Have you ever wished you could go inside a giant and epic fantasy world? Having quests and doing whatever you want? Well lucky for you that I thought of making a collection of "unimaginable" worlds. These maps will be at least 200MB (when uncompressed) to especially highlight the idea "wandering around" and "giant".
LCTM stands for: Lengthy Complete The Monument. After looking at the size of the first map, I just couldn't keep this series as a ctm. But still, credits goes to Vechs for creating the map genre CTM.
The objective of my map is to find and complete the Lone Monument AND do whatever the map wants you to do. To win a map, you must finish the monument before doing the main objective of the map.
Unimaginable Rules:
1) Find and complete the Lone Monument and then the main objective.
2) No cheating, getting into survival or creative mode.
3) You can do Whatever Adventure Mode Lets You (break/place blocks, craft, kill, etc).
4) No using pickaxes. You can use all tools for harvesting blocks. I recommend that you don't destroy dungeon walls/mechanics to ensure maximum entertainment.
5) No using sheep or spider for the monument. Grab the wool blocks from a dungeon's insta-wool button.
6) Use at least Easy difficulty, and never Peaceful. DO NOT LOAD MAP FROM PEACEFUL!!
Extra Rules for Hardcore Minecrafters (follow some, all, or none):
1) No using Beds.
2) Make a campfire every night if below light level of 8.
3) Throw away extra food you have every sunrise.
4) Eat only veggies, meat, or hostile mob drops.
5) Throw away all wool you have after you die.
*more will be added...
MAP CLASSIFICATIONS:
Each map is structured in one of several ways:
Open-World Country - These will be like maps you see in awesome fiction books. You're free to go anywhere as you please, the boundaries being your skill and courage and sometimes walls. Linear - As straight forward as it can get, there's one way to go, and that's forward. Occasional shortcuts may appear. Linear-Branching Biomes - Composed of intersections of several "unimaginable" biomes. From one or more of these branches you will find another intersection, and so on. Linear-Branching Islands - Similar to the classification above but with "unimaginable" islands instead of biomes. Siege/Boss Fight - The map will be based around a central structure to siege or a custom mob with "unimaginable" features. High-Fantasy - These will be your favorite LCTM maps if I get time to create them. Based on Wikipedia, High fantasy (also referred to as epic fantasy) is a sub-genre of fantasy fiction, defined either by its taking place in an imaginary "Unimaginable" world or by the epic stature of its characters, themes and plot. It will have custom quests, custom npc mobs, and a complete soundtrack of epic music composed by me. I might also create a custom mod or a texture pack to meet the needs.
Minecraft Mods:
Mods you can use:
- Mods that make Endermen not pick up blocks. (RECOMMENDED)
- Mods that make your hand-held torch give light.
- Mods that don't affect the gameplay. (Graphic tweaks, UI tweaks, etc)
Maps: UW#1. Mad King's Country
--- MI#1. Falls
---------------------------------------------------------------------------------------------------------------------------
Full Maps
Mad King's Country
Current Version: Replanning Classification: ? Difficulty: ? Current Size: ?
Main Objective: Find and Kill the Mad King
First map of the Unimaginable Worlds series. A mad person has killed the old king and is now ruling a giant continent alone with his divine powers. Explore and find the required blocks, and find and kill the Mad King.
Images:
these areas might be changed or completely abandoned
Current Version: 1.0.0 Classification: Open-World Country Difficulty: N00b_Easy Current Size: 1.95MB
Main Objective: Kill The Ender Dragon
Recommended for Noobs or Speedrunners. Explore and collect the 5 wool blocks and the 3 metal blocks. Then, kill the Ender Dragon. Reply speedrun highscores here.
Images:
Credits Thank you for making all of these!
Minecraft
MCEdit WorldPainter Kamyu's Tools NBTEdit and NBTExplorer Spritecraft Cartograph G Chunky BiomePainter Binvox Eclipse and MCP
Photoshop 3ds Max and Maya
custom programs made by me
TooManyItems SinglePlayerCommands and WorldEdit Optifine Ingame NBTEdit CJB Mods
Custom Tree Repository by lentebriesje Spawn Pad by Sethbling CTM Toolkit by Vechs
The community Various images from various authors that inspired me Various music from various composers that inspired me Various videos from various creators that inspired me Various novels from various authors that inspired me Various maps from various minecrafters that inspired me Vechs for creating CTM
Also, I love CTM maps for "break anything". Creeper mining will be very annoying, and I don't think you can break wood without an axe anyways. But best of luck
Rollback Post to RevisionRollBack
CTM Maps beaten: SOF2, IS2, SI, SC, Rugged Horizons, From Ashes, Decent into Darkness Currently playing: Kaizo
For the Mad King's Country, there's a giant mountain area which reaches the height limit on some places.
(image not final)
However, this area is currently really easy and has almost no mobs.
So, should I cover the sky so that mobs always spawn?
Please, take some time to vote.
