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Add Genshin Impact's set of instruments to your own Minecraft experience, and play your favorite songs with the familiar kebindings!
(New to playing? Check out this neat tutorial)
Full MIDI Support!
This mod adds the following instruments to the game:
- Windsong Lyre [Stereo support]
- Floral Zither [Old & New]
- Vintage Lyre [Normalization support]
- Arataki's Great and Glorious Drum
Modrinth | Patreon | Twitter
Support for:
- Custom pitch on each instrument
- Several sets of note labels (Keyboard labels match your language & layout)
- Multiplayer!!
Content Spotlight
(The video above was made possible through the M2KB project)
Recipes
Windsong Lyre
Vintage Lyre
Floral Zither
Arataki's Great and Glorious Drum
What started as a small, learning test project, has made its way to be my first published mod creation. I'm very thrilled and excited to be able to share something like that with the community, as both an average Minecraft and Genshin enjoyer :^)
Credit | IlayWasPlayS, FireFox126 and __Tamir__ for playtesting, doing screenshots and some other fun stuff together |
Progress | 100% complete |
Game Version | Minecraft 1.20.2 |
Tags |
14 Update Logs
Genshin Instruments v3.4 : by StavWasPlayZ 12/08/2023 4:58:20 pmDec 8th, 2023
This patch introduces support for Minecraft 1.18.2, as well as a whole lot of bugfixes and feature tweaks, more efficient networking, and major API changes.
Let's explore it!
# Changes
- Major networking tweaks. Expect less delay in Multiplayer!
- Added ability to normalize the Vintage Lyre - converting it to a C major key. Enabled by default.
- Advancement background is now note-block textured
- ABC layout has been re-introduced
## MIDI
- The drum now toggles its usage from exlusively left to both left and right. It's just a visual thing, but a nice one imo
- Minimum MIDI velocity is now 6
## Technical
- Instrument JSON styler format has been refined. Legacy styler formats are still supported (for now), but are recommended to upgrade.
- Added model predicate `"genshinstrument:instrument_open"`
- Fixed incorrect assignment of `isOpen` tag for instrument open capability (Forge-only)
- Played hand has been added to the instrument open capability
- Added various more log messages for debugging
# Fixed:
- Tooltips not showing (1.19.2)
- Drum note labels not properly saving (Fabric-only)
- Random crashes upon opening an instrument
- Lower buttons pannel not centered
- (API) Instruments with 8 or more rows crashing on note layout
As per all patches since v3.0 (;-;), this is, like, 99% the last update feature update. Unless some issues arises.
I've been working tirelessly on this patch for the past few months, and I hope it will prove worthy! :)
So see you in, what's hopefully, v4.0!
Let's explore it!
# Changes
- Major networking tweaks. Expect less delay in Multiplayer!
- Added ability to normalize the Vintage Lyre - converting it to a C major key. Enabled by default.
- Advancement background is now note-block textured
- ABC layout has been re-introduced
## MIDI
- The drum now toggles its usage from exlusively left to both left and right. It's just a visual thing, but a nice one imo
- Minimum MIDI velocity is now 6
## Technical
- Instrument JSON styler format has been refined. Legacy styler formats are still supported (for now), but are recommended to upgrade.
- Added model predicate `"genshinstrument:instrument_open"`
- Fixed incorrect assignment of `isOpen` tag for instrument open capability (Forge-only)
- Played hand has been added to the instrument open capability
- Added various more log messages for debugging
# Fixed:
- Tooltips not showing (1.19.2)
- Drum note labels not properly saving (Fabric-only)
- Random crashes upon opening an instrument
- Lower buttons pannel not centered
- (API) Instruments with 8 or more rows crashing on note layout
As per all patches since v3.0 (;-;), this is, like, 99% the last update feature update. Unless some issues arises.
I've been working tirelessly on this patch for the past few months, and I hope it will prove worthy! :)
So see you in, what's hopefully, v4.0!
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I made a blog post specifically for you, bud :D
Appreciate the question, and thank you so much for using my mod!