Published Mar 31st, 2021, 3/31/21 4:39 pm
- 1,976 views, 0 today
- 126 downloads, 0 today
18
Monkey's Illusion is an Adventure/Puzzle map. The map features different types of puzzle, weapons, items, music and a fun enemy AI.
This map has been made in only 3 days for the Yeggs' Spring map jam, if you don't know who they are, i recommend you to check out their website https://www.yeggs.org/ .
The map is available to download on the 'The Brickmasons' website ^-^ https://www.brickmasonsmc.com/home .
The Map is now playable in 1.16.5.
.Update v0.3
-The map is now playable in multiplayer(1-4 players). The update also include a new weapon, new enemies, different difficulties and a new level.
If you play the map in multiplayer you can download the resourcepack at www.mediafire.com/file/du14sq7mrnomu6v/monkey%2527s_illusion_rp.zip/file
If you manage to finish the map on permadeath difficulty and unlock the achievement, send me a dm on discord (TheMalas#7506) with a screenshot and You'll be credited in a future version of the map^-^
.Update v0.4
-Bug fixes.
.Update v0.5
-Added more hints and tutorial.
-Made the Gravity-Glove mechanic easier to learn.
.Update v0.7
-Updated to 1.16.5.
-New keybinding. (easier to learn and use)
-more balanced difficulties.
-Bug fixes.
Download: https://www.brickmasonsmc.com/creations/maps/monkeys-illusion (not updated yet)
This map has been made in only 3 days for the Yeggs' Spring map jam, if you don't know who they are, i recommend you to check out their website https://www.yeggs.org/ .
The map is available to download on the 'The Brickmasons' website ^-^ https://www.brickmasonsmc.com/home .
The Map is now playable in 1.16.5.
.Update v0.3
-The map is now playable in multiplayer(1-4 players). The update also include a new weapon, new enemies, different difficulties and a new level.
If you play the map in multiplayer you can download the resourcepack at www.mediafire.com/file/du14sq7mrnomu6v/monkey%2527s_illusion_rp.zip/file
If you manage to finish the map on permadeath difficulty and unlock the achievement, send me a dm on discord (TheMalas#7506) with a screenshot and You'll be credited in a future version of the map^-^
.Update v0.4
-Bug fixes.
.Update v0.5
-Added more hints and tutorial.
-Made the Gravity-Glove mechanic easier to learn.
.Update v0.7
-Updated to 1.16.5.
-New keybinding. (easier to learn and use)
-more balanced difficulties.
-Bug fixes.
Download: https://www.brickmasonsmc.com/creations/maps/monkeys-illusion (not updated yet)
Credit | Thanks Karl Casey @ White Bat Audio for the kickass music XD |
Progress | 100% complete |
Tags |
4874707
2
Create an account or sign in to comment.
I originally played on v0.5 and found the item switching a little confusing but I soon got the hang of it - and now in v0.7 you've made it much easier to use!
I have a few bits of feedback:
- I didn't realise how to use the jump pad initially, so got stuck for a bit there.
- This was only tested on v0.5: I left the game running whilst I idled in the room where you get the machine gun, and everything seemed to end up despawning somehow. I stood on the right after entering the room (beyond the wall). Not sure which dimension I was in, or the exact steps I had taken up to that point.
- If a friends is late to join, and wants to play after we have already started the game then they are stuck in the lobby. Could you add support for late-joins?
- in the room with the plate activation box beyond a lava/slime pit, which would provide 2 jump pads when taken to the plate, I managed to throw the box on top of one of the air ducts(?) when trying to throw it back towards the plate. I could not progress at all and had to reset. Tested in v0.7. (Did my throw distance increase since v0.5? Seemed to go further)
Thanks for making this, and continuing to improve it. It's fun! ^_^I already fixed some of these problems in the new version of the map(not released yet) but i will try to work on all of them.
Thank you for playing the map and giving feedback^-^
I enjoyed the map, but can't really say I enjoyed combat at all, as I almost literally spent more time dead than alive. Hard difficulty shouly maybe be renamed to BRUTAL instead. Or maybe I'm just really bad at this map. Probably both.
Each mob felt like a stronger version of myself. Enemy pistols dealt 10x as much as mine. My pistols would shoot rubber bullets at best; Punching enemies does more damage than the pistol even though there are no melee weapons; Throwing the enemies at lava is almost always the best way to kill them. The shotgun was OK but it'd be just always out of ammo. it is impossible to shoot enemies without getting shot. The golems (big robots) dont even target you, at least, otherwise I'd have probably rage quit the map as the only thing that kills them is 200 machine gun rounds, that take roughly 3 hours to save up with how miserable the amount of ammo the player has is.
Other than that, the resource pack could have also replaced the red fire effect when the player is on fire with nothing/green effects, as that gave away that the acid was lava, breaking a bit of the magic each of the hundred times I fell on it.