thinking} He's the best hunter on the island. Fearless, some say crazy... | Y1a | ||
241 | {Nervous} If someone needs to get to Acadia, he's the only one that'll do it. But... | Y1b | |||
242 | {A diplomat trying to say: "He's an asshole" / Nervous} People around here are known for being stubborn, willful, and other... less flattering things. | Y1c | |||
243 | {Stern} But Longfellow's got a reputation even among us. | Player Default: Thanks for the info. | Y1d | ||
244 | Player Default: Before you do that, though... | {Gently pleading - sincere. Important: These three lines need to carry the player through some rough people who may irritate the player. All heart. / Pleading} Please... Lend a hand around town, if you're able. Even if it's slapped away, peo | CaptainAvery: And let me say something you might not hear again: thank you. | A1a | |
245 | CaptainAvery: Please... Lend a hand around town, if you're able. Even if it's slapped away, people like the Mariner and Cassie and others need help. | {Sincere - she doesn't say this lightly. / Grateful} And let me say something you might not hear again: thank you. | A1a | ||
246 | DLC03MQ02_Fight_HullWarning | Your help won't be forgotten. | A | ||
247 | {SHOUTING: First to the player, then yelling an order to protect the player. / Stern} Watch yourself! Give him some covering fire! | A1a | |||
248 | {SHOUTING: First to the player, then yelling an order to protect the player. / Stern} Watch yourself! Give her some covering fire! | A2a |
DLC03MQ02Fight[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
249 | DLC03MQ02Fight_35_PreFight | Jared: The gate! Open the gate! I've got wounded out here! | {Urgent, worried. Is there time? / Stern} Mariner? | Mariner: There's no time. Look to the fog. They're coming. | A1a |
250 | DLC03MQ02Fight_40_Wave1Start | Jared: God. Defend yourselves! | {Taking charge, shouting orders. / Stern} Ready, all! Fire at will! | A1a | |
251 | DLC03MQ02Fight_50_Wave2Start | {Startled. Another group of enemies is attacking. / Surprised} What the...? Hunters! Look out! | A1a | ||
252 | DLC03MQ02Fight_60_Wave3Start | Jared: Anglers! | {Shouting orders. / Stern} Rally! Defend the Hull! | A1a | |
253 | DLC03MQ02Fight_90_AllClear | Mariner: We're clear. | {Exhausted. The fight's over, but they took heavy casualties. / Depressed} *Sigh...* All right. | CaptainAvery: Open the gate! | A1a |
254 | Mariner: We're clear. | {Exhausted. The fight's over; they did well. / Relieved} All right. Well done, all. | CaptainAvery: Open the gate! | A2a | |
255 | CaptainAvery: *Sigh...* All right. | {Calling down an order for her men. / Stern} Open the gate! | A1a |
DLC03MQ05[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
256 | DLC03MQ05_0300_AveryStart | {Secretive / Conspiratorial} It's you. Listen, no more about... what we talked about before. | Player Default: I have proof that DiMA killed the original Captain Avery. Here. | A | |
257 | {Friendly} Nice to see you again. | CaptainAvery: Everything's relatively quiet for once. Need something? | A | ||
258 | Player Default: These holotapes prove it. Listen. | {Angry, denying! / Angry} I won't listen. It's lies. You're making it up. | Player Default: These holotapes prove it. Listen. | A1a | |
259 | Player Default: These holotapes prove it. Listen. | {Trying to deny it then breaking down / Somber} They're fake... They're... Oh god. | CaptainAvery: It's true, isn't it? I'm a synth. | A2a | |
260 | Player Default: DiMA replaced you to control Far Harbor. | {Firm, denial - it can't be true! / Defiant} He wouldn't do that. DiMA's always been reasonable... He's been friendly! | Player Default: These holotapes prove it. Listen. | B1a | |
261 | Player Default: DiMA replaced you to control Far Harbor. | {Trying to deny it and then breaking down... / Somber} He... He wouldn't... He's... Oh god. | CaptainAvery: It's true, isn't it? I'm a synth. | B2a | |
