This document provides an overview of HTML5 and its capabilities for building interactive web applications. It discusses the history and development of HTML5, including the roles of the WHATWG and W3C. It also summarizes key HTML5 features such as JavaScript, Canvas, WebSockets, storage options, and emerging 3D capabilities. Throughout, it provides examples of how these features can be used to create games, multimedia experiences, and real-time applications on the modern web.
Портируем существующее Web-приложение в виртуальную реальность / Денис Радин ...Ontico
РИТ++ 2017, Frontend Сonf
Зал Мумбаи, 5 июня, 17:00
Тезисы:
http://frontendconf.ru/2017/abstracts/2478.html
Виртуальная реальность - мощный тренд, который до текущего момента обходил стороной веб-разработчиков. Данный доклад о том, как интегрировать существующие Web-приложения в миры виртуальной реальности, предоставляя вашим пользователям новые возможности и UX, а себе дозу фана.
Должны ли мы использовать CSS или WebGL для проброса приложения в VR?
Какие решения доступны на текущий момент, и каких ошибок стоит остерегаться?
Почему HTML так же хорош для разработки VR-интерфейсов, как и для обычного, плоского Web?
Как веб-разработчик может быть частью VR-революции?
Our favorite language is now powering everything from event-driven servers to robots to Git clients to 3D games. The JavaScript package ecosystem has quickly outpaced past that of most other languages, allowing our vibrant community to showcase their talent. The front-end framework war has been taken to the next level, with heavy-hitters like Ember and Angular ushering in the new generation of long-lived, component-based web apps. The extensible web movement, spearheaded by the newly-reformed W3C Technical Architecture Group, has promised to place JavaScript squarely at the foundation of the web platform. Now, the language improvements of ES6 are slowly but surely making their way into the mainstream— witness the recent interest in using generators for async programming. And all the while, whispers of ES7 features are starting to circulate…
JavaScript has grown up. Now it's time to see how far it can go.
The Ring programming language version 1.7 book - Part 72 of 196Mahmoud Samir Fayed
This document describes a Ring-based notepad application with the following key features:
- It allows opening, saving, printing files and includes buttons for common editing functions like cut, copy, paste.
- The interface contains toolbars for file operations and menus for File, Edit, View, Help options. Shortcuts are also defined.
- Text editing functions like font selection, text coloring, search/replace are implemented through event handlers.
- The application stores settings like active file name, text/background colors, font and handles asking to save on close if needed.
WebGL allows for 3D graphics rendering within web browsers using JavaScript and standard web technologies. It provides an API for accessing a computer's GPU similarly to Canvas for 2D drawing. THREE.js makes WebGL programming easier by abstracting away complexities like shader programming and matrix computations. A simple example creates a 3D cube in THREE.js with just a few lines of code versus the longer WebGL example. THREE.js provides high-level objects for cameras, lights, materials and more to build 3D scenes efficiently in the browser.
This document provides an overview of key concepts for working with D3, including:
- D3 uses standard web technologies like HTML, SVG, and CSS rather than introducing new representations. Learning D3 largely means learning web standards.
- Visualization with D3 requires mapping data to visual elements using scales. Scales are functions that map from data values to visual values like pixel positions.
- Selections in D3 correspond to elements in the DOM. Data joins allow binding data to selections to drive attribute updates. The enter, update, exit pattern is used to handle new, existing and removed data.
- Common scale types include linear, log, quantize and quantile for quantitative data, and
Using the potential of WebGL in web browser in a simple way with three.js javascript library. Practical demonstration of a WebGL app developed for a Silicon Valley startup.
The document describes MOBL, a programming language for building mobile web applications. MOBL aims to provide a small core language with large and extensible libraries. It includes built-in types, controls, and abstraction mechanisms like screens and functions. The language exposes low-level primitives while providing a native interface to external APIs. MOBL code can be deployed by concatenating, eliminating dead code, and minifying for client-side execution on mobile browsers. The language has been publicly released since January 2011 and sees over 1,000 visitors per day, with ongoing development focused on error handling, data evolution, documentation and libraries.
Blockly is a visual programming editor used to generate HTML and JavaScript code. The document describes the development of Blockly blocks for creating a basic WebGL page. Blockly blocks were created for elements of an HTML page like the header, title, body, and canvas. Additional blocks generate JavaScript code for drawing shapes on the canvas using WebGL including lines, setting line styles, and line caps. The full HTML and JavaScript code for a simple WebGL page can be generated by connecting the various Blockly blocks.
