Hey there! I'm from West Virginia where I'm a part-time architecture historian and a full-time student in historic preservation at a small university.
I love to design houses, often building my ideas in Minecraft, as you can see on this page. In architecture, I am inspired by the proportions and rhythms of folk and classical architecture, and all the different ways they can be used to create a building that is unique and beautiful. I love 18th- and 19th-century cities and love to hang out in historic town centers. Conversely, I love well-designed and sophisticated modern and contemporary buildings too, and I absolutely despise poorly-designed and shoddy "traditional" architecture. Of course, that makes it sound like I just enjoy sophisticated buildings in general. But I actually enjoy the standard, run-of-the-mill, everyday structures in the world around us even more when they have a bit of that folk architecture touch to them, the kind that an old farmhouse or corner store has.
I have been told before to use texture packs and shaders. I do not use packs and shaders because I view them as an impediment to the usability and versatility of my builds. I believe my buildings will be most accessible if I work with what Vanilla Minecraft offers.
The only change I would suggest making to your Minecraft rendering is, if you use Optifine, to disable glass smoothing. A visible glass grid is an important architectural feature in the traditional/classical architecture that I build. As you can see in my cover photo, the presence of the lines on the glass enhances its appearance and makes it more convincing as a historic building. When older buildings' gridded windows are replaced with modern un-gridded windows, it always causes the building to look less lively, and therefore detracts from its character.
I play on the servers
Dogcraft and
Iciclecraft!