This is a transcript of a game configuration file in Fallout 2, governing AI behavior, as called by Fallout 2 scripts.
Transcript[]
[Addict - Wimpy] aggression=10 attack_end=2059 attack_start=2040 body_type=Wimpy Person called_freq=10 chance=15 color=58 disposition=coward font=101 general_type=Wimpy Person hit_eyes_end=1089 hit_eyes_start=1080 hit_groin_end=1099 hit_groin_start=1090 hit_head_end=1009 hit_head_start=1000 hit_left_arm_end=1019 hit_left_arm_start=1010 hit_left_leg_end=1079 hit_left_leg_start=1070 hit_right_arm_end=1029 hit_right_arm_start=1020 hit_right_leg_end=1069 hit_right_leg_start=1060 hit_torso_end=1059 hit_torso_start=1030 max_dist=10 min_hp=100 min_to_hit=90 miss_end=2079 miss_start=2060 move_end=2039 move_start=2020 outline_color=55 packet_num=179 run_away_mode=coward run_end=2019 run_start=2000 secondary_freq=5000 [Algernon] aggression=10 attack_end=50140 attack_start=50140 body_type=None called_freq=10 chance=15 color=58 disposition=none font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 max_dist=10 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=149 run_end=50100 run_start=50100 secondary_freq=5000 [Alien] aggression=100 attack_end=50140 attack_start=50140 body_type=None called_freq=300 chance=0 color=58 font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much= max_dist=20 min_hp=1 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=130 run_end=50100 run_start=50100 secondary_freq=300 [Arroyo Elder] aggression=40 attack_end=2651 attack_start=2640 body_type=Primitive called_freq=100 chance=80 color=58 font=101 general_type=Primitive hit_eyes_end=1589 hit_eyes_start=1580 hit_groin_end=1599 hit_groin_start=1590 hit_head_end=1509 hit_head_start=1500 hit_left_arm_end=1519 hit_left_arm_start=1510 hit_left_leg_end=1579 hit_left_leg_start=1570 hit_right_arm_end=1529 hit_right_arm_start=1520 hit_right_leg_end=1569 hit_right_leg_start=1560 hit_torso_end=1559 hit_torso_start=1530 hurt_too_much=crippled, blind max_dist=15 min_hp=15 min_to_hit=35 miss_end=2669 miss_start=2660 move_end=2629 move_start=2620 outline_color=55 packet_num=3 run_end=2606 run_start=2600 secondary_freq=15 [Arroyo Shaman] aggression=20 attack_end=2651 attack_start=2640 body_type=Primitive called_freq=20 chance=75 color=58 font=101 general_type=Primitive hit_eyes_end=1589 hit_eyes_start=1580 hit_groin_end=1599 hit_groin_start=1590 hit_head_end=1509 hit_head_start=1500 hit_left_arm_end=1519 hit_left_arm_start=1510 hit_left_leg_end=1579 hit_left_leg_start=1570 hit_right_arm_end=1529 hit_right_arm_start=1520 hit_right_leg_end=1569 hit_right_leg_start=1560 hit_torso_end=1559 hit_torso_start=1530 hurt_too_much=crippled, blind max_dist=15 min_hp=14 min_to_hit=50 miss_end=2669 miss_start=2660 move_end=2629 move_start=2620 outline_color=55 packet_num=4 run_end=2606 run_start=2600 secondary_freq=4 [Arroyo Villager] aggression=10 attack_end=2651 attack_start=2640 body_type=Primitive called_freq=3 chance=20 color=58 font=101 general_type=Primitive hit_eyes_end=1589 hit_eyes_start=1580 hit_groin_end=1599 hit_groin_start=1590 hit_head_end=1509 hit_head_start=1500 hit_left_arm_end=1519 hit_left_arm_start=1510 hit_left_leg_end=1579 hit_left_leg_start=1570 hit_right_arm_end=1529 hit_right_arm_start=1520 hit_right_leg_end=1569 hit_right_leg_start=1560 hit_torso_end=1559 hit_torso_start=1530 hurt_too_much=crippled, blind max_dist=12 min_hp=15 min_to_hit=40 miss_end=2669 miss_start=2660 move_end=2629 move_start=2620 outline_color=55 packet_num=2 run_end=2606 run_start=2600 secondary_freq=20 [Arroyo Warrior] aggression=90 attack_end=2651 attack_start=2640 attack_who=strongest body_type=Primitive called_freq=30 chance=25 color=58 distance=on_your_own font=101 general_type=Primitive hit_eyes_end=1589 hit_eyes_start=1580 hit_groin_end=1599 hit_groin_start=1590 hit_head_end=1509 hit_head_start=1500 hit_left_arm_end=1519 hit_left_arm_start=1510 hit_left_leg_end=1579 hit_left_leg_start=1570 hit_right_arm_end=1529 hit_right_arm_start=1520 hit_right_leg_end=1569 hit_right_leg_start=1560 hit_torso_end=1559 hit_torso_start=1530 hurt_too_much=blind max_dist=20 min_hp=5 min_to_hit=30 miss_end=2669 miss_start=2660 move_end=2629 move_start=2620 outline_color=55 packet_num=1 run_end=2606 run_start=2600 secondary_freq=3 [Badger] aggression=10 attack_end=32448 attack_start=32440 body_type=Punk (SF) called_freq=10 chance=15 color=58 disposition=none font=101 general_type=Badger hit_eyes_end=33282 hit_eyes_start=33280 hit_groin_end=33295 hit_groin_start=33290 hit_head_end=33202 hit_head_start=33200 hit_left_arm_end=33212 hit_left_arm_start=33210 hit_left_leg_end=33272 hit_left_leg_start=33270 hit_right_arm_end=33222 hit_right_arm_start=33220 hit_right_leg_end=33262 hit_right_leg_start=33260 hit_torso_end=33236 hit_torso_start=33230 max_dist=10 min_hp=10 min_to_hit=10 miss_end=32465 miss_start=32460 move_end=32428 move_start=32420 outline_color=55 packet_num=152 run_end=32405 run_start=32400 secondary_freq=5000 [Berserker] aggression=80 area_attack_mode=always attack_end=2359 attack_start=2340 attack_who=closest best_weapon=random body_type=Berserk Person called_freq=33 chance=15 chem_use=always color=58 distance=charge font=101 general_type=Berserk Person hit_eyes_end=1389 hit_eyes_start=1380 hit_groin_end=1399 hit_groin_start=1390 hit_head_end=1309 hit_head_start=1300 hit_left_arm_end=1319 hit_left_arm_start=1310 hit_left_leg_end=1379 hit_left_leg_start=1370 hit_right_arm_end=1329 hit_right_arm_start=1320 hit_right_leg_end=1369 hit_right_leg_start=1360 hit_torso_end=1359 hit_torso_start=1330 hurt_too_much=crippled, blind max_dist=15 min_hp=8 min_to_hit=10 miss_end=2372 miss_start=2360 move_end=2339 move_start=2320 outline_color=55 packet_num=38 run_away_mode=never run_end=2319 run_start=2300 secondary_freq=2 [Bounty Hunter] aggression=100 area_attack_mode=be_careful attack_end=36859 attack_start=36840 attack_who=whomever best_weapon=ranged_over_melee body_type=Tough Person called_freq=5 chance=35 chem_primary_desire=81 chem_use=sometimes color=58 distance=on_your_own font=101 general_type=Bounty Hunter hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 hurt_too_much=crippled, blind max_dist=12 min_hp=3 min_to_hit=10 miss_end=36879 miss_start=36860 move_end=36839 move_start=36820 outline_color=55 packet_num=124 run_end=36819 run_start=36800 secondary_freq=4 [Boxer] aggression=80 attack_end=18154 attack_start=18140 body_type=Boxer called_freq=2 chance=10 color=58 font=101 general_type=Boxer hit_eyes_end=18082 hit_eyes_start=18080 hit_groin_end=18092 hit_groin_start=18090 hit_head_end=18002 hit_head_start=18000 hit_left_arm_end=18011 hit_left_arm_start=18010 hit_left_leg_end=18071 hit_left_leg_start=18070 hit_right_arm_end=18021 hit_right_arm_start=18020 hit_right_leg_end=18061 hit_right_leg_start=18060 hit_torso_end=18035 hit_torso_start=18030 hurt_too_much= max_dist=10 min_hp=3 min_to_hit=10 miss_end=18177 miss_start=18160 move_end=18127 move_start=18120 outline_color=55 packet_num=40 run_away_mode=never run_end=18107 run_start=18100 secondary_freq=200000 [Boxing Fan] aggression=35 attack_end=2159 attack_start=2140 body_type=Normal Person called_freq=20 chance=15 color=58 font=101 general_type=Normal Person hit_eyes_end=1189 hit_eyes_start=1180 hit_groin_end=1199 hit_groin_start=1190 hit_head_end=1109 hit_head_start=1100 hit_left_arm_end=1119 hit_left_arm_start=1110 hit_left_leg_end=1179 hit_left_leg_start=1170 hit_right_arm_end=1129 hit_right_arm_start=1120 hit_right_leg_end=1169 hit_right_leg_start=1160 hit_torso_end=1159 hit_torso_start=1130 hurt_too_much=crippled, blind max_dist=5 min_hp=15 min_to_hit=10 miss_end=2172 miss_start=2160 move_end=2139 move_start=2120 outline_color=55 packet_num=43 run_end=2119 run_start=2100 secondary_freq=20000 [Brahmin] aggression=10 attack_end=50140 attack_start=50140 body_type=None called_freq=25 chance=0 color=58 font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=15 min_hp=0 min_to_hit=0 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=6 run_end=50100 run_start=50100 secondary_freq=1000000 [Brahmin - Wimpy] aggression=10 attack_end=50140 attack_start=50140 body_type=None called_freq=10 chance=15 color=58 disposition=none font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 max_dist=10 min_hp=10 min_to_hit=80 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=178 run_away_mode=coward run_end=50100 run_start=50100 secondary_freq=5000 [Brain Mole Rat] aggression=50 attack_end=14049 attack_start=14040 attack_who=closest body_type=Berserk Person called_freq=20 chance=10 color=58 distance=charge font=101 general_type=The Brain hit_eyes_end=1389 hit_eyes_start=1380 hit_groin_end=1399 hit_groin_start=1390 hit_head_end=1309 hit_head_start=1300 hit_left_arm_end=1319 hit_left_arm_start=1310 hit_left_leg_end=1379 hit_left_leg_start=1370 hit_right_arm_end=1329 hit_right_arm_start=1320 hit_right_leg_end=1369 hit_right_leg_start=1360 hit_torso_end=1359 hit_torso_start=1330 hurt_too_much=crippled, blind max_dist=10 min_hp=0 min_to_hit=10 miss_end=14069 miss_start=14060 move_end=14029 move_start=14020 outline_color=55 packet_num=28 run_away_mode=never run_end=14009 run_start=14000 secondary_freq=20 [Caravan Driver] aggression=10 attack_end=2259 attack_start=2240 body_type=Tough Person called_freq=10 chance=15 color=58 disposition=-1 font=101 general_type=Tough Person hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 max_dist=10 min_hp=10 min_to_hit=10 miss_end=2272 miss_start=2260 move_end=2239 move_start=2220 outline_color=55 packet_num=182 run_end=2219 run_start=2200 secondary_freq=5000 [Caravan Guard] aggression=10 attack_end=2259 attack_start=2240 body_type=Tough Person called_freq=10 chance=15 color=58 disposition=-1 font=101 general_type=Tough Person hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 max_dist=10 min_hp=10 min_to_hit=10 miss_end=2272 miss_start=2260 move_end=2239 move_start=2220 outline_color=55 packet_num=181 run_end=2219 run_start=2200 secondary_freq=5000 [Centaur] aggression=90 attack_end=50140 attack_start=50140 attack_who=closest best_weapon=unarmed body_type=None called_freq=5 chance=0 color=58 distance=charge font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much= max_dist=20 min_hp=1 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=133 run_away_mode=never run_end=50100 run_start=50100 secondary_freq=30000 [Child] aggression=0 attack_end=50140 attack_start=50140 body_type=None called_freq=10000 chance=35 color=58 font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=8 min_hp=20 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=15 run_end=50100 run_start=50100 secondary_freq=30 [Chip] aggression=10 attack_end=32348 attack_start=32340 body_type=Punk (SF) called_freq=10 chance=15 color=58 disposition=none font=101 general_type=Chip hit_eyes_end=33282 hit_eyes_start=33280 hit_groin_end=33295 hit_groin_start=33290 hit_head_end=33202 hit_head_start=33200 hit_left_arm_end=33212 hit_left_arm_start=33210 hit_left_leg_end=33272 hit_left_leg_start=33270 hit_right_arm_end=33222 hit_right_arm_start=33220 hit_right_leg_end=33262 hit_right_leg_start=33260 hit_torso_end=33236 hit_torso_start=33230 max_dist=10 min_hp=10 min_to_hit=10 miss_end=32365 miss_start=32360 move_end=32325 move_start=32320 outline_color=55 packet_num=154 run_end=32305 run_start=32300 secondary_freq=5000 [Coward] aggression=20 attack_end=2059 attack_start=2040 body_type=Wimpy Person called_freq=20 chance=25 color=58 font=101 general_type=Wimpy Person hit_eyes_end=1089 hit_eyes_start=1080 hit_groin_end=1099 hit_groin_start=1090 hit_head_end=1009 hit_head_start=1000 hit_left_arm_end=1019 hit_left_arm_start=1010 hit_left_leg_end=1079 hit_left_leg_start=1070 hit_right_arm_end=1029 hit_right_arm_start=1020 hit_right_leg_end=1069 hit_right_leg_start=1060 hit_torso_end=1059 hit_torso_start=1030 hurt_too_much=blind max_dist=10 min_hp=30 min_to_hit=30 miss_end=2079 miss_start=2060 move_end=2039 move_start=2020 outline_color=55 packet_num=33 run_end=2019 run_start=2000 secondary_freq=20 [Crazed Robot] aggression=10 attack_end=10159 attack_start=10140 attack_who=whomever body_type=Robot called_freq=10 chance=30 chem_primary_desire=-1 color=58 disposition=none font=101 general_type=Crazed Robot hit_eyes_end=1482 hit_eyes_start=1480 hit_groin_end=1492 hit_groin_start=1490 hit_head_end=1402 hit_head_start=1400 hit_left_arm_end=1412 hit_left_arm_start=1410 hit_left_leg_end=1472 hit_left_leg_start=1470 hit_right_arm_end=1422 hit_right_arm_start=1420 hit_right_leg_end=1462 hit_right_leg_start=1460 hit_torso_end=1439 hit_torso_start=1430 hurt_too_much=blind max_dist=10 min_hp=0 min_to_hit=0 miss_end=10160 miss_start=10160 move_end=10139 move_start=10120 outline_color=55 packet_num=145 run_away_mode=never run_end=10100 run_start=10100 secondary_freq=5000 [Crazy Addict] aggression=10 attack_end=3246 attack_start=3240 body_type=Junkie called_freq=10 chance=15 color=58 disposition=none font=101 general_type=Junkie hit_eyes_end=1882 hit_eyes_start=1880 hit_groin_end=1898 hit_groin_start=1890 hit_head_end=1804 hit_head_start=1800 hit_left_arm_end=1813 hit_left_arm_start=1810 hit_left_leg_end=1872 hit_left_leg_start=1870 hit_right_arm_end=1823 hit_right_arm_start=1820 hit_right_leg_end=1862 hit_right_leg_start=1860 hit_torso_end=1837 hit_torso_start=1830 max_dist=10 min_hp=10 min_to_hit=10 miss_end=3265 miss_start=3260 move_end=3226 move_start=3220 outline_color=55 packet_num=148 run_end=3205 run_start=3200 secondary_freq=5000 [Cyberdog] aggression=75 area_attack_mode=be_careful attack_end=50140 attack_start=50140 attack_who=whomever best_weapon=unarmed body_type=None called_freq=20 chance=0 chem_primary_desire=81 chem_use=anytime color=58 distance=stay_close font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=12 min_hp=0 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=50 run_end=50100 run_start=50100 secondary_freq=200 [Deathclaw] aggression=70 attack_end=50140 attack_start=50140 attack_who=closest best_weapon=never body_type=None called_freq=20 chance=0 color=58 font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=20 min_hp=0 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=10 run_end=50100 run_start=50100 secondary_freq=15 [Doctor] aggression=20 attack_end=2159 attack_start=2140 body_type=Normal Person called_freq=3 chance=30 color=58 font=101 general_type=Normal Person hit_eyes_end=1189 hit_eyes_start=1180 hit_groin_end=1199 hit_groin_start=1190 hit_head_end=1109 hit_head_start=1100 hit_left_arm_end=1119 hit_left_arm_start=1110 hit_left_leg_end=1179 hit_left_leg_start=1170 hit_right_arm_end=1129 hit_right_arm_start=1120 hit_right_leg_end=1169 hit_right_leg_start=1160 hit_torso_end=1159 hit_torso_start=1130 hurt_too_much=crippled, blind max_dist=10 min_hp=10 min_to_hit=28 miss_end=2172 miss_start=2160 move_end=2139 move_start=2120 outline_color=55 packet_num=19 run_end=2119 run_start=2100 secondary_freq=1500 [Dog - Tough] aggression=10 attack_end=3246 attack_start=3240 called_freq=10 chance=0 color=58 disposition=-1 font=101 hit_eyes_end=1882 hit_eyes_start=1880 hit_groin_end=1898 hit_groin_start=1890 