Let's take a look at the HTML5 element canvas. See how you can draw shapes and images, manipulate single pixels and even animate it. Given as a lecture in the fh ooe in Hagenberg, Austria in December 2011.
The document discusses Rx.js, a library for reactive programming using Observables. It begins by introducing Rx.js and some of its key benefits over other approaches to asynchronous programming like callbacks and Promises. It then provides examples of using Observables to represent asynchronous data streams and operations like DOM events. Key points made include that Observables allow for lazy execution, cancellation, composition of existing event streams, and treating asynchronous values as collections. The document concludes by demonstrating how Rx.js allows building a Morse code parser by modeling DOM events and signals as Observable streams.
This document discusses various techniques and optimizations from Apple's GameplayKit framework. It begins by introducing GameplayKit and explaining that it is used to develop gameplay mechanics rather than rendering. Several techniques are then presented as "Gems" including using GKRandomSource for shuffling arrays, GKRTree for performant visual searches, GKPerlinNoiseSource for natural randomness, and using GKObstacleGraph for pathfinding around obstacles. Links are provided at the end for further information on GameplayKit and related algorithms.
Rx.js allows for asynchronous programming using Observables that provide a stream of multiple values over time. The document discusses how Observables can be created from events, combined using operators like map, filter, and flatMap, and subscribed to in order to handle the stream of values. A drag and drop example is provided that creates an Observable stream of mouse drag events by combining mouse down, mouse move, and mouse up event streams. This allows treating the sequence of mouse events as a collection that can be transformed before handling the drag behavior.
From Hello World to the Interactive Web with Three.js: Workshop at FutureJS 2014Verold
The first workshop at the first ever FutureJS conference in Barcelona. From Three.js Hello World to building your first interactive 3D app, to connecting your web app with the Internet of Things.
Mobl is a programming language for building mobile web applications. It aims to provide portability across different mobile platforms and browsers by compiling to JavaScript and HTML5. Mobl supports common mobile features like location services, camera, contacts and more through a simple object-oriented syntax. It also includes tools for building user interfaces, accessing data through entities and queries, and making web service requests. The goal is to enable complete coverage of mobile development needs while avoiding platform-specific code.
The Ring programming language version 1.5.4 book - Part 59 of 185Mahmoud Samir Fayed
This document describes the code for a 3D tic-tac-toe game written in Ring and Allegro. The code defines classes for the game logic, background, cubes, sounds, and interface. The main function initializes a TicTacToe3D object which loads resources and calls functions to draw the scene, handle mouse clicks, and check for a winner. The game interface class handles drawing the cubes on the game board and detecting mouse clicks on the cubes. The game logic class defines the game board data structure and functions for changing turns, detecting a winner, and refreshing the game.
This document discusses lambda expressions in C++. It begins with a brief introduction to lambdas, noting that they are unnamed functions that can access enclosing scopes and have an unspecified type. It then covers lambda syntax including capture lists, arguments, return types, and invocations. Examples are provided to demonstrate capturing values by copy or reference. Advantages of using lambdas like code compacting and algorithm specialization are presented. The document also discusses passing lambdas using std::function and templates. It concludes by asking for additional use cases and any questions.
Creating Applications with WebGL and Three.jsFuture Insights
James Williams's talk from Future Insights Live 2014 in Las Vegas: "There was once a time where gaming in the browser meant Flash. That time is no more. In this session, you’ll learn the basics of game programming, WebGL, and how to use Three.js to create WebGL applications."
Miss his talk? Join us at a future show: www.futureofwebapps.com. Sign up for our newsletter at futureinsights.com and get 15% off your next conference.
This Java program performs optical character recognition (OCR) on image files. It allows the user to open an image file, then perform line, word, and character segmentation on the image. The program displays the original image and overlay lines, words, and character boxes as each segmentation step is performed. It uses histograms and thresholding techniques on the pixel data to identify lines, words, and characters in the image.
The document discusses RxJS, a library for reactive programming using Observables that provide an API for asynchronous programming with observable streams. It provides code examples of using RxJS to handle events, AJAX requests, and animations as Observables. It also compares RxJS to Promises and native JavaScript event handling, and lists several frameworks that use RxJS like Angular and Redux.
