# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
11 | ArturoGreetScene | | {friendly} Hey. You're the new guy, right? | Player Default: Yeah. I'm the new guy. | A |
12 | | {friendly} New guy, am I right? | Player Default: Yeah. I'm the new guy. | A |
13 | | {friendly} It's the new guy. That's you, right? | Player Default: Yeah. I'm the new guy. | A |
14 | | {friendly} You're that new girl, right? | Player Default: Yeah. I'm the new guy. | A |
15 | | {friendly} Hey, you're the new girl, right? | Player Default: Yeah. I'm the new guy. | A |
16 | | {friendly} Hey, it's the new girl. Am I right? | Player Default: Yeah. I'm the new guy. | A |
17 | | {generic "coming from another conversation and getting back to business" line} Hey, why don't we get back to talking weapons? | Player Default: Let's see what you've got. | A |
18 | | {generic "coming from another conversation and getting back to business" line} Anyway, let's talk you and protection. | Player Default: Let's see what you've got. | A |
19 | | {generic "coming from another conversation and getting back to business" line} Now, let's get back to talking shop. | Player Default: Let's see what you've got. | A |
20 | | {Mayor McDonough revealed to be a Synth and is dead or gone / Depressed} You know, I sold McDonough that gun he had. If I had known what he was... *sigh*... | Player Default: Let's see what you've got. | A |
21 | | Got some great stuff if you're interested. | Player Default: Let's see what you've got. | A |
22 | | We can talk guns, or maybe you wanna consider something more up close and personal? | Player Default: Let's see what you've got. | A |
23 | | If you're looking to keep your load light, we can shoot the breeze about the old-fashioned pistol, or anything else you need. | Player Default: Let's see what you've got. | A |
24 | | Everything I got will keep you safe. | Player Default: Let's see what you've got. | A |
25 | | You know, a shotgun's great insurance against Raiders, but I got a lot of options here. | Player Default: Let's see what you've got. | A |
26 | | If you're thinking safety, a long-range rifle let's you stay in cover and out of sight. But you might want a secondary weapon, for flexibility. | Player Default: Let's see what you've got. | A |
27 | | You need protection. Everyone does. | Player Default: Let's see what you've got. | A |
28 | Player Default: Let's see what you've got. | {showing your wares} Everything hand-tooled... | | A1a |
29 | Player Default: Let's see what you've got. | {showing your wares} Self defense at its best. | | A2a |
30 | Player Default: Let's see what you've got. | {showing your wares} Don't forget to stock up on ammo. | | A3a |
31 | Player Default: Let's see what you've got. | {showing your wares} Something for everyone. | | A4a |
32 | Player Default: Let's see what you've got. | {showing your wares} Feel free to test the grips. | | A5a |
33 | Player Default: Not interested. | All right. | | B1a |
34 | Player Default: Not interested. | Another time then. | | B2a |
35 | Player Default: Not interested. | Well, we're always here. | | B3a |
36 | Player Default: Not interested. | Sure. No pressure. | | B4a |
37 | Player Default: Not interested. | Feel free to come back anytime. | | B5a |
38 | Player Default: I'll think about it. | Take your time. | | X1a |
39 | Player Default: I'll think about it. | Sure. Let me know. | | X2a |
40 | Player Default: I'll think about it. | No problem. | | X3a |
41 | Player Default: I'll think about it. | I'll be here if you need me. | | X4a |
42 | Player Default: I'll think about it. | Hey, no rush. | | X5a |
43 | Player Default: The new guy? | {friendly, chuckling / Apologetic} Word kind of travels fast in Diamond City. What can I say? | | Y1a |
44 | | {friendly} Name's Arturo Rodriguez. If you need protection, let's talk. | Player Default: Let's see what you've got. | Y1b |
45 | Player Default: Yeah. I'm the new guy. | {friendly} Well, it's good to have you here. Name's Arturo Rodriguez. If you need protection, let's talk. | Player Default: Let's see what you've got. | A1a |
46 | Player Default: Got me mistaken for someone else. | {Puzzled} Mistaken, huh? Okay. Whatever. Well, my name's Arturo, and I sell protection if you're here to buy. | Player Default: Let's see what you've got. | B1a |
47 | Player Default: Depends on who's asking. | {friendly} Name's Arturo. I sell protection, if you're looking to buy. | Player Default: Let's see what you've got. | X1a |
48 | Player Default: Can I pay with my charge card? | {player is trying to pay with a "charge card" - it looks like a worthless piece of plastic} You're kidding, right? Caps only, friend. | Player Default: Let's see what you've got. | Y1a |
49 | Player Default: So you know weapons, huh? | {passionate, knowledgeable} Listen, I can sell you guns, swords, whatever. And they'll keep you alive for sure. But the real secret is in the mods. The little personal touches. | | Y2a |
50 | | Install a scope, expand the clip size, whatever. You spend time with your gear, and you'll have the right answer to every problem. | | Y2b |