hit_head_end=1804 hit_head_start=1800 hit_left_arm_end=1813 hit_left_arm_start=1810 hit_left_leg_end=1872 hit_left_leg_start=1870 hit_right_arm_end=1823 hit_right_arm_start=1820 hit_right_leg_end=1862 hit_right_leg_start=1860 hit_torso_end=1837 hit_torso_start=1830 max_dist=10 min_hp=10 min_to_hit=10 miss_end=3265 miss_start=3260 move_end=3226 move_start=3220 outline_color=55 packet_num=186 run_end=3205 run_start=3200 secondary_freq=5000 [Drug Addict] aggression=20 attack_end=3246 attack_start=3240 body_type=Junkie called_freq=10000 chance=35 color=58 font=101 general_type=Junkie hit_eyes_end=1882 hit_eyes_start=1880 hit_groin_end=1898 hit_groin_start=1890 hit_head_end=1804 hit_head_start=1800 hit_left_arm_end=1813 hit_left_arm_start=1810 hit_left_leg_end=1872 hit_left_leg_start=1870 hit_right_arm_end=1823 hit_right_arm_start=1820 hit_right_leg_end=1862 hit_right_leg_start=1860 hit_torso_end=1837 hit_torso_start=1830 hurt_too_much=crippled max_dist=10 min_hp=30 min_to_hit=20 miss_end=3265 miss_start=3260 move_end=3226 move_start=3220 outline_color=55 packet_num=11 run_end=3205 run_start=3200 secondary_freq=30 [Drug Dealer] aggression=2 attack_end=2259 attack_start=2240 body_type=Tough Person called_freq=20 chance=18 color=58 font=101 general_type=Tough Person hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 hurt_too_much=crippled, blind max_dist=5 min_hp=30 min_to_hit=10 miss_end=2272 miss_start=2260 move_end=2239 move_start=2220 outline_color=55 packet_num=42 run_end=2219 run_start=2200 secondary_freq=20 [Dumar] aggression=10 attack_end=2651 attack_start=2640 body_type=Primitive called_freq=10 chance=15 color=58 disposition=none font=101 general_type=Primitive hit_eyes_end=1589 hit_eyes_start=1580 hit_groin_end=1599 hit_groin_start=1590 hit_head_end=1509 hit_head_start=1500 hit_left_arm_end=1519 hit_left_arm_start=1510 hit_left_leg_end=1579 hit_left_leg_start=1570 hit_right_arm_end=1529 hit_right_arm_start=1520 hit_right_leg_end=1569 hit_right_leg_start=1560 hit_torso_end=1559 hit_torso_start=1530 max_dist=10 min_hp=10 min_to_hit=10 miss_end=2669 miss_start=2660 move_end=2629 move_start=2620 outline_color=55 packet_num=143 run_end=2606 run_start=2600 secondary_freq=5000 [Dunton] aggression=90 attack_end=2259 attack_start=2240 body_type=Tough Person called_freq=3000 chance=25 color=58 font=101 general_type=Tough Person hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 hurt_too_much= max_dist=20 min_hp=1 min_to_hit=10 miss_end=2272 miss_start=2260 move_end=2239 move_start=2220 outline_color=55 packet_num=126 run_end=2219 run_start=2200 secondary_freq=30000 [Elron] aggression=10 attack_end=32847 attack_start=32840 body_type=Elron called_freq=10 chance=15 color=58 disposition=none font=101 general_type=Elron Guards hit_eyes_end=32782 hit_eyes_start=32780 hit_groin_end=32795 hit_groin_start=32790 hit_head_end=32702 hit_head_start=32700 hit_left_arm_end=32712 hit_left_arm_start=32710 hit_left_leg_end=32772 hit_left_leg_start=32770 hit_right_arm_end=32722 hit_right_arm_start=32720 hit_right_leg_end=32762 hit_right_leg_start=32760 hit_torso_end=32736 hit_torso_start=32730 max_dist=10 min_hp=10 min_to_hit=10 miss_end=32865 miss_start=32860 move_end=32828 move_start=32820 outline_color=55 packet_num=157 run_end=32805 run_start=32800 secondary_freq=5000 [Elron Guard] aggression=10 attack_end=32847 attack_start=32840 body_type=Elron called_freq=10 chance=15 color=58 disposition=none font=101 general_type=Elron Guards hit_eyes_end=32782 hit_eyes_start=32780 hit_groin_end=32795 hit_groin_start=32790 hit_head_end=32702 hit_head_start=32700 hit_left_arm_end=32712 hit_left_arm_start=32710 hit_left_leg_end=32772 hit_left_leg_start=32770 hit_right_arm_end=32722 hit_right_arm_start=32720 hit_right_leg_end=32762 hit_right_leg_start=32760 hit_torso_end=32736 hit_torso_start=32730 max_dist=10 min_hp=10 min_to_hit=10 miss_end=32865 miss_start=32860 move_end=32828 move_start=32820 outline_color=55 packet_num=158 run_end=32805 run_start=32800 secondary_freq=5000 [Enclave Patrol] aggression=90 attack_end=2552 attack_start=2540 body_type=Tough Person called_freq=25 chance=25 color=58 font=101 general_type=Guard (Tough) hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 hurt_too_much= max_dist=10 min_hp=1 min_to_hit=10 miss_end=2565 miss_start=2560 move_end=2525 move_start=2520 outline_color=55 packet_num=134 run_end=2505 run_start=2500 secondary_freq=25 [End_Boss] aggression=10 area_attack_mode=be_careful attack_end=50140 attack_start=50140 attack_who=closest body_type=None called_freq=5 chance=15 color=58 disposition=none distance=on_your_own font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 max_dist=10 min_hp=0 min_to_hit=0 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=142 run_away_mode=never run_end=50100 run_start=50100 secondary_freq=5 [Fighting Mantis] aggression=95 attack_end=50140 attack_start=50140 called_freq=20 chance=0 color=58 font=101 hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=10 min_hp=0 min_to_hit=0 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=27 run_end=50100 run_start=50100 secondary_freq=20 [Fire_Geckos] aggression=10 attack_end=50140 attack_start=50140 body_type=None called_freq=10 chance=15 color=58 disposition=none font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 max_dist=10 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=144 run_end=50100 run_start=50100 secondary_freq=5000 [Floater] aggression=90 attack_end=50140 attack_start=50140 body_type=None called_freq=3000 chance=0 color=58 font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much= max_dist=20 min_hp=1 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=132 run_end=50100 run_start=50100 secondary_freq=30000 [Gecko] aggression=50 attack_end=50140 attack_start=50140 body_type=None called_freq=20 chance=0 chem_primary_desire=284,81,103 chem_use=always color=58 font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=10 min_hp=0 min_to_hit=0 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=26 run_end=50100 run_start=50100 secondary_freq=20 [Generic Dog] aggression=80 attack_end=50140 attack_start=50140 body_type=None called_freq=600 chance=0 color=58 font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=blind max_dist=18 min_hp=0 min_to_hit=0 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=21 run_end=50100 run_start=50100 secondary_freq=200 [Generic Guards] aggression=80 area_attack_mode=be_careful attack_end=2449 attack_start=2440 attack_who=closest best_weapon=ranged_over_melee body_type=Tough Person called_freq=5 chance=30 chem_use=stims_when_hurt_lots color=58 font=101 general_type=Guard (Normal) hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 hurt_too_much=crippled, blind max_dist=20 min_hp=4 min_to_hit=20 miss_end=2465 miss_start=2460 move_end=2427 move_start=2420 outline_color=55 packet_num=12 run_away_mode=tourniquet run_end=2405 run_start=2400 secondary_freq=5 [Ghoul Guard] aggression=80 area_attack_mode=always attack_end=3159 attack_start=3140 attack_who=closest best_weapon=ranged_over_melee body_type=Ghoul called_freq=20 chance=25 color=58 distance=stay font=101 general_type=Ghoul hit_eyes_end=1689 hit_eyes_start=1680 hit_groin_end=1699 hit_groin_start=1690 hit_head_end=1609 hit_head_start=1600 hit_left_arm_end=1619 hit_left_arm_start=1610 hit_left_leg_end=1679 hit_left_leg_start=1670 hit_right_arm_end=1629 hit_right_arm_start=1620 hit_right_leg_end=1669 hit_right_leg_start=1660 hit_torso_end=1639 hit_torso_start=1630 hurt_too_much=crippled, blind max_dist=10 min_hp=10 min_to_hit=20 miss_end=3179 miss_start=3160 move_end=3139 move_start=3120 outline_color=55 packet_num=36 run_end=3119 run_start=3100 secondary_freq=4 [Ghoul Merchant] aggression=40 attack_end=3159 attack_start=3140 body_type=Ghoul called_freq=20 chance=10 color=58 font=101 general_type=Ghoul hit_eyes_end=1689 hit_eyes_start=1680 hit_groin_end=1699 hit_groin_start=1690 hit_head_end=1609 hit_head_start=1600 hit_left_arm_end=1619 hit_left_arm_start=1610 hit_left_leg_end=1679 hit_left_leg_start=1670 hit_right_arm_end=1629 hit_right_arm_start=1620 hit_right_leg_end=1669 hit_right_leg_start=1660 hit_torso_end=1639 hit_torso_start=1630 hurt_too_much=crippled, blind max_dist=10 min_hp=10 min_to_hit=20 miss_end=3179 miss_start=3160 move_end=3139 move_start=3120 outline_color=55 packet_num=37 run_end=3119 run_start=3100 secondary_freq=20 [Ghoul Peasant] aggression=50 attack_end=3159 attack_start=3140 body_type=Ghoul called_freq=20 chance=20 color=58 font=101 general_type=Ghoul hit_eyes_end=1689 hit_eyes_start=1680 hit_groin_end=1699 hit_groin_start=1690 hit_head_end=1609 hit_head_start=1600 hit_left_arm_end=1619 hit_left_arm_start=1610 hit_left_leg_end=1679 hit_left_leg_start=1670 hit_right_arm_end=1629 hit_right_arm_start=1620 hit_right_leg_end=1669 hit_right_leg_start=1660 hit_torso_end=1639 hit_torso_start=1630 hurt_too_much=crippled, blind max_dist=10 min_hp=10 min_to_hit=20 miss_end=3179 miss_start=3160 move_end=3139 move_start=3120 outline_color=55 packet_num=35 run_end=3119 run_start=3100 secondary_freq=20 [Gun Turret] aggression=10 attack_end=50140 attack_start=50140 attack_who=closest body_type=None called_freq=10 chance=0 color=58 disposition=-1 font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 max_dist=10 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=176 run_end=50100 run_start=50100 secondary_freq=5000 [Kaga] aggression=10 attack_end=36148 attack_start=36140 body_type=Kaga called_freq=10 chance=50 color=58 disposition=none font=101 general_type=Kaga (1) hit_eyes_end=36082 hit_eyes_start=36080 hit_groin_end=36095 hit_groin_start=36090 hit_head_end=36002 hit_head_start=36000 hit_left_arm_end=36012 hit_left_arm_start=36010 hit_left_leg_end=36072 hit_left_leg_start=36070 hit_right_arm_end=36022 hit_right_arm_start=36020 hit_right_leg_end=36062 hit_right_leg_start=36060 hit_torso_end=36035 hit_torso_start=36030 max_dist=10 min_hp=10 min_to_hit=10 miss_end=36165 miss_start=36160 move_end=36124 move_start=36120 outline_color=55 packet_num=141 run_end=36105 run_start=36100 secondary_freq=5000 [Kamakazi] aggression=100 attack_end=2359 attack_start=2340 body_type=Berserk Person called_freq=10000 chance=18 color=58 font=101 general_type=Berserk Person hit_eyes_end=1389 hit_eyes_start=1380 hit_groin_end=1399 hit_groin_start=1390 hit_head_end=1309 hit_head_start=1300 hit_left_arm_end=1319 hit_left_arm_start=1310 hit_left_leg_end=1379 hit_left_leg_start=1370 hit_right_arm_end=1329 hit_right_arm_start=1320 hit_right_leg_end=1369 hit_right_leg_start=1360 hit_torso_end=1359 hit_torso_start=1330 hurt_too_much= max_dist=25 min_hp=0 min_to_hit=0 miss_end=2372 miss_start=2360 move_end=2339 move_start=2320 outline_color=55 packet_num=23 run_end=2319 run_start=2300 secondary_freq=3 [Khan] aggression=10 area_attack_mode=always attack_end=2950 attack_start=2940 attack_who=closest best_weapon=ranged_over_melee body_type=Raider (Khan) called_freq=20 chance=15 chem_primary_desire=87 chem_use=anytime color=58 disposition=none distance=charge font=101 general_type=Raider hit_eyes_end=1783 hit_eyes_start=1780 hit_groin_end=1796 hit_groin_start=1790 hit_head_end=1709 hit_head_start=1700 hit_left_arm_end=1712 hit_left_arm_start=1710 hit_left_leg_end=1773 hit_left_leg_start=1770 hit_right_arm_end=1722 hit_right_arm_start=1720 hit_right_leg_end=1763 hit_right_leg_start=1760 hit_torso_end=1735 hit_torso_start=1730 hurt_too_much=blind max_dist=10 min_hp=10 min_to_hit=10 miss_end=2964 miss_start=2960 move_end=2925 move_start=2920 outline_color=55 packet_num=162 run_away_mode=never run_end=2905 run_start=2900 secondary_freq=6 [Loner Citizen] aggression=35 attack_end=2059 attack_start=2040 body_type=Wimpy Person called_freq=20 chance=15 color=58 font=101 general_type=Wimpy Person hit_eyes_end=1089 hit_eyes_start=1080 hit_groin_end=1099 hit_groin_start=1090 hit_head_end=1009 hit_head_start=1000 hit_left_arm_end=1019 hit_left_arm_start=1010 hit_left_leg_end=1079 hit_left_leg_start=1070 hit_right_arm_end=1029 hit_right_arm_start=1020 hit_right_leg_end=1069 hit_right_leg_start=1060 hit_torso_end=1059 hit_torso_start=1030 hurt_too_much=crippled, blind max_dist=5 min_hp=15 min_to_hit=10 miss_end=2079 miss_start=2060 move_end=2039 move_start=2020 outline_color=55 packet_num=49 run_end=2019 run_start=2000 secondary_freq=20000 [LoPan] aggression=10 attack_end=32249 attack_start=32240 body_type=Shi called_freq=10 chance=30 color=58 disposition=berserk font=101 general_type=Lo Pan hit_eyes_end=32082 hit_eyes_start=32080 hit_groin_end=32095 hit_groin_start=32090 hit_head_end=32002 hit_head_start=32000 hit_left_arm_end=32012 hit_left_arm_start=32010 hit_left_leg_end=32072 hit_left_leg_start=32070 hit_right_arm_end=32022 hit_right_arm_start=32020 hit_right_leg_end=32062 hit_right_leg_start=32060 hit_torso_end=32036 hit_torso_start=32030 max_dist=10 min_hp=10 min_to_hit=10 miss_end=32265 miss_start=32260 move_end=32228 move_start=32220 outline_color=55 packet_num=139 run_end=32205 run_start=32200 secondary_freq=5000 [Mantis] aggression=40 attack_end=50140 attack_start=50140 body_type=None called_freq=1000000 chance=0 color=58 font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=17 min_hp=0 min_to_hit=0 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=9 run_end=50100 run_start=50100 secondary_freq=30 [Masters Army] aggression=90 area_attack_mode=be_careful attack_end=36749 attack_start=36740 attack_who=closest best_weapon=ranged_over_melee body_type=Super Mutant (Master Army) called_freq=3000 chance=25 color=58 distance=on_your_own font=101 general_type=Super Mutant (Master Army) hit_eyes_end=36682 hit_eyes_start=36680 hit_groin_end=36695 hit_groin_start=36690 hit_head_end=36602 hit_head_start=36600 hit_left_arm_end=36612 hit_left_arm_start=36610 hit_left_leg_end=36672 hit_left_leg_start=36670 hit_right_arm_end=36622 hit_right_arm_start=36620 hit_right_leg_end=36662 hit_right_leg_start=36660 hit_torso_end=36645 hit_torso_start=36630 hurt_too_much= max_dist=20 min_hp=1 min_to_hit=10 miss_end=36765 miss_start=36760 move_end=36727 move_start=36720 outline_color=55 packet_num=129 run_end=36705 run_start=36700 secondary_freq=5 [Mean Deathclaw] aggression=90 attack_end=50140 attack_start=50140 attack_who=weakest body_type=None called_freq=3000 chance=0 color=58 font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much= max_dist=20 min_hp=1 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=131 run_end=50100 run_start=50100 secondary_freq=30000 [Merc Captain] aggression=90 area_attack_mode=be_careful attack_end=12149 attack_start=12140 attack_who=closest best_weapon=ranged_over_melee body_type=Raider (Non-Khan) called_freq=3 chance=25 color=58 distance=snipe font=101 general_type=Raider Captain hit_eyes_end=12382 hit_eyes_start=12380 hit_groin_end=12396 hit_groin_start=12390 hit_head_end=12303 hit_head_start=12300 hit_left_arm_end=12312 hit_left_arm_start=12310 hit_left_leg_end=12373 hit_left_leg_start=12370 hit_right_arm_end=12322 hit_right_arm_start=12320 hit_right_leg_end=12363 hit_right_leg_start=12360 hit_torso_end=12335 hit_torso_start=12330 