The document discusses various Java frameworks including JSF, Spring, Hibernate, EJB, and others and compares their features and purposes. It notes that Sun/Oracle, Apache, and JBoss are the major organizations behind many of the frameworks. Finally, it provides brief overviews of some of the most popular frameworks, what problems they aim to solve, and their advantages and disadvantages.
Gave a talk at StartCon about the future of Growth. I touch on viral marketing / referral marketing, fake news and social media, and marketplaces. Finally, the slides go through future technology platforms and how things might evolve there.
1) The document discusses the opportunity for technology to improve organizational efficiency and transition economies into a "smart and clean world."
2) It argues that aggregate efficiency has stalled at around 22% for 30 years due to limitations of the Second Industrial Revolution, but that digitizing transport, energy, and communication through technologies like blockchain can help manage resources and increase efficiency.
3) Technologies like precision agriculture, cloud computing, robotics, and autonomous vehicles may allow for "dematerialization" and do more with fewer physical resources through effects like reduced waste and need for transportation/logistics infrastructure.
32 Ways a Digital Marketing Consultant Can Help Grow Your BusinessBarry Feldman
How can a digital marketing consultant help your business? In this resource we'll count the ways. 24 additional marketing resources are bundled for free.
The document discusses Google's work on HTML5 and advancing web applications capabilities. It outlines how browsers and web technologies have evolved over time, from JavaScript in 1995 to the rise of AJAX in the mid-2000s. It then lists new capabilities web applications need like video playback, geolocation, offline support. Google's goal is to empower web apps to do what native apps can through new HTML5 features in Chrome like canvas, local storage, web workers and more. The document provides examples and demos of various HTML5 features and outlines Google's ongoing work to further web standards.
Event-driven IO server-side JavaScript environment based on V8 EngineRicardo Silva
This document contains information about Ricardo Silva's background and areas of expertise. It includes his degree in Computer Science from ISTEC and MSc in Computation and Medical Instrumentation from ISEP. It also notes that he works as a Software Developer at Shortcut, Lda and maintains a blog and email contact for Node.js topics. The document then covers several JavaScript, Node.js and Websockets topics through examples and explanations in 3 sentences or less each.
Is html5-ready-workshop-110727181512-phpapp02PL dream
The document discusses the capabilities of HTML5 for building offline applications. It mentions several HTML5 features that enable offline functionality, including application cache, manifest files, and offline events. Application cache allows caching assets defined in a manifest file so the application can work offline. The offline event fires when the browser loses internet connectivity, informing the application it is now offline.
The document discusses the capabilities of HTML5 for building offline applications. It mentions several HTML5 features that enable offline functionality, including application cache, manifest files, and offline events. Application cache allows caching assets defined in a manifest file so the application can work offline. The offline event fires when the browser loses internet connectivity, informing the application it is now offline.
This document provides an overview of HTML5 and CSS3 features. It discusses the evolution of browsers and web applications. Key HTML5 features covered include client-side storage, offline capabilities, 2D graphics using canvas and SVG, audio/video playback, geolocation, and forms. New CSS3 features and JavaScript APIs related to these HTML5 technologies are also summarized.
The document discusses the mobl programming language for building mobile web applications. Mobl is a statically-typed language that compiles to HTML and JavaScript. It aims to provide features for building reactive user interfaces and uses techniques like continuation-passing style and observables to support asynchronous programming in a synchronous-looking way. The document provides examples of coding common mobile app patterns like data binding, network requests, and user input handling in mobl.
Node.js is an asynchronous event-driven JavaScript runtime that allows JavaScript to be used on the server-side. It uses a non-blocking I/O model that makes it suitable for real-time web applications. WebSockets provide a standardized way for the browser and server to establish two-way communication. However, not all browsers support WebSockets yet. Socket.io addresses this by providing a WebSocket-like experience across all browsers through fallbacks like long-polling. It allows real-time applications to be developed more easily.
This document provides a short introduction to HTML5, including:
- HTML5 is the 5th version of the HTML standard by the W3C and is still under development but supported by many browsers.
- HTML5 introduces new semantic elements, video and audio tags, 2D/3D graphics using <canvas>, and new JavaScript APIs for features like geolocation, offline web apps, and drag and drop.
- The document provides examples of using new HTML5 features like video playback, semantic elements, geolocation API, and drawing on a canvas with JavaScript.
