- check_circle Mobs
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- 3,686 downloads, 16 today
45
![Replace this with a description](https://cdn.statically.io/img/cdn.modrinth.com/data/cached_images/3603440c91fdd162823ddea819c12d6ea2b574af.png)
Last Updates
2.1 Let's celebrate 1.21 with 2.1 of TH, with many changes, toggleable stuff, cool reworks, bug fixes and a new sibling to the Healthbars "family": Compatible Healthbars, in alpha, just go look at it it's cool.
The wither has been remade, the ghast has been remade, the snow golem no longer glitches, we have the bogged and the breeze, more animated blood and armors can now crack, with these last 2 additions being toggleable with Respackopts
![All animated entities](https://cdn.statically.io/img/cdn.modrinth.com/data/WPuyL1eO/images/89d79a17187a6e70031151737eebdf62270c0498.gif)
Also i remade the icon, i added new font images in the pack itself and fixed a long lasting bug that caused all damages to not show with a decimal ammount of HP.
Also also the addons are now a toggle in the Respackopts menu, but because not many people use respackopts, the addons still remain in their downloadable state and just had an update.
Description of the pack
This resource pack changes the texture of all hostile and neutral (non-real) mobs based on their health, for a total of 274 new variants!
I made it because I think that seeing a bar above every mob doesn't look as good as its usefulness. Also this way you can know how many sword swings you need to kill your enemy without breaking the immersion.
Right now there are every hostile mob and all neutral non-real mobs that have a unique look based on health, not counting the 16 shulker variations; This pack will be updated for every next mob; i'd like to make an addon for animals and villagers because some might prefer only monsters, but, hey, if you want to see a wandering trader bleed out, that's coming "soon" too, when the idea will get clearer in my mind. Since you can't write comments on modrinth, you can so on planet minecraft here if you REALLY need a bleeding wandering trader
Some mobs also have animated blood, look how cool it is
![All animated entities](https://cdn.statically.io/img/cdn.modrinth.com/data/WPuyL1eO/images/89d79a17187a6e70031151737eebdf62270c0498.gif)
Another thing, new in 2.1, is a bit of usefulness in PvP, with cracking armor (if you don't like it, you can toggle it, as shown if you scroll a bit down)
![Replace this with a description](https://cdn.statically.io/img/cdn.modrinth.com/data/cached_images/3a4a5bbe67f221e612639378a5e07d140f26bd09.png)
Others
This project has a version that uses Fresh's Animations that has been fixed from in the last updates and works perfectly fine; found over hereAnother version of this is Compatible Healthbars, that is under review as im writing: it's still a work in progress and only some mobs are there so no download now, but as the name suggests this pack is compatible with ANY mob retexture, without the need to create an addon just for that
Also under the versions list on modrinth there is a file with all the Addons from Green Bleed to Ills Kills, as suggested by The Great Magispeller and Morbious133 on Planet minecraft. These Packs are perfectly compatible both with TH and it's counterpart with Fresh's Animations, but the order in which these are put can change the way they work, so preferibly you should put them like this, where Green bleed just represtents an addon in general.
![Replace this with a description](https://cdn.statically.io/img/cdn.modrinth.com/data/cached_images/1adb7c394698bc279ff828024e4b25d5b3bda418.png)
From 2.1, these addons are also integrated in the pack itself, and can be toggled using Respackopts, as well as some other fun things that you might not want
![Replace this with a description](https://cdn.statically.io/img/cdn.modrinth.com/data/cached_images/cfdd279a8558e22e75eabf07bbe71e79bb758454.png)
Known Issues
No known issues, the last standing bug as been fixed in 2.1
Planned
-Continue "Compatible Healthbars"
How about Bedrock Edition?
Luckly for you, a really cool dude called Akazq just ported the ENTIRE pack from java to bedrock, found over here, apart the 2.1 stuff
![Replace this with a description](https://cdn.statically.io/img/cdn.modrinth.com/data/cached_images/4249df9f0ef6abe842bb7a97ee403bafbcc382ff.png)
![Replace this with a description](https://cdn.statically.io/img/cdn.modrinth.com/data/cached_images/bd794c4c532e3b59c595681b76fac63f06b64a35.png)
![Replace this with a description](https://cdn.statically.io/img/cdn.modrinth.com/data/cached_images/49a906d9980b9fe07789bec063da72ac88e16599.png)
![Replace this with a description](https://cdn.statically.io/img/cdn.modrinth.com/data/cached_images/9097f91403cb2be46a7aec79ffa3972599636670.png)
![Replace this with a description](https://cdn.statically.io/img/cdn.modrinth.com/data/cached_images/21dc0cb4cfb83fa8321b47a2d672e63b9e897008.png)
Progress | 100% complete |
Game Version | Minecraft 1.21 |
Resolution | 16x |
Tags |
11 Update Logs
Update #12 : by EnderB_C_ 06/14/2024 11:13:35 amJun 14th
2.1 Let's celebrate 1.21 with 2.1 of TH, with many changes, toggleable stuff, cool reworks, bug fixes and a new sibling to the Healthbars "family": Compatible Healthbars, in alpha, just go look at it it's cool.
The wither has been remade, the ghast has been remade, the snow golem no longer glitches, we have the bogged and the breeze, more animated blood and armors can now crack, with these last 2 additions being toggleable with Respackopts
![All animated entities](https://cdn.statically.io/img/cdn.modrinth.com/data/WPuyL1eO/images/89d79a17187a6e70031151737eebdf62270c0498.gif)
Also i remade the icon, i added new font images in the pack itself and fixed a long lasting bug that caused all damages to not show with a decimal ammount of HP.
Also also the addons are now a toggle in the Respackopts menu, but because not many people use respackopts, the addons still remain in their downloadable state and just had an update.
The wither has been remade, the ghast has been remade, the snow golem no longer glitches, we have the bogged and the breeze, more animated blood and armors can now crack, with these last 2 additions being toggleable with Respackopts
![All animated entities](https://cdn.statically.io/img/cdn.modrinth.com/data/WPuyL1eO/images/89d79a17187a6e70031151737eebdf62270c0498.gif)
Also i remade the icon, i added new font images in the pack itself and fixed a long lasting bug that caused all damages to not show with a decimal ammount of HP.
Also also the addons are now a toggle in the Respackopts menu, but because not many people use respackopts, the addons still remain in their downloadable state and just had an update.
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joke but here is your 100th heart
Depends on which models reijvi changed, like the skeleton from what I saw, that just has rerely a nose but that is already too much to make the pack compatible...
Anyways, I'm trying to do this new compatible version but it's REALLY hard