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FOR NEWEST UPDATE VISIT MODRINTH
SVM Powers - Modrinth
USE 1.20+
Hello! I've recently started working on another DataPack called "SVM Powers", it adds a bunch of custom abilities such as Phasing, Lightning and more in future!
DISCORD BELOW DOWNLOAD BUTTON
FAQ:
What's it all about?
- Adding content for exploration and enhance PvP or PvE, you can also use your powers to other advantages!
Future plans?
- The pack is currently small, however the development is fast and I plan on making the powers not only additional abilities for fighting, but some big gameplay changes alongside with some small additions to current gameplay, plans on the new content you can find on discord!
Wiki?
- We have our discord server with a bunch of stuff to answer content questions, also there's an in-game menu with recipes and obtainments of several items!
SVM Powers - Modrinth
USE 1.20+
Hello! I've recently started working on another DataPack called "SVM Powers", it adds a bunch of custom abilities such as Phasing, Lightning and more in future!
DISCORD BELOW DOWNLOAD BUTTON
FAQ:
What's it all about?
- Adding content for exploration and enhance PvP or PvE, you can also use your powers to other advantages!
Future plans?
- The pack is currently small, however the development is fast and I plan on making the powers not only additional abilities for fighting, but some big gameplay changes alongside with some small additions to current gameplay, plans on the new content you can find on discord!
Wiki?
- We have our discord server with a bunch of stuff to answer content questions, also there's an in-game menu with recipes and obtainments of several items!
Compatibility | Minecraft 1.20 |
Tags |
3 Update Logs
SVM POWERS 1.3 Frosty Flames update : by LordGacie 06/24/2024 4:26:49 pmJun 24th
| POWERS:
- Added Ice Powers (5 skills)
- Added Gravity Powers (6 skills)
- Added Harpie Powers (3 skills)
- Added Dimension Traveler Powers (4 skills)
- Added Fire Powers (7 skills)
- Updated Lightning Powers:
- Removed Thunder Walk
- Lightning cost went from 10 mana - 30 mana
- Electric String cost went from 15 mana - 20 mana, can now be charged
- Added Charge-up
- Added Electric Zone
- Updated Phase Powers:
- Removed Awakening ability
- Added Darkness effect while Phasing
- Added Clear Eyes ability
- Prevented players teleporting to others via spectator mode
- Updated Flora Powers:
- Added ability to pull a mob towards you using Vine ability
- Updated Slime Powers:
- Added Slime Extension
- Added Living Slime
- Updated Explosion Powers:
- Reworked Explosive Bullet, Explosion and Dash
- Chargeable now
- Charging increases range and damage
- Removed all sword & gauntlet abilities because of upcoming sword rework
- Abilities are now bought with XP levels on Powers Info in Menu
| SWORD REWORK
- Right-clicking a katana turns on your moveset, right-click to switch to another ability
- You have 3 sword abilities to have at the same time, you can create them by yourself from:
- 5 Movement types: No movement - Dash - Dance - Triple Combo - Jump
- 4 Slash types: Vertical - Horizontal - 360 - Stab
- 2 Charge types: Instant - Charged
| ITEMS:
- Added Ice Scroll
- Added Gravity Scroll
- Added Harpie Scroll
- Added Dimension Traveler Scroll
- Added Fire Powers Scroll
- Added new Katana skins
- Added Sword Ability items
- Added Sword Style Scroll
- Added Thunder Hammer
- Added Ice Breaker
- Added Tengu Fan
- Added Power Chooser (for creative testing) /function give:power_chooser
- Added Vine (unobtainable yet) /loot give @s loot svm_ep:items/vine
| NPCs:
- Added Swordsmen Zombies which spawn with 10% chance per each zombie
- Added Swordsmen Husks which spawn in Clay Colloseums when triggering the spawner with diamonds/amethyst shards/copper ingots
- Added Calcite Guardians which spawn in Calcite Ruins
| ADVANCEMENTS:
- Added new advancements
- Arctic Glacial
- Do you believe in me?
- Sky High
- And the next station is...