This document provides an overview of the Griffon framework for building desktop applications in Groovy and Java. It discusses key Griffon concepts like conventions over configuration, MVC patterns, built-in testing support, and automation of repetitive tasks. The document also covers Griffon features such as lifecycle scripts, binding, threading, and popular plugins. Resources for learning more about Griffon and its community are provided at the end.
Lets look at writing a new Struts 2 application from square one, using the Yahoo User Interface (YUI) Library on the front end, and Struts 2 on the backend. YUI provides the glitz and the glamour, and Struts 2 provides the dreary business logic, input validation, and text formatting.
This document provides an overview of popular JavaScript libraries including Dojo Toolkit, YUI, Prototype, and jQuery. It discusses problems they aim to solve like cross-browser inconsistencies. Key features of each library are mentioned like Dojo's widgets, YUI's controls, Prototype's Ruby-like syntax, and jQuery's chaining and node selection. The document also covers ideas from the libraries like progressive enhancement, animation APIs, and leveraging hosting on CDNs.
Ajax is the web's hottest user interface. Struts is Java's most popular web framework. What happens when we put Ajax on Struts?
In this session, we look at writing a new Struts 2 application from square one, using the Yahoo User Interface (YUI) Library on the front end, and Struts 2 on the backend. YUI provides the glitz and the glamour, and Struts 2 provides the dreary business logic, input validation, and text formatting.
During the session, we will cover
* How to integrate an Ajax UI with Struts 2
* Basics of the Yahoo User Interface (YUI) Library
* Business services Struts can provide to an Ajax UI
Who should attend: Ajax developers who would like to utilize Struts as a back-end, and Struts developers who would like to utilize Ajax as a front-end.
To get the most from this session, some familiarity with an Ajax library, like YUI or Dojo, is helpful.
- JavaScript has come a long way from its early days of form validation and image rollovers in 1995 to modern innovations like ES2015, Promises, async/await, and Web Assembly.
- Today, JavaScript features like classes, arrow functions, and template strings in ES2015 are widely adopted, and new standards like Promises, generators, and async programming have revolutionized asynchronous JavaScript.
- Emerging web platform technologies like Web Components, Service Workers, and CSS Paint enable new kinds of custom elements, offline/progressive web apps, and painting APIs, while proposals like decorators, value types, and module loading continue pushing the language forward.
Browser extensions allow additional features to be added to browsers through code added via extension APIs, as extensions have evolved from plugins and addons used in early browsers like Firefox and now provide powerful yet easy-to-use ways to customize Chrome, Firefox, and other modern browsers while leveraging web technologies like HTML, CSS, and JavaScript. Extensions are commonly used to integrate services, implement new specs, and add customized features to browsers, though developers must take care not to overuse extensions in ways that abuse their capabilities.
Fundamental Node.js (Workshop bersama Front-end Developer GITS Indonesia, War...GITS Indonesia
Salah satu front-end developer GITS Indonesia, Warsono, mengisi workshop di universitas, mengenai Vue.js.
Ikuti kami di kanal berikut, agar tidak ketinggalan acara seru:
Instagram: @gitsindonesia
LinkedIn: GITS Indonesia
Website: gits.id
JavaScript Advanced - Useful methods to power up your codeLaurence Svekis ✔
Get this Course
https://www.udemy.com/javascript-course-plus/?couponCode=SLIDESHARE
Useful methods and JavaScript code snippets power up your code and make even more happen with it.
This course is perfect for anyone who has fundamental JavaScript experience and wants to move to the next level. Use and apply more advanced code, and do more with JavaScript.
Everything you need to learn more about JavaScript
Source code is included
60+ page Downloadable PDF guide with resources and code snippets
3 Challenges to get you coding try the code
demonstrating useful JavaScript methods that can power up your code and make even more happen with it.
Course lessons will cover
JavaScript Number Methods
JavaScript String Methods
JavaScript Math - including math random
DOMContentLoaded - DOM ready when the document has loaded.
JavaScript Date - Date methods and how to get set and use date.
JavaScript parse and stringify - strings to objects back to strings
JavaScript LocalStorage - store variables in the user browser
JavaScript getBoundingClientRect() - get the dimensions of an element
JavaScript Timers setTimeout() setInterval() requestAnimationFrame() - Run code when you want too
encodeURIComponent - encoding made easy
Regex - so powerful use it to get values from your string
prototype - extend JavaScript objects with customized powers
Try and catch - perfect for error and testing
Fetch xHR requests - bring content in from servers
and more
No libraries, no shortcuts just learning JavaScript making it DYNAMIC and INTERACTIVE web application.
