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Config file was renamed and moved to its own folder make sure you check your ID's before loading your game!
SP and SMP Compatible!
Video Reviews
Recipes
Stripe Road
Obsidian+Bonemeal
Corner Road
Obsidian+Bonemeal
Street Light
Iron Block + Iron Ingots + Redstone Lamp
Traffic Light
Iron Block + Iron Ingots + Redstone Lamps
Stop Sign
Iron Ingots + Red Wool Block
Fire Hydrant
Orange Dye + Water Bucket + Iron Ingots
Mail Box
Stick + Iron Ingots + Red Dye
Obsidian+Bonemeal
Corner Road
Obsidian+Bonemeal
Street Light
Iron Block + Iron Ingots + Redstone Lamp
Traffic Light
Iron Block + Iron Ingots + Redstone Lamps
Stop Sign
Iron Ingots + Red Wool Block
Fire Hydrant
Orange Dye + Water Bucket + Iron Ingots
Mail Box
Stick + Iron Ingots + Red Dye
Info: Roads have the same hardness and blast resistance as obsidian. To avoid accidental creeper destruction.
Usage: To cycle through each road image hold shift+rightclick with nothing but your bare hand (to avoid accidental changing of the road)
You can also change an entire stack to the next image by simply placing the road block in the crafting grid. This will save you alot of shift clicking if you need alot of one subtype.
Block ID's
Road Stripe = 2000
Road Corner = 2001
Street Light = 2002
Stop Sign = 2003
Traffic Light = 2004
Fire Hydrant = 2005
Mailbox = 2006
you can change the id's in the roads.cfg in your .minecraft/config/exanadu folder
Installation: Place the zip folder in your .minecraft/mods folder and run to generate the .cfg file. adjust configs if you have conflicts with other mods.
Requires Forge build 524+
Special Thanks:
Beta Testers: Gridstream
IRC Buddies: RebelKeithy, mDiyo and the MCF channel.
Changelog
V1.0 Initial release, 2 Road Blocks 16 blocks in each ID, shift click able to change texture.
V2.0 Added new tileentities Street Light, Traffic Light, Stop Sign, Fire Hydrant, Mailbox, moved config file to its own folder.
Progress | 100% complete |
Game Version | Minecraft 1.4.7 |
Tags |
1 Update Logs
V2.0 Released : by Exanadu 02/27/2013 5:55:29 amFeb 27th, 2013
V2.0 Added new tileentities Street Light, Traffic Light, Stop Sign, Fire Hydrant, Mailbox, moved config file to its own folder.
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Oh and installation guide would be helpful!
Try my road mod, and if you get a conflict show me the crash report and I'll help you get it working.
EDIT: I just went and looked at Simcraft, and I see why it clashes with so many mods.
They use TONNES of IDs, and I don't see a single attempt at using meta blocks when they easily could do. Kind of irresponsible on their part, but that doesn't change the fact that configs exist for a reason.