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This datapack will begin at Noon with a shrinking border that will slowly compress you into a 200 block border area.. As you gain levels, you will slowly expand the area you have to play in, with each level being worth 200 blocks of area expansion.
The Initial Border will begin Shrinking around you at Noon of the First Day.
It will take a few minutes to see it for the first time, and this is centered around the player closest to the World Spawn at Noon.
Whenever you gain a level, you will gain 200 blocks of expansion to your world border.
While you may be gaining space to play in.. Don't make the mistake of thinking this is yours to keep forever.
When you inevitably die, all those border expansions will be inverted in the form of shrinking.
For every level you gained in that life, you now lose 199 blocks of border.
Thankfully, not everything is lost. For every level you gain, 1 Block will remain untouched by the shrinking border.
The border will expand at Noon, and the border will shrink at Midnight, if you had died and the Penalty has not yet run out.
Though the Border shrinks every night, it is also capable of growing every day as long as you level up quickly enough.
This results in a Border Stall, if you level up at least once each day until the penalty ends.
The Initial Border will begin Shrinking around you at Noon of the First Day.
It will take a few minutes to see it for the first time, and this is centered around the player closest to the World Spawn at Noon.
Whenever you gain a level, you will gain 200 blocks of expansion to your world border.
While you may be gaining space to play in.. Don't make the mistake of thinking this is yours to keep forever.
When you inevitably die, all those border expansions will be inverted in the form of shrinking.
For every level you gained in that life, you now lose 199 blocks of border.
Thankfully, not everything is lost. For every level you gain, 1 Block will remain untouched by the shrinking border.
The border will expand at Noon, and the border will shrink at Midnight, if you had died and the Penalty has not yet run out.
Though the Border shrinks every night, it is also capable of growing every day as long as you level up quickly enough.
This results in a Border Stall, if you level up at least once each day until the penalty ends.
Compatibility | Minecraft 1.13 |
to | Minecraft 1.20 |
Tags |
4 Update Logs
2024 Revamp Hotfix #1 : by hungwarrior 06/24/2024 5:55:47 pmJun 24th
Prevented Border Expansions from occurring until the first Sunset has passed.
Prevented Border Shrinking from occurring until the first Sunrise has passed.
This is to prevent interference with the initial border setup.
May result in oddities if you sleep through the First Day somehow, as this is based on actual time passing, not the in-game day cycle.
Skipping the Night should be fine, as this relies on a simple Tick Counter.
Prevented Border Shrinking from occurring until the first Sunrise has passed.
This is to prevent interference with the initial border setup.
May result in oddities if you sleep through the First Day somehow, as this is based on actual time passing, not the in-game day cycle.
Skipping the Night should be fine, as this relies on a simple Tick Counter.
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If things DO go wrong, I would expect that if ANYONE dies, all the border gains would probably go through the shrinking process. So ultimately my response is.. maybe?
This wasn't really designed specifically around multiplayer, but for a small group it may work well, it may not.
Some brief googling gives the impression that scoreboards of offline players can still be affected, so my first guess, which i am unable to confirm, is that it should work fine, with each player's gained levels counting towards the total border size, but the moment any player dies, that will all be converted to shrink, though leaving your players level intact.
I increase border size by tracking when you have a higher level than when you were last checked, and transfer that to a few different scoreboards, tracking the total amount of levels gained throughout that life, so that enchanting/using your levels would not shrink the border.
Just by the way, installing datapacks on realms requires you to download the world to singleplayer, add the datapack to the downloaded world, then upload that world up to the realm again.
If things DO go wrong, I do have a uninstall function for this datapack, that will return the world to its vanilla state. Run that function, log out, and then remove the datapack before you log back in to return the world to the regular worldborder size, while also removing any stray scoreboards.
TLDR- I think so, though shrink will probably happen if anyone at all dies.
10x10 would be a bit too small to do much of anything other than wait for nightfall so mobs spawn, and I don't find being forced to wait enjoyable.