Step by step learning with all steps included.
In this, my talk for Webinale in Berlin, June 1st 2011, I give an overview of HTML5 history and main features, relating it all back to how possible it is use develop with these new features today. Thanks to Patrick Lauke for allowing me to steal a lot of his slides ;-)
1. HTML5 provides new semantic elements like <header>, <footer>, and <nav> that allow for more structured markup. It also extends existing APIs and adds new APIs for multimedia, forms, and building web applications.
2. HTML5 introduces multimedia elements <video> and <audio> that allow embedded video and audio without plugins. It also includes the <canvas> element for scriptable drawing.
3. HTML5 includes new APIs for building powerful web applications, including geolocation, offline application caching, local storage, and databases. However, browser support is still evolving so these should be used carefully with feature detection.
Mathilde Lemée & Romain Maton
La théorie, c’est bien, la pratique … aussi !
Venez nous rejoindre pour découvrir les profondeurs de Node.js !
Nous nous servirons d’un exemple pratique pour vous permettre d’avoir une premiere experience complete autour de Node.js et de vous permettre de vous forger un avis sur ce serveur Javascript qui fait parler de lui !
http://soft-shake.ch/2011/conference/sessions/incubator/2011/09/01/hands-on-nodejs.html
This document discusses using jQuery and Google App Engine to create cross-domain web mashups in 3 sentences or less:
The document introduces techniques for creating cross-domain web mashups using jQuery to make AJAX calls across domains and Google App Engine for hosting, discussing JSONP and proxies to overcome the same-origin policy limitation. It then provides an example mashup that displays tweets tagged with a hashtag on a map by geocoding hashtag names to locations and querying Twitter, Google Maps, and other domains.
Challenges and Strategies of Digital Transformation.pptxwisdomfishlee
In an era where digital innovation is ubiquitous, executives from various corporations frequently seek insights into the tangible benefits that digital transformation can offer. This document outlines a comprehensive framework that elucidates the concept of digital transformation, highlighting its multifaceted dimensions and the pivotal roles it plays in enhancing business competitiveness.
Improving Learning Content Efficiency with Reusable Learning ContentEnterprise Knowledge
Enterprise Knowledge’s Emily Crockett, Content Engineering Consultant, presented “Improve Learning Content Efficiency with Reusable Learning Content” at the Learning Ideas conference on June 13th, 2024.
This presentation explored the basics of reusable learning content, including the types of reuse and the key benefits of reuse such as improved content maintenance efficiency, reduced organizational risk, and scalable differentiated instruction & personalization. After this primer on reuse, Crockett laid out the basic steps to start building reusable learning content alongside a real-life example and the technology stack needed to support dynamic content. Key objectives included:
- Be able to explain the difference between reusable learning content and duplicate content
- Explore how a well-designed learning content model can reduce duplicate content and improve your team’s efficiency
- Identify key tasks and steps in creating a learning content model
"Hands-on development experience using wasm Blazor", Furdak Vladyslav.pptxFwdays
I will share my personal experience of full-time development on wasm Blazor
What difficulties our team faced: life hacks with Blazor app routing, whether it is necessary to write JavaScript, which technology stack and architectural patterns we chose
What conclusions we made and what mistakes we committed
Uncharted Together- Navigating AI's New Frontiers in LibrariesBrian Pichman
Journey into the heart of innovation where the collaborative spirit between information professionals, technologists, and researchers illuminates the path forward through AI's uncharted territories. This opening keynote celebrates the unique potential of special libraries to spearhead AI-driven transformations. Join Brian Pichman as we saddle up to ride into the history of Artificial Intelligence, how its evolved over the years, and how its transforming today's frontiers. We will explore a variety of tools and strategies that leverage AI including some new ideas that may enhance cataloging, unlock personalized user experiences, or pioneer new ways to access specialized research. As with any frontier exploration, we will confront shared ethical challenges and explore how joint efforts can not only navigate but also shape AI's impact on equitable access and information integrity in special libraries. For the remainder of the conference, we will equip you with a "digital compass" where you can submit ideas and thoughts of what you've learned in sessions for a final reveal in the closing keynote.
