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Published Sep 30th, 2020, 9/30/20 10:05 am
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Hi, everybody! This is a Dream sound texture pack I made using sounds from George's Horse Extra Scenes video! I made it by using Audacity, MP3 converter, and online convert.com. It includes all the sounds from the video and even a little more, spanning from chicken noises, to endermen, to eating! I also added 3 different music tracks than the regular that play on the menu screen!! Some of my favorite noises are the endermen, bow and arrow, and eating! I hope you guys like it, let me know if there are any issues or concerns. Works in 1.16.3
This Resource Sounds Pack Contains:
3 Different Menu Music Tracks
Mobs:
Blaze: 2 Sounds- Death Noise(2) Breathe(1)
Cat/Stray Cat: 2 Sounds- Meow/Idle(1) Beg(1)
Chicken: 4 Sounds- Say(3) Hurt Noise(1)
Cow: 2 Sounds- Say(1) Hurt(1)
Creeper: 1 Sound- Say(1)
Dolphin: 1 Sound- Idle(1)
Endermen: 1 Sound- Stare(1)
Fish: 1 Sound- Flop(1)
Fox: 1 Sound- Aggro, Idle(1)
Ghast: 1 Sound- Death, Moan(1)
Horse: 6 Sounds- Idle(3) Gallop(1) Hit(1) Death(1)
Iron Golem:6 Sounds- Hit(6) Walk(1) Death(1)
Llama: 2 Sounds- Hurt, Angry(1) Idle(1)
Pig: 2 Sounds- Say(2)
Piglin: 1 Sound- Idle, Angry(1)
Rabbit: 1 Sound- Idle(1)
Sheep: 3 Sounds- Say(3)
Silverfish: 6 Sounds- Say(4) Kill(1) Hit(1)
Spider: 5 Sounds- Say(4) Death(1)
Villager: 3 Sounds- Idle(2) Yes(1)
Wolf: 3 Sounds- Bark(2) Growl(1)
Zombie: 3 Sounds- Say(3)
Entities:
Squid: 2 Sounds- Ambient(1) Hurt(1)
Witch: 1 Sound- Drink(1)
Boat: 1 Sound- paddle_water(1)
Player:
Damage: 1 Sound- Fallbig, Fallsmall, hit(1)
Drink: 1 Sound- Drink(1)
Eat: 1 Sound- Eat(1)
Random:
Liquid: 1 Sounds- Swim(1)
Bow: 2 Sounds- Bow(1) Bowhit(1)
Explosion: 1 Sound- Explode
Key:
# Sounds: How many variations of Dream/George sounds are used
(#): How many sounds are used for the particular action
This Resource Sounds Pack Contains:
3 Different Menu Music Tracks
Mobs:
Blaze: 2 Sounds- Death Noise(2) Breathe(1)
Cat/Stray Cat: 2 Sounds- Meow/Idle(1) Beg(1)
Chicken: 4 Sounds- Say(3) Hurt Noise(1)
Cow: 2 Sounds- Say(1) Hurt(1)
Creeper: 1 Sound- Say(1)
Dolphin: 1 Sound- Idle(1)
Endermen: 1 Sound- Stare(1)
Fish: 1 Sound- Flop(1)
Fox: 1 Sound- Aggro, Idle(1)
Ghast: 1 Sound- Death, Moan(1)
Horse: 6 Sounds- Idle(3) Gallop(1) Hit(1) Death(1)
Iron Golem:6 Sounds- Hit(6) Walk(1) Death(1)
Llama: 2 Sounds- Hurt, Angry(1) Idle(1)
Pig: 2 Sounds- Say(2)
Piglin: 1 Sound- Idle, Angry(1)
Rabbit: 1 Sound- Idle(1)
Sheep: 3 Sounds- Say(3)
Silverfish: 6 Sounds- Say(4) Kill(1) Hit(1)
Spider: 5 Sounds- Say(4) Death(1)
Villager: 3 Sounds- Idle(2) Yes(1)
Wolf: 3 Sounds- Bark(2) Growl(1)
Zombie: 3 Sounds- Say(3)
Entities:
Squid: 2 Sounds- Ambient(1) Hurt(1)
Witch: 1 Sound- Drink(1)
Boat: 1 Sound- paddle_water(1)
Player:
Damage: 1 Sound- Fallbig, Fallsmall, hit(1)
Drink: 1 Sound- Drink(1)
Eat: 1 Sound- Eat(1)
Random:
Liquid: 1 Sounds- Swim(1)
Bow: 2 Sounds- Bow(1) Bowhit(1)
Explosion: 1 Sound- Explode
Key:
# Sounds: How many variations of Dream/George sounds are used
(#): How many sounds are used for the particular action
Credit | GeorgeNotFound: https://www.youtube.com/watch?v=IBqiTur7B3U Dream: https://www.youtube.com/watch?v=mltj5p6l1-8&t=921s Zeus Blood https://www.youtube.com/watch?v=k-eth6E-y-w |
Progress | 100% complete |
Game Version | Minecraft 1.16 |
Resolution | 16x |
Tags |
4777926
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