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If you have some of my other mods then you may notice that i combined my original Mo' Swords and Elemental Swords to make the new Mo' Swords 2.3. I also updated it to 1.0.0 for all of you who wanted me to. So please visit us at makerz.weebly.com.
needs modloader
and the swords are made the same crafting ways except for substitute the sticks for diamond, gold, iron, or stone sticks and the sticks are made with a stick in the middle and the resource on the top, diamond, gold, iron, stone. thanks. I also added paper, blaze rod, brick, and ghast tear swords which are made by putting a stick on the bottom center, and two of the resources above that.
Ok guys look I started making a new series on youtube and it is called A Beautiful Minecraft. I would be really happy if you checked it out. Here is the video link: www.youtube.com/watch?v=kgdDI-hfPpA and here is my channel link: http://www.youtube.com/user/MakerzGaming?feature=watch
needs modloader
and the swords are made the same crafting ways except for substitute the sticks for diamond, gold, iron, or stone sticks and the sticks are made with a stick in the middle and the resource on the top, diamond, gold, iron, stone. thanks. I also added paper, blaze rod, brick, and ghast tear swords which are made by putting a stick on the bottom center, and two of the resources above that.
Ok guys look I started making a new series on youtube and it is called A Beautiful Minecraft. I would be really happy if you checked it out. Here is the video link: www.youtube.com/watch?v=kgdDI-hfPpA and here is my channel link: http://www.youtube.com/user/MakerzGaming?feature=watch
Progress | 100% complete |
Game Version | Minecraft 1.1 |
Tags |
5 Update Logs
Update #5 : by somoson7 05/26/2012 8:30:33 pmMay 26th, 2012
Fixed Lag Bug
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471102
7
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java.lang.NoSuchFieldError: d
at mod_MoSwords.<clinit>(mod_MoSwords.java:5)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:294)
at ModLoader.readFromClassPath(ModLoader.java:1210)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
can you say is it conflicting with another mod? and when it is can you tell me what mods?
my mods are: (hwta i have putted in minecraft)
CodeChickenCore
NotEnoughItems
ExtraBiomesXL classic
More Sandstone
More Tools
ModLoaderMP
Minecraft Forge
Decoratives
Rei's Minimap
Ruins
SinglePlayerCommands
cant use your mod with these :( i like these mods what i have but i want to use your mod too!!! :( :( :(
http://www.youtube.com/watch?v=HLcDlHkGSTI