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For the Season 1 version, see Parkour Warrior (Original).

Parkour Warrior is a stage-based parkour game in MC Championship. It debuted in MCC 1, as one of the original 8 games. It was vaulted after MCC 11 due to various issues with the game, mainly the difficulty of the course.

The game is brought back in MCC 26, with redesigned mechanics of bonus paths, and difficulty scaling. Its redesigned version is the fifth additional game introduced in Season 2. This page covers the redesigned version of the game.

Official Description[]

Icon-Full-PKW

Game Logo

Parkour Warrior puts jumping skills to the test! Traverse the course and collect medals from obstacles before choosing your final branch and getting a sweet multiplier for your team.

As players make their way down the easy main branch, they’ll be able to challenge themselves to earn more coins in bonus sections along the way. This game rewards good time management - don’t spend too much time on bonuses, as finishing will give your whole team a boost!

Goal and Description[]

MC_Championship_-_Parkour_Warrior_(Rules_Video)

MC Championship - Parkour Warrior (Rules Video)

Parkour Warrior is a stage-based parkour game, divided into 5 stages with 3 sections each, totalling up to 15 main challenges to complete. Each main challenge will award the player with stone medals.

Bonus paths are available at the beginning of each stage, each with 3 more sections. The bonus paths give players metal medals (bronze, silver, and gold) upon completion, depending on the amount of sections a player completed in each path. Players can opt out the path at any time using a teleportation scroll.

Once at the end, players are given a choice to either complete the Easy, Medium, or Hard section of the final course. Each section will award different amounts of team multipliers, depending on the difficulty of them. Players can opt out to complete other difficulties at any time, until there's only 30 seconds left in the game, in which that option will be unavailable.

Players have 10 minutes to complete the course. At the end of the 10 minutes, players would be given 30 seconds more (known as Overtime) to complete as much challenges as possible, but if they fall, their run would end.

At the end, all the medals from the main course and bonus paths are totalled as well as the team multiplier applied to them.

Remixes[]

Parkour Warrior has been remixed once in its lifetime.

  • MCC EC - Parkour Warrior Survivor: In similar to MCC Island's version, players race across parkour obstacles and complete leaps before either the timer runs out or when the player cap is reached.

Coin Rewards[]

Players are awarded coins depending of types of medals they collect. Stone medals from main challenges are worth 2Coin each, while metal medals are worth depending on the amount obtained:

Total Medals
Obtained
Corresponding Coin
Bronze Medals Silver Medals Gold Medals
1 5Coin 10Coin 15Coin
2 15Coin 25Coin 30Coin
3 25Coin 45Coin 55Coin
4 40Coin 70Coin 90Coin
5 60Coin 100Coin 140Coin

Coins from medals are individual-based.

Team multipliers can be increased depending on the final branch a player in the team has completed:

  • Easy branch = +0.15x per completion
  • Medium branch = +0.35x per completion
  • Hard branch = +0.80x per completion

At the end, all the individuals' coins are added altogether, and multiplied by the team multipliers. The extra coins, gained from the additional multipliers, are split depending on what each player's final branch they completed.

Appearances and Overview[]

Event Game â„– Highest Team Multiplier Best Performing Team Overall Winner
MCC 26 1 Red Ravens Red Ravens (x2.10) Fuchsia Frankensteins Fuchsia Frankensteins Fuchsia Frankensteins (Transparent) Purpled
MCC 28 2 Ginger Breadmen Ginger Breadmen & Teal Turkeys Teal Turkeys & Purple Penguins Purple Penguins (x1.85) Emerald Elves Emerald Elves Emerald Elves (Transparent) Illumina
MCC 30 2 Cyan Coyotes Cyan Coyotes (x2.65) Cyan Coyotes Cyan Coyotes Blue Bats (Transparent) fruitberries
MCC 31 3 Green Geckos Green Geckos (x2.30) Green Geckos Green Geckos Green Geckos (Transparent) Purpled
MCC 32 6 Aqua Axolotls Aqua Axolotls (x2.25) Purple Pandas Purple Pandas Aqua Axolotls (Transparent) Purpled
MCC R2 Not chosen
MCC 34 5 Aqua Axolotls Aqua Axolotls & Green Geckos Green Geckos (x2.30) Aqua Axolotls Aqua Axolotls Aqua Axolotls (Transparent) fruitberries
MCC 35 6 Red Reindeer Red Reindeer & Cerulean Candy Canes Cerulean Candy Canes & Pink Presents Pink Presents (x2.40) Cerulean Candy Canes Cerulean Candy Canes Cerulean Candy Canes (Transparent) Seapeekay
MCC EC 3 Not applicable Purple Pandas Purple Pandas Pink Parrots (Transparent) Purpled

Trivia[]

  • In MCC 26 and MCC 28 runs of the game, the clock on the graphics of the game is the same texture as the Quest Refresher from MCC Island. This was removed from MCC 30 onwards, due to a graphics overhaul of the season.
  • The game progresses through the daylight cycle in Minecraft, from the beginning of the day to the end of the day.
  • Seapeekay was the first player to complete the hard ending of the course in MCC 30.
  • Purpled was the first player to make a perfect run of the course in MCC 32, finishing all 15 bonus stages and completing the hard ending. Fruitberries repeated this feat in MCC 34.

History[]

Event Changes
MCC 30 - Teleportation scrolls are now removed at the 30-second mark, instead of the 2-minute mark.
- The endings for Medium and Hard are made easier, reducing the amount of challenges from 3 to 2. The ending for Easy is made harder, increasing the amount of challenges from 1 to 2.
- The scoring is adjusted, with increased coins gained from Bronze and Silver medals, but decreased coins gained from Gold medals, as well as decreased multiplier. This is the current scoring.
MCC 28 - The teleportation scroll is now unavailable for the last 2 minutes of the game.
- Scorings for metal medals is adjusted, now corresponding with the amount of medals obtained, instead of a flat score per medal:
Players are awarded coins depending of types of medals they collect. Stone medals from main challenges are worth 2Coin each, while metal medals are worth depending on the amount obtained:
Total Medals
Obtained
Corresponding Coin
Bronze Medals Silver Medals Gold Medals
1 2Coin 5Coin 10Coin
2 7Coin 20Coin 40Coin
3 10Coin? 40Coin 80Coin
4 22Coin 70Coin 130Coin
5 35Coin 100Coin 200Coin
Coins from medals are individual-based.
Team multipliers can be increased depending on the final branch a player in the team has completed:
ã…¤ â€¢  Easy branch = +0.15x per completion
ã…¤ â€¢  Medium branch = +0.40x per completion
ã…¤ â€¢  Hard branch = +1.25x per completion
At the end, all the individuals' coins are added altogether, and multiplied by the team multipliers. The extra coins, gained from the additional multipliers, are split equally amongst the team.
MCC 26 - Game reintroduced and debut.
- Scoring:
Players are awarded coins depending of types of medals they collect:
ã…¤ â€¢  Stone medals = 2Coin per
ã…¤ â€¢  Bronze medals = 5Coin per
ã…¤ â€¢  Silver medals = 15Coin per
ã…¤ â€¢  Gold medals = 35Coin per
Coins from medals are individual-based.
Team multipliers can be increased depending on the final branch a player in the team has completed:
ã…¤ â€¢  Easy branch = +0.15x per completion
ã…¤ â€¢  Medium branch = +0.40x per completion
ã…¤ â€¢  Hard branch = +1.00x per completion
At the end, all the individuals' coins are added altogether, and multiplied by the team multipliers. The extra coins, gained from the additional multipliers, are split equally amongst the team.
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