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Plunder Rummage is a sort of adventure mod that gives players incentive to both kill more mobs as well as use that motivation to explore their world. Hostile mobs drop treasure maps. These maps lead the player to chests that are created throughout the world with the map itself. The chests don't generate with the world, but rather they are be created randomly with treasure maps. The maps will only ever create one chest. After it has be created, it will not be able to create more chests for obvious reasons.
PlanetMinecraft doesn't allow jar mods to be uploaded, so follow this link to download the required mods from CurseForge instead.
PlanetMinecraft doesn't allow jar mods to be uploaded, so follow this link to download the required mods from CurseForge instead.
Treasure Levels:
Hard: Hard maps will have anywhere from 6 to 10 stages. The only chest that will contain a reward will be the final stage chest, and in it you will find hard, medium, and easy loot items. All other chests in the hunt will only contain the next map.
Progress | 100% complete |
Game Version | Minecraft 1.7.10 |
Tags |
2 Update Logs
Update #2 : by Guff 01/30/2014 7:26:34 pmJan 30th, 2014
^ Slight format change to written books, but this is only for the text files. This is to ensure special characters can be used in the books' names and author names, such as %, $, &, #, etc. The format also includes %n and %r for new pages and new lines, respectively. This, again, is for the text files.
+ Right clicking an Uncrafting Table with a written book will create an already-formatted text file of the book and export it to .minecraft/PlunderRummage/Books (or equivalent) for easy submission. This will only send files to the client directory, so doing this on a server will only put the file in the client's PlunderRummage folder, to avoid any unwanted files on the server's directory.
Be sure to update GuffCore from the main thread if you haven't, and I also recommend deleting the Plunder Rummage reward files to allow them to regenerate the written books, or open or create a new file and add this line to it (this reward appears on the easy loot table, use your own configuration if you'd like):
Written Book, id : 387, min : 1, max : 1, weight : 7
+ Right clicking an Uncrafting Table with a written book will create an already-formatted text file of the book and export it to .minecraft/PlunderRummage/Books (or equivalent) for easy submission. This will only send files to the client directory, so doing this on a server will only put the file in the client's PlunderRummage folder, to avoid any unwanted files on the server's directory.
Be sure to update GuffCore from the main thread if you haven't, and I also recommend deleting the Plunder Rummage reward files to allow them to regenerate the written books, or open or create a new file and add this line to it (this reward appears on the easy loot table, use your own configuration if you'd like):
Written Book, id : 387, min : 1, max : 1, weight : 7
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Take a look at the poll on that thread if you have the chance and cast your votes! I want to get this mod another popularity spike and I need votes to do that! Help me out, everyone, and happy Plundering!
These swords have the same stats as diamond swords, but are not enchantable and glow when you are within ten blocks of the mob the sword represents (IE Blade of the Zombie will give the enchanted glow when the person holding it is within 10 blocks of one or more zombies). They will not damage the mob they represent, however, so be sure to bring a sword for fighting whatever you may be hunting! Collect them all, then install a 'more mobs' mod and collect even more! All swords are available in the Combat creative tab, for good measure.
Hope you all enjoy the update!
http://www.minecraftforum.net/topic/1775798-162003-plunder-rummage-forge-9100dynamic-treasure-hunting/#entry22009817