- Hot-headed
- CaCO3 Ru1N5
- Sword Mastery
| VISUALS & COSMETICS:
- Added new slashes for new powers
- Reworked Powers info section in Menu to be more readeable
| WORLD GENERATION & STRUCTURES
- Added Cherry Island dimension (accessible via Dimension Traveler power)
- Added new Deep Jungle biome to Paradise dimension
- Added Calcite Ruins in Deep Jungle biome
- Added Clay Colloseum in Sniffed Meadows and Paradise Forests
- Added Cobble Hammer in Paradise Forests, Paradise Plains and Sniffed Meadows
- Added Cold Temple in Wosterland
- Added Crow Cottage in Wosterland and Paradise Forests
- Added Crimson Pedestal in Nether Wastes and Crimson Forests
| QUALITY OF LIFE AND OTHER
- Updated Menu:
- Added Total Mob Kills
- Added Total Death Count
- Added Settings section with some settings to UI displays
- Added new admin commands:
- /function a:command/get_admin_menu - Gives access to admin section for standard Menu
- /function a:gamerule/lose_mana - Turns ON/OFF losing max mana on death
- /function a:gamerule/lose_hearts - Turns ON/OFF losing hearts on death
- Decreased creation of IDs, therefore improving performance
- Block Breaking Gamerule now disables Explosive Train ability
- Added Ice Powers (5 skills)
- Added Gravity Powers (6 skills)
- Added Harpie Powers (3 skills)
- Added Dimension Traveler Powers (4 skills)
- Added Fire Powers (7 skills)
- Updated Lightning Powers:
- Removed Thunder Walk
- Lightning cost went from 10 mana - 30 mana
- Electric String cost went from 15 mana - 20 mana, can now be charged
- Added Charge-up
- Added Electric Zone
- Updated Phase Powers:
- Removed Awakening ability
- Added Darkness effect while Phasing
- Added Clear Eyes ability
- Prevented players teleporting to others via spectator mode
- Updated Flora Powers:
- Added ability to pull a mob towards you using Vine ability
- Updated Slime Powers:
- Added Slime Extension
- Added Living Slime
- Updated Explosion Powers:
- Reworked Explosive Bullet, Explosion and Dash
- Chargeable now
- Charging increases range and damage
- Removed all sword & gauntlet abilities because of upcoming sword rework
- Abilities are now bought with XP levels on Powers Info in Menu
| SWORD REWORK
- Right-clicking a katana turns on your moveset, right-click to switch to another ability
- You have 3 sword abilities to have at the same time, you can create them by yourself from:
- 5 Movement types: No movement - Dash - Dance - Triple Combo - Jump
- 4 Slash types: Vertical - Horizontal - 360 - Stab
- 2 Charge types: Instant - Charged
| ITEMS:
- Added Ice Scroll
- Added Gravity Scroll
- Added Harpie Scroll
- Added Dimension Traveler Scroll
- Added Fire Powers Scroll
- Added new Katana skins
- Added Sword Ability items
- Added Sword Style Scroll
- Added Thunder Hammer
- Added Ice Breaker
- Added Tengu Fan
- Added Power Chooser (for creative testing) /function give:power_chooser
- Added Vine (unobtainable yet) /loot give @s loot svm_ep:items/vine
| NPCs:
- Added Swordsmen Zombies which spawn with 10% chance per each zombie
- Added Swordsmen Husks which spawn in Clay Colloseums when triggering the spawner with diamonds/amethyst shards/copper ingots
- Added Calcite Guardians which spawn in Calcite Ruins
| ADVANCEMENTS:
- Added new advancements
- Arctic Glacial
- Do you believe in me?
- Sky High
- And the next station is...
- Hot-headed
- CaCO3 Ru1N5
- Sword Mastery
| VISUALS & COSMETICS:
- Added new slashes for new powers
- Reworked Powers info section in Menu to be more readeable
| WORLD GENERATION & STRUCTURES
- Added Cherry Island dimension (accessible via Dimension Traveler power)
- Added new Deep Jungle biome to Paradise dimension
- Added Calcite Ruins in Deep Jungle biome
- Added Clay Colloseum in Sniffed Meadows and Paradise Forests
- Added Cobble Hammer in Paradise Forests, Paradise Plains and Sniffed Meadows
- Added Cold Temple in Wosterland
- Added Crow Cottage in Wosterland and Paradise Forests
- Added Crimson Pedestal in Nether Wastes and Crimson Forests
| QUALITY OF LIFE AND OTHER
- Updated Menu:
- Added Total Mob Kills
- Added Total Death Count
- Added Settings section with some settings to UI displays
- Added new admin commands:
- /function a:command/get_admin_menu - Gives access to admin section for standard Menu
- /function a:gamerule/lose_mana - Turns ON/OFF losing max mana on death
- /function a:gamerule/lose_hearts - Turns ON/OFF losing hearts on death
- Decreased creation of IDs, therefore improving performance
- Block Breaking Gamerule now disables Explosive Train ability
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