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Alexandre "Alex" Larouche is a developer who worked at Behaviour Interactive on Fallout 4 as an additional programmer and at Bethesda Softworks on Fallout 76 as a systems programmer.

Employment history[]

FromToCompanyRole
May 2006PresentUbisoft MontrealTechnical Architect

Credits[]

Fallout series[]

YearTitleCredited as/for
2015Fallout 4Additional Programmer
2018Fallout 76Systems Programmer

Other work[]

YearTitleCredited as/for
2008Far Cry 2Additional Programmer
2013SpongeBob SquarePants: Plankton's Robotic RevengeGame Programmer
2014Wolfenstein: The New OrderGame Programmer
2015SpongeBob HeroPantsEngine Programmer
2016The Elder Scrolls V: Skyrim - Special EditionLead Programmer
2018Assassin's Creed OdysseyTechnical Lead
2023StarfieldCo-Lead Systems Programmer
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