Alexandre Deschamps is a developer who worked at Bethesda Softworks on Fallout 76 as a systems programmer.
Employment history[]
From | To | Company | Role |
---|---|---|---|
June 2006 | August 2010 | Ubisoft Montreal | QA Tester/Programmer |
September 2011 | August 2013 | Behaviour Interactive | Game Programmer |
August 2013 | October 2016 | Eidos Montréal | Game Programmer |
October 2016 | Present | Bethesda Game Studios Montreal | System Programmer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2018 | Fallout 76 | Systems Programmer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2006 | Tom Clancy's Rainbow Six: Vegas | Quality Assurance Tester |
2007 | Assassin's Creed | Quality Assurance Tester |
2009 | Assassin's Creed II | Programmer |
2010 | Tom Clancy's Splinter Cell: Conviction | UPlay Programmer |
2016 | Deus Ex: Mankind Divided | Programmer |