Minecraft Data Packs / Extensive

The Original Bracken Pack: Adds Eleven Dimensions! [1.21]

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  • check_circle Predicates
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  • check_circle Structures
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Required Resource Pack
Brackenstrike's Avatar Brackenstrike
Level 65 : High Grandmaster Engineer
229
The pack adds 11 additional dimensions to the game as well as customized mob spawning, playable fantasy species, and tons of custom structures!
Type in the command, "/function bracken:config," to open up a bunch of configuration options that enable/disable certain pack features, as well as accommodate packs that make the nether taller.


WARNING: Realms and plugins like Spigot and Paper don't work well with extra-dimensional packs like this one. Common issues include dimensions not loading or teleporting back to the overworld when trying to dimension hop.

Deleting a pack from your saves folder after loading and playing on a world will cause the world to be unplayable unless the pack is reequipped. This also occurs if the "/datapack disable" command is used. Never hurts to back up your world just in case!



If you have any questions about how to reach each dimension, the different playable species and what they do, or the lore behind the Bracken pack, feel free to visit the Wiki!

Bracken Pack Wiki
https://brackenpack.miraheze.org/wiki/Main_Page

My YouTube channel.
https://www.youtube.com/channel/UCu-Ens5imQR40hZfcws52Ig


Join our Discord server!
https://discord.gg/AtuqxsXfDM


Special shout out to my Patrons! Thank you, J8ck, and Yokaiza!



If you're planning on renting a server to play with friends, choosing Bisect Hosting is another way to support me. If you use the promo-code "bracken-pack," you'll also get 25% off.

The Original Bracken Pack: Adds Eleven Dimensions!      [1.21] Minecraft Data Pack
CreditThanks to Arnold_Rynux for contributing music, Yoann for texture pack artwork, Jorick Sephis for book sound effects, as well as many others in the aid of programming and in composing the Wiki.
CompatibilityMinecraft 1.21
Tags

104 Update Logs

Update #104 : by Brackenstrike 06/30/2024 11:25:09 pmJun 30th

6-30-24 UPDATE
Before we get to the new stuff added, thank yous are in order for the dev team and all of the bugs that got fixed. Most were 1.20.6-1.21 transition related, other were fixes to the newer stuff. We fixed/improved…

-Fixed fae castle crashing game (Bracken)

-Restored frozen heart in Glacium tower (Conure)

-Activated giant death flowers in the crimson panacea biome (Bracken)

-Fixed Solatium Thrall dropping sand instead of fire (Bracken)

-Fixed Thrall not dropping loot (Bracken)

-Removed pool type features that crashed the game (Team effort)

-Astral potion fixed (Conure)

-Pax portal keys fixed (Conure and Grandmaster)

-Nightfall item improvements (Conure)

-Spelling fixes (Conure and Crim)

-Survival-specific selectors now include players in adventure mode. (Conure)

-Updated random number generation (Conure)

-Antivenom enchantment bug fix (Crim)

-Initiated effect permanence system (Conure)

-Replaced entire old jukebox system with updated version (Conure)

-Nereid effects swapped with more attributes. (Conure)

-Implementation of tick predicate system (Conure)

-Villain luck effects swapped with more attributes. (Conure)

-Updated Brine system, always a huge endeavor. (Grandmaster)

-Fixed Realmkeeper and Hunter attributes (Crim)

-Fixed team switching issue (Conure)

-Fixed living palace not spawning with boss (Bracken)

-Fixed Sanctum mini hanger not spawning with nightfall item

-Dweller gets no blindness in creative (Grandmaster)

-Added admin command to summon fae emperor boss (Crim)

-Falling to the void in the End dimension now takes you to the Void dimension (Conure and Bracken)

-Reformat and update item id’s (Conure)

Ok, and now on to the new stuff!


ENCHANTMENT CHANGES

Abstraction: Melee weapon enchantment. Hitting players with this enchantment depletes experience points from the target.

Antivenom: Armor enchantment that reduces damage taken from potions, thorns, or sonic attacks.

Boldness: Armor enchantment that increases player attack damage. Incompatible with protection.

Chiseling Curse: Intended for a future, “chisel” item to be added to the pack. It’s only a curse to prevent the ability from being removed with a grindstone. Pickaxes can switch stone blocks between variants. Clicking on stone bricks turns them into chiseled stone bricks etc…

Defusing: Melee weapon enchantment. Creepers hit with it don’t explode.

Dentine Touch: Pickaxe enchantment that turns bedrock into deepslate.

Devouring Curse: Sharp weapon curse that deals bonus damage to both the target and wielder.

Dullness Curse: Sharp weapon curse that reduces the damage inflicted.

Famine Walker: Boot enchantment that replaces water blocks with air and grass blocks with dirt.

Ferocity: Melee weapon enchantment that increases attack speed.

Float Walker: Boot enchantment that reduces the player’s gravity.

Flood Walker: Boot enchantment that replaces air with water.

Fragility Curse: Item curse that increases the rate at which durability is consumed. (Made by Conure)

Freezing Curse: Applies slowness effect. Intended to be added to future cryolith items. Only made a curse for technical reasons.

Guarding: Sharp weapon enchantment that reduces incoming damage (basically just the protection enchantment but for held weapons). Incompatible with sharpness.

Lethargy Curse: Sharp weapon curse that reduces attack speed.

Lifesteal: Bow enchantment that grants the wielder a brief burst of regeneration after hitting a target.

Maiming Curse: Armor curse that reduces wearer’s health by one heart.

Mortality: Deal bonus damage to non-player entities. Like smite but just against players.