262 | Player Default: I saw the real Avery's bones. This is her skull. | {Luke Skywalker moment - You're not my father! / Defiant} It could be anyone. That's not my face! | Player Default: These holotapes prove it. Listen. | X1a | |
263 | Player Default: I saw the real Avery's bones. This is her skull. | {Deflated, utterly shaken to her core / Somber} That's not... Not my... face... Oh god. | CaptainAvery: It's true, isn't it? I'm a synth. | X2a | |
264 | Player Default: I know it's a lot to take in, but the evidence is conclusive. You need to accept it. | {Deflated, utterly shaken to her core / Somber} I... I... It's true isn't it? | CaptainAvery: It's true, isn't it? I'm a synth. | Y1a | |
265 | Player Default: I know it's a lot to take in, but the evidence is conclusive. You need to accept it. | {Angry! / Angry} I don't know why you're doing this. But you've got to be lying! | Player Default: These holotapes prove it. Listen. | Y2a | |
266 | Player Default: They're fake... They're... Oh god. | {Despairing, almost broken / Depressed} It's true, isn't it? I'm a synth. | A1a | ||
267 | {Despairing, almost broken / Depressed} Do you have any idea what it's like? | A1b | |||
268 | {Depressed} To learn everything you know, everything you believe... is a lie? | Player Default: What you're going through... I'm so sorry... | A1c | ||
269 | DLC03FemaleCaptainAvery: Nice to see you again. | {Friendly} Everything's relatively quiet for once. Need something? | Player Default: I have proof that DiMA killed the original Captain Avery. Here. | A1a | |
270 | Player Default: I have proof that DiMA killed the original Captain Avery. Here. | {Reeling, surprised - shocked to her core / Disbelief} I... But that's... My locket. It was lost in a fire. | CaptainAvery: And... the skull. It can't be... | A1a | |
271 | Player Default: I'll be going. | Bye, then. | CaptainAvery: And... the skull. It can't be... | B1a | |
272 | Player Default: What's your opinion of DiMA? | {Thinking, trying to give a helpful answer / Thinking} We don't see him that often. He seems... Pious, I guess? | X1a | ||
273 | {A little sad, trying to be honest / Friendly} He rubs a lot of people the wrong way around here. So I'm glad he keeps to the Observatory. Why? | Player Default: I have proof that DiMA killed the original Captain Avery. Here. | X1b | ||
274 | Player Default: What's the penalty for murder in Far Harbor? | {Police giving an answer about procedure - stern, fair / Confident} We're too independent to really have laws. But if a murder can be proven, tradition is the culprit's executed. | Y1a | ||
275 | {Firm / Concerned} Extreme but it keeps the peace. | Player Default: I have proof that DiMA killed the original Captain Avery. Here. | Y1b | ||
276 | Player Default: I... But that's... My locket. It was lost in a fire. | {Shaky, nervous - almost puking / Disbelief} And... the skull. It can't be... | CaptainAvery: Listen, I'm me. I remember everything. | A1a | |
277 | CaptainAvery: And... the skull. It can't be... | {Raised voice, not hysterical but on that road / Defiant} Listen, I'm me. I remember everything. | CaptainAvery: I can't be... a synth. You're wrong. | A1a | |
278 | CaptainAvery: Listen, I'm me. I remember everything. | {Firm denial - but in her core she knows she's lying to herself / Disbelief} I can't be... a synth. You're wrong. | Player Default: These holotapes prove it. Listen. | A1a | |
279 | Player Default: What you're going through... I'm so sorry... | {Regrouping to go forward, picking herself up / Depressed} The only thing... | CaptainAvery: The only thing I can do now is live the way I believe is right. | A1a | |
280 | Player Default: I don't trust you, Avery, or whatever you are. | {Defiant here and picking herself up / Angry} Right now, I don't give a damn. Think... | CaptainAvery: The only thing I can do now is live the way I believe is right. | B1a | |
