Frostfall 3.3.1 is now available on PC on the Nexus!
The big changes in this release:
- Detailed out-of-the-box compatibility with all equipment in Immersive Armors SE!
- Fixed tons of bugs. Most of the bugs were related to clothing detection. I also fixed the issue where the game would crash to the desktop / Xbox Home screen when selecting Quit to Main Menu.
- Bound cloaks are available once again. This means that all classic Frostfall spells are now available.
- When equipping gear, you'll see the grade of its protection (poor, good, excellent, etc). This will help give some much-needed context to the numbers and help you compare equipment.
- The Inspect Equipment power was added. Using this power, you can configure the protection of nearly any kind of gear, including mod-added equipment. (If you change the position of your armor mods in your load order, you may lose your custom settings, if you've set any. You'll have to set it again in that case.)
- Added a few new tutorials regarding fire, shelter, and equipment protection, as a result of survey feedback.
- The Endurance skill now progresses 25% faster.
- Cloth cloaks now grant a bit more protection.
- Mod authors can now add their own default equipment protection using injected keywords. Just follow this tutorial.
This should be a sticky, glad I surfed through the comments to read that Immersive Armors SE is compatible now with Frosftfall 3.3.1! I am bumping this post so others who come here wondering the same easily find it!
for people getting the failed to read / write profile: what fixed it for me is letting PapyrusUtil SE - Modders Scripting Utility Functions overwrite campfire and frostfall :)
While using this mod I'm having issues with fishing spots. I don't get the message on my screen when I come across one and they don't show up on my map. Has anyone else encountered this?
This is super fun! Its like the long Dark, in VR within Skyrim! I cant figure out how to place my tent anywhere tho?? ... edit.. i realized this is not the correct mod to ask this question, and I think I found the answer...
Don't forget to delete Campfire's papyrus.dll (outdated) also if you need to adjust warmth on equipment values you can use this mod, https://www.nexusmods.com/skyrimspecialedition/mods/41891?tab=posts
3028 comments
The big changes in this release:
- Detailed out-of-the-box compatibility with all equipment in Immersive Armors SE!
- Fixed tons of bugs. Most of the bugs were related to clothing detection. I also fixed the issue where the game would crash to the desktop / Xbox Home screen when selecting Quit to Main Menu.
- Bound cloaks are available once again. This means that all classic Frostfall spells are now available.
- When equipping gear, you'll see the grade of its protection (poor, good, excellent, etc). This will help give some much-needed context to the numbers and help you compare equipment.
- The Inspect Equipment power was added. Using this power, you can configure the protection of nearly any kind of gear, including mod-added equipment. (If you change the position of your armor mods in your load order, you may lose your custom settings, if you've set any. You'll have to set it again in that case.)
- Added a few new tutorials regarding fire, shelter, and equipment protection, as a result of survey feedback.
- The Endurance skill now progresses 25% faster.
- Cloth cloaks now grant a bit more protection.
- Mod authors can now add their own default equipment protection using injected keywords. Just follow this tutorial.
For full patch notes, see this page.
Cheers,
- Chesko
Thank you. So much.
I cant figure out how to place my tent anywhere tho?? ...
edit.. i realized this is not the correct mod to ask this question, and I think I found the answer...