hurt_too_much= max_dist=20 min_hp=1 min_to_hit=10 miss_end=12165 miss_start=12160 move_end=12125 move_start=12120 outline_color=55 packet_num=135 run_end=12105 run_start=12100 secondary_freq=3 [Merc Raider] aggression=90 area_attack_mode=be_careful attack_end=12049 attack_start=12040 attack_who=whomever best_weapon=ranged_over_melee body_type=Raider (Non-Khan) called_freq=3 chance=25 color=58 distance=on_your_own font=101 general_type=Raider Mercs hit_eyes_end=12382 hit_eyes_start=12380 hit_groin_end=12396 hit_groin_start=12390 hit_head_end=12303 hit_head_start=12300 hit_left_arm_end=12312 hit_left_arm_start=12310 hit_left_leg_end=12373 hit_left_leg_start=12370 hit_right_arm_end=12322 hit_right_arm_start=12320 hit_right_leg_end=12363 hit_right_leg_start=12360 hit_torso_end=12335 hit_torso_start=12330 hurt_too_much= max_dist=20 min_hp=1 min_to_hit=10 miss_end=12065 miss_start=12060 move_end=12038 move_start=12020 outline_color=55 packet_num=136 run_end=12006 run_start=12000 secondary_freq=3 [Mobsters] aggression=90 area_attack_mode=be_careful attack_end=12249 attack_start=12240 attack_who=closest body_type=Gangster called_freq=3000 chance=30 color=58 distance=random font=101 general_type=Gangster hit_eyes_end=12489 hit_eyes_start=12480 hit_groin_end=12499 hit_groin_start=12490 hit_head_end=12409 hit_head_start=12400 hit_left_arm_end=12419 hit_left_arm_start=12410 hit_left_leg_end=12479 hit_left_leg_start=12470 hit_right_arm_end=12429 hit_right_arm_start=12420 hit_right_leg_end=12469 hit_right_leg_start=12460 hit_torso_end=12459 hit_torso_start=12430 hurt_too_much= max_dist=20 min_hp=1 min_to_hit=10 miss_end=12266 miss_start=12260 move_end=12228 move_start=12220 outline_color=55 packet_num=128 run_end=12205 run_start=12200 secondary_freq=5 [Mutated Rat] aggression=87 attack_end=50140 attack_start=50140 body_type=None called_freq=20 chance=0 color=58 font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=10 min_hp=0 min_to_hit=0 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=48 run_end=50100 run_start=50100 secondary_freq=15 [Mysterious Stranger] aggression=100 area_attack_mode=be_careful attack_end=2259 attack_start=2240 attack_who=whomever best_weapon=unarmed body_type=Tough Person called_freq=2 chance=0 chem_primary_desire=81 chem_use=anytime color=58 distance=stay_close font=101 general_type=Tough Person hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 hurt_too_much= max_dist=12 min_hp=1 min_to_hit=0 miss_end=2272 miss_start=2260 move_end=2239 move_start=2220 outline_color=55 packet_num=125 run_end=2219 run_start=2200 secondary_freq=20 [Navarro Guard] aggression=10 area_attack_mode=sometimes attack_end=2552 attack_start=2540 attack_who=closest best_weapon=ranged_over_melee body_type=Tough Person called_freq=2 chance=25 chem_primary_desire=40 chem_use=stims_when_hurt_lots color=58 disposition=none distance=on_your_own font=101 general_type=Guard (Tough) hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 max_dist=10 min_hp=10 min_to_hit=10 miss_end=2565 miss_start=2560 move_end=2525 move_start=2520 outline_color=55 packet_num=175 run_away_mode=tourniquet run_end=2505 run_start=2500 secondary_freq=3 [NCR Rangers] aggression=90 area_attack_mode=be_careful attack_end=2552 attack_start=2540 attack_who=closest best_weapon=ranged_over_melee body_type=Tough Person called_freq=5 chance=25 chem_use=stims_when_hurt_lots color=58 distance=on_your_own font=101 general_type=Guard (Tough) hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 hurt_too_much= max_dist=20 min_hp=1 min_to_hit=10 miss_end=2565 miss_start=2560 move_end=2525 move_start=2520 outline_color=55 packet_num=127 run_away_mode=tourniquet run_end=2505 run_start=2500 secondary_freq=4 [Nikki Goldman] aggression=10 attack_end=32847 attack_start=32840 body_type=Elron called_freq=10 chance=15 color=58 disposition=none font=101 general_type=Elron Guards hit_eyes_end=32782 hit_eyes_start=32780 hit_groin_end=32795 hit_groin_start=32790 hit_head_end=32702 hit_head_start=32700 hit_left_arm_end=32712 hit_left_arm_start=32710 hit_left_leg_end=32772 hit_left_leg_start=32770 hit_right_arm_end=32722 hit_right_arm_start=32720 hit_right_leg_end=32762 hit_right_leg_start=32760 hit_torso_end=32736 hit_torso_start=32730 max_dist=10 min_hp=10 min_to_hit=10 miss_end=32865 miss_start=32860 move_end=32828 move_start=32820 outline_color=55 packet_num=160 run_end=32805 run_start=32800 secondary_freq=5000 [Oz7] aggression=10 attack_end=33149 attack_start=33140 body_type=Elron called_freq=10 chance=15 color=58 disposition=none font=101 general_type=OZ-7 hit_eyes_end=32782 hit_eyes_start=32780 hit_groin_end=32795 hit_groin_start=32790 hit_head_end=32702 hit_head_start=32700 hit_left_arm_end=32712 hit_left_arm_start=32710 hit_left_leg_end=32772 hit_left_leg_start=32770 hit_right_arm_end=32722 hit_right_arm_start=32720 hit_right_leg_end=32762 hit_right_leg_start=32760 hit_torso_end=32736 hit_torso_start=32730 max_dist=10 min_hp=10 min_to_hit=10 miss_end=33165 miss_start=33160 move_end=33128 move_start=33120 outline_color=55 packet_num=150 run_end=33105 run_start=33100 secondary_freq=5000 [Oz9] aggression=10 attack_end=33045 attack_start=33040 body_type=Elron called_freq=10 chance=15 color=58 disposition=none font=101 general_type=OZ-9 hit_eyes_end=32782 hit_eyes_start=32780 hit_groin_end=32795 hit_groin_start=32790 hit_head_end=32702 hit_head_start=32700 hit_left_arm_end=32712 hit_left_arm_start=32710 hit_left_leg_end=32772 hit_left_leg_start=32770 hit_right_arm_end=32722 hit_right_arm_start=32720 hit_right_leg_end=32762 hit_right_leg_start=32760 hit_torso_end=32736 hit_torso_start=32730 max_dist=10 min_hp=10 min_to_hit=10 miss_end=33064 miss_start=33060 move_end=33028 move_start=33020 outline_color=55 packet_num=151 run_end=33005 run_start=33000 secondary_freq=5000 [PARTY BESS AGGRESSIVE] aggression=45 area_attack_mode=be_careful attack_end=50140 attack_start=50140 attack_who=whomever best_weapon=no_pref body_type=None called_freq=20 chance=0 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=aggressive distance=on_your_own font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=119 run_away_mode=not_feeling_good run_end=50100 run_start=50100 secondary_freq=200 [PARTY BESS BERSERK] aggression=45 area_attack_mode=be_careful attack_end=50140 attack_start=50140 attack_who=whomever best_weapon=unarmed body_type=None called_freq=20 chance=0 chem_primary_desire=81 chem_use=anytime color=58 disposition=berserk distance=stay_close font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=118 run_away_mode=tourniquet run_end=50100 run_start=50100 secondary_freq=200 [PARTY BESS COWARD] aggression=45 area_attack_mode=sometimes attack_end=50140 attack_start=50140 attack_who=closest best_weapon=no_pref body_type=None called_freq=20 chance=0 chem_primary_desire=81 chem_use=stims_when_hurt_little color=58 disposition=coward distance=snipe font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=121 run_away_mode=finger_hurts run_end=50100 run_start=50100 secondary_freq=200 [PARTY BESS CUSTOM] aggression=45 area_attack_mode=be_careful attack_end=50140 attack_start=50140 attack_who=whomever best_weapon=unarmed body_type=None called_freq=20 chance=0 chem_primary_desire=81 chem_use=clean color=58 disposition=custom distance=stay_close font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=122 run_away_mode=bleeding run_end=50100 run_start=50100 secondary_freq=200 [PARTY BESS DEFENSIVE] aggression=45 area_attack_mode=be_sure attack_end=50140 attack_start=50140 attack_who=whomever_attacking_me best_weapon=no_pref body_type=None called_freq=20 chance=0 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=defensive distance=stay_close font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=120 run_away_mode=bleeding run_end=50100 run_start=50100 secondary_freq=200 [PARTY CYBERDOG AGGRESSIVE] aggression=45 area_attack_mode=no_pref attack_end=60041 attack_start=60040 attack_who=closest best_weapon=unarmed body_type=None called_freq=20 chance=10 chem_primary_desire=81 chem_use=clean color=58 disposition=aggressive distance=charge font=101 general_type=Cyberdog hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=60060 miss_start=60060 move_end=60020 move_start=60020 outline_color=55 packet_num=84 run_away_mode=tourniquet run_end=60000 run_start=60000 secondary_freq=200 [PARTY CYBERDOG BERSERK] aggression=45 area_attack_mode=no_pref attack_end=60041 attack_start=60040 attack_who=closest best_weapon=unarmed body_type=None called_freq=20 chance=10 chem_primary_desire=81 chem_use=clean color=58 disposition=berserk distance=charge font=101 general_type=Cyberdog hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=60060 miss_start=60060 move_end=60020 move_start=60020 outline_color=55 packet_num=83 run_away_mode=never run_end=60000 run_start=60000 secondary_freq=200 [PARTY CYBERDOG COWARD] aggression=45 area_attack_mode=no_pref attack_end=60041 attack_start=60040 attack_who=weakest best_weapon=unarmed body_type=None called_freq=20 chance=10 chem_primary_desire=81 chem_use=clean color=58 disposition=coward distance=on_your_own font=101 general_type=Cyberdog hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=60060 miss_start=60060 move_end=60020 move_start=60020 outline_color=55 packet_num=86 run_away_mode=bleeding run_end=60000 run_start=60000 secondary_freq=200 [PARTY CYBERDOG CUSTOM] aggression=80 area_attack_mode=no_pref attack_end=60041 attack_start=60040 attack_who=whomever_attacking_me best_weapon=unarmed body_type=None called_freq=20 chance=10 chem_primary_desire=81 chem_use=clean color=58 disposition=custom distance=stay_close font=101 general_type=Cyberdog hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much= max_dist=12 min_hp=0 min_to_hit=10 miss_end=60060 miss_start=60060 move_end=60020 move_start=60020 outline_color=55 packet_num=87 run_away_mode=tourniquet run_end=60000 run_start=60000 secondary_freq=200 [PARTY CYBERDOG DEFENSIVE] aggression=45 area_attack_mode=no_pref attack_end=60041 attack_start=60040 attack_who=whomever_attacking_me best_weapon=unarmed body_type=None called_freq=20 chance=10 chem_primary_desire=81 chem_use=clean color=58 disposition=defensive distance=stay_close font=101 general_type=Cyberdog hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=60060 miss_start=60060 move_end=60020 move_start=60020 outline_color=55 packet_num=85 run_away_mode=tourniquet run_end=60000 run_start=60000 secondary_freq=200 [PARTY DAVIN AGGRESSIVE] aggression=45 area_attack_mode=be_careful attack_end=2159 attack_start=2140 attack_who=whomever best_weapon=no_pref body_type=Normal Person called_freq=20 chance=20 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=aggressive distance=on_your_own font=101 general_type=Normal Person hit_eyes_end=1189 hit_eyes_start=1180 hit_groin_end=1199 hit_groin_start=1190 hit_head_end=1109 hit_head_start=1100 hit_left_arm_end=1119 hit_left_arm_start=1110 hit_left_leg_end=1179 hit_left_leg_start=1170 hit_right_arm_end=1129 hit_right_arm_start=1120 hit_right_leg_end=1169 hit_right_leg_start=1160 hit_torso_end=1159 hit_torso_start=1130 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=2172 miss_start=2160 move_end=2139 move_start=2120 outline_color=55 packet_num=99 run_away_mode=tourniquet run_end=2119 run_start=2100 secondary_freq=200 [PARTY DAVIN BERSERK] aggression=45 area_attack_mode=be_careful attack_end=2159 attack_start=2140 attack_who=whomever best_weapon=unarmed body_type=Normal Person called_freq=20 chance=20 chem_primary_desire=81 chem_use=anytime color=58 disposition=berserk distance=stay_close font=101 general_type=Normal Person hit_eyes_end=1189 hit_eyes_start=1180 hit_groin_end=1199 hit_groin_start=1190 hit_head_end=1109 hit_head_start=1100 hit_left_arm_end=1119 hit_left_arm_start=1110 hit_left_leg_end=1179 hit_left_leg_start=1170 hit_right_arm_end=1129 hit_right_arm_start=1120 hit_right_leg_end=1169 hit_right_leg_start=1160 hit_torso_end=1159 hit_torso_start=1130 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=2172 miss_start=2160 move_end=2139 move_start=2120 outline_color=55 packet_num=98 run_away_mode=never run_end=2119 run_start=2100 secondary_freq=200 [PARTY DAVIN COWARD] aggression=45 area_attack_mode=sometimes attack_end=2159 attack_start=2140 attack_who=closest best_weapon=no_pref body_type=Normal Person called_freq=20 chance=20 chem_primary_desire=81 chem_use=stims_when_hurt_little color=58 disposition=coward distance=snipe font=101 general_type=Normal Person hit_eyes_end=1189 hit_eyes_start=1180 hit_groin_end=1199 hit_groin_start=1190 hit_head_end=1109 hit_head_start=1100 hit_left_arm_end=1119 hit_left_arm_start=1110 hit_left_leg_end=1179 hit_left_leg_start=1170 hit_right_arm_end=1129 hit_right_arm_start=1120 hit_right_leg_end=1169 hit_right_leg_start=1160 hit_torso_end=1159 hit_torso_start=1130 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=2172 miss_start=2160 move_end=2139 move_start=2120 outline_color=55 packet_num=101 run_away_mode=finger_hurts run_end=2119 run_start=2100 secondary_freq=200 [PARTY DAVIN CUSTOM] aggression=45 area_attack_mode=be_absolutely_sure attack_end=2159 attack_start=2140 attack_who=weakest best_weapon=ranged body_type=Normal Person called_freq=20 chance=20 chem_primary_desire=81 chem_use=stims_when_hurt_little color=58 disposition=custom distance=on_your_own font=101 general_type=Normal Person hit_eyes_end=1189 hit_eyes_start=1180 hit_groin_end=1199 hit_groin_start=1190 hit_head_end=1109 hit_head_start=1100 hit_left_arm_end=1119 hit_left_arm_start=1110 hit_left_leg_end=1179 hit_left_leg_start=1170 hit_right_arm_end=1129 hit_right_arm_start=1120 hit_right_leg_end=1169 hit_right_leg_start=1160 hit_torso_end=1159 hit_torso_start=1130 hurt_too_much=crippled, blind max_dist=12 min_hp=25 min_to_hit=10 miss_end=2172 miss_start=2160 move_end=2139 move_start=2120 outline_color=55 packet_num=102 run_away_mode=not_feeling_good run_end=2119 run_start=2100 secondary_freq=200 [PARTY DAVIN DEFENSIVE] aggression=45 area_attack_mode=be_sure attack_end=2159 attack_start=2140 attack_who=whomever_attacking_me best_weapon=no_pref body_type=Normal Person called_freq=20 chance=20 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=defensive distance=stay_close font=101 general_type=Normal Person hit_eyes_end=1189 hit_eyes_start=1180 hit_groin_end=1199 hit_groin_start=1190 hit_head_end=1109 hit_head_start=1100 hit_left_arm_end=1119 hit_left_arm_start=1110 hit_left_leg_end=1179 hit_left_leg_start=1170 hit_right_arm_end=1129 hit_right_arm_start=1120 hit_right_leg_end=1169 hit_right_leg_start=1160 hit_torso_end=1159 hit_torso_start=1130 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=2172 miss_start=2160 move_end=2139 move_start=2120 outline_color=55 packet_num=100 run_away_mode=not_feeling_good run_end=2119 run_start=2100 secondary_freq=200 [PARTY DOC AGGRESSIVE] aggression=45 area_attack_mode=be_careful attack_end=44959 attack_start=44940 attack_who=whomever best_weapon=no_pref called_freq=20 chance=0 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=aggressive distance=on_your_own font=101 