281 | Player Default: If you're lying to me, this is your one chance to come clean. Understood? | {Unsteady - bearing her soul here / Thinking} I am... Well, I feel like I am Captain Avery. | X1a | ||
282 | {Voice could crack her, shaken to her core / Depressed} If I'm a synth they made me believe I'm her. I don't know why. | Player Default: What you're going through... I'm so sorry... | X1b | ||
283 | Player Default: If you're lying to me, this is your one chance to come clean. Understood? | {Shaken, but picking herself up / Irritated} I don't care what you think, I'm me. Or at least, I think I am. | CaptainAvery: The only thing I can do now is live the way I believe is right. | X2a | |
284 | Player Default: My whole world's been turned upside down, too. Friends, family. I understand. | {You don't understand, these sentiments are of no help / Depressed} But at least you know you're you. Your tragedies are yours. And mine... *sigh* | CaptainAvery: The only thing I can do now is live the way I believe is right. | Y1a | |
285 | Player Default: The only thing... | {Deep breath - resolve / Defiant} The only thing I can do now is live the way I believe is right. | CaptainAvery: DiMA is a murderer. And a liar. And he should pay. | A1a | |
286 | CaptainAvery: The only thing I can do now is live the way I believe is right. | {More firm than angry / Defiant} DiMA is a murderer. And a liar. And he should pay. | CaptainAvery: But if you share this... with anyone here, especially Allen Lee... Many innocent people will suffer. | A1a | |
287 | CaptainAvery: DiMA is a murderer. And a liar. And he should pay. | {Dire warning, bigger than her problems / Stern} But if you share this... with anyone here, especially Allen Lee... Many innocent people will suffer. | CaptainAvery: Far Harbor's on the edge, and this will just push everyone right over it. | A1a | |
288 | CaptainAvery: But if you share this... with anyone here, especially Allen Lee... Many innocent people will suffer. | {Stern} Far Harbor's on the edge, and this will just push everyone right over it. | CaptainAvery: Confront DiMA. If you can make him pay, do so. But, please, keep that evidence a secret. | A1a | |
289 | CaptainAvery: Far Harbor's on the edge, and this will just push everyone right over it. | {Pleading / Pleading} Confront DiMA. If you can make him pay, do so. But, please, keep that evidence a secret. | Player Default: I'll keep your secret, Avery. | A1a | |
290 | Player Default: I'll keep your secret, Avery. | {Soooo relieved / Relieved} This isn't justice, it's mercy you've done here. | A1a | ||
291 | {Deeply grateful / Grateful} Everyone in Far Harbor and Acadia owes you dearly. | A1b | |||
292 | Player Default: Evidence like this is pretty important. Valuable. Hypothetically speaking, how much is it worth to you to keep it secret? | {Angry but desperate / Angry} Damn you. If you won't do it for principle, then I have your caps. | B1a | ||
293 | {Pleading / Pleading} I can pay you 1300. Just promise to keep it secret. | Player Default: I'll keep your secret, Avery. | B1b | ||
294 | Player Default: Evidence like this is pretty important. Valuable. Hypothetically speaking, how much is it worth to you to keep it secret? | {Flash of anger, will not be blackmailed / Angry} If you're insinuating what I think you are... go to hell. | B2a | ||
295 | Player Default: I can't make any promises. | {Reiterating warning, pleading / Stern} Far Harbor's barely holding itself together. | X1a | ||
296 | {Pleading} If you're careless with that... | X1b | |||
297 | Player Default: Aren't you saying that just to protect yourself? | {Sad for herself, still unsteady / Sad} I've dedicated my life to trying to keep this rust bucket of an island in one piece. | Y1a | ||
298 | {Resolved / Defiant} And I'll be damned if this changes anything. | Y1b | |||
