Published Jul 31st, 2015, 7/31/15 11:55 pm
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Special thanks to @theqmagnet and @dragnoz. I couldn't have made this without
your guidance.
Commands used in this concept are in the description below.
A Minecraft 1.8 concept using entitydata and the motion tag to make a
tornado with any entity. See video for details:
youtu.be/AAgtuKJdjIw
Inspiration:
Configurable entity path finding Minecraft 1.8
www.youtube.com/watch?v=a29A6F-M9yo&ab_channel=Dragnoz
Another Useless Minecraft Concept #23 - Meatshake
www.youtube.com/watch?v=SkKrZv5Ao3E&ab_channel=theqmagnet
Minecraft | Auto-Clock - Starting/Stopping a Fill Clock Automatically
www.youtube.com/watch?v=exdX4vuMNUU&ab_channel=theqmagnet
Spawner basics using /setblock
www.youtube.com/watch?v=6hv5Kd5wPNc&ab_channel=JespertheEnd
Minecraft 1.8 - Entity Tornado
Using the execute and entitydata command with the Motion tag to simulate a tornado in MC 1.8.
See video for details:
youtu.be/AAgtuKJdjIw
Commands used are relative to my world. Insure you change the data to suit your needs. Use at your own risk.
On fill or fill/replace clock:
Set motion of entity dependent on wool detected 20 below entity:
Axis
/execute @e[name=Particle] ~ ~ ~ detect ~ ~-20 ~ wool 4 /entitydata @e[name=Particle,c=1] {Motion:[0.2,0.01,0.0]}
/execute @e[name=Particle] ~ ~ ~ detect ~ ~-20 ~ wool 3 /entitydata @e[name=Particle,c=1] {Motion:[0.0,0.01,0.2]}
/execute @e[name=Particle] ~ ~ ~ detect ~ ~-20 ~ wool 2 /entitydata @e[name=Particle,c=1] {Motion:[-0.2,0.01,0.0]}
/execute @e[name=Particle] ~ ~ ~ detect ~ ~-20 ~ wool 1 /entitydata @e[name=Particle,c=1] {Motion:[0.3,0.01,-0.3]}
Diags
/execute @e[name=Particle] ~ ~ ~ detect ~ ~-20 ~ wool 10 /entitydata @e[name=Particle,c=1] {Motion:[0.3,0.01,0.3]}
/execute @e[name=Particle] ~ ~ ~ detect ~ ~-20 ~ wool 11 /entitydata @e[name=Particle,c=1] {Motion:[-0.3,0.01,0.3]}
/execute @e[name=Particle] ~ ~ ~ detect ~ ~-20 ~ wool 5 /entitydata @e[name=Particle,c=1] {Motion:[-0.3,0.01,-0.3]}
/execute @e[name=Particle] ~ ~ ~ detect ~ ~-20 ~ wool 9 /entitydata @e[name=Particle,c=1] {Motion:[0.3,0.01,-0.3]}
TP player dependent on wool detected 20 below them:
Axis
/execute @p[x=-558,y=48,z=-69,dx=15,dy=5,dz=15] ~ ~ ~ detect ~ ~-20 ~ wool 4 /minecraft:tp @p ~0.2 ~ ~ 0 90
/execute @p[x=-558,y=48,z=-69,dx=5,dy=15,dz=15] ~ ~ ~ detect ~ ~-20 ~ wool 3 /minecraft:tp @p ~ ~ ~0.2 90 90
/execute @p[x=-558,y=48,z=-69,dx=5,dy=15,dz=15] ~ ~ ~ detect ~ ~-20 ~ wool 2 /minecraft:tp @p ~-0.2 ~ ~ 180 90
/execute @p[x=-558,y=48,z=-69,dx=5,dy=15,dz=15] ~ ~ ~ detect ~ ~-20 ~ wool 1 /minecraft:tp @p ~0.3 ~ ~-0.3 270 90