hit_eyes_end=44884 hit_eyes_start=44880 hit_groin_end=44894 hit_groin_start=44890 hit_head_end=44804 hit_head_start=44800 hit_left_arm_end=44814 hit_left_arm_start=44810 hit_left_leg_end=44874 hit_left_leg_start=44870 hit_right_arm_end=44824 hit_right_arm_start=44820 hit_right_leg_end=44864 hit_right_leg_start=44860 hit_torso_end=44849 hit_torso_start=44830 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=44979 miss_start=44960 move_end=44939 move_start=44920 outline_color=55 packet_num=89 run_away_mode=not_feeling_good run_end=44909 run_start=44900 secondary_freq=200 [PARTY DOC BERSERK] aggression=45 area_attack_mode=be_careful attack_end=44959 attack_start=44940 attack_who=whomever best_weapon=unarmed called_freq=20 chance=0 chem_primary_desire=81 chem_use=anytime color=58 disposition=berserk distance=stay_close font=101 hit_eyes_end=44884 hit_eyes_start=44880 hit_groin_end=44894 hit_groin_start=44890 hit_head_end=44804 hit_head_start=44800 hit_left_arm_end=44814 hit_left_arm_start=44810 hit_left_leg_end=44874 hit_left_leg_start=44870 hit_right_arm_end=44824 hit_right_arm_start=44820 hit_right_leg_end=44864 hit_right_leg_start=44860 hit_torso_end=44849 hit_torso_start=44830 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=44979 miss_start=44960 move_end=44939 move_start=44920 outline_color=55 packet_num=88 run_away_mode=tourniquet run_end=44909 run_start=44900 secondary_freq=200 [PARTY DOC COWARD] aggression=45 area_attack_mode=sometimes attack_end=44959 attack_start=44940 attack_who=closest best_weapon=no_pref called_freq=20 chance=0 chem_primary_desire=81 chem_use=stims_when_hurt_little color=58 disposition=coward distance=snipe font=101 hit_eyes_end=44884 hit_eyes_start=44880 hit_groin_end=44894 hit_groin_start=44890 hit_head_end=44804 hit_head_start=44800 hit_left_arm_end=44814 hit_left_arm_start=44810 hit_left_leg_end=44874 hit_left_leg_start=44870 hit_right_arm_end=44824 hit_right_arm_start=44820 hit_right_leg_end=44864 hit_right_leg_start=44860 hit_torso_end=44849 hit_torso_start=44830 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=44979 miss_start=44960 move_end=44939 move_start=44920 outline_color=55 packet_num=91 run_away_mode=finger_hurts run_end=44909 run_start=44900 secondary_freq=200 [PARTY DOC CUSTOM] aggression=45 area_attack_mode=be_careful attack_end=44959 attack_start=44940 attack_who=whomever best_weapon=unarmed called_freq=20 chance=0 chem_primary_desire=81 chem_use=anytime color=58 disposition=custom distance=stay_close font=101 hit_eyes_end=44884 hit_eyes_start=44880 hit_groin_end=44894 hit_groin_start=44890 hit_head_end=44804 hit_head_start=44800 hit_left_arm_end=44814 hit_left_arm_start=44810 hit_left_leg_end=44874 hit_left_leg_start=44870 hit_right_arm_end=44824 hit_right_arm_start=44820 hit_right_leg_end=44864 hit_right_leg_start=44860 hit_torso_end=44849 hit_torso_start=44830 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=44979 miss_start=44960 move_end=44939 move_start=44920 outline_color=55 packet_num=92 run_away_mode=bleeding run_end=44909 run_start=44900 secondary_freq=200 [PARTY DOC DEFENSIVE] aggression=45 area_attack_mode=be_sure attack_end=50140 attack_start=50140 attack_who=whomever_attacking_me best_weapon=no_pref called_freq=20 chance=0 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=defensive distance=stay_close font=101 hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=90 run_away_mode=bleeding run_end=50100 run_start=50100 secondary_freq=200 [PARTY DOGMEAT AGRESSIVE] aggression=10 attack_end=50140 attack_start=50140 attack_who=whomever_attacking_me best_weapon=unarmed body_type=None called_freq=10 chance=15 chem_use=clean color=58 disposition=aggressive distance=charge font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 max_dist=10 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=164 run_away_mode=never run_end=50100 run_start=50100 secondary_freq=5000 [PARTY DOGMEAT BERSERK] aggression=10 attack_end=50140 attack_start=50140 attack_who=closest best_weapon=unarmed body_type=None called_freq=10 chance=15 chem_use=clean color=58 disposition=berserk distance=charge font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 max_dist=10 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=165 run_away_mode=never run_end=50100 run_start=50100 secondary_freq=5000 [PARTY DOGMEAT COWARD] aggression=10 attack_end=50140 attack_start=50140 attack_who=closest best_weapon=unarmed body_type=None called_freq=10 chance=15 chem_use=clean color=58 disposition=coward distance=stay_close font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 max_dist=10 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=166 run_away_mode=not_feeling_good run_end=50100 run_start=50100 secondary_freq=5000 [PARTY DOGMEAT CUSTOM] aggression=10 attack_end=50140 attack_start=50140 attack_who=whomever_attacking_me best_weapon=unarmed body_type=None called_freq=10 chance=15 chem_use=clean color=58 disposition=custom distance=charge font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 max_dist=10 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=167 run_away_mode=tourniquet run_end=50100 run_start=50100 secondary_freq=5000 [PARTY DOGMEAT DEFENSIVE] aggression=10 attack_end=50140 attack_start=50140 body_type=None called_freq=10 chance=15 color=58 disposition=defensive font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 max_dist=10 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=168 run_end=50100 run_start=50100 secondary_freq=5000 [PARTY GORIS AGGRESSIVE] aggression=45 area_attack_mode=no_pref attack_end=44959 attack_start=44940 attack_who=closest best_weapon=unarmed body_type=Goris called_freq=20 chance=25 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=aggressive distance=charge font=101 general_type=Goris hit_eyes_end=44884 hit_eyes_start=44880 hit_groin_end=44894 hit_groin_start=44890 hit_head_end=44804 hit_head_start=44800 hit_left_arm_end=44814 hit_left_arm_start=44810 hit_left_leg_end=44874 hit_left_leg_start=44870 hit_right_arm_end=44824 hit_right_arm_start=44820 hit_right_leg_end=44864 hit_right_leg_start=44860 hit_torso_end=44849 hit_torso_start=44830 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=44979 miss_start=44960 move_end=44939 move_start=44920 outline_color=55 packet_num=94 run_away_mode=tourniquet run_end=44909 run_start=44900 secondary_freq=200 [PARTY GORIS BERSERK] aggression=45 area_attack_mode=no_pref attack_end=44959 attack_start=44940 attack_who=closest best_weapon=unarmed body_type=Goris called_freq=20 chance=25 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=berserk distance=charge font=101 general_type=Goris hit_eyes_end=44884 hit_eyes_start=44880 hit_groin_end=44894 hit_groin_start=44890 hit_head_end=44804 hit_head_start=44800 hit_left_arm_end=44814 hit_left_arm_start=44810 hit_left_leg_end=44874 hit_left_leg_start=44870 hit_right_arm_end=44824 hit_right_arm_start=44820 hit_right_leg_end=44864 hit_right_leg_start=44860 hit_torso_end=44849 hit_torso_start=44830 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=44979 miss_start=44960 move_end=44939 move_start=44920 outline_color=55 packet_num=93 run_away_mode=never run_end=44909 run_start=44900 secondary_freq=200 [PARTY GORIS COWARD] aggression=45 area_attack_mode=no_pref attack_end=44959 attack_start=44940 attack_who=closest best_weapon=unarmed body_type=Goris called_freq=20 chance=25 chem_primary_desire=81 chem_use=stims_when_hurt_little color=58 disposition=coward distance=charge font=101 general_type=Goris hit_eyes_end=44884 hit_eyes_start=44880 hit_groin_end=44894 hit_groin_start=44890 hit_head_end=44804 hit_head_start=44800 hit_left_arm_end=44814 hit_left_arm_start=44810 hit_left_leg_end=44874 hit_left_leg_start=44870 hit_right_arm_end=44824 hit_right_arm_start=44820 hit_right_leg_end=44864 hit_right_leg_start=44860 hit_torso_end=44849 hit_torso_start=44830 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=44979 miss_start=44960 move_end=44939 move_start=44920 outline_color=55 packet_num=96 run_away_mode=tourniquet run_end=44909 run_start=44900 secondary_freq=200 [PARTY GORIS CUSTOM] aggression=45 area_attack_mode=no_pref attack_end=44959 attack_start=44940 attack_who=closest best_weapon=unarmed body_type=Goris called_freq=20 chance=25 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=custom distance=charge font=101 general_type=Goris hit_eyes_end=44884 hit_eyes_start=44880 hit_groin_end=44894 hit_groin_start=44890 hit_head_end=44804 hit_head_start=44800 hit_left_arm_end=44814 hit_left_arm_start=44810 hit_left_leg_end=44874 hit_left_leg_start=44870 hit_right_arm_end=44824 hit_right_arm_start=44820 hit_right_leg_end=44864 hit_right_leg_start=44860 hit_torso_end=44849 hit_torso_start=44830 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=44979 miss_start=44960 move_end=44939 move_start=44920 outline_color=55 packet_num=97 run_away_mode=tourniquet run_end=44909 run_start=44900 secondary_freq=200 [PARTY GORIS DEFENSIVE] aggression=45 area_attack_mode=be_sure attack_end=44959 attack_start=44940 attack_who=whomever_attacking_me best_weapon=no_pref body_type=Goris called_freq=20 chance=25 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=defensive distance=stay_close font=101 general_type=Goris hit_eyes_end=44884 hit_eyes_start=44880 hit_groin_end=44894 hit_groin_start=44890 hit_head_end=44804 hit_head_start=44800 hit_left_arm_end=44814 hit_left_arm_start=44810 hit_left_leg_end=44874 hit_left_leg_start=44870 hit_right_arm_end=44824 hit_right_arm_start=44820 hit_right_leg_end=44864 hit_right_leg_start=44860 hit_torso_end=44849 hit_torso_start=44830 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=44979 miss_start=44960 move_end=44939 move_start=44920 outline_color=55 packet_num=95 run_away_mode=not_feeling_good run_end=44909 run_start=44900 secondary_freq=200 [PARTY LADDIE AGGRESSIVE] aggression=45 area_attack_mode=be_careful attack_end=50140 attack_start=50140 attack_who=whomever best_weapon=no_pref body_type=None called_freq=20 chance=0 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=aggressive distance=on_your_own font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=109 run_away_mode=tourniquet run_end=50100 run_start=50100 secondary_freq=200 [PARTY LADDIE BERSERK] aggression=45 area_attack_mode=be_careful attack_end=50140 attack_start=50140 attack_who=whomever best_weapon=unarmed body_type=None called_freq=20 chance=0 chem_primary_desire=81 chem_use=anytime color=58 disposition=berserk distance=stay_close font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=108 run_away_mode=never run_end=50100 run_start=50100 secondary_freq=200 [PARTY LADDIE COWARD] aggression=45 area_attack_mode=sometimes attack_end=50140 attack_start=50140 attack_who=closest best_weapon=no_pref body_type=None called_freq=20 chance=0 chem_primary_desire=81 chem_use=stims_when_hurt_little color=58 disposition=coward distance=snipe font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=111 run_away_mode=finger_hurts run_end=50100 run_start=50100 secondary_freq=200 [PARTY LADDIE CUSTOM] aggression=45 area_attack_mode=be_careful attack_end=50140 attack_start=50140 attack_who=strongest best_weapon=unarmed body_type=None called_freq=20 chance=0 chem_primary_desire=81 chem_use=clean color=58 disposition=custom distance=charge font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much= max_dist=12 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=112 run_away_mode=not_feeling_good run_end=50100 run_start=50100 secondary_freq=200 [PARTY LADDIE DEFENSIVE] aggression=45 area_attack_mode=be_sure attack_end=50140 attack_start=50140 attack_who=whomever_attacking_me best_weapon=no_pref body_type=None called_freq=20 chance=0 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=defensive distance=stay_close font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=110 run_away_mode=not_feeling_good run_end=50100 run_start=50100 secondary_freq=200 [PARTY LENNY AGGRESSIVE] aggression=45 area_attack_mode=be_careful attack_end=41359 attack_start=41340 attack_who=whomever best_weapon=no_pref body_type=Lenny called_freq=20 chance=25 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=aggressive distance=on_your_own font=101 general_type=Lenny hit_eyes_end=41289 hit_eyes_start=41280 hit_groin_end=41299 hit_groin_start=41290 hit_head_end=41209 hit_head_start=41200 hit_left_arm_end=41219 hit_left_arm_start=41210 hit_left_leg_end=41279 hit_left_leg_start=41270 hit_right_arm_end=41229 hit_right_arm_start=41220 hit_right_leg_end=41269 hit_right_leg_start=41260 hit_torso_end=41259 hit_torso_start=41230 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=41379 miss_start=41360 move_end=41339 move_start=41320 outline_color=55 packet_num=79 run_away_mode=not_feeling_good run_end=41319 run_start=41300 secondary_freq=200 [PARTY LENNY BERSERK] aggression=45 area_attack_mode=be_careful attack_end=41359 attack_start=41340 attack_who=whomever best_weapon=unarmed body_type=Lenny called_freq=20 chance=25 chem_primary_desire=81 chem_use=anytime color=58 disposition=berserk distance=stay_close font=101 general_type=Lenny hit_eyes_end=41289 hit_eyes_start=41280 hit_groin_end=41299 hit_groin_start=41290 hit_head_end=41209 hit_head_start=41200 hit_left_arm_end=41219 hit_left_arm_start=41210 hit_left_leg_end=41279 hit_left_leg_start=41270 hit_right_arm_end=41229 hit_right_arm_start=41220 hit_right_leg_end=41269 hit_right_leg_start=41260 hit_torso_end=41259 hit_torso_start=41230 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=41379 miss_start=41360 move_end=41339 move_start=41320 outline_color=55 packet_num=78 run_away_mode=never run_end=41319 run_start=41300 secondary_freq=200 [PARTY LENNY COWARD] aggression=45 area_attack_mode=sometimes attack_end=41359 attack_start=41340 attack_who=weakest best_weapon=ranged_over_melee body_type=Lenny called_freq=10 chance=25 chem_primary_desire=81 chem_use=stims_when_hurt_little color=58 disposition=coward distance=stay_close font=101 general_type=Lenny hit_eyes_end=41289 hit_eyes_start=41280 hit_groin_end=41299 hit_groin_start=41290 hit_head_end=41209 hit_head_start=41200 hit_left_arm_end=41219 hit_left_arm_start=41210 hit_left_leg_end=41279 hit_left_leg_start=41270 hit_right_arm_end=41229 hit_right_arm_start=41220 hit_right_leg_end=41269 hit_right_leg_start=41260 hit_torso_end=41259 hit_torso_start=41230 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=41379 miss_start=41360 move_end=41339 move_start=41320 outline_color=55 packet_num=81 run_away_mode=finger_hurts run_end=41319 run_start=41300 secondary_freq=2 [PARTY LENNY CUSTOM] aggression=50 area_attack_mode=sometimes attack_end=41359 attack_start=41340 attack_who=weakest best_weapon=ranged_over_melee body_type=Lenny called_freq=10 chance=25 chem_primary_desire=81 chem_use=stims_when_hurt_little color=58 disposition=custom distance=stay_close font=101 general_type=Lenny hit_eyes_end=41289 hit_eyes_start=41280 hit_groin_end=41299 hit_groin_start=41290 hit_head_end=41209 hit_head_start=41200 hit_left_arm_end=41219 hit_left_arm_start=41210 hit_left_leg_end=41279 hit_left_leg_start=41270 