Tags: products

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Thursday, May 23rd, 2024

AI-free products

Develop a simple, focused app that does what it says on the tin — not one where the tin talks back at you.

Tuesday, November 14th, 2023

Pluralistic: The (open) web is good, actually (13 Nov 2023) – Pluralistic: Daily links from Cory Doctorow

The web wasn’t inevitable – indeed, it was wildly improbable. Tim Berners Lee’s decision to make a new platform that was patent-free, open and transparent was a complete opposite approach to the strategy of the media companies of the day. They were building walled gardens and silos – the dialup equivalent to apps – organized as “branded communities.” The way I experienced it, the web succeeded because it was so antithetical to the dominant vision for the future of the internet that the big companies couldn’t even be bothered to try to kill it until it was too late.

Companies have been trying to correct that mistake ever since.

A great round-up from Cory, featuring heavy dollops of Anil and Aaron.

Monday, November 13th, 2023

No Taste | Scratching the Surface

Designers can’t help but participate in these displays and debates of taste. It’s part of the job. There’s an irony in the predominantly liberal and inclusive political leanings of most creatives that often become unbending and exclusionary in their work and everyday lives. Comic Sans, Thomas Kinkade, New Urbanism, clutter—there are too many heretical acts to count. Natalia Ilyin writes in Chasing the Perfect, “For people who want their straight lines to be straight, life itself is the problem. The modern urge is the urge to get away from organic existence in general.” No wonder most movie villains live in spartan homes of concrete, glass, and steel. The often humor-free designer is not so different, if not in evildoing, then at least in temperament.

Saturday, July 1st, 2023

Thursday, February 23rd, 2023

Privacy in the product design lifecycle | ICO

A very handy guide to considering privacy at all stages of digital product design:

This guidance is written for technology professionals such as product and UX designers, software engineers, QA testers, and product managers.

  1. The case for privacy
  2. Privacy in the kick-off stage
  3. Privacy in the research stage
  4. Privacy in the design stage
  5. Privacy in the development stage
  6. Privacy in the launch phase
  7. Privacy in the post-launch phase

Tuesday, February 21st, 2023

Vibe Driven Development

This describes how I iterate on The Session:

It comes down to this annoying, upsetting, stupid fact: the only way to build a great product is to use it every day, to stare at it, to hold it in your hands to feel its lumps. The data and customers will lie to you but the product never will.

This whole post reminded of the episode of the Clearleft podcast on measuring design.

The problem underlying all this is that when it comes to building a product, all data is garbage, a lie, or measuring the wrong thing. Folks will be obsessed with clicks and charts and NPS scores—the NFTs of product management—and in this sea of noise they believe they can see the product clearly. There are courses and books and talks all about measuring happiness and growth—surveys! surveys! surveys!—with everyone in the field believing that they’ve built a science when they’ve really built a cult.

Sunday, September 11th, 2022

Giving your future self a little credit with progressive enhancement - Blog - Pixo | Apps, websites, and software development

We often talk about technical debt — the costs we’ll need to pay in the future when we make short-term compromises. Progressive enhancement is the opposite of that — a sort of technical credit that will make things easier for us in the future.

A good explanation of how progressive enhancement works perfectly with the idea of a minimal viable product:

We focus first on a core experience that delivers what your users are looking for, and then we start adding enhancements that will delight them.

Wednesday, August 3rd, 2022

Open sourcing the Product Planning Prompt Pack

This is very generous of Anna! She has a deck of cards with questions she asks in product planning meetings. You can download the pack for free.

Wednesday, July 20th, 2022

Open Lecture at CIID: “Keeping up with the Kardashevians” – Petafloptimism

A terrfic presentation from Matt Jones (with the best talk title ever). Pace layers, seamful design, solarpunk, and more.

Tuesday, July 19th, 2022

An Archeology for the Future in Space

I really enjoyed this deep dive into some design fiction work done by Fabien Girardin, Simone Rebaudengo, and Fred Scharmen.

(Remember when Simone spoke at dConstruct about toasters? That was great!)

Thursday, May 5th, 2022

Notes from a gopher:// site - daverupert.com

The result of adding more constraints means that the products have a broader appeal due to their simple interface. It reminds me of a Jeremy Keith talk I heard last month about programming languages like CSS which have a simple interface pattern: selector { property: value }. Simple enough anyone can learn. But simple doesn’t mean it’s simplistic, which gives me a lot to think about.

Monday, August 30th, 2021

Software Crisis 2.0 – Baldur Bjarnason

Baldur Bjarnason writes an immense treatise on the current sad state of software, grounded in the historical perspective of the past sad state of software.

