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Suki Lee

From Wikipedia, the free encyclopedia
Suki Lee
NationalityAmerican
Occupation(s)Computer programmer
Video game designer
Project manager
Notable workMath Gran Prix (Atari 2600)

Suki Lee is an American video game designer and computer programmer. She was one of the few female developers at Atari, Inc. in the early 1980s where she wrote the educational game Math Gran Prix for the Atari 2600 (1982) and Obelix (1983) for the same system. Afterward she worked as a project manager at Apple Computer.[citation needed]

Education

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Lee received her bachelor's degree at San Jose State University with a major in general engineering.[1]

Career

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Lee was hired by Atari after college in August 1981. She was there until 1984, when she started working for Cadtrak Corporation developing software user interfaces for petroleum plant layout.[1] She also worked for Apple from 1986 to 1997, then later went to work at Palm, eCircle and WebTV until 1997. In late 2002, she resigned and continued working at Apple.[2]

Games

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Unreleased

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Cultural impact

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The artwork “Suki Lee: The Hidden Past” by Linda Lai, Yifan Lin and Amanda Zhu was inspired by the game Donald Duck's Speedboat.[6]

References

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  1. ^ a b "Atari Women: Suki Lee". AtariWomen. University of Copenhagen. 26 February 2019. Retrieved 13 November 2020.
  2. ^ a b Bjerre, Signe (13 March 2020). "MØD GAMING-BRANCHENS USYNLIGE KVINDELIGE PIONERER OG FORSKEREN, DER ER VED AT FÅ KVINDERNE TILBAGE" [Meet the invisible female pioneers of the gaming industry and the researcher who is getting the women back]. Uniavisen (in Danish). Retrieved 13 November 2020.
  3. ^ "Moby Games: Suki Lee". Moby Games. Retrieved 13 November 2020.
  4. ^ a b "Atari 2600 Programmers – Suki Lee". AtariAge. Retrieved 13 November 2020.
  5. ^ "AtariProtos: Miss Piggy's Wedding". AtariProtos. Retrieved 13 November 2020.
  6. ^ "Suki Lee: The Hidden Past". Atari Women. Retrieved 13 November 2020.
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