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Adapting Shulkers - Update 1.4.1

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EnderB_C_'s Avatar EnderB_C_
Level 43 : Master Procrastinator
45
Title


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What if the shulker was actually able to camouflage, like the first idea mojang had in mind for him?



That's what inspired this pack, that changes the shulker to adapt to its surroundings, that means only the block below it. There are also many renamable variants, you can se in the gallery

Latest updates

Latest updates


this pack will be frequently updated

Yeah, about that... With this update we now have many new renamables, including the Charred, the Shulkerman, the Manshulker and some shulkerballs (which are just pokeballs), but we also have a new naturally spawning variant that camouflages even more and with even more blocks! You can also get it with renaming a shulker to "camouflage" if you don't want to get it by luck.
To compensate, there's a new variant that does NOT camouflage, at all.

DESCRIPTION

Adapting Shulkers changes the texture of the shulker , making it feel more sturdy or, in other scenarios, more wooly. It adds some variants only available if the shulker spawned on certain blocks, mostly purpur, or renamed.



It also gives him the ability to change color based on the block it spawned on (or was when the pack was reloaded). But because there are too many blocks and because having more variants would lose the feel of an original, for now i'll stick to only end blocks like purpur, endstone, bedrock and obsidian, with some exeptions like sculk for the Sculker and the rare camouflage shulker that adapts to many more blocks like grass or netherrack.

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Other than that, shulkers can change style based on the glazed terracotta under them, but only if its the same color as the shulker itself.

the shulker box IS affected, that means placing your shulker box on a glazed terracotta of the same color will affect its look.


The pack also slightly changes the shulker bullet to use the same palette as the new shulker



This pack is my approach at shulkers, like railiable is my approach at rails and minecarts.




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OPTIFINE or ETF/EMF IS/ARE REQUIRED



Renamables (will be expanded)
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Respackopts compatibility
The pack has gained compatibility to Respackopts: for now you can only choose if the familiar shulker should have the original texture or the same texture but with the color palette used on the regular shulker.



Planned

  • Some renamable variants
  • Maybe other block variants for the camo shulker
  • The rest of the Shulkerballs
Progress100% complete
Game VersionMinecraft 1.21
Resolution16x
Tags

5 Update Logs

Update #4.1 : by EnderB_C_ 07/03/2024 9:06:31 amJul 3rd

Now the pack should also be on curseforge
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Mr_Momo
05/01/2024 11:37 pm
Any/All • Level 1 : New Explorer
Mr_Momo's Avatar
compatible with torturable healthbars?
1
EnderB_C_
05/02/2024 7:49 am
Level 43 : Master Procrastinator
history
EnderB_C_'s Avatar
Not right now, but in the next update shulkers will have a toggable torturable-heathbars addon, which will have, compared to the original TH, about twice as many damage state. That's because I'm using a new method of showing health that doesn't need a new sprite for every state and every shulker (so in total 16x4 =64 different shulkers) but uses a layer model on top which I can swap with other crack textures (that means I only have to do 4 different cracks that will apply to all shulkers that aren't renamed, that's why I'm doubling the amount of cracks, making the shulker's health a lot more accurate).


I'm taking long however because I don't like being efficient and I'm making 3 more resource packs, 2 or 4 humongous datapacks with loads of smoothly animated mobs, new blocks (yeah new blocks with datapacks!) and atleast 4 bosses for one of these packs. Also I'll release huge updates to torturable healthbars version 2.1 when 1.21 will come out, with a new alternative that will be compatible with any mob reskin (and will obviously be called Compatible Healthbars) other than maintaining THFA along side TH.

I know I'm making so much stuff. I spoilered so many things that I can just tell you that the next RP I'll publish will regard the way armorstands pose their body part, simple stuff before releasing the really big resource packs and star to work more on the datapacks, which are about 20% complete.

Yes
3
EnderCraft
04/01/2024 12:49 am
Level 58 : Grandmaster Modder
EnderCraft's Avatar
nice work
3
EnderB_C_
04/01/2024 2:55 am
Level 43 : Master Procrastinator
EnderB_C_'s Avatar
Thanks
4
scottynottz
03/31/2024 2:00 pm
Level 1 : New Explorer
scottynottz's Avatar
how do you get the ender-chest variant?
2
EnderB_C_
03/31/2024 2:10 pm
Level 43 : Master Procrastinator
EnderB_C_'s Avatar
i think at some point i'll make it a renamable, but for now its one of the most common variants to spawn on purpur blocks, other than the fake purpur shulker
2
Herobrin aka fopro
03/30/2024 1:37 pm
Level 17 : Journeyman Explorer
Herobrin aka fopro's Avatar
hrrrrm
4
EnderB_C_
03/30/2024 1:53 pm
Level 43 : Master Procrastinator
EnderB_C_'s Avatar
hrrrrrm
4
DKG770
03/30/2024 9:28 am
Level 38 : Artisan Miner
DKG770's Avatar
Orewa Akazq ;-;
2
Rattly
03/20/2024 4:39 pm
Level 40 : Master Procrastinator
Rattly's Avatar
Yooo this is actually sickk!!
4
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