Diags
/execute @p[x=-558,y=48,z=-69,dx=15,dy=5,dz=15] ~ ~ ~ detect ~ ~-20 ~ wool 10 /minecraft:tp @p ~0.3 ~ ~0.3 45 90
/execute @p[x=-558,y=48,z=-69,dx=15,dy=5,dz=15] ~ ~ ~ detect ~ ~-20 ~ wool 11 /minecraft:tp @p ~-0.3 ~ ~0.3 135 90
/execute @p[x=-558,y=48,z=-69,dx=15,dy=5,dz=15] ~ ~ ~ detect ~ ~-20 ~ wool 5 /minecraft:tp @p ~-0.3 ~ ~-0.3 225 90
/execute @p[x=-558,y=48,z=-69,dx=15,dy=5,dz=15] ~ ~ ~ detect ~ ~-20 ~ wool 9 /minecraft:tp @p ~0.3 ~-0.1 ~-0.3 315 90
Effects:
/execute @e[type=!Item,x=-558,y=60,z=-69,dx=15,dy=4,dz=15] ~ ~ ~ /particle reddust ~ ~3 ~ -1 0.3 0.8 1 0 force
/execute @p[x=-558,y=48,z=-69,dx=15,dy=16,dz=15] ~ ~ ~ /particle magicCrit ~ ~-1 ~ 0.5 0.5 0.5 0 40 force
/execute @p[x=-558,y=48,z=-69,dx=15,dy=16,dz=15] ~ ~ ~ /effect @p 15 1 1 true
/execute @e[type=!Item,x=-558,y=48,z=-69,dx=15,dy=16,dz=15] ~ ~ ~ /particle witchMagic ~ ~ ~ 0.1 0.1 0.1 0 10 force
/execute @e[type=!Item,x=-558,y=48,z=-69,dx=15,dy=16,dz=15] ~ ~ ~ /particle magicCrit ~ ~0.3 ~ 0.1 0.5 0.1 0 10 force
Kill all named particle:
/execute @e[name=Particle,x=-558,y=66,z=-69,dx=16,dy=0,dz=16] ~ ~ ~ /minecraft:kill @e[name=Particle,c=1]
On hopper clock:
/summon ArmorStand -551 48.5 -62 {CustomName:"Particle",CustomNameVisible:0,Invisible:1}
/execute @e[name=Particle] ~ ~ ~ /particle reddust ~ ~-1 ~ 0.9 0.8 1 1 0 force
Add and remove nausea
/execute @p[x=-558,y=48,z=-69,dx=15,dy=16,dz=15] ~ ~ ~ /effect @p 9 4 1 true
/execute @p[x=-558,y=48,z=-69,dx=15,dy=16,dz=15] ~ ~ ~ /effect @p 9 0 1 true
Commands used are relative to my world. Insure you change the data to suit your needs. Use at your own risk.
your guidance.
Commands used in this concept are in the description below.
A Minecraft 1.8 concept using entitydata and the motion tag to make a
tornado with any entity. See video for details:
youtu.be/AAgtuKJdjIw
Inspiration:
Configurable entity path finding Minecraft 1.8
www.youtube.com/watch?v=a29A6F-M9yo&ab_channel=Dragnoz
Another Useless Minecraft Concept #23 - Meatshake
www.youtube.com/watch?v=SkKrZv5Ao3E&ab_channel=theqmagnet
Minecraft | Auto-Clock - Starting/Stopping a Fill Clock Automatically
www.youtube.com/watch?v=exdX4vuMNUU&ab_channel=theqmagnet
Spawner basics using /setblock
www.youtube.com/watch?v=6hv5Kd5wPNc&ab_channel=JespertheEnd
Minecraft 1.8 - Entity Tornado
Using the execute and entitydata command with the Motion tag to simulate a tornado in MC 1.8.
See video for details:
youtu.be/AAgtuKJdjIw
Commands used are relative to my world. Insure you change the data to suit your needs. Use at your own risk.