Have you ever wished you could go inside a giant and epic fantasy world? Having quests and doing whatever you want? Well lucky for you that I thought of making a collection of "unimaginable" worlds. These maps will be at least 200MB (when uncompressed) to especially highlight the idea "wandering around" and "giant".
LCTM stands for: Lengthy Complete The Monument. After looking at the size of the first map, I just couldn't keep this series as a ctm. But still, credits goes to Vechs for creating the map genre CTM.
The objective of my map is to find and complete the Lone Monument AND do whatever the map wants you to do. To win a map, you must finish the monument before doing the main objective of the map.
Unimaginable Rules:
1) Find and complete the Lone Monument and then the main objective.
2) No cheating, getting into survival or creative mode.
3) You can do Whatever Adventure Mode Lets You (break/place blocks, craft, kill, etc).
4)
No using pickaxes.You can use all tools for harvesting blocks. I recommend that you don't destroy dungeon walls/mechanics to ensure maximum entertainment.5) No using sheep or spider for the monument. Grab the wool blocks from a dungeon's insta-wool button.
6) Use at least Easy difficulty, and never Peaceful. DO NOT LOAD MAP FROM PEACEFUL!!
Extra Rules for Hardcore Minecrafters (follow some, all, or none):
2) Make a campfire every night if below light level of 8.
3) Throw away extra food you have every sunrise.
4) Eat only veggies, meat, or hostile mob drops.
5) Throw away all wool you have after you die.
*more will be added...
MAP CLASSIFICATIONS:
Each map is structured in one of several ways:
Linear - As straight forward as it can get, there's one way to go, and that's forward. Occasional shortcuts may appear.
Linear-Branching Biomes - Composed of intersections of several "unimaginable" biomes. From one or more of these branches you will find another intersection, and so on.
Linear-Branching Islands - Similar to the classification above but with "unimaginable" islands instead of biomes.
Siege/Boss Fight - The map will be based around a central structure to siege or a custom mob with "unimaginable" features.
High-Fantasy - These will be your favorite LCTM maps if I get time to create them. Based on Wikipedia, High fantasy (also referred to as epic fantasy) is a sub-genre of fantasy fiction, defined either by its taking place in an
imaginary"Unimaginable" world or by the epic stature of its characters, themes and plot. It will have custom quests, custom npc mobs, and a complete soundtrack of epic music composed by me. I might also create a custom mod or a texture pack to meet the needs.Minecraft Mods:
Mods you can use:
- Mods that make Endermen not pick up blocks. (RECOMMENDED)
- Mods that make your hand-held torch give light.
- Mods that don't affect the gameplay. (Graphic tweaks, UI tweaks, etc)
Maps:
UW#1. Mad King's Country
---
MI#1. Falls
---------------------------------------------------------------------------------------------------------------------------
Full Maps
Mad King's Country
Current Version: Replanning
Classification: ?
Difficulty: ?
Current Size: ?
Main Objective: Find and Kill the Mad King
First map of the Unimaginable Worlds series. A mad person has killed the old king and is now ruling a giant continent alone with his divine powers. Explore and find the required blocks, and find and kill the Mad King.
Images:
these areas might be changed or completely abandoned
---
Mini Imaginable (Mini Maps)
Falls
Download
Current Version: 1.0.0
Classification: Open-World Country
Difficulty: N00b_Easy
Current Size: 1.95MB
Main Objective: Kill The Ender Dragon
Recommended for Noobs or Speedrunners. Explore and collect the 5 wool blocks and the 3 metal blocks. Then, kill the Ender Dragon. Reply speedrun highscores here.
Images:
Credits Thank you for making all of these!
MCEdit
WorldPainter
Kamyu's Tools
NBTEdit and NBTExplorer
Spritecraft
Cartograph G
Chunky
BiomePainter
Binvox
Eclipse and MCP
Photoshop
3ds Max and Maya
custom programs made by me
SinglePlayerCommands and WorldEdit
Optifine
Ingame NBTEdit
CJB Mods
abrightmoore's MCEdit Filters
InHaze's WorldEdit Craftscripts and MCEdit Filters
Spawn Pad by Sethbling
CTM Toolkit by Vechs
Various images from various authors that inspired me
Various music from various composers that inspired me
Various videos from various creators that inspired me
Various novels from various authors that inspired me
Various maps from various minecrafters that inspired me
Vechs for creating CTM
All of you guys for reading this!
Also, I love CTM maps for "break anything". Creeper mining will be very annoying, and I don't think you can break wood without an axe anyways. But best of luck
CTM Maps beaten: SOF2, IS2, SI, SC, Rugged Horizons, From Ashes, Decent into Darkness Currently playing: Kaizo
For the Mad King's Country, there's a giant mountain area which reaches the height limit on some places.
However, this area is currently really easy and has almost no mobs.
So, should I cover the sky so that mobs always spawn?
Please, take some time to vote.
Do you still have a local copy of your Mini Imaginable map? The dropbox link is dead.