Minecraft Texture Packs / Other Packs

Vanilla 3D Layers 128x

  • check_circle Armor
  • check_circle Art
  • check_circle Environment
  • check_circle Items
  • check_circle Misc
  • check_circle Mobs
  • check_circle Particles
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RavenFloki's Avatar RavenFloki
Level 45 : Master Explorer
25
INTRODUCTION:
When I play chess I never like it when pieces completely change in appearance, sometimes it's so much they become unrecognizable and it confuses my actual gameplay, you know these awesome but completely impracticable star wars sets etc. Well the same goes for Minecraft... on the other hand it is nice to have everything look a bit more fancy.

This texture pack gives the illusion that blocks and entities are a bit more tangible, as if they are detailed toy blocks. By giving everything a bit of a 3Dish looking texture you get the idea that if you could touch that stuff irl it wouldn't be smooth but would have different surfaces. Imagine grabbing that sexy face of a hoglin and kissing it, you could feel it's cute pimples on your blocky lips. Combined this all with a shader (which is not mandatory at all) it all becomes just a bit more enhanced and nowadays looking without losing the trusted Minecraft look we all know and love so much.


RECOMMENDATIONS:
Optifine 1.16
, not mandatory but highly recommended.

PLEASE TURN OFF ALTERNATE BLOCKS IN OPTIFINE 1.16 FOR THE BEST RESULT!
Why?: The lighting comes from one direction, alternate rotating ruins this effect a little.
How?: Go to: Options > Video Settings > Details > Alternate Block: OFF



ENDERMAN AND SPIDERS ARE BLACK AND MAGMA CUBES AND BLAZES ARE TO BRIGHT?
This occurs with certain shaders, just download the mini texture pack below and put this above vanilla 3D layers
in your active texture pack list. Now the enderman, spiders,magma cubes and blazes should look normal again.

TO DOWNLOAD CLICK LINK BELOW:




Sildur's Shaders recommendation:

I recommend giving Sildur's Shaders a try, it’s not insanely demanding although shaders always are an impact for pc's. The settings explained below make it not too dark at night and in caves (like in almost every shader for some reason) and it makes light not so intense yellow (also like in almost every shader). You end up with a vanilla like color scheme that has way better lighting than vanilla but not everything looks like your drowning in a glass of fanta while wearing shades. In the end it all comes down to personal taste of course.

In the shader selecting menu choose:

Shader Options… (right lower corner of the screen)

Colors... > Contrast: between 2.6 - 3.0 > Water Colors > water alpha 1.0
Fog options > Underwater fog density 150.0 or even 200.0 > Underwater color tint: OFF
Emissive Light > Minimum Light:0.004 > red: 1.7 > green:1.0 > blue: 0.5 <- has the most effect on the look
Motionblur... > Motionblur: OFF unless you like it of course



256x VERSION AVAILABLE! CLICK HERE TO GO THERE! It's more detailed but less FPS friendly.
The 128x version is still recommended unless you have a very very beefy pc, in that case I didn't say a thing.
Just to give a practical example, I own a GTX 1080ti and use shaders, my fps did way better with the 128x pack.


THIS PACK IS ACTIVELY UPDATED: It's 100% finished, really every texture in the game has been done and I mean EVERY texture! But now and then I still improve stuff, iron out little errors I may come across etc. I love feedback because this gives me the change to fix things I missed, or just show me some love, I need love :D
Progress100% complete
Game VersionMinecraft 1.16
Resolution128x
Tags

2 Update Logs

Update #2 : by RavenFloki 08/04/2020 12:24:55 pmAug 4th, 2020

Added the Enderdragon and Phantom to the shaderfix (read description for info about shaderfix)
LOAD MORE LOGS

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Springballl
10/15/2021 6:10 pm
Level 1 : New Miner
Springballl's Avatar
uhm i saw that there was a bedrock port being made, is it done? i play bedrock most of the time so i was really looking forward to it. thank you!
1
RavenFloki
10/17/2021 3:05 pm
Level 45 : Master Explorer
history
RavenFloki's Avatar
I do not own bedrock and am also not spending time on MC atm, if a bedrock port would ever be created it would be done by someone who is willing to do so because I do not know how to do this myself. Maybe other users that where commenting about it have more information for you, I would ask them about any progress in that area.



Glad to hear you are enjoying this (java) version at least, I hope in the near future to find time updating this to the latest MC version.
1
pedro1996death
10/05/2020 2:36 pm
Level 1 : New Miner
pedro1996death's Avatar
Hello, I was just passing by to congratulate you on your work with this texture pack, I had been looking for something like that for a long time, I look forward to a future update :D
1
RavenFloki
10/09/2020 10:29 am
Level 45 : Master Explorer
RavenFloki's Avatar
Thank you very much! All textures are done so the only thing I occasionally update are improvements

(if I have spare time that is)
1
MajesticDoom45
07/25/2020 11:54 am
Level 27 : Expert Miner
MajesticDoom45's Avatar
Love it i've been looking for a 3D resource pack for 1.16 that includes mobs.
2
RavenFloki
07/25/2020 1:55 pm
Level 45 : Master Explorer
RavenFloki's Avatar
The upcoming update I will improve a lot of the mobs, so keep an eye out :D
1
Fizzelo
07/24/2020 2:14 pm
Level 7 : Apprentice Miner
Fizzelo's Avatar
Despite the 256x giving me errors, this one manages to work.



I remember using a very similar pack on Pi Edition years ago. Thank you so much for reviving this amazing style of textures!
2
RavenFloki
07/24/2020 2:34 pm
Level 45 : Master Explorer
RavenFloki's Avatar
I am very glad you're enjoying this, I was sure I wasn't the only one coming up with this concept but I couldn't find a texture pack with this effect myself. Do you remember what that texture pack was called? I would love to see it.

The 256x version is a bit heavy indeed, I heard more people having problems so I made this one just because of that (with shaders running even I have some trouble with fps :P)

In the description of the 256x I describe a way to make it work in optifine but you need to assign 6gb of ram to optifine to make it work. Everything is explained there IF you are determent to try the 256x. But to be honest I use the 128x version myself which I think works just as fine.
1
DreadGroove
07/22/2020 12:19 pm
Level 1 : New Miner
DreadGroove's Avatar
time to test it out
2
RavenFloki
07/22/2020 1:59 pm
Level 45 : Master Explorer
RavenFloki's Avatar
Oh the bedrock conversion, yeah please :D

Another user reported to me that the files get really big after converting it, I have no clue if this is normal for bedrock texture packs.
1

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