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Vanilla PBR is a new resource pack that enables Minecraft players to take full advantage of the new Deferred Lighting Rendering Pipeline Shaders and features in Minecraft 1.20.30.20 Preview and above.
A derivative work & offshoot of Vanilla RTX, the most popular resource pack for Minecraft RTX, Vanilla PBR covers every block with meticulous care & consistent details. Everything has been heavily adjusted where needed in order to ensure proper functioning & compatibility with the new Deferred Lighting Rendering Pipeline.
Various other properties of your worlds have been adjusted using the new deferred lighting pipeline features.
Vanilla PBR is created for the Deferred Rendering Pipeline and will work on all supported platforms (Android, Xbox & Windows PCs).
You can support development of my projects and get news & updates earlier by becoming a patron at https://patreon.com/cubeir
Progress | 100% complete |
Game Version | Minecraft Bedrock |
Resolution | 16x |
Tags |
8 Update Logs
Vanilla PBR v2.2 Changelogs: : by Cubeir 07/05/2024 10:56:51 amJul 5th
Another Vanilla PBR update for Deferred Lighting is now out!
Here's a list of all of the changes since the last update:
• Block PBR textures are now based on Vanilla RTX v1.21.30, as a result, this update comes with greater support for Minecraft's 1.21 tricky trials update.
• Updated water animations! the water waves animations now feel less linear and more chaotic!
• Scaled down texture emissivity intensity of all PBR textures that previously had emissivity
This results in significantly better color vibrancy and avoids overbloom and/or cases where pixels' color Values become too high, however the way deferred lighting handles this may change.
• Updated water surface color to more closely match vanilla Minecraft
• Reduced pack size by downscaling larger normals.
• Entity Texture Improvements:
- Revamped Ender Chests, materials are now closer to obsidian, end eye now matches end eye on portals, new heightmaps
- Revamped regular and trapped chests to stay consistent with other wood, improved heightmaps
- Added support for double chests
- Improved allay and axolotl heightmaps
- Hanging signs chains materials now match chains block material from Vanilla RTX
- Updated trident materials to better match prismarine
- Revamped armor stand
- Updated snow golem to match snow materials with revamped heightmap
- Improved iron golem materials, better heightmaps, plant parts are no longer metallic
- Revamped Bee heightmaps
• Added PBR support for all potions (Note: Item PBR is not yet fully supported by deferred lighting, this was done for future when PBR for items is available)
• Slightly decreased night time brightness.
Here's a list of all of the changes since the last update:
• Block PBR textures are now based on Vanilla RTX v1.21.30, as a result, this update comes with greater support for Minecraft's 1.21 tricky trials update.
• Updated water animations! the water waves animations now feel less linear and more chaotic!
• Scaled down texture emissivity intensity of all PBR textures that previously had emissivity
This results in significantly better color vibrancy and avoids overbloom and/or cases where pixels' color Values become too high, however the way deferred lighting handles this may change.
• Updated water surface color to more closely match vanilla Minecraft
• Reduced pack size by downscaling larger normals.
• Entity Texture Improvements:
- Revamped Ender Chests, materials are now closer to obsidian, end eye now matches end eye on portals, new heightmaps
- Revamped regular and trapped chests to stay consistent with other wood, improved heightmaps
- Added support for double chests
- Improved allay and axolotl heightmaps
- Hanging signs chains materials now match chains block material from Vanilla RTX
- Updated trident materials to better match prismarine
- Revamped armor stand
- Updated snow golem to match snow materials with revamped heightmap
- Improved iron golem materials, better heightmaps, plant parts are no longer metallic
- Revamped Bee heightmaps
• Added PBR support for all potions (Note: Item PBR is not yet fully supported by deferred lighting, this was done for future when PBR for items is available)
• Slightly decreased night time brightness.
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