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Flying
When Aeronaut Cavalry enters the battlefield, put a +1/+1 counter on another Soldier you control.
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Equipped creature gets +1/+0 and has flying.
Equip
( : Attach to target creature you control. Equip only as a sorcery.)Legal InNoneAvg Price $0.00 -
: Target Soldier gains flying until end of turn.
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Flying
When Airlift Chaplain enters the battlefield, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Airlift Chaplain. (To mill a card, put the top card of your library into your graveyard.)
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: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature.
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Flash
Flying
: Creatures you control get +1/+1 until end of turn.
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When Arbalest Engineers enters the battlefield, choose one —
• Arbalest Engineers deals 1 damage to any target.
• Put a +1/+1 counter on target creature. It gains trample and haste until end of turn.
• Create a tapped Powerstone token. (It's an artifact with "
: Add . This mana can't be spent to cast a nonartifact spell.")Legal InNoneAvg Price $0.00 -
Prototype [
2/1] (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)When Arcane Proxy enters the battlefield, if you cast it, exile target instant or sorcery card with mana value less than or equal to Arcane Proxy's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost.
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Prototype [
2/1] (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)When Arcane Proxy enters the battlefield, if you cast it, exile target instant or sorcery card with mana value less than or equal to Arcane Proxy's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost.
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: Until end of turn, Argivian Avenger gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste.
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Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.
: Add .
, : Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)
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When Argothian Opportunist enters the battlefield, create a tapped Powerstone token. (It's an artifact with "
: Add . This mana can't be spent to cast a nonartifact spell.")Legal InNoneAvg Price $0.00 -
Argothian Sprite can't be blocked by artifact creatures.
: Put two +1/+1 counters on Argothian Sprite.
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: You may put an artifact card from your hand onto the battlefield. The artifact gains haste. Sacrifice it at the beginning of the next end step.
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Flying
: Artifact creatures you control get +1/+0 until end of turn.
Unearth
( : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)Legal InNoneAvg Price $0.00 -
Flying
: Artifact creatures you control get +1/+0 until end of turn.
Unearth
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Deathtouch
Whenever Ashnod, Flesh Mechnist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token.
, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token.
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Deathtouch
Whenever Ashnod, Flesh Mechnist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token.
, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token.
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Whenever Ashnod's Harvester attacks, exile target card from a graveyard.
Unearth
( : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)Legal InNoneAvg Price $0.00 -
Until end of turn, target creature gets +2/+0 and gains "Whenever this creature dies or is put into exile from the battlefield, return it to its owner's hand."
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Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Audacity is put into a graveyard from the battlefield, draw a card.
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Prototype [
2/2] (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Vigilance
, : Put a +1/+1 counter on target Assembly-Worker you control.
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Prototype [
2/2] (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Vigilance
, : Put a +1/+1 counter on target Assembly-Worker you control.
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Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
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Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
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Creatures you control have "
: Add . This mana can't be spent to cast a nonartifact spell."Whenever you cast an artifact spell with mana value 6 or greater, draw a card.
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, : Each opponent loses 2 life. This ability costs less to activate for each creature card in your graveyard,
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: Add .
: Add or . Battlefield Forge deals 1 damage to you.
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: Add .
: Add or . Battlefield Forge deals 1 damage to you.
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When Bitter Reunion enters the battlefield, you may discard a card. If you do, draw two cards.
, Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn.
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When Bladecoil Serpent enters the battlefield, for each
spent to cast it, draw a card.When Bladecoil Serpent enters the battlefield, for each
spent to cast it, each opponent discards a card.When Bladecoil Serpent enters the battlefield, for each
spent to cast it, it gets +1/+) and gains trample and haste until end of turn.Legal InNoneAvg Price $0.00 -
When Bladecoil Serpent enters the battlefield, for each
spent to cast it, draw a card.When Bladecoil Serpent enters the battlefield, for each
spent to cast it, each opponent discards a card.When Bladecoil Serpent enters the battlefield, for each
spent to cast it, it gets +1/+) and gains trample and haste until end of turn.Legal InNoneAvg Price $0.00 -
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
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Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
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When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler (To mill a card, put the top card of your library into your graveyard.)
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Blast Zone enters the battlefield with a charge counter on it.
: Add .
, : Put X charge counters on Blast Zone.
, , Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone.
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Blast Zone enters the battlefield with a charge counter on it.
: Add .
, : Put X charge counters on Blast Zone.
, , Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone.
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Prototype [
3/2] (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Haste
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Prototype [
3/3] (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)When Boulderbranch Golem enters the battlefield, you gain life equal to its power.
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Choose one —
• Brotherhood's End deal 3 damage to each creature and each planeswalker.