hit_right_arm_end=41229 hit_right_arm_start=41220 hit_right_leg_end=41269 hit_right_leg_start=41260 hit_torso_end=41259 hit_torso_start=41230 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=41379 miss_start=41360 move_end=41339 move_start=41320 outline_color=55 packet_num=82 run_away_mode=not_feeling_good run_end=41319 run_start=41300 secondary_freq=2 [PARTY LENNY DEFENSIVE] aggression=45 area_attack_mode=sometimes attack_end=41359 attack_start=41340 attack_who=whomever_attacking_me best_weapon=ranged_over_melee body_type=Lenny called_freq=10 chance=25 chem_primary_desire=81 chem_use=stims_when_hurt_little color=58 disposition=defensive distance=stay_close font=101 general_type=Lenny hit_eyes_end=41289 hit_eyes_start=41280 hit_groin_end=41299 hit_groin_start=41290 hit_head_end=41209 hit_head_start=41200 hit_left_arm_end=41219 hit_left_arm_start=41210 hit_left_leg_end=41279 hit_left_leg_start=41270 hit_right_arm_end=41229 hit_right_arm_start=41220 hit_right_leg_end=41269 hit_right_leg_start=41260 hit_torso_end=41259 hit_torso_start=41230 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=41379 miss_start=41360 move_end=41339 move_start=41320 outline_color=55 packet_num=80 run_away_mode=bleeding run_end=41319 run_start=41300 secondary_freq=2 [PARTY MACRAE AGGRESSIVE] aggression=45 area_attack_mode=be_careful attack_end=40959 attack_start=40940 attack_who=whomever best_weapon=ranged_over_melee body_type=Cassidy called_freq=10 chance=15 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=aggressive distance=on_your_own font=101 general_type=Cassidy hit_eyes_end=40886 hit_eyes_start=40880 hit_groin_end=40899 hit_groin_start=40890 hit_head_end=40807 hit_head_start=40800 hit_left_arm_end=40818 hit_left_arm_start=40810 hit_left_leg_end=40877 hit_left_leg_start=40870 hit_right_arm_end=40828 hit_right_arm_start=40820 hit_right_leg_end=40867 hit_right_leg_start=40860 hit_torso_end=40859 hit_torso_start=40830 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=40979 miss_start=40960 move_end=40929 move_start=40920 outline_color=55 packet_num=69 run_away_mode=tourniquet run_end=40912 run_start=40900 secondary_freq=10 [PARTY MACRAE BERSERK] aggression=45 area_attack_mode=sometimes attack_end=40959 attack_start=40940 attack_who=whomever best_weapon=ranged_over_melee body_type=Cassidy called_freq=10 chance=15 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=berserk distance=on_your_own font=101 general_type=Cassidy hit_eyes_end=40886 hit_eyes_start=40880 hit_groin_end=40899 hit_groin_start=40890 hit_head_end=40807 hit_head_start=40800 hit_left_arm_end=40818 hit_left_arm_start=40810 hit_left_leg_end=40877 hit_left_leg_start=40870 hit_right_arm_end=40828 hit_right_arm_start=40820 hit_right_leg_end=40867 hit_right_leg_start=40860 hit_torso_end=40859 hit_torso_start=40830 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=40979 miss_start=40960 move_end=40929 move_start=40920 outline_color=55 packet_num=68 run_away_mode=never run_end=40912 run_start=40900 secondary_freq=5 [PARTY MACRAE COWARD] aggression=45 area_attack_mode=sometimes attack_end=40959 attack_start=40940 attack_who=closest best_weapon=ranged_over_melee body_type=Cassidy called_freq=10 chance=15 chem_primary_desire=81 chem_use=stims_when_hurt_little color=58 disposition=coward distance=snipe font=101 general_type=Cassidy hit_eyes_end=40886 hit_eyes_start=40880 hit_groin_end=40899 hit_groin_start=40890 hit_head_end=40807 hit_head_start=40800 hit_left_arm_end=40818 hit_left_arm_start=40810 hit_left_leg_end=40877 hit_left_leg_start=40870 hit_right_arm_end=40828 hit_right_arm_start=40820 hit_right_leg_end=40867 hit_right_leg_start=40860 hit_torso_end=40859 hit_torso_start=40830 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=40979 miss_start=40960 move_end=40929 move_start=40920 outline_color=55 packet_num=71 run_away_mode=not_feeling_good run_end=40912 run_start=40900 secondary_freq=10 [PARTY MACRAE CUSTOM] aggression=45 area_attack_mode=be_careful attack_end=40959 attack_start=40940 attack_who=whomever best_weapon=ranged_over_melee body_type=Cassidy called_freq=10 chance=15 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=custom distance=on_your_own font=101 general_type=Cassidy hit_eyes_end=40886 hit_eyes_start=40880 hit_groin_end=40899 hit_groin_start=40890 hit_head_end=40807 hit_head_start=40800 hit_left_arm_end=40818 hit_left_arm_start=40810 hit_left_leg_end=40877 hit_left_leg_start=40870 hit_right_arm_end=40828 hit_right_arm_start=40820 hit_right_leg_end=40867 hit_right_leg_start=40860 hit_torso_end=40859 hit_torso_start=40830 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=40979 miss_start=40960 move_end=40929 move_start=40920 outline_color=55 packet_num=72 run_away_mode=tourniquet run_end=40912 run_start=40900 secondary_freq=10 [PARTY MACRAE DEFENSIVE] aggression=45 area_attack_mode=be_careful attack_end=40959 attack_start=40940 attack_who=whomever_attacking_me best_weapon=ranged_over_melee body_type=Cassidy called_freq=10 chance=15 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=defensive distance=stay_close font=101 general_type=Cassidy hit_eyes_end=40886 hit_eyes_start=40880 hit_groin_end=40899 hit_groin_start=40890 hit_head_end=40807 hit_head_start=40800 hit_left_arm_end=40818 hit_left_arm_start=40810 hit_left_leg_end=40877 hit_left_leg_start=40870 hit_right_arm_end=40828 hit_right_arm_start=40820 hit_right_leg_end=40867 hit_right_leg_start=40860 hit_torso_end=40859 hit_torso_start=40830 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=40979 miss_start=40960 move_end=40929 move_start=40920 outline_color=55 packet_num=70 run_away_mode=not_feeling_good run_end=40912 run_start=40900 secondary_freq=10 [PARTY MARCUS AGGRESSIVE] aggression=45 area_attack_mode=sometimes attack_end=41759 attack_start=41740 attack_who=closest best_weapon=no_pref body_type=Marcus called_freq=10 chance=15 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=aggressive distance=on_your_own font=101 general_type=Marcus hit_eyes_end=41689 hit_eyes_start=41680 hit_groin_end=41699 hit_groin_start=41690 hit_head_end=41609 hit_head_start=41600 hit_left_arm_end=41619 hit_left_arm_start=41610 hit_left_leg_end=41679 hit_left_leg_start=41670 hit_right_arm_end=41629 hit_right_arm_start=41620 hit_right_leg_end=41669 hit_right_leg_start=41660 hit_torso_end=41659 hit_torso_start=41630 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=41779 miss_start=41760 move_end=41739 move_start=41720 outline_color=55 packet_num=64 run_away_mode=tourniquet run_end=41719 run_start=41700 secondary_freq=10 [PARTY MARCUS BERSERK] aggression=45 area_attack_mode=sometimes attack_end=41759 attack_start=41740 attack_who=closest best_weapon=no_pref body_type=Marcus called_freq=10 chance=15 chem_primary_desire=81 chem_use=sometimes color=58 disposition=berserk distance=on_your_own font=101 general_type=Marcus hit_eyes_end=41689 hit_eyes_start=41680 hit_groin_end=41699 hit_groin_start=41690 hit_head_end=41609 hit_head_start=41600 hit_left_arm_end=41619 hit_left_arm_start=41610 hit_left_leg_end=41679 hit_left_leg_start=41670 hit_right_arm_end=41629 hit_right_arm_start=41620 hit_right_leg_end=41669 hit_right_leg_start=41660 hit_torso_end=41659 hit_torso_start=41630 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=41779 miss_start=41760 move_end=41739 move_start=41720 outline_color=55 packet_num=63 run_away_mode=never run_end=41719 run_start=41700 secondary_freq=5 [PARTY MARCUS COWARD] aggression=45 area_attack_mode=sometimes attack_end=41759 attack_start=41740 attack_who=closest best_weapon=no_pref body_type=Marcus called_freq=20 chance=15 chem_primary_desire=81 chem_use=stims_when_hurt_little color=58 disposition=coward distance=snipe font=101 general_type=Marcus hit_eyes_end=41689 hit_eyes_start=41680 hit_groin_end=41699 hit_groin_start=41690 hit_head_end=41609 hit_head_start=41600 hit_left_arm_end=41619 hit_left_arm_start=41610 hit_left_leg_end=41679 hit_left_leg_start=41670 hit_right_arm_end=41629 hit_right_arm_start=41620 hit_right_leg_end=41669 hit_right_leg_start=41660 hit_torso_end=41659 hit_torso_start=41630 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=41779 miss_start=41760 move_end=41739 move_start=41720 outline_color=55 packet_num=66 run_away_mode=bleeding run_end=41719 run_start=41700 secondary_freq=200 [PARTY MARCUS CUSTOM] aggression=30 area_attack_mode=be_careful attack_end=41759 attack_start=41740 attack_who=whomever_attacking_me best_weapon=no_pref body_type=Marcus called_freq=5 chance=20 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=custom distance=on_your_own font=101 general_type=Marcus hit_eyes_end=41689 hit_eyes_start=41680 hit_groin_end=41699 hit_groin_start=41690 hit_head_end=41609 hit_head_start=41600 hit_left_arm_end=41619 hit_left_arm_start=41610 hit_left_leg_end=41679 hit_left_leg_start=41670 hit_right_arm_end=41629 hit_right_arm_start=41620 hit_right_leg_end=41669 hit_right_leg_start=41660 hit_torso_end=41659 hit_torso_start=41630 hurt_too_much=crippled_arms max_dist=12 min_hp=10 min_to_hit=10 miss_end=41779 miss_start=41760 move_end=41739 move_start=41720 outline_color=55 packet_num=67 run_away_mode=tourniquet run_end=41719 run_start=41700 secondary_freq=10 [PARTY MARCUS DEFENSIVE] aggression=45 area_attack_mode=be_sure attack_end=41759 attack_start=41740 attack_who=whomever_attacking_me best_weapon=no_pref body_type=Marcus called_freq=20 chance=15 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=defensive distance=stay_close font=101 general_type=Marcus hit_eyes_end=41689 hit_eyes_start=41680 hit_groin_end=41699 hit_groin_start=41690 hit_head_end=41609 hit_head_start=41600 hit_left_arm_end=41619 hit_left_arm_start=41610 hit_left_leg_end=41679 hit_left_leg_start=41670 hit_right_arm_end=41629 hit_right_arm_start=41620 hit_right_leg_end=41669 hit_right_leg_start=41660 hit_torso_end=41659 hit_torso_start=41630 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=41779 miss_start=41760 move_end=41739 move_start=41720 outline_color=55 packet_num=65 run_away_mode=not_feeling_good run_end=41719 run_start=41700 secondary_freq=200 [PARTY MARIA AGGRESSIVE] aggression=45 area_attack_mode=be_careful attack_end=2159 attack_start=2140 attack_who=whomever best_weapon=no_pref body_type=Normal Person called_freq=20 chance=15 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=aggressive distance=on_your_own font=101 general_type=Normal Person hit_eyes_end=1189 hit_eyes_start=1180 hit_groin_end=1199 hit_groin_start=1190 hit_head_end=1109 hit_head_start=1100 hit_left_arm_end=1119 hit_left_arm_start=1110 hit_left_leg_end=1179 hit_left_leg_start=1170 hit_right_arm_end=1129 hit_right_arm_start=1120 hit_right_leg_end=1169 hit_right_leg_start=1160 hit_torso_end=1159 hit_torso_start=1130 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=2172 miss_start=2160 move_end=2139 move_start=2120 outline_color=55 packet_num=104 run_away_mode=tourniquet run_end=2119 run_start=2100 secondary_freq=200 [PARTY MARIA BERSERK] aggression=45 area_attack_mode=be_careful attack_end=2159 attack_start=2140 attack_who=whomever best_weapon=unarmed body_type=Normal Person called_freq=20 chance=15 chem_primary_desire=81 chem_use=anytime color=58 disposition=berserk distance=stay_close font=101 general_type=Normal Person hit_eyes_end=1189 hit_eyes_start=1180 hit_groin_end=1199 hit_groin_start=1190 hit_head_end=1109 hit_head_start=1100 hit_left_arm_end=1119 hit_left_arm_start=1110 hit_left_leg_end=1179 hit_left_leg_start=1170 hit_right_arm_end=1129 hit_right_arm_start=1120 hit_right_leg_end=1169 hit_right_leg_start=1160 hit_torso_end=1159 hit_torso_start=1130 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=2172 miss_start=2160 move_end=2139 move_start=2120 outline_color=55 packet_num=103 run_away_mode=never run_end=2119 run_start=2100 secondary_freq=200 [PARTY MARIA COWARD] aggression=45 area_attack_mode=sometimes attack_end=2159 attack_start=2140 attack_who=closest best_weapon=no_pref body_type=Normal Person called_freq=20 chance=15 chem_primary_desire=81 chem_use=stims_when_hurt_little color=58 disposition=coward distance=snipe font=101 general_type=Normal Person hit_eyes_end=1189 hit_eyes_start=1180 hit_groin_end=1199 hit_groin_start=1190 hit_head_end=1109 hit_head_start=1100 hit_left_arm_end=1119 hit_left_arm_start=1110 hit_left_leg_end=1179 hit_left_leg_start=1170 hit_right_arm_end=1129 hit_right_arm_start=1120 hit_right_leg_end=1169 hit_right_leg_start=1160 hit_torso_end=1159 hit_torso_start=1130 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=2172 miss_start=2160 move_end=2139 move_start=2120 outline_color=55 packet_num=106 run_away_mode=bleeding run_end=2119 run_start=2100 secondary_freq=200 [PARTY MARIA CUSTOM] aggression=45 area_attack_mode=be_sure attack_end=2159 attack_start=2140 attack_who=whomever_attacking_me best_weapon=ranged_over_melee body_type=Normal Person called_freq=20 chance=15 chem_primary_desire=81 chem_use=stims_when_hurt_little color=58 disposition=custom distance=stay_close font=101 general_type=Normal Person hit_eyes_end=1189 hit_eyes_start=1180 hit_groin_end=1199 hit_groin_start=1190 hit_head_end=1109 hit_head_start=1100 hit_left_arm_end=1119 hit_left_arm_start=1110 hit_left_leg_end=1179 hit_left_leg_start=1170 hit_right_arm_end=1129 hit_right_arm_start=1120 hit_right_leg_end=1169 hit_right_leg_start=1160 hit_torso_end=1159 hit_torso_start=1130 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=2172 miss_start=2160 move_end=2139 move_start=2120 outline_color=55 packet_num=107 run_away_mode=not_feeling_good run_end=2119 run_start=2100 secondary_freq=200 [PARTY MARIA DEFENSIVE] aggression=45 area_attack_mode=be_sure attack_end=2159 attack_start=2140 attack_who=whomever_attacking_me best_weapon=no_pref body_type=Normal Person called_freq=20 chance=15 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=defensive distance=stay_close font=101 general_type=Normal Person hit_eyes_end=1189 hit_eyes_start=1180 hit_groin_end=1199 hit_groin_start=1190 hit_head_end=1109 hit_head_start=1100 hit_left_arm_end=1119 hit_left_arm_start=1110 hit_left_leg_end=1179 hit_left_leg_start=1170 hit_right_arm_end=1129 hit_right_arm_start=1120 hit_right_leg_end=1169 hit_right_leg_start=1160 hit_torso_end=1159 hit_torso_start=1130 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=2172 miss_start=2160 move_end=2139 move_start=2120 outline_color=55 packet_num=105 run_away_mode=not_feeling_good run_end=2119 run_start=2100 secondary_freq=200 [PARTY MYRON AGGRESSIVE] aggression=45 area_attack_mode=be_careful attack_end=42159 attack_start=42140 attack_who=whomever best_weapon=no_pref body_type=Myron called_freq=10 chance=25 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=aggressive distance=on_your_own font=101 general_type=Myron hit_eyes_end=42089 hit_eyes_start=42080 hit_groin_end=42099 hit_groin_start=42090 hit_head_end=42009 hit_head_start=42000 hit_left_arm_end=42017 hit_left_arm_start=42010 hit_left_leg_end=42078 hit_left_leg_start=42070 hit_right_arm_end=42027 hit_right_arm_start=42020 hit_right_leg_end=42068 hit_right_leg_start=42060 hit_torso_end=42058 