- check_circle Environment
- check_circle Particles
- check_circle Models
- 5,811 views, 138 today
- 1,177 downloads, 24 today
461
3D Particles
3D Particles is a fork of DartCat's 3D Breaking Particles updated to the latest mc version (currently 1.21) with some added features and improvements
Features in this pack:
Config
To adjust the 3D particle render distance, you can open the pack and go to assets/minecraft/shaders/include/three-dimensional-particles/config.glsl and adjust the value on the second line.
Removing Particles
To make a particle not 3D, you can open the pack and navigate to assets/minecraft/particles. Deleting a file from here will make the corresponding particle render the same way as it would in vanilla. You can use this minecraft wiki page to see what each particle does
Compatibility
See the table for compatibility
✅ = compatible
❌ = incompatible
This pack is incompatible with iris/optifine shaders, if you enable it while using shaders it won't do anything
License
3D Particles is licensed under MIT
Copyright (c) 2023 DartCat25
3D Particles is a fork of DartCat's 3D Breaking Particles updated to the latest mc version (currently 1.21) with some added features and improvements
Features in this pack:
- Improved particle lighting. 3D particles use the same lighting as entities meaning things like directional dimension lighting will apply to them (nether lighting for example)
- More 3D particles! This pack makes a total of 32 particle types 3D (see below for full list)
All 3D Particles
- ash
- block
- crimson_spore
- dolphin
- dripping_dripstone_lava
- dripping_dripstone_water
- dripping_honey
- dripping_lava
- dripping_obsidian_tear
- dripping_water
- dust
- falling_dripstone_lava
- falling_dripstone_water
- falling_honey
- falling_lava
- falling_nectar
- falling_obsidian_tear
- falling_spore_blossom
- falling_water
- glow_squid_ink
- large_smoke
- mycelium
- ominous_spawning
- smoke
- spore_blossom_air
- squid_ink
- trial_spawner_detection
- trial_spawner_detection_ominous
- underwater
- vault_connection
- warped_spore
- white_ash
- block
- crimson_spore
- dolphin
- dripping_dripstone_lava
- dripping_dripstone_water
- dripping_honey
- dripping_lava
- dripping_obsidian_tear
- dripping_water
- dust
- falling_dripstone_lava
- falling_dripstone_water
- falling_honey
- falling_lava
- falling_nectar
- falling_obsidian_tear
- falling_spore_blossom
- falling_water
- glow_squid_ink
- large_smoke
- mycelium
- ominous_spawning
- smoke
- spore_blossom_air
- squid_ink
- trial_spawner_detection
- trial_spawner_detection_ominous
- underwater
- vault_connection
- warped_spore
- white_ash
- Render distance config, 3D particles will render as 2D when they are more than 24 blocks away (configurable)
Config
To adjust the 3D particle render distance, you can open the pack and go to assets/minecraft/shaders/include/three-dimensional-particles/config.glsl and adjust the value on the second line.
Removing Particles
To make a particle not 3D, you can open the pack and navigate to assets/minecraft/particles. Deleting a file from here will make the corresponding particle render the same way as it would in vanilla. You can use this minecraft wiki page to see what each particle does
Compatibility
See the table for compatibility
✅ = compatible
❌ = incompatible
Name | Compatibility |
Vanilla | ✅ |
Sodium | ✅ |
Nvidium | ✅ |
Iris (shaders disabled) | ✅ |
Iris (shaders enabled) | ❌ |
Optifine (shaders disabled) | ✅ |
Optifine (shaders enabled) | ❌ |
This pack is incompatible with iris/optifine shaders, if you enable it while using shaders it won't do anything
License
3D Particles is licensed under MIT
Copyright (c) 2023 DartCat25
Credit | DartCat25 for making the original pack |
Progress | 100% complete |
Game Version | Minecraft 1.21 |
Resolution | 16x |
Tags |
1 Update Logs
Update #1 : by Enchanted_Games 06/29/2024 2:27:53 pmJun 29th
Added youtube video
6217808
4
Create an account or sign in to comment.
Might be possible to port it but I don’t know much about bedrock particles
Is it possible to the transparent pixels in the 3d eating particles (it's also present in DartCat's pack)? I'm assuming it comes from sampling the food textures which have transparent pixels. Nevertheless, beautiful extension of DartCat's pack. New favorite subtle core shader :)
To fix the holes in the particles you’d have to edit the item models for food to use a different texture for the particles that don’t have transparency. it happens in vanilla too, it's just less noticeable