- check_circle Font
- check_circle GUI
- check_circle Items
- check_circle Misc
- check_circle Mobs
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A minimalist resource pack that's themed around bordered textures, or Grids!
This pack has some high-resolution textures, as well as OptiFine features (Optional).
I started making this resource pack in 2019. Back then, I didn't really have a theme for this pack, and I wasn't going anywhere with it. I picked this project back up in mid 2020, and since then I've been putting more and more time into it.
Feedback is REALLY appreciated!
This pack has some high-resolution textures, as well as OptiFine features (Optional).
I started making this resource pack in 2019. Back then, I didn't really have a theme for this pack, and I wasn't going anywhere with it. I picked this project back up in mid 2020, and since then I've been putting more and more time into it.
Feedback is REALLY appreciated!
Credit | DragonDePlatino (Font) |
Progress | 80% complete |
Game Version | Minecraft 1.19 |
Resolution | 16x |
Tags |
10 Update Logs
Version 0.7.0 : by WestBoiDave 06/30/2022 1:37:45 pmJun 30th, 2022
[GENERAL]
-GUI slightly edited
-Added Social Interactions menu
[BLOCKS]
-Edited the following blocks:
-Clay Block
-Added wave pattern to match Mud texture
-Spore Blossoms
-Now have connected pixels for both flower and base
-Slime/Honey Block
-Added top/bottom texture, as well as a core (Center) texture
-Piston/Sticky Piston
-Slight adjustments to match current art style
-Smithing Table
-Stone part of Smithing Table (i.e. Top Texture) is recolored
-Buttons
-All buttons have appropriate textures
[ENTITIES]
-Villagers have been overhauled
-Added Endermites
-Edited the following mobs/entities:
-Pigs/Striders
-Added Saddle textures
-Slimes
-Added top and bottom texture to the outer layer of the slime
-Matches with the current slime block model
-Piglins/Hoglins
-Added extra outlines
-Experience Orbs
-Added extra pixels
-Removed some detailing
-Pandas
-Slightly edited cowlick
-Worried Pandas have a new snout texture
[MISC]
-Enchantment Glint has been edited
-Now has a grid pattern
-Slightly saturated
-Has a slight anaglyph effect
-Icons for the Haste, and Mining Fatigue status effect have been changed
-Stairs (Specifically wooden stairs) use less models to reduce file size (And possibly performance?)
[END OF CHANGELOG]
Feedback is always appreciated!
-GUI slightly edited
-Added Social Interactions menu
[BLOCKS]
-Edited the following blocks:
-Clay Block
-Added wave pattern to match Mud texture
-Spore Blossoms
-Now have connected pixels for both flower and base
-Slime/Honey Block
-Added top/bottom texture, as well as a core (Center) texture
-Piston/Sticky Piston
-Slight adjustments to match current art style
-Smithing Table
-Stone part of Smithing Table (i.e. Top Texture) is recolored
-Buttons
-All buttons have appropriate textures
[ENTITIES]
-Villagers have been overhauled
-Added Endermites
-Edited the following mobs/entities:
-Pigs/Striders
-Added Saddle textures
-Slimes
-Added top and bottom texture to the outer layer of the slime
-Matches with the current slime block model
-Piglins/Hoglins
-Added extra outlines
-Experience Orbs
-Added extra pixels
-Removed some detailing
-Pandas
-Slightly edited cowlick
-Worried Pandas have a new snout texture
[MISC]
-Enchantment Glint has been edited
-Now has a grid pattern
-Slightly saturated
-Has a slight anaglyph effect
-Icons for the Haste, and Mining Fatigue status effect have been changed
-Stairs (Specifically wooden stairs) use less models to reduce file size (And possibly performance?)
[END OF CHANGELOG]
Feedback is always appreciated!
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-item quantity numbers in both the hotbar and inventory are too big (side effect is that it's not easy to see what item you've got selected/highlighted from your periphery).
-birch log textures are too symmetrical with their patterns (tho that could be intentional).
-It's hard to distinguish between gravel and clay from afar and especially if they're underwater.