299 | {Confiding, but confident / Confident} Yes, I want to keep it secret, of course. But if you share that there will be blood. | Player Default: I'll keep your secret, Avery. | Y1c | ||
300 | DLC03MQ05_0500a_AllenConfrontsAvery | AllenLee: Avery. Where's your locket? The one your ma gave you? | {Completely confused / Puzzled} Lost in a fire, you know that. | AllenLee: Wrong. It's in a grave. Your grave. | A1a |
301 | AllenLee: Wrong. It's in a grave. Your grave. | {Stunned, confused / Disbelief} What? Allen... | AllenLee: Just shut the hell up. | A1a | |
302 | DLC03MQ05_0500b_AveryAsksPC | {Genuinely scared, it looks like Allen will kill her / Afraid} Please, stop him! | AllenLee: You think the mainlander's going to help you? | A1a | |
303 | DLC03MQ05_0700_JusticeForDiMA | DiMA: My long walk is over... | What's this about? | DiMA: People of Far Harbor. | A1a |
304 | DiMA: Early on during Acadia's founding, I murdered one of your own. I replaced them with one of mine. | What? Who? | DiMA: The identity of my... agent, must remain hidden. They are as much a victim in this as anyone. They will do you no further harm. | A1a | |
305 | AllenLee: I say we end this bastard and then burn his whole god damned Acadia to the ground! | {Quick - this could go explosively bad fast - trying to salvage it / Defiant} Allen. Enough. DiMA will pay for his crime. But not Acadia. | A1a | ||
306 | {Defiant} This path you want leads to murder. Cold blooded murder. | AllenLee: We leave them be and we'll never know if they're killing and replacing us one by one. | A1b | ||
307 | DLC03MQ05_0700a1_JusticeForAvery | {A judge passing sentence (with a lot of relief under the hood) / Somber} Allen, the Harbor's spoken. So this ends here. | CaptainAvery: DiMA. Murder's a serious crime. There's only the one punishment for it. | A1a | |
308 | CaptainAvery: Allen, the Harbor's spoken. So this ends here. | {Judge / Somber} DiMA. Murder's a serious crime. There's only the one punishment for it. | CaptainAvery: If you have any last words... Now's the time. | A1a | |
309 | CaptainAvery: DiMA. Murder's a serious crime. There's only the one punishment for it. | {Sad with great humanity / Sad} If you have any last words... Now's the time. | DiMA: I'm sorry... | A1a | |
310 | DiMA: I'm sorry... | {Said with compassion / Somber} Mitch. | A1a | ||
311 | DLC03MQ05_0700a2_AveryEnd | {Eloquent, speech - appealing to better nature / Somber} Every homestead, town, and people has a dark side. | CaptainAvery: But if we're ever to know peace - we don't let the worst of us define us. | A1a | |
312 | CaptainAvery: Every homestead, town, and people has a dark side. | {Politician delivering a good persuasive speech / Somber} But if we're ever to know peace - we don't let the worst of us define us. | CaptainAvery: So justice has been done. And I expect everyone to respect the peace between us and Acadia. | A1a | |
313 | CaptainAvery: But if we're ever to know peace - we don't let the worst of us define us. | {Stern} So justice has been done. And I expect everyone to respect the peace between us and Acadia. | A1a | ||
314 | DLC03MQ05_0700b1_JusticeForAllen | AllenLee: Out of the way, Captain. | {Raised volume, can't stop a murder! / Disbelief} Allen, no! | A1a | |
315 | - | Everything... The whole island's crazy. And you're the cause of it. | A | ||
316 | If you expect a "thank you" for sparing my life, you're sorely mistaken. | A | |||
317 | This can't be real. Acadia doesn't deserve this. | A | |||
318 | Please... what you showed me earlier. Keep it to yourself. Terrible things could happen if others saw it. |
DLC03MQ06_WindFarmHandling[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
319 | DLC03MQ06_WindFarmHandling_AveryScene | {Initially shocked, but you calm yourself with "Hmm." / Surprised} You... found what? | A1a | ||