51 | | Anyway, let's get back to you, and what kind of protection you need. | Player Default: Let's see what you've got. | Y2c |
52 | ArturoMQ103Scene | Player Default: Thanks, Arturo. | {Concerned} Yeah, well, good luck. Hope you find your kid. | | A1a |
53 | Player Default: People don't like me going there, that's their problem. | {Irritated} It was just a friendly warning. Some of us live here, okay? | | B1a |
54 | | Anyway, good luck finding your kid. | | B1b |
55 | Player Default: Oh no. Gossip. My only weakness. | {slightly annoyed / Irritated} Yeah, well, some of us live here, all right? | | X1a |
56 | | Anyway, good luck finding your kid. | | X1b |
57 | Player Default: Why don't people like the detective agency? | {Nervous} Look, if you ask me, Valentine is a good guy. Saved a lot of lives. But other people think he's just going to bring the Institute's attention. | Player Default: Thanks, Arturo. | Y1a |
58 | Player Default: Arturo, right? I'm just asking for information. That's all. | {persuaded to help, feel guilty about not helping before / Nervous} *sigh* Okay... There's someone who might be able to help. | ArturoAlias: The alley behind the market. There's a detective agency. Valentine's. You'll see the signs. | A1a |
59 | Player Default: Fine. I'll ask somewhere else. | {still a bit nervous / Nervous} Sorry again. | ArturoAlias: The alley behind the market. There's a detective agency. Valentine's. You'll see the signs. | B1a |
60 | Player Default: What if I made it worth your while? | {feeling guilty about not helping, changing your mind, but still nervous talking about it / Depressed} Nah, look, put the money away. I'll... I'll help you. | ArturoAlias: The alley behind the market. There's a detective agency. Valentine's. You'll see the signs. | X1a |
61 | | {player asks about finding a missing child, you're suddenly very nervous, afraid the Institute is listening in / Nervous} Ah. Look. I want to take care of my customers, but with all that talk about the Institute in the papers... | | A1a |
62 | | {Nervous} I just can't get involved in someone else's problems, okay? | Player Default: Arturo, right? I'm just asking for information. That's all. | A1b |
63 | Player Default: What's this Institute everyone keeps talking about? | {Nervous} You don't know? They make the synths. Those machines that look like people? | | Y1a |
64 | | {Nervous} They say if you're not careful you'll get... replaced. By a synth double. Or maybe they'll just send someone you thought was human to kill you. | | Y1b |
65 | | {Nervous} So, you understand? I can't just stick my foot into other people's business. Sorry, but what if the Institute is involved? | Player Default: Arturo, right? I'm just asking for information. That's all. | Y1c |
66 | Player Default: What's this Institute everyone keeps talking about? | {Nervous} I said, they're machines that look like humans. Some of them you can't even tell the difference. | | Y2a |
67 | | {Nervous} And if that wasn't bad enough, the ones that do look like robots just go around killing whole towns off. Collecting what's left for God knows what. | | Y2b |
68 | | {Nervous} I hear University Point got hit a while back. Nothing there but the synths now. | Player Default: Arturo, right? I'm just asking for information. That's all. | Y2c |
69 | Player Default: *sigh* Okay... There's someone who might be able to help. | The alley behind the market. There's a detective agency. Valentine's. You'll see the signs. | | A1a |
70 | | {people don't like to talk about the detective agency, it's a business no one admits going to / Nervous} But don't tell anyone you're going there, okay? Folks don't like that place. Surprised it's even still open. | Player Default: Thanks, Arturo. | A1b |
71 | - | | You all right? | | |
72 | | Hello? | | |
73 | | {friendly, but a bit confused} Uh... I'm waiting... | | |
74 | | {barking sales pitches in the marketplace to a crowd of about half a dozen people} Protection for sale! Hand-tooled pieces! | | |
75 | | {barking sales pitches in the marketplace to a crowd of about half a dozen people} Don't walk outside the Wall undefended! High quality protection for sale. | | |
76 | | {barking sales pitches in the marketplace to a crowd of about half a dozen people} Need some custom hardware? We got a free workbench for all your modifications. Scopes, clip sizes, barrels. | | |
77 | | {barking sales pitches in the marketplace to a crowd of about half a dozen people} We got small arms, long arms, ammunition! | | |
78 | | {barking sales pitches in the marketplace to a crowd of about half a dozen people} Don't be caught dead! Protection from Commonwealth Weaponry. | | |
79 | | {store is closed and you're relaxing around town} Hey there. You should stop by my stall in the morning. Commonwealth Weaponry. | | |
80 | | {store is closed and you're relaxing around town} I've been dealing guns all my life. So did my dad. One day, my daughter's gonna pick up the mantle. | | |
81 | | {store is closed and you're relaxing around town} You have kids? My daughter's shy, but oh lord, she goes through books like mad. | | |
82 | | You take care. | | |