Monday, August 2nd, 2021

The Oxymoron of “Data-Driven Innovation” – Chelsea Troy

Businesses focus on efficiencies—doing the things that net them the most money for the least effort. By contrast, taxpayer-funded public programs are designed and expected to cover everyone—including, and especially, the most marginalized. That’s why they’re taxpayer-funded; so they don’t face existential risk be eschewing profit-driven decision-making. Does this work perfectly? No. But I think about it a lot when people shit on the bigness and slowness of government. That bigness & slowness is supposed to create space and resources to account for the communities, that a “lean,” fast approach deliberately ignores.

Wednesday, March 11th, 2020

How big tech hijacked its sharpest, funniest critics - MIT Technology Review

How design fiction was co-opted. A piece by Tim Maughan with soundbites from Julian Bleecker, Anab Jain, and Scott Smith.

Wednesday, September 18th, 2019

The Appification of Everything & Why it Needs to End

When your only tool seems like a smartphone, everything looks like an app.

Amber writes on Ev’s blog about products that deliberately choose to be dependent on smartphone connectivity:

We read service outage stories like these seemingly every week, and have become numb to the fundamental reality: The idea of placing the safety of yourself, your child, or another loved one in the hands of an app dependent on a server you cannot touch, control, or know the status of, is utterly unacceptable.

Monday, July 1st, 2019

Exploring the Frontiers of Visual Identity… | Speculative Identities

Brand identity in sci-fi films, like Alien, Total Recall, Robocop, and Back To The Future.

This makes for a nice companion site to Sci-fi Interfaces.

Monday, April 8th, 2019

The Bureau of Suspended Objects

200 discarded objects from a dump in San Francisco, meticulously catalogued, researched, and documented by Jenny Odell. The result is something more revealing than most pre-planned time capsule projects …although this project may be somewhat short-lived as it’s hosted on Tumblr.

Monday, March 4th, 2019

Designing for Personalities by Sarah Parmenter

Following on from Jeffrey and Margot, the third talk in the morning’s curated content at An Event Apart Seattle is from Sarah Parmenter. Her talk is Designing for Personalities. Here’s the description:

Just as our designs today must accommodate differences of gender, cultural background, and other factors, it’s time to create apps, websites, and internal processes that account for still another strand of human diversity: our very different personality types.

In this new presentation, Sarah shares real-life case studies demonstrating how businesses and organizations large and small are learning to adjust the thinking behind their websites and processes to account for the wishes, needs, and comfort levels of all kinds of people.

We know that the world is full of different conventions—currency, measuring systems, and more—and our web forms address these differences. Let’s do the same for the emotional and psychological assumptions behind our customer profiles. Let’s learn to design for a palette of different personalities.

I’m going to do my best to write down some of what she says…

Sarah works with Adobe, and at a gathering last year, she ended up chatting with some of her co-workers about ancestry, for some reason. She mentioned that she had French and Norwegian roots. The French part is evident in her surname: parmentier means potato farmer. So Sarah did a DNA test. It turned out that Sarah had no French or Norwegian roots—everything in her ancestry came from within an eighty mile radius of her home. It was scary how much she strongly believed for years in something that just wasn’t true.

It’s like that on the web. There are things we do because lots of people do them, but that doesn’t mean they work. Many websites and digital processes are broken and it’s down to us to fix it.

With traditional personas, we make an awful lot of assumptions about people. Have a look at facebook.com/ads/preferences. See just how easy it is for computers to make startling amounts of assumptions.

The other problem with personas is that they are amalgamations. But there’s no such thing as an average costumer. The Microsoft design team add much more context so that they can design for real people in real situations.

Designing for personas only takes care of a fraction of the work we need to do. When we add in another layer of life getting in the way, and a layer of how someone is feeling, you’ve a medley of UX issues that need solving.

The problem is that personality traits aren’t static. They evolve with context. Personas are contextual but static. What we should really be doing is creating the most desirable experience for the user, and we can only do that by empowering them, as Margot also said. We need to give our users control.

If there were such controls, Sarah would use them to reduce motion on websites. She suffers from motion sickness and some websites literally make her sick. There is a prefers-reduced-motion media query but so far only Safari and Firefox support it. It’s hard to believe that we haven’t been doing this already. This stuff seems so obvious in hindsight.

Sarah asks who in the room are introverts. People raise their hands (which seems like quite an extroverted thing to do).

Now Sarah brings up the Meyers-Briggs test, a piece of pseudoscientic bollocks. Sarah is INFJ—introversion, intuition, feeling, judging. Weird flex, but okay.

Introverts will patiently seek out complex UX patterns if it aligns with their levels of comfort. These are people who would rather do anything rather than speak to someone on the phone. An introvert figured out that if you sat on the Virgin Atlantic homepage long enough, a live chat will pop up after twenty minutes.

Apple is great for introverts. They don’t bury their chat options (unlike Amazon). Remember, introverts are a third of the population.

Users will begin to value those applications and services that bother them the least, respect their privacy, and allow them a certain level of control.