hit_torso_start=42030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=42177 miss_start=42160 move_end=42133 move_start=42120 outline_color=55 packet_num=59 run_away_mode=finger_hurts run_end=42117 run_start=42100 secondary_freq=10 [PARTY MYRON BERSERK] aggression=45 area_attack_mode=be_careful attack_end=42159 attack_start=42140 attack_who=closest best_weapon=no_pref body_type=Myron called_freq=10 chance=25 chem_primary_desire=81 chem_use=sometimes color=58 disposition=berserk distance=on_your_own font=101 general_type=Myron hit_eyes_end=42089 hit_eyes_start=42080 hit_groin_end=42099 hit_groin_start=42090 hit_head_end=42009 hit_head_start=42000 hit_left_arm_end=42017 hit_left_arm_start=42010 hit_left_leg_end=42078 hit_left_leg_start=42070 hit_right_arm_end=42027 hit_right_arm_start=42020 hit_right_leg_end=42068 hit_right_leg_start=42060 hit_torso_end=42058 hit_torso_start=42030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=42177 miss_start=42160 move_end=42133 move_start=42120 outline_color=55 packet_num=58 run_away_mode=finger_hurts run_end=42117 run_start=42100 secondary_freq=5 [PARTY MYRON COWARD] aggression=45 area_attack_mode=sometimes attack_end=42159 attack_start=42140 attack_who=closest best_weapon=no_pref body_type=Myron called_freq=20 chance=25 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=coward distance=snipe font=101 general_type=Myron hit_eyes_end=42089 hit_eyes_start=42080 hit_groin_end=42099 hit_groin_start=42090 hit_head_end=42009 hit_head_start=42000 hit_left_arm_end=42017 hit_left_arm_start=42010 hit_left_leg_end=42078 hit_left_leg_start=42070 hit_right_arm_end=42027 hit_right_arm_start=42020 hit_right_leg_end=42068 hit_right_leg_start=42060 hit_torso_end=42058 hit_torso_start=42030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=42177 miss_start=42160 move_end=42133 move_start=42120 outline_color=55 packet_num=61 run_away_mode=coward run_end=42117 run_start=42100 secondary_freq=200 [PARTY MYRON CUSTOM] aggression=45 area_attack_mode=be_careful attack_end=42159 attack_start=42140 attack_who=closest best_weapon=ranged_over_melee body_type=Myron called_freq=10 chance=25 chem_primary_desire=81 chem_use=sometimes color=58 disposition=custom distance=snipe font=101 general_type=Myron hit_eyes_end=42089 hit_eyes_start=42080 hit_groin_end=42099 hit_groin_start=42090 hit_head_end=42009 hit_head_start=42000 hit_left_arm_end=42017 hit_left_arm_start=42010 hit_left_leg_end=42078 hit_left_leg_start=42070 hit_right_arm_end=42027 hit_right_arm_start=42020 hit_right_leg_end=42068 hit_right_leg_start=42060 hit_torso_end=42058 hit_torso_start=42030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=42177 miss_start=42160 move_end=42133 move_start=42120 outline_color=55 packet_num=62 run_away_mode=finger_hurts run_end=42117 run_start=42100 secondary_freq=10 [PARTY MYRON DEFENSIVE] aggression=45 area_attack_mode=be_careful attack_end=42159 attack_start=42140 attack_who=whomever_attacking_me best_weapon=no_pref body_type=Myron called_freq=10 chance=25 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=defensive distance=snipe font=101 general_type=Myron hit_eyes_end=42089 hit_eyes_start=42080 hit_groin_end=42099 hit_groin_start=42090 hit_head_end=42009 hit_head_start=42000 hit_left_arm_end=42017 hit_left_arm_start=42010 hit_left_leg_end=42078 hit_left_leg_start=42070 hit_right_arm_end=42027 hit_right_arm_start=42020 hit_right_leg_end=42068 hit_right_leg_start=42060 hit_torso_end=42058 hit_torso_start=42030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=42177 miss_start=42160 move_end=42133 move_start=42120 outline_color=55 packet_num=60 run_away_mode=finger_hurts run_end=42117 run_start=42100 secondary_freq=10 [PARTY PARIADOG AGRESSIVE] aggression=10 attack_end=50140 attack_start=50140 body_type=None called_freq=10 chance=0 color=58 disposition=none font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 max_dist=10 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=169 run_end=50100 run_start=50100 secondary_freq=5000 [PARTY PARIADOG BERSERK] aggression=10 attack_end=50140 attack_start=50140 body_type=None called_freq=10 chance=0 color=58 disposition=none font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 max_dist=10 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=170 run_end=50100 run_start=50100 secondary_freq=5000 [PARTY PARIADOG COWARD] aggression=10 attack_end=50140 attack_start=50140 body_type=None called_freq=10 chance=0 color=58 disposition=none font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 max_dist=10 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=171 run_end=50100 run_start=50100 secondary_freq=5000 [PARTY PARIADOG CUSTOM] aggression=10 attack_end=50140 attack_start=50140 body_type=None called_freq=10 chance=0 color=58 disposition=none font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 max_dist=10 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=172 run_end=50100 run_start=50100 secondary_freq=5000 [PARTY PARIADOG DEFENSIVE] aggression=10 attack_end=50140 attack_start=50140 body_type=None called_freq=10 chance=0 color=58 disposition=none font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 max_dist=10 min_hp=10 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=173 run_end=50100 run_start=50100 secondary_freq=5000 [PARTY ROBOBRAIN AGGRESSIVE] aggression=45 area_attack_mode=sometimes attack_end=44549 attack_start=44540 attack_who=whomever best_weapon=no_pref body_type=Robo Brain (Hum/Cyb) called_freq=10 chance=15 chem_primary_desire=81 chem_use=clean color=58 disposition=aggressive distance=on_your_own font=101 general_type=Robo Brain (Hum/Cyb) hit_eyes_end=44483 hit_eyes_start=44480 hit_groin_end=44492 hit_groin_start=44490 hit_head_end=44408 hit_head_start=44400 hit_left_arm_end=44413 hit_left_arm_start=44410 hit_left_leg_end=44473 hit_left_leg_start=44470 hit_right_arm_end=44423 hit_right_arm_start=44420 hit_right_leg_end=44463 hit_right_leg_start=44460 hit_torso_end=44439 hit_torso_start=44430 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=44566 miss_start=44560 move_end=44528 move_start=44520 outline_color=55 packet_num=114 run_away_mode=tourniquet run_end=44507 run_start=44500 secondary_freq=10 [PARTY ROBOBRAIN BERSERK] aggression=45 area_attack_mode=always attack_end=44549 attack_start=44540 attack_who=whomever best_weapon=no_pref body_type=Robo Brain (Hum/Cyb) called_freq=10 chance=15 chem_primary_desire=-1 chem_use=clean color=58 disposition=berserk distance=on_your_own font=101 general_type=Robo Brain (Hum/Cyb) hit_eyes_end=44483 hit_eyes_start=44480 hit_groin_end=44492 hit_groin_start=44490 hit_head_end=44408 hit_head_start=44400 hit_left_arm_end=44413 hit_left_arm_start=44410 hit_left_leg_end=44473 hit_left_leg_start=44470 hit_right_arm_end=44423 hit_right_arm_start=44420 hit_right_leg_end=44463 hit_right_leg_start=44460 hit_torso_end=44439 hit_torso_start=44430 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=44566 miss_start=44560 move_end=44528 move_start=44520 outline_color=55 packet_num=113 run_away_mode=never run_end=44507 run_start=44500 secondary_freq=10 [PARTY ROBOBRAIN COWARD] aggression=45 area_attack_mode=always attack_end=44549 attack_start=44540 attack_who=weakest best_weapon=unarmed body_type=Robo Brain (Hum/Cyb) called_freq=10 chance=15 chem_primary_desire=81 chem_use=clean color=58 disposition=coward distance=stay font=101 general_type=Robo Brain (Hum/Cyb) hit_eyes_end=44483 hit_eyes_start=44480 hit_groin_end=44492 hit_groin_start=44490 hit_head_end=44408 hit_head_start=44400 hit_left_arm_end=44413 hit_left_arm_start=44410 hit_left_leg_end=44473 hit_left_leg_start=44470 hit_right_arm_end=44423 hit_right_arm_start=44420 hit_right_leg_end=44463 hit_right_leg_start=44460 hit_torso_end=44439 hit_torso_start=44430 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=44566 miss_start=44560 move_end=44528 move_start=44520 outline_color=55 packet_num=116 run_away_mode=coward run_end=44507 run_start=44500 secondary_freq=10 [PARTY ROBOBRAIN CUSTOM] aggression=50 area_attack_mode=always attack_end=44549 attack_start=44540 attack_who=closest best_weapon=unarmed body_type=Robo Brain (Hum/Cyb) called_freq=10 chance=15 chem_primary_desire=81 chem_use=clean color=58 disposition=custom distance=stay font=101 general_type=Robo Brain (Hum/Cyb) hit_eyes_end=44483 hit_eyes_start=44480 hit_groin_end=44492 hit_groin_start=44490 hit_head_end=44408 hit_head_start=44400 hit_left_arm_end=44413 hit_left_arm_start=44410 hit_left_leg_end=44473 hit_left_leg_start=44470 hit_right_arm_end=44423 hit_right_arm_start=44420 hit_right_leg_end=44463 hit_right_leg_start=44460 hit_torso_end=44439 hit_torso_start=44430 hurt_too_much= max_dist=12 min_hp=10 min_to_hit=10 miss_end=44566 miss_start=44560 move_end=44528 move_start=44520 outline_color=55 packet_num=117 run_away_mode=none run_end=44507 run_start=44500 secondary_freq=10 [PARTY ROBOBRAIN DEFENSIVE] aggression=45 area_attack_mode=be_sure attack_end=44549 attack_start=44540 attack_who=whomever_attacking_me best_weapon=ranged_over_melee body_type=Robo Brain (Hum/Cyb) called_freq=10 chance=15 chem_primary_desire=81 chem_use=clean color=58 disposition=defensive distance=stay_close font=101 general_type=Robo Brain (Hum/Cyb) hit_eyes_end=44483 hit_eyes_start=44480 hit_groin_end=44492 hit_groin_start=44490 hit_head_end=44408 hit_head_start=44400 hit_left_arm_end=44413 hit_left_arm_start=44410 hit_left_leg_end=44473 hit_left_leg_start=44470 hit_right_arm_end=44423 hit_right_arm_start=44420 hit_right_leg_end=44463 hit_right_leg_start=44460 hit_torso_end=44439 hit_torso_start=44430 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=44566 miss_start=44560 move_end=44528 move_start=44520 outline_color=55 packet_num=115 run_away_mode=tourniquet run_end=44507 run_start=44500 secondary_freq=5 [PARTY SULIK AGGRESSIVE] aggression=45 area_attack_mode=sometimes attack_end=40159 attack_start=40140 attack_who=closest best_weapon=melee_over_ranged body_type=Sulik called_freq=10 chance=35 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=aggressive distance=on_your_own font=101 general_type=Sulik hit_eyes_end=40089 hit_eyes_start=40080 hit_groin_end=40099 hit_groin_start=40090 hit_head_end=40009 hit_head_start=40000 hit_left_arm_end=40019 hit_left_arm_start=40010 hit_left_leg_end=40079 hit_left_leg_start=40070 hit_right_arm_end=40029 hit_right_arm_start=40020 hit_right_leg_end=40069 hit_right_leg_start=40060 hit_torso_end=40059 hit_torso_start=40030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=40179 miss_start=40160 move_end=40139 move_start=40120 outline_color=55 packet_num=74 run_away_mode=tourniquet run_end=40119 run_start=40100 secondary_freq=5 [PARTY SULIK BERSERK] aggression=45 area_attack_mode=always attack_end=40159 attack_start=40140 attack_who=closest best_weapon=melee_over_ranged body_type=Sulik called_freq=10 chance=35 chem_primary_desire=81 chem_use=anytime color=58 disposition=berserk distance=charge font=101 general_type=Sulik hit_eyes_end=40089 hit_eyes_start=40080 hit_groin_end=40099 hit_groin_start=40090 hit_head_end=40009 hit_head_start=40000 hit_left_arm_end=40019 hit_left_arm_start=40010 hit_left_leg_end=40079 hit_left_leg_start=40070 hit_right_arm_end=40029 hit_right_arm_start=40020 hit_right_leg_end=40069 hit_right_leg_start=40060 hit_torso_end=40059 hit_torso_start=40030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=40179 miss_start=40160 move_end=40139 move_start=40120 outline_color=55 packet_num=73 run_away_mode=never run_end=40119 run_start=40100 secondary_freq=5 [PARTY SULIK COWARD] aggression=45 area_attack_mode=sometimes attack_end=40159 attack_start=40140 attack_who=closest best_weapon=no_pref body_type=Sulik called_freq=10 chance=35 chem_primary_desire=81 chem_use=stims_when_hurt_little color=58 disposition=coward distance=snipe font=101 general_type=Sulik hit_eyes_end=40089 hit_eyes_start=40080 hit_groin_end=40099 hit_groin_start=40090 hit_head_end=40009 hit_head_start=40000 hit_left_arm_end=40019 hit_left_arm_start=40010 hit_left_leg_end=40079 hit_left_leg_start=40070 hit_right_arm_end=40029 hit_right_arm_start=40020 hit_right_leg_end=40069 hit_right_leg_start=40060 hit_torso_end=40059 hit_torso_start=40030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=40179 miss_start=40160 move_end=40139 move_start=40120 outline_color=55 packet_num=76 run_away_mode=tourniquet run_end=40119 run_start=40100 secondary_freq=10 [PARTY SULIK CUSTOM] aggression=75 area_attack_mode=be_careful attack_end=40159 attack_start=40140 attack_who=strongest best_weapon=melee_over_ranged body_type=Sulik called_freq=10 chance=35 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=custom distance=charge font=101 general_type=Sulik hit_eyes_end=40089 hit_eyes_start=40080 hit_groin_end=40099 hit_groin_start=40090 hit_head_end=40009 hit_head_start=40000 hit_left_arm_end=40019 hit_left_arm_start=40010 hit_left_leg_end=40079 hit_left_leg_start=40070 hit_right_arm_end=40029 hit_right_arm_start=40020 hit_right_leg_end=40069 hit_right_leg_start=40060 hit_torso_end=40059 hit_torso_start=40030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=40179 miss_start=40160 move_end=40139 move_start=40120 outline_color=55 packet_num=77 run_away_mode=tourniquet run_end=40119 run_start=40100 secondary_freq=5 [PARTY SULIK DEFENSIVE] aggression=45 area_attack_mode=be_careful attack_end=40159 attack_start=40140 attack_who=whomever_attacking_me best_weapon=melee_over_ranged body_type=Sulik called_freq=10 chance=35 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=defensive distance=stay_close font=101 general_type=Sulik hit_eyes_end=40089 hit_eyes_start=40080 hit_groin_end=40099 hit_groin_start=40090 hit_head_end=40009 hit_head_start=40000 hit_left_arm_end=40019 hit_left_arm_start=40010 hit_left_leg_end=40079 hit_left_leg_start=40070 hit_right_arm_end=40029 hit_right_arm_start=40020 hit_right_leg_end=40069 hit_right_leg_start=40060 hit_torso_end=40059 hit_torso_start=40030 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=40179 miss_start=40160 move_end=40139 move_start=40120 outline_color=55 packet_num=75 run_away_mode=tourniquet run_end=40119 run_start=40100 secondary_freq=5 [PARTY VIC AGGRESSIVE] aggression=45 area_attack_mode=be_careful attack_end=2259 attack_start=2240 attack_who=weakest best_weapon=ranged_over_melee body_type=Tough Person called_freq=10 chance=25 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=aggressive distance=on_your_own font=101 general_type=Tough Person hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=2272 miss_start=2260 move_end=2239 move_start=2220 outline_color=55 packet_num=54 run_away_mode=not_feeling_good run_end=2219 run_start=2200 secondary_freq=5 [PARTY VIC BERSERK] aggression=45 area_attack_mode=be_careful attack_end=2259 attack_start=2240 attack_who=whomever best_weapon=unarmed body_type=Tough Person called_freq=10 chance=25 chem_primary_desire=81 chem_use=anytime color=58 disposition=berserk distance=stay_close font=101 general_type=Tough Person hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=2272 miss_start=2260 move_end=2239 