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Austin House is a developer who worked at Bethesda Softworks on Fallout 76 as a systems designer, first listed in the updated credits with Wastelanders.

Work on the Fallout series[]

For Fallout 76, House helped develop and balance the Nuclear Winter gamemode, in addition to producing the Morgantown map for the mode.[1]

Employment history[]

FromToCompanyRole
October 2014August 2018Escalation StudiosDesigner
August 2018PresentBethesda Game Studios DallasDesigner

Credits[]

Fallout series[]

YearTitleCredited as/for
2020Fallout 76Systems Designer

Other work[]

YearTitleCredited as/for
2016Please, Don't Touch Anything 3DEscalation Studios
2023StarfieldDesigner

References[]

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