Smart mobility refers to the integration of advanced technologies and innovative solutions to create efficient, sustainable, and interconnected transportation systems. It encompasses various aspects of transportation, including public transit, shared mobility services, intelligent transportation systems, electric vehicles, and connected infrastructure. Smart mobility aims to improve the overall mobility experience by leveraging data, connectivity, and automation to enhance safety, reduce congestion, optimize transportation networks, and minimize environmental impacts.
COVID-19 and the Level of Cloud Computing Adoption: A Study of Sri Lankan Inf...AimanAthambawa1
The study’s main objective is to analyse the level of cloud computing adoption and usage during COVID-19 in Sri
Lanka, especially in Information Technology (IT) organisations. Using senior IT employees, this study investigates
what extent their organisation adopts with cloud computing, the level of cloud computing usage, current use of
cloud service model, usage of cloud deployment model, preferred cloud service providers and reasons for adopting
and not adopting cloud computing. The study also describes why cloud computing is a solution for new normal
situations and the cloud-enabled services used during and after the COVID-19 pandemic. The finding suggests
that 87.7% of the organisations currently use cloud-enabled services, whereas 12.3% do not and intend to adopt.
Considering the benefits, cloud computing is the solution post COVID-19 pandemic to run the business way
forward.
The History of Embeddings & Multimodal EmbeddingsZilliz
Frank Liu will walk through the history of embeddings and how we got to the cool embedding models used today. He'll end with a demo on how multimodal RAG is used.
Welcome to Cyberbiosecurity. Because regular cybersecurity wasn't complicated...Snarky Security
How wonderful it is that in our modern age, every bit of our biological data can be digitized, stored, and potentially pilfered by cyber thieves! Isn't it just splendid to think that while scientists are busy pushing the boundaries of biotechnology, hackers could be plotting the next big bio-data heist? This delightful scenario is brought to you by the ever-expanding digital landscape of biology and biotechnology, where the integration of computer science, engineering, and data science transforms our understanding and manipulation of biological systems.
While the fusion of technology and biology offers immense benefits, it also necessitates a careful consideration of the ethical, security, and associated social implications. But let's be honest, in the grand scheme of things, what's a little risk compared to potential scientific achievements? After all, progress in biotechnology waits for no one, and we're just along for the ride in this thrilling, slightly terrifying, adventure.
So, as we continue to navigate this complex landscape, let's not forget the importance of robust data protection measures and collaborative international efforts to safeguard sensitive biological information. After all, what could possibly go wrong?
-------------------------
This document provides a comprehensive analysis of the security implications biological data use. The analysis explores various aspects of biological data security, including the vulnerabilities associated with data access, the potential for misuse by state and non-state actors, and the implications for national and transnational security. Key aspects considered include the impact of technological advancements on data security, the role of international policies in data governance, and the strategies for mitigating risks associated with unauthorized data access.
This view offers valuable insights for security professionals, policymakers, and industry leaders across various sectors, highlighting the importance of robust data protection measures and collaborative international efforts to safeguard sensitive biological information. The analysis serves as a crucial resource for understanding the complex dynamics at the intersection of biotechnology and security, providing actionable recommendations to enhance biosecurity in an digital and interconnected world.
The evolving landscape of biology and biotechnology, significantly influenced by advancements in computer science, engineering, and data science, is reshaping our understanding and manipulation of biological systems. The integration of these disciplines has led to the development of fields such as computational biology and synthetic biology, which utilize computational power and engineering principles to solve complex biological problems and innovate new biotechnological applications. This interdisciplinary approach has not only accelerated research and development but also introduced new capabilities such as gene editing and biomanufact
LeadMagnet IQ Review: Unlock the Secret to Effortless Traffic and Leads.pdfSelfMade bd
Imagine being able to generate high-quality traffic and leads effortlessly. Sounds like a dream, right? Well, it’s not. It’s called LeadMagnet IQ, and it’s here to revolutionize your marketing efforts.
(Note: Download the paper about this software. After that, click on [Click for Instant Access] inside the paper, and it will take you to the sales page of the product.)
This PDF delves into the aspects of information security from a forensic perspective, focusing on privacy leaks. It provides insights into the methods and tools used in forensic investigations to uncover and mitigate privacy breaches in mobile and cloud environments.
