Published Jun 30th, 2021, 6/30/21 5:46 pm
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The title explains most about it. I've spent 3 days working on it from nothing, and it is pretty user friendly if you follow the instructions on the signs. You can use it on whatever you want, but if you post it, a little bit of credit would be amazing! It is called MCR.1.0.0 as it is the first version I've made of "M"ine"C"raft "R"AM. Although my first, the ram has little delay, and user friendly. Like in the title, you can control easy to access redstone wires to turn read or write off on selected pins. The entire stack of ram is actually two different parts, just the output and input are put together.
- Credit: Me
Note: Map is in 1.17, you can certainly run this in older versions, I haven't tested working old versions, but it doesn't use any fancy 1.17 stuff.
- Credit: Me
Note: Map is in 1.17, you can certainly run this in older versions, I haven't tested working old versions, but it doesn't use any fancy 1.17 stuff.
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1 ~ I'm not sure if this was a part of the intended design, but I took a look at the map and saw that some bit inputs were missing lines of dust that were to toggle the T-Flip Flops.
2 ~ Instead of having repeating command blocks that set the weather and day cycles, just do the gamerules `/gamerule doDaylightCycle false`, and `/gamerule doWeatherCycle false`. This, from what I experienced, greatly decreased the lag in the world.
Other than that, this is pretty cool! Good job :)
i quit miencraft redstone to start doing stuff on a mostly unknown but high quality logic focused game: "Logic World" they have a discord and such
more optimized for stuff, amazing mod support, and updating is 30k updates per second at max
this was my last redstone build