Minecraft Data Packs / World Generation

Immersive Ores (1.20+)

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    • 504 downloads, 27 today
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    Shad0w_Ph0enix's Avatar Shad0w_Ph0enix
    Level 19 : Journeyman Modder Architect
    4

    Description

    Immersive Ores is a datapack designed to enhance your Minecraft experience by adding a new layer of exploration and discovery. By modifying the existing ore distribution and introducing biome-specific minerals, this datapack encourages (hopefully) players to venture into different biomes to find the materials they need. Additionally, Immersive Ores adds various new geode types to the world, further promoting exploration and making each mining expedition unique and exciting.

    Features

    • 3x copper ore generation in the Oceans and Dripstone caves
    • 2x coal ore generation in the Desert and all of the Savanna variants
    • 2x iron ore generation in the Jagged Peaks, Stony Peaks, Stony Shores, and both of the Birch variants
    • 3x lapis ore generation in the Dark Forest and all Taiga variants
    • 3x Redstone ore generation in both the Swamp and Mangrove Swamp
    • 1.5x diamond ore generation in the Deep Dark and all Jungle variants
    • General ore spawn increase in Mushroom Islands
    • Made Iron and Coal slightly rarer in common biomes
    • Made Diamonds and Lapis very rare in common biomes
    • Made Gold rarer in common biomes
    • Copper Geodes spawn in Dripstone Caves
      • Iron Geodes spawn in the Frozen Peaks, Grove, Jagged Peaks, Snowy Slopes, Stony Peaks, Windswept Gravelly Hills, and Windswept Hills
      • Gold Geodes spawn in all Badlands Variants
      • Lapis Geodes spawn in the Dark Forest and all Taiga variants
      • Diamond Geodes spawn in the Deep Dark
      • Ancient Debris Reserves spawn in Basalt Deltas

      Compatibility

      Tectonic - ✅
      Geophilic - ✅
      Terralith - Planned
      WWOO - Planned but not anytime soon
      Arboria - Not planned yet
      Simplicity - Not planned yet
      Others - Idk maybe or maybe not

      Other Links

      Curseforge - https://www.curseforge.com/minecraft/data-packs/immersive-ores
      Modrinth - modrinth.com/datapack/immersive-ores-datapack
      Geophilic Add-On - www.planetminecraft.com/data-pack/immersive-ores-1-20-geophilic-compat-ver/
        CreditJetStarfish (for idea even though he has a mod already), TheBrewingMiner (This started as a personal edit of their geode datapacks), bebebea_loste (for Geophilic)
        CompatibilityMinecraft 1.20
        toMinecraft 1.21
        Tags

        12 Update Logs

        Update #12 : by Shad0w_Ph0enix 07/10/2024 12:03:18 pmtoday

        The Modrinth Download works now
        LOAD MORE LOGS

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        ReLapis
        07/10/2024 6:38 pm
        Level 48 : Master Technomancer
        ReLapis's Avatar
        Installing as soon as terralith compat exists.
        2
        Buku
        07/10/2024 12:02 am
        Level 1 : New Miner
        Buku's Avatar
        We need your version change log, what has been changed
        2
        Shad0w_Ph0enix
        07/10/2024 12:00 pm
        Level 21 : Expert Modder Architect
        Shad0w_Ph0enix's Avatar
        The changelogs exist, unless you mean you want a more cohesive changelog.
        1
        Buku
        07/10/2024 12:00 am
        Level 1 : New Miner
        Buku's Avatar
        nice job This is a must-have on multiplayer servers.
        2
        SirFluffyPuffs
        07/07/2024 3:43 pm
        Level 9 : Apprentice Miner
        history
        SirFluffyPuffs's Avatar
        diamonds are only a little rarer :( HALF THAT SHIT TOTAL YOUR CAR
        2
        Shad0w_Ph0enix
        07/07/2024 7:39 pm
        Level 21 : Expert Modder Architect
        Shad0w_Ph0enix's Avatar
        Ok
        1
        SirFluffyPuffs
        07/07/2024 2:40 am
        Level 9 : Apprentice Miner
        SirFluffyPuffs's Avatar
        terralith compat its the biggest one also it should already be compatible with arboria and geolithic since they only change placed features like grass and trees on biomes that already exist
        2
        Shad0w_Ph0enix
        07/07/2024 7:41 pm
        Level 21 : Expert Modder Architect
        Shad0w_Ph0enix's Avatar
        Alright then I'll try to add Terralith Compat
        1
        SirFluffyPuffs
        07/07/2024 2:42 am
        Level 9 : Apprentice Miner
        SirFluffyPuffs's Avatar
        try having ore generate according to biome tags like custom world gen biomes should fall under vanilla biome tags like plains etc
        2
        Some_Doofus
        07/01/2024 10:26 am
        Level 37 : Artisan Lumberjack
        Some_Doofus's Avatar
        I've been looking for something that makes ore generation biome specific, and I actually watched JetStarfish's video that covered this exact topic, but I wasn't crazy about paying for his mod and it's not available on 1.20.1 anyway. So finding this datapack is brilliant! But, will this pack work on 1.20.1, and is it compatible with Tectonic?

        I also wonder whether the ore generation is balanced by reducing the frequency of ores outside their respective biomes as well? For example if redstone is 3x more common in swamps it should also be maybe 0.5x as common in all other biomes. Otherwise you're just adding more ore to what's already there in vanilla. If you want to actually incentivise exploration you need to also disincentivise staying in a single biome, so resources need to be harder to find than in vanilla unless you're in the right biome for them.

        Maybe to make it more balanced for the early game you could nerf late game/rare ores more than common ones, so iron and coal would only be slightly reduced in all biomes, but gold, lapis and diamond would be very rare everywhere except in their respective biomes.
        2
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