Cracking AI Black Box - Strategies for Customer-centric Enterprise ExcellenceQuentin Reul
The democratization of Generative AI is ushering in a new era of innovation for enterprises. Discover how you can harness this powerful technology to deliver unparalleled customer value and securing a formidable competitive advantage in today's competitive market. In this session, you will learn how to:
- Identify high-impact customer needs with precision
- Harness the power of large language models to address specific customer needs effectively
- Implement AI responsibly to build trust and foster strong customer relationships
Whether you're at the early stages of your AI journey or looking to optimize existing initiatives, this session will provide you with actionable insights and strategies needed to leverage AI as a powerful catalyst for customer-driven enterprise success.
Demystifying Neural Networks And Building Cybersecurity ApplicationsPriyanka Aash
In today's rapidly evolving technological landscape, Artificial Neural Networks (ANNs) have emerged as a cornerstone of artificial intelligence, revolutionizing various fields including cybersecurity. Inspired by the intricacies of the human brain, ANNs have a rich history and a complex structure that enables them to learn and make decisions. This blog aims to unravel the mysteries of neural networks, explore their mathematical foundations, and demonstrate their practical applications, particularly in building robust malware detection systems using Convolutional Neural Networks (CNNs).
6. Why a new HTML?
● games?
● video?
● 3d?
● ...
http://net.tutsplus.com/articles/general/a-brief-history-of-html5/
7. HTML5 Chronology
● 2004
○ WHATWG (Apple, Mozilla, Opera)
● 2006
○ W3C XHTML
● 2008
○ First release
○ Firefox 3, and others
● 2010
○ Steve Jobs vs Flash
● 2014
○ Final
http://net.tutsplus.com/articles/general/a-brief-history-of-html5/
8. W3C (HTML5 Chronology)
● XHTML 2.0
○ No Backward Compability!
○ Strictly XML
http://net.tutsplus.com/articles/general/a-brief-history-of-html5/
9. WHAT WG
● 2004 W3C Workshop
● Backward Compatible
● Detailed Spec.
○ Non Strict HTML Parser
http://net.tutsplus.com/articles/general/a-brief-history-of-html5/
10. “The Web is, and should be, driven by technical merit, not consensus. The
W3C pretends otherwise, and wastes a lot of time for it. The WHATWG
does not.” – Ian Hickson
Benevolent Dictator for Life
<time> incidence
http://net.tutsplus.com/articles/general/a-brief-history-of-html5/
11. Jobs vs Adobe
● November 2011
○ Adobe: No Flash for Mobil and TV
http://en.wikipedia.org/wiki/Adobe_Flash
43. WebSocket (WebSocket onOpen)
import org.eclipse.jetty.websocket.WebSocket
public class GameSocket implements WebSocket,
WebSocket.OnTextMessage {
...
@Override
public void onOpen(Connection connection) {
this.connection = connection;
world.addSocket(this);
}
}
44. WebSocket (WebSocket onClose)
import org.eclipse.jetty.websocket.WebSocket
public class GameSocket implements WebSocket,
WebSocket.OnTextMessage {
...
@Override
public void onClose(int closeCode, String msg) {
world.removeSocket(this);
world.removePlayer(avatar.getId());
}
}
45. WebSocket (WebSocket onMessage)
import org.eclipse.jetty.websocket.WebSocket
public class GameSocket implements WebSocket,
WebSocket.OnTextMessage {
...
public void onMessage(String msg) {
try {
Map<String, String> attMap = getAttributeMap(msg);
String pathInfo = attMap.get("path");
if ("static".equals(pathInfo)) {
connection.sendMessage("static/" + staticGameMap);
} else if ("text".equals(pathInfo)) {
...
}
}
46. WebSocket (sockets)
public class AxeWorld extends TimerTask implements World {
...
public final Set<GameSocket> sockets;
@Override public void addSocket(GameSocket gameSocket)...
@Override public void removeSocket(GameSocket gameSocket)...
@Override
public void run() {...
for (GameSocket gs : sockets) {
gs.sendMessage(msg);
...
64. Manifest (FALLBACK)
# static.html will be served if main.py is inaccessible
# offline.jpg will be served in place of all images in
images/large/
# offline.html will be served in place of all other .html files
FALLBACK:
/main.py /static.html
images/large/ images/offline.jpg
*.html /offline.html
http://www.html5rocks.com