• Destroy all artifacts with mana value 3 or less.
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Choose one —
• Brotherhood's End deal 3 damage to each creature and each planeswalker.
• Destroy all artifacts with mana value 3 or less.
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: Add .
: Add or . Brushland deals 1 damage to you.
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: Add .
: Add or . Brushland deals 1 damage to you.
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When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.)
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Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don’t control. (Each deals damage equal to its power to the other.)
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Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.
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Flying
When Carrion Locust enters the battlefield, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life.
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, Tap an untapped artifact or creature you control: Add one mana of any color.
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Trample
When you cast this spell and whenever Cityscape Leveler attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token.
Unearth
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Trample
When you cast this spell and whenever Cityscape Leveler attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token.
Unearth
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Clay Champion enters the battlefield with three +1/+1 counters on it for each
spent to cast it.When Clay Champion enters the battlefield, choose up to two other target creatures you control. For each
spent to cast Clay Champion, put a +1/+1 counter on each of them.Legal InNoneAvg Price $0.00 -
Clay Champion enters the battlefield with three +1/+1 counters on it for each
spent to cast it.When Clay Champion enters the battlefield, choose up to two other target creatures you control. For each
spent to cast Clay Champion, put a +1/+1 counter on each of them.Legal InNoneAvg Price $0.00 -
Clay Revenant enters the battlefield tapped.
: Return Clay Revenant from your graveyard to your hand.
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Defender
Coastal Bulwark gets +2/+0 as long as you control an Island.
, : Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
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, Sacrifice Combat Courier: Draw a card.
Unearth
( : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)Legal InNoneAvg Price $0.00 -
Prototype [
1/1] (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Double strike
When Combat Thresher enters the battlefield, draw a card.
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When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token.
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Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
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Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
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Prototype [
1/3] (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.): Add an amount of equal to Cradle Clearcutter's power.
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Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Draw a card.
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Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life.
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: Add X mana of any one color, where X is the number of creature cards in your graveyard.
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: Add X mana of any one color, where X is the number of creature cards in your graveyard.
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Choose one —
• Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard.
• Counter target activated or triggered ability.
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: Add .
, , Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put in onto the battlefield, then shuffle. You may search your library for a basic land card, put in onto the battlefield, then shuffle.
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Prototype [
6/6] (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Depth Charge Colossus doesn't untap during your untap step.
: Untap Depth Charge Colossus.
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Target nonland permanent's owner puts it on the top or bottom of their library. Scry 2.
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As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
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As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
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When Disciples of Gix enters the battlefield, search your library for up to three artifact cards, put them into your graveyard, then shuffle.
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Target creature gets -2/-2 until end of turn.
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Enchant creature
Enchanted creature gets +1/+1 and has flying, haste, and "
: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.When enchanted creature dies, return Draconic Destiny to its owner's hand.
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Enchant creature
Enchanted creature gets +1/+1 and has flying, haste, and "
: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.When enchanted creature dies, return Draconic Destiny to its owner's hand.
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: Return target artifact you control to its owner's hand.
, : Copy target artifact spell you control. (The copy becomes a token.)
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: Return target artifact you control to its owner's hand.
, : Copy target artifact spell you control.
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Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.
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Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Whenever a creature enters the battlefield from your graveyard, you may attach Dredging Claw to it.
Equip
( : Attach to target creature you control. Equip only as a sorcery.)Legal InNoneAvg Price $0.00 -
Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.
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When Energy Refractor enters the battlefield, draw a card.
: Add one mana of any color.
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Target creature you control gets +1/+2 until end of turn. It fights target creature you don’t control. (Each deals damage equal to its power to the other.)
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When Evangel of Synthesis enters the battlefield, draw a card, then discard a card.
As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace.
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, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Excavation Explosion deals 3 damage to any target. Create a tapped Powerstone token. (It's an artifact with "
: Add . This mana can't be spent to cast a nonartifact spell.")Legal InNoneAvg Price $0.00 -
Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.
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Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.
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When Fallaji Archaeologist enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist.
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: Fallaji Chaindancer gains double strike until end of turn.
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Prototype [
1/3] (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)Flying
; Fallaji Dragon Engine gets +1/+0 until end of turn.
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Create three tapped Powerstone tokens. You gain 3 life. (The tokens are artifacts with "
: Add . This mana can't be spent to cast a nonartifact spell.")Legal InNoneAvg Price $0.00 -
First strike
Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.
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Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.
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Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.
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, , Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.
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, , Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.
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Haste
Feldon, Ronom Excavator can't block.
Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.
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Haste
Feldon, Ronom Excavator can't block.
Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.
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Draw a card for each Island you control, then discard two cards.
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