move_start=2220 outline_color=55 packet_num=53 run_away_mode=never run_end=2219 run_start=2200 secondary_freq=5 [PARTY VIC COWARD] aggression=45 area_attack_mode=sometimes attack_end=2259 attack_start=2240 attack_who=closest best_weapon=no_pref body_type=Tough Person called_freq=10 chance=25 chem_primary_desire=81 chem_use=stims_when_hurt_little color=58 disposition=coward distance=snipe font=101 general_type=Tough Person hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=2272 miss_start=2260 move_end=2239 move_start=2220 outline_color=55 packet_num=56 run_away_mode=finger_hurts run_end=2219 run_start=2200 secondary_freq=5 [PARTY VIC CUSTOM] aggression=1 area_attack_mode=be_careful attack_end=2259 attack_start=2240 attack_who=closest best_weapon=ranged_over_melee body_type=Tough Person called_freq=10 chance=25 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=custom distance=stay_close font=101 general_type=Tough Person hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=2272 miss_start=2260 move_end=2239 move_start=2220 outline_color=55 packet_num=57 run_away_mode=not_feeling_good run_end=2219 run_start=2200 secondary_freq=5 [PARTY VIC DEFENSIVE] aggression=45 area_attack_mode=be_sure attack_end=2259 attack_start=2240 attack_who=whomever_attacking_me best_weapon=ranged_over_melee body_type=Tough Person called_freq=10 chance=25 chem_primary_desire=81 chem_use=stims_when_hurt_lots color=58 disposition=defensive distance=snipe font=101 general_type=Tough Person hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=2272 miss_start=2260 move_end=2239 move_start=2220 outline_color=55 packet_num=55 run_away_mode=not_feeling_good run_end=2219 run_start=2200 secondary_freq=5 [Patron] aggression=20 attack_end=2159 attack_start=2140 attack_who=closest body_type=Normal Person called_freq=20 chance=20 color=58 font=101 general_type=Normal Person hit_eyes_end=1189 hit_eyes_start=1180 hit_groin_end=1199 hit_groin_start=1190 hit_head_end=1109 hit_head_start=1100 hit_left_arm_end=1119 hit_left_arm_start=1110 hit_left_leg_end=1179 hit_left_leg_start=1170 hit_right_arm_end=1129 hit_right_arm_start=1120 hit_right_leg_end=1169 hit_right_leg_start=1160 hit_torso_end=1159 hit_torso_start=1130 hurt_too_much=crippled, blind max_dist=8 min_hp=20 min_to_hit=10 miss_end=2172 miss_start=2160 move_end=2139 move_start=2120 outline_color=55 packet_num=41 run_end=2119 run_start=2100 secondary_freq=20 [Peasant - Kamakazi] aggression=100 area_attack_mode=always attack_end=2359 attack_start=2340 attack_who=closest body_type=Berserk Person called_freq=10 chance=25 color=58 disposition=none distance=on_your_own font=101 general_type=Berserk Person hit_eyes_end=1389 hit_eyes_start=1380 hit_groin_end=1399 hit_groin_start=1390 hit_head_end=1309 hit_head_start=1300 hit_left_arm_end=1319 hit_left_arm_start=1310 hit_left_leg_end=1379 hit_left_leg_start=1370 hit_right_arm_end=1329 hit_right_arm_start=1320 hit_right_leg_end=1369 hit_right_leg_start=1360 hit_torso_end=1359 hit_torso_start=1330 max_dist=20 min_hp=0 min_to_hit=0 miss_end=2372 miss_start=2360 move_end=2339 move_start=2320 outline_color=55 packet_num=183 run_away_mode=never run_end=2319 run_start=2300 secondary_freq=2 [Peasant - No Move] aggression=10 attack_end=2059 attack_start=2040 body_type=Wimpy Person called_freq=10 chance=15 color=58 disposition=none distance=stay font=101 general_type=Wimpy Person hit_eyes_end=1089 hit_eyes_start=1080 hit_groin_end=1099 hit_groin_start=1090 hit_head_end=1009 hit_head_start=1000 hit_left_arm_end=1019 hit_left_arm_start=1010 hit_left_leg_end=1079 hit_left_leg_start=1070 hit_right_arm_end=1029 hit_right_arm_start=1020 hit_right_leg_end=1069 hit_right_leg_start=1060 hit_torso_end=1059 hit_torso_start=1030 max_dist=10 min_hp=10 min_to_hit=10 miss_end=2079 miss_start=2060 move_end=2039 move_start=2020 outline_color=55 packet_num=180 run_away_mode=never run_end=2019 run_start=2000 secondary_freq=5000 [Peasants] aggression=30 attack_end=2059 attack_start=2040 attack_who=closest body_type=Wimpy Person called_freq=10000 chance=10 color=58 font=101 general_type=Wimpy Person hit_eyes_end=1089 hit_eyes_start=1080 hit_groin_end=1099 hit_groin_start=1090 hit_head_end=1009 hit_head_start=1000 hit_left_arm_end=1019 hit_left_arm_start=1010 hit_left_leg_end=1079 hit_left_leg_start=1070 hit_right_arm_end=1029 hit_right_arm_start=1020 hit_right_leg_end=1069 hit_right_leg_start=1060 hit_torso_end=1059 hit_torso_start=1030 hurt_too_much=crippled, blind max_dist=10 min_hp=12 min_to_hit=34 miss_end=2079 miss_start=2060 move_end=2039 move_start=2020 outline_color=55 packet_num=14 run_away_mode=bleeding run_end=2019 run_start=2000 secondary_freq=30 [Pimp] aggression=35 attack_end=2259 attack_start=2240 attack_who=weakest body_type=Tough Person called_freq=20 chance=15 color=58 font=101 general_type=Tough Person hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 hurt_too_much=crippled, blind max_dist=10 min_hp=15 min_to_hit=40 miss_end=2272 miss_start=2260 move_end=2239 move_start=2220 outline_color=55 packet_num=44 run_away_mode=not_feeling_good run_end=2219 run_start=2200 secondary_freq=15 [Player AI] aggression=10 area_attack_mode=always attack_end=2651 attack_start=2640 attack_who=whomever best_weapon=ranged called_freq=10 chance=0 chem_use=sometimes color=58 distance=stay_close font=101 hit_eyes_end=1589 hit_eyes_start=1580 hit_groin_end=1599 hit_groin_start=1590 hit_head_end=1509 hit_head_start=1500 hit_left_arm_end=1519 hit_left_arm_start=1510 hit_left_leg_end=1579 hit_left_leg_start=1570 hit_right_arm_end=1529 hit_right_arm_start=1520 hit_right_leg_end=1569 hit_right_leg_start=1560 hit_torso_end=1559 hit_torso_start=1530 hurt_too_much=crippled, blind max_dist=15 min_hp=3 min_to_hit=1 miss_end=2669 miss_start=2660 move_end=2629 move_start=2620 outline_color=55 packet_num=0 run_end=2606 run_start=2600 secondary_freq=5 [Primitive - Coward] aggression=10 attack_end=2651 attack_start=2640 body_type=Primitive called_freq=10 chance=15 color=58 disposition=coward font=101 general_type=Primitive hit_eyes_end=1589 hit_eyes_start=1580 hit_groin_end=1599 hit_groin_start=1590 hit_head_end=1509 hit_head_start=1500 hit_left_arm_end=1519 hit_left_arm_start=1510 hit_left_leg_end=1579 hit_left_leg_start=1570 hit_right_arm_end=1529 hit_right_arm_start=1520 hit_right_leg_end=1569 hit_right_leg_start=1560 hit_torso_end=1559 hit_torso_start=1530 max_dist=10 min_hp=10 min_to_hit=10 miss_end=2669 miss_start=2660 move_end=2629 move_start=2620 outline_color=55 packet_num=184 run_away_mode=coward run_end=2606 run_start=2600 secondary_freq=5000 [Primitive - Kamakazi] aggression=100 area_attack_mode=always attack_end=2651 attack_start=2640 attack_who=whomever best_weapon=no_pref body_type=Primitive called_freq=10 chance=25 chem_use=anytime color=58 disposition=none distance=on_your_own font=101 general_type=Primitive hit_eyes_end=1589 hit_eyes_start=1580 hit_groin_end=1599 hit_groin_start=1590 hit_head_end=1509 hit_head_start=1500 hit_left_arm_end=1519 hit_left_arm_start=1510 hit_left_leg_end=1579 hit_left_leg_start=1570 hit_right_arm_end=1529 hit_right_arm_start=1520 hit_right_leg_end=1569 hit_right_leg_start=1560 hit_torso_end=1559 hit_torso_start=1530 hurt_too_much=blind max_dist=20 min_hp=0 min_to_hit=0 miss_end=2669 miss_start=2660 move_end=2629 move_start=2620 outline_color=55 packet_num=185 run_away_mode=never run_end=2606 run_start=2600 secondary_freq=2 [Prostitute] aggression=35 attack_end=2059 attack_start=2040 body_type=Wimpy Person called_freq=20 chance=15 chem_use=sometimes color=58 font=101 general_type=Wimpy Person hit_eyes_end=1089 hit_eyes_start=1080 hit_groin_end=1099 hit_groin_start=1090 hit_head_end=1009 hit_head_start=1000 hit_left_arm_end=1019 hit_left_arm_start=1010 hit_left_leg_end=1079 hit_left_leg_start=1070 hit_right_arm_end=1029 hit_right_arm_start=1020 hit_right_leg_end=1069 hit_right_leg_start=1060 hit_torso_end=1059 hit_torso_start=1030 hurt_too_much=crippled, blind max_dist=7 min_hp=15 min_to_hit=40 miss_end=2079 miss_start=2060 move_end=2039 move_start=2020 outline_color=55 packet_num=45 run_away_mode=not_feeling_good run_end=2019 run_start=2000 secondary_freq=15 [Punk] aggression=10 area_attack_mode=be_sure attack_end=2259 attack_start=2240 attack_who=weakest best_weapon=no_pref body_type=Punk (SF) called_freq=5 chance=15 color=58 disposition=none font=101 general_type=Tough Person hit_eyes_end=33282 hit_eyes_start=33280 hit_groin_end=33295 hit_groin_start=33290 hit_head_end=33202 hit_head_start=33200 hit_left_arm_end=33212 hit_left_arm_start=33210 hit_left_leg_end=33272 hit_left_leg_start=33270 hit_right_arm_end=33222 hit_right_arm_start=33220 hit_right_leg_end=33262 hit_right_leg_start=33260 hit_torso_end=33236 hit_torso_start=33230 max_dist=10 min_hp=10 min_to_hit=10 miss_end=2272 miss_start=2260 move_end=2239 move_start=2220 outline_color=55 packet_num=161 run_away_mode=tourniquet run_end=2219 run_start=2200 secondary_freq=10 [Rat] aggression=45 attack_end=50140 attack_start=50140 body_type=None called_freq=1000000 chance=0 color=58 font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=blind max_dist=15 min_hp=0 min_to_hit=0 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=7 run_end=50100 run_start=50100 secondary_freq=40 [Rat God] aggression=10 attack_end=10058 attack_start=10040 attack_who=closest body_type=None called_freq=4 chance=30 color=58 disposition=none font=101 general_type=Rat God hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 max_dist=10 min_hp=0 min_to_hit=0 miss_end=10060 miss_start=10060 move_end=10038 move_start=10020 outline_color=55 packet_num=146 run_away_mode=never run_end=10000 run_start=10000 secondary_freq=5000 [Reactor Ghoul] aggression=95 attack_end=3159 attack_start=3140 attack_who=closest body_type=Ghoul called_freq=20 chance=15 color=58 font=101 general_type=Ghoul hit_eyes_end=1689 hit_eyes_start=1680 hit_groin_end=1699 hit_groin_start=1690 hit_head_end=1609 hit_head_start=1600 hit_left_arm_end=1619 hit_left_arm_start=1610 hit_left_leg_end=1679 hit_left_leg_start=1670 hit_right_arm_end=1629 hit_right_arm_start=1620 hit_right_leg_end=1669 hit_right_leg_start=1660 hit_torso_end=1639 hit_torso_start=1630 hurt_too_much=crippled, blind max_dist=15 min_hp=7 min_to_hit=10 miss_end=3179 miss_start=3160 move_end=3139 move_start=3120 outline_color=55 packet_num=51 run_end=3119 run_start=3100 secondary_freq=1 [Redding Addict] aggression=45 area_attack_mode=be_careful attack_end=3246 attack_start=3240 attack_who=whomever best_weapon=unarmed body_type=Junkie called_freq=20 chance=0 chem_primary_desire=81 chem_use=anytime color=58 distance=stay_close font=101 general_type=Junkie hit_eyes_end=1882 hit_eyes_start=1880 hit_groin_end=1898 hit_groin_start=1890 hit_head_end=1804 hit_head_start=1800 hit_left_arm_end=1813 hit_left_arm_start=1810 hit_left_leg_end=1872 hit_left_leg_start=1870 hit_right_arm_end=1823 hit_right_arm_start=1820 hit_right_leg_end=1862 hit_right_leg_start=1860 hit_torso_end=1837 hit_torso_start=1830 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=10 miss_end=3265 miss_start=3260 move_end=3226 move_start=3220 outline_color=55 packet_num=52 run_end=3205 run_start=3200 secondary_freq=200 [Redding Miner] aggression=10 attack_end=2159 attack_start=2140 attack_who=closest body_type=Normal Person called_freq=10 chance=15 color=58 disposition=none font=101 general_type=Normal Person hit_eyes_end=1189 hit_eyes_start=1180 hit_groin_end=1199 hit_groin_start=1190 hit_head_end=1109 hit_head_start=1100 hit_left_arm_end=1119 hit_left_arm_start=1110 hit_left_leg_end=1179 hit_left_leg_start=1170 hit_right_arm_end=1129 hit_right_arm_start=1120 hit_right_leg_end=1169 hit_right_leg_start=1160 hit_torso_end=1159 hit_torso_start=1130 max_dist=10 min_hp=10 min_to_hit=10 miss_end=2172 miss_start=2160 move_end=2139 move_start=2120 outline_color=55 packet_num=140 run_away_mode=bleeding run_end=2119 run_start=2100 secondary_freq=5000 [Repair Bot] aggression=50 attack_end=3049 attack_start=3040 attack_who=weakest body_type=Robot called_freq=20 chance=15 color=58 font=101 general_type=Robot hit_eyes_end=1482 hit_eyes_start=1480 hit_groin_end=1492 hit_groin_start=1490 hit_head_end=1402 hit_head_start=1400 hit_left_arm_end=1412 hit_left_arm_start=1410 hit_left_leg_end=1472 hit_left_leg_start=1470 hit_right_arm_end=1422 hit_right_arm_start=1420 hit_right_leg_end=1462 hit_right_leg_start=1460 hit_torso_end=1439 hit_torso_start=1430 hurt_too_much=blind max_dist=10 min_hp=10 min_to_hit=30 miss_end=3065 miss_start=3060 move_end=3025 move_start=3020 outline_color=55 packet_num=30 run_end=3005 run_start=3000 secondary_freq=20 [Robot Turret] aggression=100 attack_end=3049 attack_start=3040 attack_who=closest body_type=Robot called_freq=1 chance=25 color=58 disposition=none distance=stay font=101 general_type=Robot hit_eyes_end=1482 hit_eyes_start=1480 hit_groin_end=1492 hit_groin_start=1490 hit_head_end=1402 hit_head_start=1400 hit_left_arm_end=1412 hit_left_arm_start=1410 hit_left_leg_end=1472 hit_left_leg_start=1470 hit_right_arm_end=1422 hit_right_arm_start=1420 hit_right_leg_end=1462 hit_right_leg_start=1460 hit_torso_end=1439 hit_torso_start=1430 hurt_too_much=blind, crippled_arms max_dist=15 min_hp=0 min_to_hit=0 miss_end=3065 miss_start=3060 move_end=3025 move_start=3020 outline_color=55 packet_num=174 run_away_mode=never run_end=3005 run_start=3000 secondary_freq=5000 [Ron Cruz] aggression=10 attack_end=32847 attack_start=32840 body_type=Elron called_freq=10 chance=15 color=58 disposition=none font=101 general_type=Elron Guards hit_eyes_end=32782 hit_eyes_start=32780 hit_groin_end=32795 hit_groin_start=32790 hit_head_end=32702 hit_head_start=32700 hit_left_arm_end=32712 hit_left_arm_start=32710 hit_left_leg_end=32772 hit_left_leg_start=32770 hit_right_arm_end=32722 hit_right_arm_start=32720 hit_right_leg_end=32762 hit_right_leg_start=32760 hit_torso_end=32736 hit_torso_start=32730 max_dist=10 min_hp=10 min_to_hit=10 miss_end=32865 miss_start=32860 move_end=32828 move_start=32820 outline_color=55 packet_num=159 run_end=32805 run_start=32800 secondary_freq=5000 [Ryan] aggression=10 attack_end=32549 attack_start=32540 attack_who=weakest body_type=Punk (SF) called_freq=10 chance=15 color=58 disposition=none font=101 general_type=Ryan hit_eyes_end=33282 hit_eyes_start=33280 hit_groin_end=33295 hit_groin_start=33290 hit_head_end=33202 hit_head_start=33200 hit_left_arm_end=33212 hit_left_arm_start=33210 hit_left_leg_end=33272 hit_left_leg_start=33270 hit_right_arm_end=33222 hit_right_arm_start=33220 hit_right_leg_end=33262 hit_right_leg_start=33260 hit_torso_end=33236 hit_torso_start=33230 hurt_too_much=blind, crippled_arms max_dist=10 min_hp=10 min_to_hit=10 miss_end=32565 miss_start=32560 move_end=32526 move_start=32520 outline_color=55 packet_num=155 run_away_mode=tourniquet run_end=32505 run_start=32500 secondary_freq=2 [SCARED BRAHMIN] aggression=1 area_attack_mode=be_careful attack_end=50140 attack_start=50140 attack_who=weakest best_weapon=unarmed body_type=None called_freq=20 chance=0 chem_primary_desire=81 chem_use=anytime color=58 distance=stay_close