So my computer crashed twice while running this patch. Not just minecraft-- my entire computer BSOD'd. This hasn't been a problem before the patch, and has only happened while I'm running the server. As far as I could tell, there was no direct correlation as to what exactly caused it. New chunks weren't being generated at the time (or shouldn't have been, at least; I was in an area close to home both times it BSOD'd, and at least an hour into the game), no new areas were being explored... And the only people ever on the server are myself and my singular friend. Since I'm running the server off my personal computer, my guess is that it over-heated.
Additionally, not as big of an issue but worth mentioning, at least-- the conversion screwed up the continuity of the land somewhat.
http://i1156.photobucket.com/albums/p569/Thief_of_Space/2012-02-15_224512.png
http://i1156.photobucket.com/albums/p569/Thief_of_Space/2012-02-15_224626.png
It's not anything particularly game-breaking, but maybe if you're not already aware of this you can somehow make the transition a little more continuous.
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So I'm proooobably just missing something, but what is the recipe for the sink/water producing blocks? I tried the recipe on the recipe list, and for some reason I can't find them when I search using JEI...
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For some reason I can't repair items. When I put it into the enchantment table, it says the repair cost is 0 levels, and when I hit the repair button, nothing happens.
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I've actually seen this implemented before. There were tiny, perfectly usable chests on the surface of one block. Can't remember the mod name for the life or me, though.
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Is the one bucket -> one fresh water a new feature or a bug? because it's kinda killing me to have to get water so many times for water and salt for recipes, even with the stone basin right next to me ;w;
(thought it might be a bug since one bucket of milk still -> 4 fresh milks???)
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A couple weeks ago, clumsy me spilled milk on my laptop... and while I thankfully had hardware warranty to cover the repairs, one of the things that got replaced was my hard drive. And unfortunately, the only back-up I have of the code is the tidbits I've posted on the forge forums. Although I suppose I could use a decompiler. How reliable are those?
Anyway, that doesn't mean this is the end for the mod, but it's going to take me awhile to get back to where I was. I'm just thankful that my mod was still relatively small when this happened, heh.
So, sorry! But for the moment this will remain the "Lively Pigs" mod, ahaha.
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Sorry the progress has been so slow. College has started back up and of course that is my first priority. I'll continue to work on the mod, just more slowly.
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I just don't know about the head. What you said is true but I can't deny the fact that there's something about the way I had the head before that just wasn't appealing to me... I don't know. Maybe I could try adding a diagonal prism for the slope of the head and see if that helps. Rotating the head-- I'll keep that in mind. I need to connect the boxes in the code before I can rotate a group of boxes like that, which I'll start on once I've got the texture done.
I'm going to leave the pig alone for now... haha I spent so much time on that code and I just want to work on something else atm. The models there look great! I wouldn't be able to use them directly unless he had some sort of API for them (which I'd rather not make my mod dependent on any other mods except Forge) but I might go see if the code is open source so I can have a look. Thank you for the suggestion!
To everyone else: thank you for the feedback and comments!
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Edit: Nevermind, works now. Don't know what the problem was...
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???
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Hmm, maybe I need to have the muzzle sloping from the back instead of the front?
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Both of these things should be very easy to do using forge events. But yeah, most likely gonna do it after the official release.
Slowly... lol. Haven't been feeling that hot lately and I've been distracted by other things, so it's slow-going.
What do you guys think of the head? I feel like it's... lacking somehow? Maybe the face is too long? Oh, the limitations of rectangular prisms...
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I've been thinking about this, and I'm still not really sure lol. Probably? Most likely after the official release though.
I thought about this... given how difficult the pig was even though it IS an animal you can mount, I'm not sure. I probably will end up attempting it later.
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Thank you for the suggestions! Unfortunately, as of currently, I'm not actually planning on adding items. I don't think I'll be adding mud either, but maybe later on I'll make it so if you do have a mod with mud pigs will roll around in it. c:
As for wolves and cats-- absolutely, and I cannot wait to do the both of them. Going to have a LOT of fun with their animations, that's for sure.
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Yay! Let me know what you think!