320 | {Neutral} Hmm. So old DiMA has a contingency plan for us. | A1b | |||
321 | {You're aware that you're essentially entering into a hostage negotiation, but you're keeping your cool. / Neutral} Please. Tell me you have no intention of using it. Without power, nothing will hold back the Fog. | Player Default: Don't worry. I'm not going to deactivate the condensers. | A1c | ||
322 | Player Default: Don't worry. I'm not going to deactivate the condensers. | {Relieved. Someone with the ability to destroy your town just agreed not to. / Neutral} Thank god. | CaptainAvery: I've just got one other thing to ask. Keep this quiet, all right? | A1a | |
323 | Player Default: I haven't made up my mind. | {Pleading} I know my people can be infuriating, but surely they don't all deserve to die. | B1a | ||
324 | {Pleading} Please, leave the wind farm alone. Here. I hope... this will help you make up your mind. | CaptainAvery: I've just got one other thing to ask. Keep this quiet, all right? | B1b | ||
325 | Player Default: Not sure. What're you going to give me? | {You're trying to keep your calm while being extorted. / Neutral} Our town really means that little to you? *sigh* Fine. I can do... 1000. | X1a | ||
326 | {You're trying to keep your calm while being extorted. / Irritated} It's yours if you promise not to harm the condensers. | Player Default: Don't worry. I'm not going to deactivate the condensers. | X1b | ||
327 | Player Default: Not sure. What're you going to give me? | {You're trying to keep your calm while being extorted. / Neutral} Here I thought I'd already given you a king's ransom. *sigh* Fine. I can do... 1000. | X2a | ||
328 | {You're trying to keep your calm while being extorted. / Irritated} It's yours if you promise not to harm the town. | Player Default: Don't worry. I'm not going to deactivate the condensers. | X2b | ||
329 | Player Default: Not sure. What're you going to give me? | {Trying to stay calm while being extorted. / Neutral} You'd really... look, I don't think we can spare more than 500, all right? So you're not going to do anything rash, right? | Player Default: Don't worry. I'm not going to deactivate the condensers. | X3a | |
330 | Player Default: You suspected DiMA? | {Neutral} Nothing ever comes free, and DiMA just giving us power all these years? | Y1a | ||
331 | {Concerned} I figured he had some ulterior motive and this just confirms it. But... Can I trust you to not use that code? | Player Default: Don't worry. I'm not going to deactivate the condensers. | Y1b | ||
332 | Player Default: You suspected DiMA? | {Neutral} Considering what DiMA did to me - the old me... I put nothing past him. | Y2a | ||
333 | {Neutral} As twisted as he is, I'm more concerned with you. | Y2b | |||
334 | {Concerned} Do I need to be worried about your newfound knowledge? | Player Default: Don't worry. I'm not going to deactivate the condensers. | Y2c | ||
335 | Player Default: Thank god. | {Relieved. / Neutral} I've just got one other thing to ask. Keep this quiet, all right? | A1a | ||
336 | {Neutral} I'll trust you. But the others... I can't guarantee they'll be as understanding. | CaptainAvery: And here. For being... civil. | A1b | ||
337 | CaptainAvery: I'll trust you. But the others... I can't guarantee they'll be as understanding. | {Neutral} And here. For being... civil. | A1a | ||
338 | - | {To yourself. A little angry. / Stern} Trusted our lives to that damned machine... | |||
339 | {Pleading. / Pleading} Please... think of the town. | ||||
340 | {Seething. Someone has told you they're planning on destroying your town. Last two lines are shouted! / Angry} What? No! Stop him! He's going to sabotage the condensers! Help! | ||||
341 | {Seething. Someone has told you they're planning on destroying your town. Last two lines are shouted! / Angry} What? No! Stop her! She's going to sabotage the condensers! Help! |