On fill or fill/replace clock:
Set motion of entity dependent on wool detected 20 below entity:
Axis
/execute @e[name=Particle] ~ ~ ~ detect ~ ~-20 ~ wool 4 /entitydata @e[name=Particle,c=1] {Motion:[0.2,0.01,0.0]}
/execute @e[name=Particle] ~ ~ ~ detect ~ ~-20 ~ wool 3 /entitydata @e[name=Particle,c=1] {Motion:[0.0,0.01,0.2]}
/execute @e[name=Particle] ~ ~ ~ detect ~ ~-20 ~ wool 2 /entitydata @e[name=Particle,c=1] {Motion:[-0.2,0.01,0.0]}
/execute @e[name=Particle] ~ ~ ~ detect ~ ~-20 ~ wool 1 /entitydata @e[name=Particle,c=1] {Motion:[0.3,0.01,-0.3]}
Diags
/execute @e[name=Particle] ~ ~ ~ detect ~ ~-20 ~ wool 10 /entitydata @e[name=Particle,c=1] {Motion:[0.3,0.01,0.3]}
/execute @e[name=Particle] ~ ~ ~ detect ~ ~-20 ~ wool 11 /entitydata @e[name=Particle,c=1] {Motion:[-0.3,0.01,0.3]}
/execute @e[name=Particle] ~ ~ ~ detect ~ ~-20 ~ wool 5 /entitydata @e[name=Particle,c=1] {Motion:[-0.3,0.01,-0.3]}
/execute @e[name=Particle] ~ ~ ~ detect ~ ~-20 ~ wool 9 /entitydata @e[name=Particle,c=1] {Motion:[0.3,0.01,-0.3]}
TP player dependent on wool detected 20 below them:
Axis
/execute @p[x=-558,y=48,z=-69,dx=15,dy=5,dz=15] ~ ~ ~ detect ~ ~-20 ~ wool 4 /minecraft:tp @p ~0.2 ~ ~ 0 90
/execute @p[x=-558,y=48,z=-69,dx=5,dy=15,dz=15] ~ ~ ~ detect ~ ~-20 ~ wool 3 /minecraft:tp @p ~ ~ ~0.2 90 90
/execute @p[x=-558,y=48,z=-69,dx=5,dy=15,dz=15] ~ ~ ~ detect ~ ~-20 ~ wool 2 /minecraft:tp @p ~-0.2 ~ ~ 180 90
/execute @p[x=-558,y=48,z=-69,dx=5,dy=15,dz=15] ~ ~ ~ detect ~ ~-20 ~ wool 1 /minecraft:tp @p ~0.3 ~ ~-0.3 270 90
Diags
/execute @p[x=-558,y=48,z=-69,dx=15,dy=5,dz=15] ~ ~ ~ detect ~ ~-20 ~ wool 10 /minecraft:tp @p ~0.3 ~ ~0.3 45 90
/execute @p[x=-558,y=48,z=-69,dx=15,dy=5,dz=15] ~ ~ ~ detect ~ ~-20 ~ wool 11 /minecraft:tp @p ~-0.3 ~ ~0.3 135 90
/execute @p[x=-558,y=48,z=-69,dx=15,dy=5,dz=15] ~ ~ ~ detect ~ ~-20 ~ wool 5 /minecraft:tp @p ~-0.3 ~ ~-0.3 225 90
/execute @p[x=-558,y=48,z=-69,dx=15,dy=5,dz=15] ~ ~ ~ detect ~ ~-20 ~ wool 9 /minecraft:tp @p ~0.3 ~-0.1 ~-0.3 315 90
Effects:
/execute @e[type=!Item,x=-558,y=60,z=-69,dx=15,dy=4,dz=15] ~ ~ ~ /particle reddust ~ ~3 ~ -1 0.3 0.8 1 0 force
/execute @p[x=-558,y=48,z=-69,dx=15,dy=16,dz=15] ~ ~ ~ /particle magicCrit ~ ~-1 ~ 0.5 0.5 0.5 0 40 force
/execute @p[x=-558,y=48,z=-69,dx=15,dy=16,dz=15] ~ ~ ~ /effect @p 15 1 1 true
/execute @e[type=!Item,x=-558,y=48,z=-69,dx=15,dy=16,dz=15] ~ ~ ~ /particle witchMagic ~ ~ ~ 0.1 0.1 0.1 0 10 force
/execute @e[type=!Item,x=-558,y=48,z=-69,dx=15,dy=16,dz=15] ~ ~ ~ /particle magicCrit ~ ~0.3 ~ 0.1 0.5 0.1 0 10 force
Kill all named particle:
/execute @e[name=Particle,x=-558,y=66,z=-69,dx=16,dy=0,dz=16] ~ ~ ~ /minecraft:kill @e[name=Particle,c=1]
On hopper clock:
/summon ArmorStand -551 48.5 -62 {CustomName:"Particle",CustomNameVisible:0,Invisible:1}
/execute @e[name=Particle] ~ ~ ~ /particle reddust ~ ~-1 ~ 0.9 0.8 1 1 0 force
Add and remove nausea
/execute @p[x=-558,y=48,z=-69,dx=15,dy=16,dz=15] ~ ~ ~ /effect @p 9 4 1 true
/execute @p[x=-558,y=48,z=-69,dx=15,dy=16,dz=15] ~ ~ ~ /effect @p 9 0 1 true
Commands used are relative to my world. Insure you change the data to suit your needs. Use at your own risk.
Credit | theqmagnet, dragnoz, jespertheend |
Progress | 100% complete |
Tags |
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