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Vector graphics is the use of geometrical primitives such as points, lines, curves, and shapes or polygon(s), which are all based on mathematical equations, to represent images in computer graphics. Images are drawn at run-time from the information stored, and so vector images do not get distorted after zoom/resize etc.

Vector graphics is the use of geometrical primitives such as points, lines, curves, and shapes or polygon(s), which are all based on mathematical equations, to represent images in computer graphics. Images are drawn at run-time from the information stored, and so vector images do not get distorted after zoom/resize etc.

Vector graphics formats are complementary to raster graphics, which is the representation of images as an array of pixels, as is typically used for the representation of photographic images. Vector graphics are stored as mathematical expressions as opposed to bit mapped graphics which are stored as a series of mapped 'dots', also known as pixels (Picture cells).

An example of a vector image format is the Scalable Vector Graphics (SVG) format. There are many other vector images formats available.