- check_circle Armor
- check_circle Art
- check_circle Environment
- check_circle Font
- check_circle GUI
- check_circle Items
- check_circle Misc
- check_circle Mobs
- check_circle Particles
- check_circle Terrain
- check_circle Models
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- 607,205 downloads, 48 today
1,280
- Announcements
Big full-support shader update this week for a ton of textures associated with crafting blocks, including: crafting tables, smithing tables, fletching tables, cartography tables, looms, stonecutters, and more! Grindstones also got a new model to make them more round (even moreso with shaders!). Maps have also been given some new map icons that are easier to read on the latest versions. Speaking of which, I've also updated the pack format to 1.20.6 which includes the new biome-based wolf variants (plus a few extras I threw in!). We're still waiting on 1.21 and non-pre support for 1.20.6 from Optifine, which is required for me to be able to edit Armadillo models.
Next week, I'll be focusing on the remodel for cows and finishing up some other utility block shaders, like the two remaining for giving villagers their occupation and some redstone-related blocks. If however 1.21 support for Optifine drops, focus will be shifted entirely to that.
Be sure to join us on Discord for all the latest info and community interaction! As a reminder, this is my main source of income. Supporting my work through Patreon and/or PayPal Donations are a good ways to help out an artist and ensure the flow of content you've come to expect over the years.
- Information/Disclaimer
As always, Be sure to read the installation instructions! This pack it is not designed for un-patched vanilla Minecraft! After you have read and followed the instructions, and you still have trouble with installation, check the F.A.Q. If you still have issues, please post them on the thread or go to my Discord server. Do not PM me with tech support issues regarding getting the texture pack to work.
- Features
- Emphasis on Realism Without Going Too Photographic - Materials are designed to make sense and resemble the components they're crafted from. Art style is semi-realistic, inspired by old-school RPG's and boomer shooters with a medieval-lite setting.
- Reduced Eyestrain - Colors are a bit darker and more desaturated (or muted) than vanilla to allow for longer playtime without being harsh on the eyes.
- Mostly Faithful to Vanilla Intent - No strong theme that alters textures so drastically that you're guessing what's what. Builds made in this pack will work well with those playing with vanilla textures but allow for more creative detail with the pack.
- Advanced Texture Features for Improved Variety - Supports shader maps, connected textures, random mobs, custom models, and much more. This greatly improves creative options while making exploration more interesting and diverse.
- Easter Eggs - With the increased diversity of blocks and mobs, expect to discover rare little references and surprises on occasion.
- User-Supported, But Always Free - This is a passion project going as far back as 2009, and as such is something I wish to always share freely. This work is also made entirely possible by support from users like you. If you enjoy it please consider supporting it on Patreon, or even just spreading the word to friends and peers, every bit helps!
- Legal
This texture pack is provided for personal use. You may not rehost or redistribute this work in its entirety. To make use of this work for remixes/compilations, permission is required. You are not permitted under any circumstances (barring special permissions) to distribute my work in any form that makes use of for-profit monetization. Full usage details are here: https://legacy.curseforge.com/project/422288/license
- Supporting this Work
Patreon:
Ko-Fi Tip Jar:
Join the Community for Free on Discord:
- Installing the Texture Pack
2. Click here to download the latest version of Optifine. (Very important!)
3. Run Optifine's installer on the appropriate installed version of Minecraft.
4. Run Minecraft and go to Options > Resource Packs to select my pack.
- Installing, Configuring and Optimizing the Shaders Correctly
2. Save the BSL shaders into the shaderpacks folder in your Minecraft directory. (Do not extract!)
3. Download the latest version of my BSL shader config from the #releases section of my Discord.
4. Save the config (text file) into your shaderpacks folder.
5. Run Minecraft and go to Options > Video Settings > Shaders to select BSL.
6. Optimize your settings using my handy visual guide available here!
(This will help with performance and ensure as few visual errors as possible with my pack and BSL)
If you have trouble getting the pack working after this, head to my Discord server for support.
Progress | 100% complete |
Game Version | Minecraft 1.20.4 |
Resolution | 64x |
Tags |
64 Update Logs
Update #64 : by Misa 07/01/2024 9:31:27 amJul 1st
[1.20l]
-Updated pack format to support up to 1.20.6
-Restructured old wolf textures to new file structure for new biome-based wolf variants.
-Added 6 new random wolf variants for 6 select breeds.
-Added new model and remade textures for grindstone to make it a bit less nonsensical.
-Added 32 brand new map icons. (will only work on newest format versions.)
-Added original experience orb colors to be better in line with bottle o' enchanting.
-Updated old textures for cartography tables and lecterns.
-Updated some old textures slightly for smokers and furnaces for new shader maps.
-Updated animated texture for lit blast furnaces to have more light shading effects.
-Various minor tweaks to blocks that got new shader maps.
-Optimized crafting table CTM to use fewer redundant textures.
-Removed custom colors for spawner eggs as they're pretty outdated.
-Removed green position icons for maps as they tend to be buggy and messy.
-Removed a bunch of old files that were no longer in use.
-Fixed some texture mapping issues with lectern that left pixel gaps.
-Fixed a bug with a workaround so the tops of gray concrete are no longer solid black.
-Fixed a bug with brown mushroom transparency rendering oddly without shaders.
---Shader Support---
-Added full shader map support for all textures associated with furnaces and smokers.
-Added full shader map support for new grindstone model and textures.
-Added full shader map support for crafting table and its associated CTM.
-Added full shader map support for all fletching and smithing tables' textures.
-Added full shader map support for all loom textures.
-Added full shader map support for lecterns.
-Added full shader map support for experience orbs.
-Added baseline specularity for oak and spruce boats in prep for future wood shaders.
-Added basic POM for droppers. (WIP)
-Updated to full shader map support for all stonecutter textures.
-Updated to full shader map for all cartography table textures.
-Updated to full shader map for all blast furnace textures.
-Updated pack format to support up to 1.20.6
-Restructured old wolf textures to new file structure for new biome-based wolf variants.
-Added 6 new random wolf variants for 6 select breeds.
-Added new model and remade textures for grindstone to make it a bit less nonsensical.
-Added 32 brand new map icons. (will only work on newest format versions.)
-Added original experience orb colors to be better in line with bottle o' enchanting.
-Updated old textures for cartography tables and lecterns.
-Updated some old textures slightly for smokers and furnaces for new shader maps.
-Updated animated texture for lit blast furnaces to have more light shading effects.
-Various minor tweaks to blocks that got new shader maps.
-Optimized crafting table CTM to use fewer redundant textures.
-Removed custom colors for spawner eggs as they're pretty outdated.
-Removed green position icons for maps as they tend to be buggy and messy.
-Removed a bunch of old files that were no longer in use.
-Fixed some texture mapping issues with lectern that left pixel gaps.
-Fixed a bug with a workaround so the tops of gray concrete are no longer solid black.
-Fixed a bug with brown mushroom transparency rendering oddly without shaders.
---Shader Support---
-Added full shader map support for all textures associated with furnaces and smokers.
-Added full shader map support for new grindstone model and textures.
-Added full shader map support for crafting table and its associated CTM.
-Added full shader map support for all fletching and smithing tables' textures.
-Added full shader map support for all loom textures.
-Added full shader map support for lecterns.
-Added full shader map support for experience orbs.
-Added baseline specularity for oak and spruce boats in prep for future wood shaders.
-Added basic POM for droppers. (WIP)
-Updated to full shader map support for all stonecutter textures.
-Updated to full shader map for all cartography table textures.
-Updated to full shader map for all blast furnace textures.
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