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DartCat25's Avatar DartCat25
Level 72 : Legendary Wizard
606
Ladies and Gentlemen, finally I can present to you... Custom arrows model in vanilla Minecraft: Java!

Pack changes arrows model to item-like model.

Optifine or any mods not required. #noptifine (optifine even can't change arrows model, muhahaha. >:) )
(Probably) works in 1.18.2 and above (but there may be dragons bugs).


Finally, I found a way to change entity models with no mods!
This is first approach of CEM-S: Custom Entity Model Shader.

I have some things to show later with this new technique.

Wanted bugs.

MIT licensed.
Progress100% complete
Game VersionMinecraft 1.20.2
Resolution16x
Tags

1 Update Logs

Update #1 : by DartCat25 06/05/2024 5:28:59 amJun 5th

+Added 1.20.5+ compatibility.

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EiiStar
06/06/2024 5:31 pm
Level 52 : Grandmaster Enderdragon
EiiStar's Avatar
Is there anyway to do this for 1.8.9 too? That way it works in all type of PvP packs! :D
1
GamingBob
06/05/2024 7:51 pm
Level 23 : Expert Toast
GamingBob's Avatar
Didn't you also find a way to make Tridents behave the same way? Is there a download for that pack too?
2
Caterpillar Studio
02/25/2024 8:15 pm
He/Him • Level 24 : Expert Artist Procrastinator
Caterpillar Studio's Avatar
reminds me of story mode
1
SonicFan_1991
02/12/2024 2:11 pm
Level 28 : Expert Engineer
SonicFan_1991's Avatar
Does this work with arrows from other resourcepacks? or do they have to be designed specifically to work with this pack
1
blank3times
02/15/2024 3:43 am
He/Him • Level 52 : Grandmaster Botanist Pixel Painter
blank3times's Avatar
The arrows don't actually come from the item texture, but instead from the item texture copied into a portion of the arrow entity textures. So it has to be specifically designed to work with the pack. You could change the entity texture as you wish, though, as long as it doesn't break the control pixel (and you probably want the original there just in case iirc)
1
User4980058G
01/18/2024 2:23 pm
Level 1 : New Miner
User4980058G's Avatar
You should do this with tipped arrows because of how it's like in story mode
1
blank3times
01/18/2024 11:46 pm
He/Him • Level 52 : Grandmaster Botanist Pixel Painter
blank3times's Avatar
The pack does include tipped arrows, but since the real model doesn't differentiate between different tips we can't change it based on things like that with CEM-S (unfortunately). So, the tipped arrow looks like a normal arrow just like in Vanilla. The most customization you can do with CEM-S that I can think of is maybe based on what dimension you're in, nothing else with added dependencies (unless someone else has another revolutionary stunner).
1
netunettu
12/17/2023 6:47 pm
Level 14 : Journeyman Scribe
netunettu's Avatar
I was just wondering if this was possible! Yet another banger from Dartcat
2
Renared 688
12/13/2023 5:05 am
Level 49 : Master Fox
Renared 688's Avatar
that's revolutionary Ô-Ô
2
Bruh-Chan
12/10/2023 4:04 pm
Level 1 : New Explorer
Bruh-Chan's Avatar
Awesome! As always.
1
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