Let’s talk about designing compassionate products.

What we’re asking of people in time-critical or exceptionally personal situations is for them to have the foresight to turn on incognito mode. Everyone has an urban legend horror story about cookies following them around the web. Cookies can seem like a smart marketing solution until context lets them down.

Sarah’s best friend got pregnant. She started excitedly clicking around the web looking for pregnancy-related products. She sadly lost the baby. Sarah explained to her how to use a cookie eraser. Her friend that she was joking. Sarah showed her how to clean her search history. But if you’ve liked and subscribed a bunch of things while you’re excited, it’s not that easy—when the worst happens—to think back on everything you did.

There’s an app that’s not in the US. It’s a menstrual cycle and fertility tracking app. It captures a lot of data. At the point when Sarah’s friend lost her baby, this change was caught by the app. The message she got was lacking in empathy. It was more like market research than a compassionate message. At a time when they should’ve been thinking of the mindset of their user, they were focused on getting data. No one caught this when the app was being designed.

The entire user experience of our websites and apps is going to rely on how empathetic we are.

We don’t always save things to reminisce; we save to give us the option to remember. We can currently favourite a photograph or flag as inapropriate. It would be nice to simply save something to a memory vault.

Bloom and Wild is a company in the UK. They send nice mailbox flowers. On March 5th last year, Sarah sent an email to the CEO of Bloom and Wild. She had just received a mailout about mother’s day after her mother passed away. Was their no way of opting out of receiving mother’s day emails without unsubscribing completely?

Well, yesterday they finally implemented it! Bloom and Wild have been overwhelmed by the positive response.

For those of us trying to make the web a better place, sometimes it can be as simple as reaching out to point out what companies could be doing better. And sometimes, just sometimes, they listen.

Also, read Design For Real Life by Eric Meyer and Sara Wachter-Boettcher.

As standard, we should be giving users end-to-end control over how they interact with us.

Sarah wants to talk about designing a personal UX journey. For one of her clients, Sarah dip-sampled hundreds of existing customers. There were gaps in the customer journey. They think that what was happening was the company was getting very aggressive after initial interaction—they were phoning customers. Sarah and her team started researching this. That made them unpopular with other parts of the company. Sarah gave her team Groucho Marx glasses whenever they had to go and ask people uncomfortable questions.

Sarah’s team went on a remarketing effort. They sent an email to people who were in the gap between booking an appointment and making a purchase. They asked the users what their preferences were for contacting them. The company didn’t think they were doing anything wrong but this research showed that 76% of people prefered to avoid phone calls.

They asked a few more questions. If you ask questions, there has to be value in it for the users. Sarah got the budget for some gift cards. They got feedback that many people don’t like taking calls, especially when they’re at work. The best: “I’m an intorvert. I hate calls. Sorry.”

The customer feedback was very, very clear. Even though this would take a lot of money to fix, it was crucial to fix it. Being agile was crucial.

Then they looked at a different (shorter) gap in the customer journey. It was clear that an online booking service was desirable. They made a product quickly that booked more appointments in ten days than had previously been booked in a month by sales agents.

They also made a live chat system. You see a very slow roll-out. At the beginning, it has all new customers. After a while, people return with more questions.

The mistake they made was having a tech-savvy team with multiple browser windows open. That’s not how the customer service people operate. They usually deal with people one on one. So they were happy to leave people waiting on live chat for twenty or twenty five minutes, and of course that was far too long. So when you’re adding in a new system like this, think about key performance indicators that you want to go along with it e.g. live chat must have a response within five minutes.

There’s also a long tail of conversion. Sometimes the sales cycle is very lengthy. They decided to give users the ability to select which product they wanted and switch options on and off. It was all about giving the power back to the user. This was a phenomenal change for the company. They were able to completely change the customer journey and reduce those big gaps. They went from a cycle of fourteen weeks to seven days. They did that by handing the power back to the user.

Sarah’s question for the audience is: What is stopping your user completing your cycle? This can be very difficult. You might have to do horrible things to validate a concept. It’s okay. We’re all perfectionists, but sometimes you have to use quick’n’dirty code to achieve your goal. If the end goal is we’re able to say “hey, this thing worked!” then we can go back and do it properly.

To recap:

  • Respect privacy and build in a personal level of UX adjustment into every product.
  • Outlier data can create superfans of your product.
  • Build the most empathetic experience that you can.

Thursday, December 6th, 2018

WALL·E | Typeset In The Future

A deep dive into Pixar’s sci-fi masterpiece, featuring entertaining detours to communist propaganda and Disney theme parks.

Tuesday, December 4th, 2018

Rams — Gary Hustwit

The newest Gary Hustwit film is a documentary about Dieter Rams, featuring plinkity music by Brian Eno.

Rams is a design documentary, but it’s also a rumination on consumerism, materialism, and sustainability.