font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=3 min_hp=15 min_to_hit=80 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=123 run_away_mode=coward run_end=50100 run_start=50100 secondary_freq=200 [Scorpion] aggression=60 attack_end=50140 attack_start=50140 body_type=None called_freq=10000 chance=0 color=58 font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=blind max_dist=15 min_hp=0 min_to_hit=0 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=8 run_end=50100 run_start=50100 secondary_freq=10 [Security Bot] aggression=100 attack_end=3049 attack_start=3040 attack_who=closest body_type=Robot called_freq=20 chance=20 color=58 font=101 general_type=Robot hit_eyes_end=1482 hit_eyes_start=1480 hit_groin_end=1492 hit_groin_start=1490 hit_head_end=1402 hit_head_start=1400 hit_left_arm_end=1412 hit_left_arm_start=1410 hit_left_leg_end=1472 hit_left_leg_start=1470 hit_right_arm_end=1422 hit_right_arm_start=1420 hit_right_leg_end=1462 hit_right_leg_start=1460 hit_torso_end=1439 hit_torso_start=1430 hurt_too_much=blind max_dist=13 min_hp=0 min_to_hit=0 miss_end=3065 miss_start=3060 move_end=3025 move_start=3020 outline_color=55 packet_num=31 run_end=3005 run_start=3000 secondary_freq=20 [Shadow_Who_Walks] aggression=90 attack_end=50140 attack_start=50140 attack_who=weakest body_type=None called_freq=3 chance=0 color=58 font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much= max_dist=20 min_hp=1 min_to_hit=10 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=137 run_end=50100 run_start=50100 secondary_freq=3 [Shi] aggression=10 attack_end=32649 attack_start=32640 attack_who=closest body_type=Shi called_freq=10 chance=15 color=58 disposition=none font=101 general_type=Shi Guards hit_eyes_end=32082 hit_eyes_start=32080 hit_groin_end=32095 hit_groin_start=32090 hit_head_end=32002 hit_head_start=32000 hit_left_arm_end=32012 hit_left_arm_start=32010 hit_left_leg_end=32072 hit_left_leg_start=32070 hit_right_arm_end=32022 hit_right_arm_start=32020 hit_right_leg_end=32062 hit_right_leg_start=32060 hit_torso_end=32036 hit_torso_start=32030 max_dist=10 min_hp=35 min_to_hit=10 miss_end=32665 miss_start=32660 move_end=32626 move_start=32620 outline_color=55 packet_num=153 run_away_mode=tourniquet run_end=32604 run_start=32600 secondary_freq=5000 [Shi Guard] aggression=10 area_attack_mode=be_careful attack_end=32649 attack_start=32640 attack_who=closest best_weapon=ranged_over_melee body_type=Shi called_freq=10 chance=25 chem_use=stims_when_hurt_lots color=58 disposition=none distance=snipe font=101 general_type=Shi Guards hit_eyes_end=32082 hit_eyes_start=32080 hit_groin_end=32095 hit_groin_start=32090 hit_head_end=32002 hit_head_start=32000 hit_left_arm_end=32012 hit_left_arm_start=32010 hit_left_leg_end=32072 hit_left_leg_start=32070 hit_right_arm_end=32022 hit_right_arm_start=32020 hit_right_leg_end=32062 hit_right_leg_start=32060 hit_torso_end=32036 hit_torso_start=32030 hurt_too_much=blind max_dist=12 min_hp=10 min_to_hit=0 miss_end=32665 miss_start=32660 move_end=32626 move_start=32620 outline_color=55 packet_num=156 run_away_mode=tourniquet run_end=32604 run_start=32600 secondary_freq=2 [Slag] aggression=70 attack_end=2059 attack_start=2040 attack_who=closest body_type=Wimpy Person called_freq=80 chance=20 color=58 font=101 general_type=Wimpy Person hit_eyes_end=1089 hit_eyes_start=1080 hit_groin_end=1099 hit_groin_start=1090 hit_head_end=1009 hit_head_start=1000 hit_left_arm_end=1019 hit_left_arm_start=1010 hit_left_leg_end=1079 hit_left_leg_start=1070 hit_right_arm_end=1029 hit_right_arm_start=1020 hit_right_leg_end=1069 hit_right_leg_start=1060 hit_torso_end=1059 hit_torso_start=1030 hurt_too_much=crippled, blind max_dist=12 min_hp=8 min_to_hit=24 miss_end=2079 miss_start=2060 move_end=2039 move_start=2020 outline_color=55 packet_num=20 run_away_mode=not_feeling_good run_end=2019 run_start=2000 secondary_freq=30 [Slave] aggression=0 area_attack_mode=sometimes attack_end=2059 attack_start=2040 attack_who=weakest best_weapon=random body_type=Wimpy Person called_freq=20 chance=15 chem_use=sometimes color=58 distance=on_your_own font=101 general_type=Wimpy Person hit_eyes_end=1089 hit_eyes_start=1080 hit_groin_end=1099 hit_groin_start=1090 hit_head_end=1009 hit_head_start=1000 hit_left_arm_end=1019 hit_left_arm_start=1010 hit_left_leg_end=1079 hit_left_leg_start=1070 hit_right_arm_end=1029 hit_right_arm_start=1020 hit_right_leg_end=1069 hit_right_leg_start=1060 hit_torso_end=1059 hit_torso_start=1030 hurt_too_much=crippled, blind max_dist=3 min_hp=15 min_to_hit=40 miss_end=2079 miss_start=2060 move_end=2039 move_start=2020 outline_color=55 packet_num=46 run_away_mode=bleeding run_end=2019 run_start=2000 secondary_freq=15 [Slaver] aggression=65 area_attack_mode=be_careful attack_end=2259 attack_start=2240 attack_who=weakest best_weapon=ranged_over_melee body_type=Tough Person called_freq=10 chance=23 chem_use=sometimes color=58 distance=on_your_own font=101 general_type=Tough Person hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 hurt_too_much=crippled, blind max_dist=10 min_hp=10 min_to_hit=25 miss_end=2272 miss_start=2260 move_end=2239 move_start=2220 outline_color=55 packet_num=16 run_away_mode=not_feeling_good run_end=2219 run_start=2200 secondary_freq=8 [Spore Plant] aggression=100 attack_end=2159 attack_start=2140 best_weapon=unarmed_over_thrown called_freq=10 chance=0 color=58 font=101 hit_eyes_end=1189 hit_eyes_start=1180 hit_groin_end=1199 hit_groin_start=1190 hit_head_end=1109 hit_head_start=1100 hit_left_arm_end=1119 hit_left_arm_start=1110 hit_left_leg_end=1179 hit_left_leg_start=1170 hit_right_arm_end=1129 hit_right_arm_start=1120 hit_right_leg_end=1169 hit_right_leg_start=1160 hit_torso_end=1159 hit_torso_start=1130 hurt_too_much= max_dist=1 min_hp=0 min_to_hit=0 miss_end=2172 miss_start=2160 move_end=2139 move_start=2120 outline_color=55 packet_num=5 run_end=2119 run_start=2100 secondary_freq=10 [Store Owner] aggression=33 area_attack_mode=sometimes attack_end=2159 attack_start=2140 attack_who=closest body_type=Normal Person called_freq=5000 chance=25 color=58 font=101 general_type=Normal Person hit_eyes_end=1189 hit_eyes_start=1180 hit_groin_end=1199 hit_groin_start=1190 hit_head_end=1109 hit_head_start=1100 hit_left_arm_end=1119 hit_left_arm_start=1110 hit_left_leg_end=1179 hit_left_leg_start=1170 hit_right_arm_end=1129 hit_right_arm_start=1120 hit_right_leg_end=1169 hit_right_leg_start=1160 hit_torso_end=1159 hit_torso_start=1130 hurt_too_much=crippled, blind max_dist=8 min_hp=8 min_to_hit=30 miss_end=2172 miss_start=2160 move_end=2139 move_start=2120 outline_color=55 packet_num=17 run_away_mode=tourniquet run_end=2119 run_start=2100 secondary_freq=20 [Super Mutant] aggression=95 attack_end=36749 attack_start=36740 attack_who=closest body_type=Super Mutant (Master Army) called_freq=20 chance=15 color=58 disposition=none font=101 general_type=Super Mutant (Master Army) hit_eyes_end=36682 hit_eyes_start=36680 hit_groin_end=36695 hit_groin_start=36690 hit_head_end=36602 hit_head_start=36600 hit_left_arm_end=36612 hit_left_arm_start=36610 hit_left_leg_end=36672 hit_left_leg_start=36670 hit_right_arm_end=36622 hit_right_arm_start=36620 hit_right_leg_end=36662 hit_right_leg_start=36660 hit_torso_end=36645 hit_torso_start=36630 hurt_too_much=crippled, blind max_dist=15 min_hp=1 min_to_hit=20 miss_end=36765 miss_start=36760 move_end=36727 move_start=36720 outline_color=55 packet_num=47 run_end=36705 run_start=36700 secondary_freq=15 [The Brain] aggression=100 attack_end=14049 attack_start=14040 attack_who=weakest body_type=Berserk Person called_freq=10 chance=25 color=58 disposition=none font=101 general_type=The Brain hit_eyes_end=1389 hit_eyes_start=1380 hit_groin_end=1399 hit_groin_start=1390 hit_head_end=1309 hit_head_start=1300 hit_left_arm_end=1319 hit_left_arm_start=1310 hit_left_leg_end=1379 hit_left_leg_start=1370 hit_right_arm_end=1329 hit_right_arm_start=1320 hit_right_leg_end=1369 hit_right_leg_start=1360 hit_torso_end=1359 hit_torso_start=1330 max_dist=15 min_hp=0 min_to_hit=0 miss_end=14069 miss_start=14060 move_end=14029 move_start=14020 outline_color=55 packet_num=177 run_away_mode=never run_end=14009 run_start=14000 secondary_freq=5000 [The Dragon] aggression=10 attack_end=32149 attack_start=32140 attack_who=closest body_type=Shi called_freq=10 chance=30 color=58 disposition=none distance=charge font=101 general_type=Dragon (The) hit_eyes_end=32082 hit_eyes_start=32080 hit_groin_end=32095 hit_groin_start=32090 hit_head_end=32002 hit_head_start=32000 hit_left_arm_end=32012 hit_left_arm_start=32010 hit_left_leg_end=32072 hit_left_leg_start=32070 hit_right_arm_end=32022 hit_right_arm_start=32020 hit_right_leg_end=32062 hit_right_leg_start=32060 hit_torso_end=32036 hit_torso_start=32030 max_dist=10 min_hp=10 min_to_hit=10 miss_end=32165 miss_start=32160 move_end=32128 move_start=32120 outline_color=55 packet_num=138 run_away_mode=never run_end=32105 run_start=32100 secondary_freq=5000 [Thugs] aggression=80 attack_end=2259 attack_start=2240 attack_who=weakest body_type=Tough Person called_freq=1000 chance=15 color=58 font=101 general_type=Tough Person hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 hurt_too_much=crippled, blind max_dist=10 min_hp=10 min_to_hit=40 miss_end=2272 miss_start=2260 move_end=2239 move_start=2220 outline_color=55 packet_num=13 run_away_mode=not_feeling_good run_end=2219 run_start=2200 secondary_freq=15 [Torr] aggression=40 attack_end=50140 attack_start=50140 attack_who=closest body_type=None called_freq=20 chance=0 color=58 font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=10 min_hp=10 min_to_hit=20 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=34 run_away_mode=never run_end=50100 run_start=50100 secondary_freq=20 [Tough Bot] aggression=90 area_attack_mode=sometimes attack_end=3049 attack_start=3040 attack_who=closest best_weapon=no_pref body_type=Robot called_freq=10 chance=25 chem_use=clean color=58 distance=on_your_own font=101 general_type=Robot hit_eyes_end=1482 hit_eyes_start=1480 hit_groin_end=1492 hit_groin_start=1490 hit_head_end=1402 hit_head_start=1400 hit_left_arm_end=1412 hit_left_arm_start=1410 hit_left_leg_end=1472 hit_left_leg_start=1470 hit_right_arm_end=1422 hit_right_arm_start=1420 hit_right_leg_end=1462 hit_right_leg_start=1460 hit_torso_end=1439 hit_torso_start=1430 hurt_too_much=blind max_dist=10 min_hp=0 min_to_hit=0 miss_end=3065 miss_start=3060 move_end=3025 move_start=3020 outline_color=55 packet_num=32 run_away_mode=never run_end=3005 run_start=3000 secondary_freq=10 [Tough Citizen] aggression=60 attack_end=2259 attack_start=2240 attack_who=closest body_type=Tough Person called_freq=75 chance=25 chem_use=stims_when_hurt_lots color=58 font=101 general_type=Tough Person hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 hurt_too_much=crippled, blind max_dist=12 min_hp=10 min_to_hit=30 miss_end=2272 miss_start=2260 move_end=2239 move_start=2220 outline_color=55 packet_num=24 run_away_mode=tourniquet run_end=2219 run_start=2200 secondary_freq=20 [Tough Guard] aggression=95 area_attack_mode=be_careful attack_end=2552 attack_start=2540 attack_who=closest best_weapon=ranged_over_melee body_type=Tough Person called_freq=10 chance=25 color=58 distance=on_your_own font=101 general_type=Guard (Tough) hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 hurt_too_much= max_dist=19 min_hp=1 min_to_hit=15 miss_end=2565 miss_start=2560 move_end=2525 move_start=2520 outline_color=55 packet_num=22 run_away_mode=tourniquet run_end=2505 run_start=2500 secondary_freq=3 [Tough Khan] aggression=100 area_attack_mode=always attack_end=2950 attack_start=2940 attack_who=closest best_weapon=no_pref body_type=Raider (Khan) called_freq=10 chance=30 chem_use=stims_when_hurt_little color=58 disposition=none distance=random font=101 general_type=Raider hit_eyes_end=1783 hit_eyes_start=1780 hit_groin_end=1796 hit_groin_start=1790 hit_head_end=1709 hit_head_start=1700 hit_left_arm_end=1712 hit_left_arm_start=1710 hit_left_leg_end=1773 hit_left_leg_start=1770 hit_right_arm_end=1722 hit_right_arm_start=1720 hit_right_leg_end=1763 hit_right_leg_start=1760 hit_torso_end=1735 hit_torso_start=1730 max_dist=50 min_hp=1 min_to_hit=50 miss_end=2964 miss_start=2960 move_end=2925 move_start=2920 outline_color=55 packet_num=163 run_away_mode=never run_end=2905 run_start=2900 secondary_freq=5000 [Tough Merchant] aggression=10 area_attack_mode=always attack_end=2259 attack_start=2240 attack_who=closest body_type=Tough Person called_freq=10 chance=15 color=58 disposition=none font=101 general_type=Tough Person hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 max_dist=10 min_hp=10 min_to_hit=10 miss_end=2272 miss_start=2260 move_end=2239 move_start=2220 outline_color=55 packet_num=147 run_away_mode=tourniquet run_end=2219 run_start=2200 secondary_freq=5000 [Vault Deathclaws] aggression=60 attack_end=50140 attack_start=50140 attack_who=closest body_type=None called_freq=20 chance=0 color=58 distance=charge font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=10 min_hp=5 min_to_hit=30 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=29 run_away_mode=never run_end=50100 run_start=50100 secondary_freq=20 [Vault Guard] aggression=90 attack_end=2552 attack_start=2540 body_type=Tough Person called_freq=40 chance=16 color=58 font=101 general_type=Guard (Tough) hit_eyes_end=1289 hit_eyes_start=1280 hit_groin_end=1299 hit_groin_start=1290 hit_head_end=1209 hit_head_start=1200 hit_left_arm_end=1219 hit_left_arm_start=1210 hit_left_leg_end=1279 hit_left_leg_start=1270 hit_right_arm_end=1229 hit_right_arm_start=1220 hit_right_leg_end=1269 hit_right_leg_start=1260 hit_torso_end=1259 hit_torso_start=1230 hurt_too_much=blind max_dist=15 min_hp=1 min_to_hit=25 miss_end=2565 miss_start=2560 move_end=2525 move_start=2520 outline_color=55 packet_num=18 run_end=2505 run_start=2500 secondary_freq=8 [Wimpy Gecko] aggression=20 attack_end=50140 attack_start=50140 body_type=None called_freq=20 chance=0 chem_primary_desire=284,81,103 chem_use=always color=58 font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=10 min_hp=0 min_to_hit=25 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=39 run_end=50100 run_start=50100 secondary_freq=2 [Wimpy Peasant] aggression=95 attack_end=50140 attack_start=50140 attack_who=closest best_weapon=no_pref body_type=None called_freq=5 chance=20 chem_use=stims_when_hurt_lots color=58 disposition=none distance=charge font=101 general_type=None hit_eyes_end=50080 hit_eyes_start=50080 hit_groin_end=50090 hit_groin_start=50090 hit_head_end=50000 hit_head_start=50000 hit_left_arm_end=50010 hit_left_arm_start=50010 hit_left_leg_end=50070 hit_left_leg_start=50070 hit_right_arm_end=50020 hit_right_arm_start=50020 hit_right_leg_end=50060 hit_right_leg_start=50060 hit_torso_end=50030 hit_torso_start=50030 hurt_too_much=crippled, blind max_dist=7 min_hp=0 min_to_hit=0 miss_end=50160 miss_start=50160 move_end=50120 move_start=50120 outline_color=55 packet_num=25 run_away_mode=never run_end=50100 run_start=50100 secondary_freq=100