Austin House is a developer who worked at Bethesda Softworks on Fallout 76 as a systems designer, first listed in the updated credits with Wastelanders.
Work on the Fallout series[]
For Fallout 76, House helped develop and balance the Nuclear Winter gamemode, in addition to producing the Morgantown map for the mode.[1]
Employment history[]
From | To | Company | Role |
---|---|---|---|
October 2014 | August 2018 | Escalation Studios | Designer |
August 2018 | Present | Bethesda Game Studios Dallas | Designer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2020 | Fallout 76 | Systems Designer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2016 | Please, Don't Touch Anything 3D | Escalation Studios |
2023 | Starfield | Designer |