Poisoning Curse: Applies poison effect. Intended to be added to future verdant items. Only made a curse for technical reasons.

Pushback: Armor enchantment that knocks away the attacker. Like thorns but with knockback instead of damage. Also knocks the wearer backwards but not as severely.

Searing Surface: Armor enchantment that burns the attacker. A simple enchantment but quite effective.

Sentience Curses 1-7: Items with this enchantment make noises when dealing damage. No strategic advantage or disadvantage, just goofy.

Shrewdness: Sword enchantment that grants extra experience after killing a mob.

Splintering: Bow enchantment. Targets struck will summon three arrows which may damage nearby entities. Also spreads flaming arrows and tipped arrows. (Made by Crim)

Spectrality: Sharp weapon enchantment that makes the target glow when hit.

Vitality: Armor enchantment that gives an extra heart to the wearer.

Wisdom: Pickaxe enchantment that grants extra experience when mining blocks.



SPECIES CHANGES:

Automechs and Frostkin now have increased step height.

Automechs have greatly increased health, increased step height, and now have innate knockback with their melee attacks.

Frostkin have increased step height, health and high sweeping damage ratio with melee attacks.

Dwellers have increased health.

Faefolk have decreased health.

Hunters have increased step height after eating apples.

Nereids have increased health, increased gravity, slightly reduced speed, and increased step height. Instead of having indefinite water breathing the time they can hold their breath is now 20 minutes.

Netherkin, Outlanders, and Realmkeepers have reduced health.

Realmkeepers have more absorption and retain absorption buff regardless of missing hp.

Villains have more health but are now attacked by polar bears, zombie piglin, and bees. I did try adding wolves to the list but it was too depressing having my own dogs attack me :(


DIMENSION CHANGES:

Copper ore now generates in the Faewild dimension.

Lapis ore generates less frequently in the Faewild.

Glacium block breaking speed attribute reduced in severity from -75% to -50%


RESOURCE PACK CHANGES

Added 22 paintings to the pack. None of these can be accessed outside of commands.

-Accolade

-Bedrock

-Crossing

-Diamond ore

-End sky

-End

-Fae (by Tytoninae)

-Green

-Nether sky

-Nether

-Netherite block

-Oak planks

-Overworld Sky

-Overworld

-Roland

-Shallot

-Stanczyk

-Starry

-Swing

-Trisolde

-Water floor

-Zenobia
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hgIsMC
07/09/2024 5:42 pm
Level 2 : Apprentice Explorer
hgIsMC's Avatar
i just found a (potentially) major bug in this version, so basically whenever I enter the faewild dimension, the server crashes a few seconds later and sends me back to the server list of all places. and i cant exit my game.
2
Brackenstrike
07/10/2024 4:42 am
Level 65 : High Grandmaster Engineer
Brackenstrike's Avatar
Yikes! I'll look into that. Does it happen every time you enter the faewild?

The reason I ask is because the fae castle used to cause a similar issue before we figured out the concrete powder castle walls registered as falling block entities and overloaded the game. The faewild didn't crash for me anymore, but maybe there's a structure or biome nearby that's causing issues for you.
1
hgIsMC
07/10/2024 5:15 pm
Level 2 : Apprentice Explorer
hgIsMC's Avatar
I went into the faewild in creative to see if there is any new features. and it crashed. i restarted the game, checked it again, it crashed again. but the whole fae castle bug is possibly affecting this version
2
Brackenstrike
07/10/2024 10:49 pm
Level 65 : High Grandmaster Engineer
Brackenstrike's Avatar
Talked with my dev team. Turns out there's a bug on Mojang's end that involves falling sand crashing the game. Even though we cleaned up unsuported concrete powder blocks in the latest version of the castle, my theory is that the chunks near your castle must have already been loaded before 1.21. Therefore, it's the old castle on a new world.

I would suggest one of two options. Either delete the chunks surrounding the faewild area and re-enter on 1.21 (which will hopefully cause the new 1.21 castle to generate instead) . Or visit the castle in 1.20.6 (before the falling sand glitch existed) and fill in the sand blocks with a non-falling block and then update to 1.21.

Hope this helps.
1
CrimsonCuttle
07/03/2024 6:51 pm
Level 18 : Journeyman Crafter
CrimsonCuttle's Avatar
How important is the resource pack?
2
Brackenstrike
07/07/2024 1:34 am
Level 65 : High Grandmaster Engineer
Brackenstrike's Avatar
The resource pack handles custom music, some sound effects, custom mobs and custom weapons. As long as you don't mind beating up a boss with a carrot on a stick instead of an epic-looking sword, it's no biggie.
1
peA_sh0ter
06/30/2024 11:35 pm
Level 11 : Journeyman Network
history
peA_sh0ter's Avatar
Splintering reminds me of subs. Anyone who guesses this reference wins a free cookie. Also YIPEE UPDATE! And enchantments galore.
2
hgIsMC
06/13/2024 3:06 pm
Level 2 : Apprentice Explorer
hgIsMC's Avatar
did the pack automatically update to 1.21 and can be used in the new update or do we have to wait until you update it to 1.21?
3
Brackenstrike
06/14/2024 3:50 am
Level 65 : High Grandmaster Engineer
Brackenstrike's Avatar
You might have to wait. I just did a test run and some things stopped working in 1.21
3
Vezkor
04/14/2024 7:53 pm
Level 1 : New Miner
Vezkor's Avatar
Hey! I was trying to get this working but it says "Made for newer versions" although, I'm on 1.20.4. Could somebody please help me?
2
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