I make resource packs that mostly modifies the entity models since texturing isnt really what i can master yet, and i like making 3d models of things and stuff, although it might not be grand, but i wanna execute things very well while keeping things "vanilla style"
It aint much, but i hope you like them, even if they look simple
My Accounts:PMC = StalkerNuggetMCPEDL = KatyushaNuggetCurseForge = CmdrMCNuggets
Modrinth = CmcrMCNuggets
Reddit = CaliberNuggetIf you want to support me financially, you can donate here:
https://liberapay.com/CmdrMCNuggets/Log 27/06/2024:
My knowledge on CEM modeling and CEM animating are severely outdated because the knowledge is from 2020-2021, so im just gonna put my unanswered questions here cuz oh God i genuinely need help:- [Java & Bedrock] How do i make a part of the entity model disappear when wearing chestplate armor?
- [Bedrock] How do i change the player model without making it a skin pack and instead would be a resource pack?
- [Bedrock] How do i make the entity change its animation when an another mob is riding on said entity?
- [Java & Bedrock] How do i make an entity model animate its part for 1 second, and the pause for 2 seconds before the animation?
- [Legal] Should it be justified that i "reverse engineer" assets without having to ask for permission because i need to get my packs done asap?
- [Java & Bedrock] How do i make a part of the of the entity model change its animation when holding an item?
- [Java & Bedrock] how do i make 2 subtextures png files work on 70 texture variants, such as Subtexture A is on 30 mob variants, and Subtexture B is on 40 variants?
- [Bedrock] Why does Bedrock porting make me hate Bedrock Edition? Does God despise me?
- [Bedrock] How the hell do i give fixed variants on biome and profession for 70 villagers variants?